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Fias

@fias-dev.bsky.social
204 followers 718 following 52 posts

Hi! 😸👋 I'm a solo indie game developer. 🎮👨‍💻 Made a game about mining cheese! 🧀⛏️ Open Source: Godot, Blender, Linux. 🔓💻 No AI. 🚫🤖 He/him. 🌈✨

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Fias @fias-dev.bsky.social · 27/09/2026
Lots of work on collision handling this week. Things are a bit tricky when your character is a rotating rectangle. But I might have gotten it to a state where the tank bounces off of stuff correctly. Next we bounce some enemies off of the tank! #gamedev #screenshotsaturday #indiegame #godot
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Fias @fias-dev.bsky.social · 25/09/2026
There is simply nothing to understand when dealing with an irrational monument to stakeholder greed that is the game industry. There is no economics beyond padding out the quarter.
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Fias @fias-dev.bsky.social · 23/09/2026
Halucidate verb To confidently explain something that is wrong or does not exist. Example: The CEO is wet because his AI halucidated him on how everyone is jumping off a bridge.
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Mike Bithell @mikebithell.bsky.social · 21/09/2026
“GenAI is great for parts of the game you don’t care about” Wait. Is that an option?
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Fias @fias-dev.bsky.social · 21/09/2026
I'm getting better at picking up text that was written by AI. Especially Claude. I wonder if someday this becomes a common skill and my dyslexia turns into an advantage by making my less-than-perfect text look more human and stand out.
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Fias @fias-dev.bsky.social · 20/09/2026
Learning from what we do to Flock cameras, the evil tech billionaires equipped their spy drones with countermeasures. Name: Snitch Role: Surveillance and pacification Enemy Type: Swarmer Threat Level: Pitiful. Don't bring a blade to a tank battle. #gamedev #screenshotsaturday #indiegame #godot
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Alex Kanaris-Sotiriou @kanaratron.bsky.social · 15/02/2025
We're stoked to introduce the 'No Gen AI' seal for indie games! Indie devs can use it on their game's store page to assure potential players that their game was made without the use of Generative AI. You can grab it from the Polygon Treehouse website:- www.polygon-treehouse.com/no-gen-ai-seal
A graphical asset in the shape of a cog. It contains the following text 'This developer assures that NO GEN AI' was used in this indie game
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Scott "KaiserNeko" Frerichs @kaiserneko.bsky.social · 18/09/2026
Is it possible this whole A.I. Doomsday scenario that people in the industry keep warning about is them trying to save face while abandoning further development of A.I. as the bubble bursts? Especially since Trump's government *refuses* to regulate in a way that would limit future development.
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Fias @fias-dev.bsky.social · 13/09/2026
Prototyping some gameplay for the gay little tank I put together using @kenney.nl's Asset Forge (kenney.nl/tools/asset-...) I'm thinking a top-down, twin stick shooter game where you fight hoards of robots controlled by evil tech billionaires. #gamedev #screenshotsaturday #indiegame #godot #ventart
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Timber Puppbpbbers @timberpuppers.bsky.social · 11/09/2026
FURRY GAMEDEVS! Need a voice actor for your game? Whether it's a visual novel or an action game, I can help you handle the voice acting if that's something you want in your game! Look me up~ <3
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Daniel J. Menezes @danjohnston.uk · 05/09/2026
Creating this no-ai indie games starter pack is one of the best things I ever did on BlueSky. Lots of great developers in here, making things with their own hands, some of whom I might not have found otherwise!! go.bsky.app/78u8M6Y
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Eternal Skies TCG RPG @eternalskies.neocities.org · 05/09/2026
Daniel is sharing his starter pack of game devs that don't use AI, so I figured rather than just repost it, I would quote post it with my three no AI game dev starter packs. go.bsky.app/6DRdowf go.bsky.app/AS5R4p7 go.bsky.app/7K7JDCJ
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Fias @fias-dev.bsky.social · 06/09/2026
How to Mine for Cheese in released! You can now experience the mystery of the cheese mines start to finish! And it's all based on a true story! Get the game for free at: fias-dev.itch.io/how-to-mine-... #gamedev #screenshotsaturday #indiegame #godot
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Fias @fias-dev.bsky.social · 31/08/2026
I recently had to implement doors in my game. This is 100% accurate. And just the tip of the iceberg.
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fenchel @fenchel.bsky.social · 30/08/2026
Made something for the Haunted PS1 Summer Camp jam: fenchel.itch.io/false-summit Old-school Resident Evil-like, pre-rendered backgrounds, tank controls, slight misunderstanding of the theme, and some missing polish (it’s a jam game after all). #gamedev #godot
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Fias @fias-dev.bsky.social · 30/08/2026
Got Asset Forge to make some prototyping assets. Playing around with a game idea where queer people in tanks fight tech oligarchs and their AI armies to dethrone capitalism. "Respect people's pronouns or I'll turn your pronouns into has/been" - says the femboy twink gunner.
Screenshot from Asset Forge showing a modified example tank model. The tank has headlights that look like eyes and a bumper grill that looks like a grin. It has a canon, rocket launcher and a machine gun attached to the turret. There is a trans flag attached to the turret antenna.
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Fias @fias-dev.bsky.social · 18/08/2026
I think I'm almost done with the cheese game! Here is a new trailer with as little spoilers as I'm comfortable sharing. For those of you who saw the bunker in the play test - you can get inside now! #gamedev #screenshotsaturday #indiegame #godot
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Lisa 🏳️‍⚧️ Lunistice OUT NOW! @deke.studio · 15/08/2026
Another one for the wishlist -> ignore pipeline. Ugh. www.eurogamer.net/1666-amsterd...
eurogamer.net
"We live in a world full of AI, let's be honest with ourselves" - 1666: Amsterdam developer still using AI tools despite recent controversy
Witchy game 1666: Amsterdam faced controversy when people noticed gen-AI art assets in the game. The studio apologised, but it's still using AI tools.
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fenchel @fenchel.bsky.social · 13/08/2026
You can go outside now :D #godot #gamedev
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fenchel @fenchel.bsky.social · 08/08/2026
Still messing around with pre-rendered backgrounds. I try to make a tiny traditional Resident Evil-like for the Haunted PS1 Summer Camp Jam. #godot #gamedev
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fenchel @fenchel.bsky.social · 23/07/2026
Having my little guy in the game now! Progress, I guess! #gamedev #godot
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fenchel @fenchel.bsky.social · 14/07/2026
Learning to make psx-ish characters in Blender. First attempt with 900 tris and 128x128 texture. #gamedev
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Mach @sfaccountant.bsky.social · 06/07/2026
A post saying "People hate their own art because it looks like they made it. They think of they get better, it will stop looking like they made it. A better person made it. But there's no level of skill beyond which you stop being you. You hate the most valuable thing about your art"
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fenchel @fenchel.bsky.social · 06/07/2026
Added some parallax to my pre-rendered thing!! Still having some depth map-related issues though. If anybody has experience with this stuff, I would love to talk about it :D #gamedev #godot
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fenchel @fenchel.bsky.social · 05/07/2026
Fell into the old-school JRPG rabbit hole and decided to to learn how to make a game with pre-rendered backgrounds. Some stuff still gives me a headache but i am pretty happy with my progress so far. #gamedev #godot
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Diana Chan @thingsbydiana.bsky.social · 25/06/2026
✨🌈 Take a big stretch
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loren schmidt @lorenschmidt.bsky.social · 18/06/2026
many people (including myself) leave a lot of tabs open. imo it is in part because we are missing an interface paradigm akin to the dog-eared book or physically situating research materials on your desk in known locations. tabs are the thing which most closely resembles that.
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ascalaphid @ascalaphid.com · 16/06/2026
little guy collection
Probably almost 200 little guys (gender neutral)
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fenchel @fenchel.bsky.social · 25/05/2026
Got a bit obsessed with Nights into Dreams a while back, so I wanted to see if I could make something with a similar sense of flying. #gamedev #godot
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melissa capriglione @ HOODIE KICKSTARTER @mcapriglioneart.bsky.social · 16/05/2026
✨fuck AI✨ all my homies hate AI I dreamt up this sticker yesterday so I made it real ✨ get it here: mcapriglione.art #caturday
preview of a sticker featuring 4 cats in differing designs with human-like middle fingers pasted on them. the caption reads "fuck AI" on top and "all my homies hate AI" on the bottom
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Fias @fias-dev.bsky.social · 23/04/2026
You can't live on cheese alone! Here's a quick peek at the hydroponics wing of the Precursor bunker that you might discover during your mining expedition in How to Mine for Cheese! ⛏️🧀 #gamedev #indiegame #godot
Screenshot from a video 3D first person perspective video game.
The player is looking through a doorway into the the hydroponics room in an underground structure. The scene is lit with glow sticks which show the shapes of plant racks further inside the room.Screenshot from a 3D first person perspective game.
The player is standing in a circular ancient hydroponics chamber. There are rows of planters along the walls. Several dead trees are in the central floor fixture. There is a ring of artificial lights above the dead trees.Screenshot from a 3D first person perspective game.
The player is looking down multiple rows of pillars surrounded with planters positioned inside a long abandoned hydroponics facility.
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fenchel @fenchel.bsky.social · 19/04/2026
Endless wheat!! Honestly, I am quite surprised how well this runs on my ancient thinkpad 😶 #gamedev #godot
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fenchel @fenchel.bsky.social · 17/04/2026
big wheat field (first attempt) #gamedev #godot
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fenchel @fenchel.bsky.social · 08/04/2026
Things I started in 2026: - Failed game jam entry (randomized JRPG battle simulator) - Dungeon generator for a 3D grid based roguelike - Puzzle game about herding cows and making cheese - Idle game where you dismantle mega structures of ultra rich assholes Things I finished in 2026: - 🫠 #gamedev
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Panriel, that otter dancer @faolanpanriel.bsky.social · 02/03/2026
Commissions finished for @wochifo.bsky.social and @fias-dev.bsky.social ✨️
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fenchel @fenchel.bsky.social · 22/01/2026
New goal: making a tiny system for building terminal user interface like stuff with lots of silly effects. #raylib #odinlang #gamedev
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Chise @sailorrooscout.bsky.social · 28/12/2025
GOOD NEWS! Researchers have shown Alzheimer’s disease can be REVERSED- not just prevented. Using a potent neuroprotective compound called P7C3-A20, they found RESTORING balance to a central cellular energy molecule (NAD+) not only PREVENTED disease features but REVERSED them, EVEN at late stages.
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Fias @fias-dev.bsky.social · 18/12/2025
Gen AI is not automation. Automation converts inputs to outputs with reduce human involvement - inputs reliably determining outputs. An automated process must be 100% predictable. Abacus to calculator to Excel: 2+2 = 4 If AI can hallucinate a random result, it can not be called automation.
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Kenney @kenney.nl · 16/12/2025
Here's how to support human artists! 🎨
How to support human artists...

FREE TIER: follow, like, share, review, reject AI
PAID TIER: donate, merch, subscribe, commission, license

Image by Kenney (www.kenney.nl)
Original icons (some edited) by Lucide (ISC License)
Fonts used: mini-わくわく & 和風ぽっぷ
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Fias @fias-dev.bsky.social · 13/12/2025
Hey, hey! I released an early play-test build of my game: "How to Mine for Cheese". ⛏️🧀 If you want to explore some spooky mines filled with dairy deposits try the build! Feedback is greatly appreciated! fias-dev.itch.io/how-to-mine-... #gamedev #screenshotsaturday #godot #indiegame
fias-dev.itch.io
How to Mine for Cheese (Play Test) by Fias
Join a expedition tasked with extracting cheese left underground by an extinct civilization.
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Cyrus Nemati @ahoymehearties.bsky.social · 08/12/2025
I'm proud to announce our next game, Better Than Us! If you're not a fan of multi-billionaires, you're going to love screwing them over in our exciting new narrative social stealth game. Please wishlist and share! 🙏
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Dare Looks @darelooks.dev · 04/12/2025
Stack Prootocol is out NOW! 🎉 Puzzle and bounce your way through 40+ levels, to help little Meep get RAM and repair a broken toaster! Get the game on Steam: store.steampowered.com/app/3937000/... #indiedev #gamedev #godot #lowpoly
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Brian Hughes @bmhughes.bsky.social · 01/12/2025
This is actually quite brilliant, up to and including the final sentence 🔥
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Fias @fias-dev.bsky.social · 30/11/2025
Added a section of the game where your headlight is broken and you must navigate only by glow stick light. Careful around the bottomless pit! #gamedev #screenshotsaturday #godot #indiegame
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Dare Looks @darelooks.dev · 29/11/2025
Only a few days left until Stack Prootocol's release, on Steam! The game will allow you to live out your wildest fantasies, such as, uuuh, going "meep!" or... getting lots of RAM without breaking the bank! store.steampowered.com/app/3937000/... #gamedev #godot #screenshotsaturday
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Stein Makes Games @steinmakesgames.bsky.social · 28/11/2025
I was today years old when I learned that there's a flag to ensure a signal does the connected thing only ONCE! Super useful! #godotengine (I no longer have to manually ensure boing() is unboing()'ed)
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fenchel @fenchel.bsky.social · 23/11/2025
Experimenting with a bite-sized dungeon crawler. Not much there yet, but you can bribe monsters to leave the room so you can take a nap. #screenshotsaturday #GameDev #playdate
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Fias @fias-dev.bsky.social · 21/11/2025
It's gonna be a Baudelairian Jihad after all.
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