Reposted by David Ballester
The foam in Emil’s Godot ocean builds up with each wave, then fades as the water spreads out again. 🌊
Read the breakdown:
jettelly.com/blog/making-...
#godot #vfx #gamedev #technicalart
En ocasiones hago juegos, otras veces no... mi dudosa inteligencia no artificial no da para más #gamedev #indiedev