Sign in

Jettelly

@jettelly.bsky.social
1K followers 41 following 2K posts

⭐ Technical books and courses for game developers ⭐ Unity • Godot • Shaders • Technical Art • Math for Graphics Technical Art Books and Courses 🔗 linktr.ee/jettelly.link

PostsRepliesMedia
Jettelly @jettelly.bsky.social · 1h
Want to go beyond Unity basics? The Unity Dev Bundle covers shaders, GPU programming, graphics math, editor tools, and character customization. 📚 jettelly.com/bundles/the-... #unity3d #gamedev #technicalart
072
Jettelly @jettelly.bsky.social · 13h
In Maze Breaker, successful parries restore stamina and keep players on the attack during this beast fight. ⚔️ Asbar_IndieGame is polishing it for an upcoming playtest. More: www.reddit.com/r/Unity3D/co... #unity3d #gamedev #indiedev #indiegame
0204
Jettelly @jettelly.bsky.social · 15h
Ryan Gee made this stylized take on Eldritch Blast in Unity! The eyes inside the effect are fully procedural. 👁️ Read the breakdown: jettelly.com/blog/a-styli... #unity3d #vfx #gamedev #technicalart
0111
Jettelly @jettelly.bsky.social · 17h
Stonekeep reworked the Overgrowth in Coup de Grass. The vines now branch randomly and climb at different speeds. 🌿 More: www.reddit.com/r/godot/comm... More Godot shaders and VFX: jettelly.com/bundles/godo... #godot #gamedev #vfx
0143
Jettelly @jettelly.bsky.social · 19h
Do you work with both Unity and Godot? The Shaders Bible Collection includes 1,100+ pages on shaders, procedural graphics, and VFX. ✨ jettelly.com/bundles/the-... #gamedev #vfx #unity3d #godot
0122
Jettelly @jettelly.bsky.social · 21h
Seagazer’s bow spray curves around the hull and reacts as the boat speeds up or turns. 🌊 Read the breakdown: jettelly.com/blog/making-... #godot #gamedev #vfx #indiedev
0193
Jettelly @jettelly.bsky.social · 23h
robinsonsdg used stencil buffers to make two dimensions overlap in the same Godot scene. You can even try it in your browser. 🌀 More: www.reddit.com/r/godot/comm... Into Godot shaders and VFX? This might help jettelly.com/bundles/godo... #godot #gamedev #vfx #indiedev
0214
Jettelly @jettelly.bsky.social · 03/10/2026
Into shaders, procedural graphics, and building your own Unity tools? This bundle brings all three together. 🛠️ jettelly.com/bundles/the-... #gamedev #unity3d #technicalart #indiedev
0156
Jettelly @jettelly.bsky.social · 02/10/2026
Gregory Silva recreated Mega Man’s charged shot in Unreal with Niagara, then added a CRT shader to bring it closer to the original game. ⚡ Read how it came together: jettelly.com/blog/recreat... #unrealengine #vfx #gamedev #technicalart
081
Jettelly @jettelly.bsky.social · 02/10/2026
Paweł Zając only needed a soft landing spot for Dark Roll 2. He ended up making a mesh deformation script that he later reused for the game’s sludge. 🛏️ Read how it works: jettelly.com/blog/making-... #unity3d #gamedev #indiedev #technicalart
0123
Jettelly @jettelly.bsky.social · 02/10/2026
Perspective Quads lets a 2D Godot scene shift between different views without rebuilding it in 3D. Even warped interfaces can stay interactive! 🔄 Read how it works: jettelly.com/blog/giving-... #godot #gamedev #indiedev #technicalart
0184
Jettelly @jettelly.bsky.social · 02/10/2026
Want to better understand Unity shaders? ✨ Explore the fundamentals, procedural shapes, and compute shaders across three books! 🔗 jettelly.com/bundles/unit... #unity3d #gamedev #vfx
0122
Jettelly @jettelly.bsky.social · 02/10/2026
Godot is getting native motion blur! 🌀 lvc_tebibyte tested the PR on moving objects while leaving camera movement and rotation untouched. More: www.reddit.com/r/godot/comm... #godot #gamedev #vfx #technicalart
1204
Jettelly @jettelly.bsky.social · 02/10/2026
JussiPKemppainen connected everything from tire tracks to fire and water through one fluid simulation in Unity. Even the wind affects them all! 🌪️ More: www.reddit.com/r/Unity3D/co... Into the technical side of Unity? This might help jettelly.com/bundles/the-... #unity3d #vfx #gamedev
0142
Jettelly @jettelly.bsky.social · 02/10/2026
The Blender tool you need doesn’t exist yet? Build it. 🛠️ Create add-ons, custom UIs, and viewport tools with Python. ➡️ jettelly.com/store/blende... #blender3d #gamedev #python #technicalart
0192
Jettelly @jettelly.bsky.social · 01/10/2026
Codeninja made these mechs entirely with math in Godot, from their bodies to the way each leg moves. 🤖 Which one would you pick? More: www.reddit.com/r/godot/comm... #godot #gamedev #technicalart #indiedev
0166
Jettelly @jettelly.bsky.social · 01/10/2026
What if you had to understand magic instead of just unlocking new spells? ✨ Karigami is exploring exactly that with AVELTUNER. Read about the project: jettelly.com/blog/a-magic... #gamedev #indiedev #indiegame
0135
Jettelly @jettelly.bsky.social · 01/10/2026
This whole fire tornado was built from rings of particles in Unity. 🔥 Curious how they come together? Read the breakdown: jettelly.com/blog/buildin... #unity3d #vfx #gamedev #technicalart
0191
Jettelly @jettelly.bsky.social · 01/10/2026
Mastering Compute Shaders in Unity 6 is officially finished! Thank you to everyone who supported the book while we were working on it. ❤️ Next up is the print edition ✨ jettelly.com/store/master... #unity3d #gamedev #indiedev
0114
Jettelly @jettelly.bsky.social · 01/10/2026
This ocean almost looks real! plastic_will_ruin_us is making it for a water puzzle game in Godot with changing weather and a day/night cycle. 🌊 More: www.reddit.com/r/godot/comm... Into Godot shaders and VFX? This might help jettelly.com/bundles/godo... #godot #gamedev #vfx #indiedev
1134
Jettelly @jettelly.bsky.social · 01/10/2026
All of these visuals were made directly in Godot with Mold, dklassic’s new vector graphics library. No image editor or modeling tools needed! 🎨 More: www.reddit.com/r/godot/comm... #godot #gamedev #technicalart #indiedev
1266
Jettelly @jettelly.bsky.social · 01/10/2026
This 3D planet is actually made with Sprite2D in Godot! 🌍 We’ll break it down in the next update to the Complete Godot VFX Handbook. ➡️ jettelly.com/store/comple... #godot #vfx #gamedev
0344
Reposted by Jettelly
Fabrizio Espindola @fabrizioespindola.bsky.social · 01/10/2026
If you use Unity and you're interested in technical art, procedural art, shaders, or tools, this bundle might be what you need ➡️ jettelly.com/bundles/the-... #indiedev #gamedev
0269
Jettelly @jettelly.bsky.social · 30/09/2026
Kiwaxxx made this ivy grow across collision surfaces in real time using a procedural tool he built in Godot. 🌿 What do you think of the result? More: www.reddit.com/r/TechnicalA... #godot #gamedev #technicalart #indiedev
0175
Jettelly @jettelly.bsky.social · 30/09/2026
Build a track in minutes, then see how badly you can break the physics. 🏎️ Katan87 is making this Godot 4 racer inspired by the 1990 classic Stunts. See more: www.reddit.com/r/godot/comm... #godot #gamedev #indiedev #indiegame
0204
Jettelly @jettelly.bsky.social · 30/09/2026
Splatoon’s paint inspired EXUVIA’s rainbow blood system, letting splashes cover arenas and drip down walls in Godot. 🩸 Read the breakdown: jettelly.com/blog/splatoo... #godot #gamedev #technicalart #indiedev
0204
Jettelly @jettelly.bsky.social · 30/09/2026
Using Unity and Maya? Build shaders for Unity and Python tools for Maya in one bundle. 🛠️ jettelly.com/bundles/unit... #unity3d #maya3d #gamedev
071
Jettelly @jettelly.bsky.social · 30/09/2026
Seagazer’s bow spray blends beautifully with the ocean as the boat moves. 🌊 Here’s how HeedlessNomad made it: jettelly.com/blog/making-... #godot #gamedev #vfx #indiedev
1326
Jettelly @jettelly.bsky.social · 30/09/2026
This fighting game by Samuel is fully 3D, but a custom render pass makes every frame look hand-drawn. ✏️ Thoughts on the art style? More details: www.reddit.com/r/Unity3D/co... If you’re learning Unity shaders, this might help: jettelly.com/bundles/unit... #unity3d #gamedev #indiedev
24010
Jettelly @jettelly.bsky.social · 30/09/2026
Six Unity books. Over 1,450 pages! 📚 Shaders, compute shaders, graphics math, editor tools, and character customization ➡️ jettelly.com/bundles/the-... #unity3d #gamedev #technicalart #indiedev
0196
Jettelly @jettelly.bsky.social · 29/09/2026
ShaderError’s latest 3D pixel-art renderer update keeps pixels stable as objects move, even on spheres. The difference is pretty clear! 👾 Shared on r/IndieDev. Interested in shaders and real-time graphics? Link in bio. ✨ #gamedev #pixelart #technicalart #indiedev #gameart
1545
Jettelly @jettelly.bsky.social · 29/09/2026
Overdot’s A Pile of Tile lets you create and arrange your own tiles to match different patterns. 🧩 Its Steam page is now live. Shared on r/SoloDevelopment. #godot #gamedev #indiedev #indiegame #gamedevelopment
0215
Jettelly @jettelly.bsky.social · 29/09/2026
CarthageaDev is building this HD-2D JRPG-style city in Unity’s URP. The mix of 2D sprites and 3D scenery works so well here! 🏙️ More: www.reddit.com/r/Unity3D/co... #unity3d #gamedev #indiedev #indiegame
0146
Jettelly @jettelly.bsky.social · 29/09/2026
Prefer learning from a physical book? 📖 We have the black-and-white edition of The Unity Shaders Bible available on Amazon! www.amazon.com/dp/1067416536 #unity3d #gamedev #technicalart #indiedev
053
Jettelly @jettelly.bsky.social · 29/09/2026
Notsocoolx made this collection of magic VFX in Godot while working on their upcoming game. 🔮 Which one is your favorite? More: www.reddit.com/r/godot/comm... Into Godot shaders and VFX? 👀 This might help jettelly.com/bundles/godo... #godot #vfx #gamedev #indiedev
0366
Jettelly @jettelly.bsky.social · 29/09/2026
Command ground-to-space armies from a capital ship! 🚀 Dogmeat3D shared a new look at their Godot RTS, Full-Scale Invasion. See more: store.steampowered.com/app/2749940/... #godot #gamedev #indiedev #indiegame
12211
Jettelly @jettelly.bsky.social · 29/09/2026
Here are some of the light flares included in The Shaders Bible Collection! ✨ There are 12+ for Unity and Godot, including procedural ones you can use in your own projects. jettelly.com/bundles/the-... #vfx #gamedev #unity3d #godot
0113
Jettelly @jettelly.bsky.social · 28/09/2026
BunkWire2X8 made a Godot addon for four-point perspective warping. Just drag a sprite’s corners to give flat 2D scenes some convincing depth! 📐 More: www.reddit.com/r/godot/comm... #godot #gamedev #indiedev
0112
Jettelly @jettelly.bsky.social · 28/09/2026
UNPAINTED skips quest markers. Instead, NPCs give directions based on what each one actually knows! 🧭 Read the breakdown: jettelly.com/blog/how-npc... #unity3d #gamedev #indiedev #indiegame
0235
Jettelly @jettelly.bsky.social · 28/09/2026
This started as a movement exercise, but it might turn into a full game! ⚡ Niki made this Titanfall-inspired momentum controller in Godot. More: www.reddit.com/r/godot/comm... #godot #gamedev #indiedev #indiegame
0345
Jettelly @jettelly.bsky.social · 28/09/2026
Technical art can take you from writing shaders in Unity to automating Maya with Python. Learn both, plus character customization, in one place! 🎨 jettelly.com/bundles/unit... #technicalart #unity3d #maya #gamedev
0132
Jettelly @jettelly.bsky.social · 28/09/2026
Check out this amazing black hole shader VOLDR made in Unity for their game! Custom raymarching bends the light around it. ✨ See more: substack.com/@voldrdev Into Unity shaders and VFX? This might help jettelly.com/bundles/unit... #unity3d #vfx #gamedev
0142
Jettelly @jettelly.bsky.social · 28/09/2026
Tomaso is testing a Rainbow Six Siege-style wall destruction system in Unity! The real-time mesh booleans update the mesh and collider with every shot. 🔫 More: www.reddit.com/r/Unity3D/co... Into procedural graphics and Unity tools? 🛠️ jettelly.com/bundles/unit... #unity3d #gamedev #indiedev
1214
Jettelly @jettelly.bsky.social · 28/09/2026
Learn how shaders work in Unity and Godot with over 1,100 pages of step-by-step content. ✨➡️ jettelly.com/bundles/the-... #gamedev #unity3d #godot
0175
Jettelly @jettelly.bsky.social · 27/09/2026
Two million soldiers moving in Unity at around 11 ms per frame. 🤯 Here’s how Excentio uses compute shaders and flow fields to pull it off. Read the breakdown: jettelly.com/blog/making-... #unity3d #gamedev #indiedev
0154
Jettelly @jettelly.bsky.social · 27/09/2026
Moraguma pushed RayCast2D pretty far with Soulchain’s grappling hook, and the momentum looks really fun to play with. 🔗 The free playtest is live: www.reddit.com/r/godot/comm... #godot #gamedev #indiedev #indiegame
0133
Jettelly @jettelly.bsky.social · 27/09/2026
Apparently brutalism can be cozy. Placeholders made Tiny Brutalism, a relaxing Unity sandbox for building concrete towers, strange monuments, or one really big wall. 🧱 See more: www.reddit.com/r/Unity3D/co... #unity3d #indiegame #gamedev #indiedev
0335
Jettelly @jettelly.bsky.social · 27/09/2026
Need a tool Unity doesn’t have? Build it yourself! 🛠️ Learn editor windows, custom inspectors, and procedural graphics here: jettelly.com/bundles/unit... #unity3d #gamedev #technicalart #indiedev
0114
Jettelly @jettelly.bsky.social · 27/09/2026
Seagazer’s bow spray isn’t made with particles! HeedlessNomad used two grid meshes shaped in the vertex shader. Here's how it works. 🌊 More: www.reddit.com/r/godot/comm... Into Godot shaders and VFX? This might help ✨ jettelly.com/bundles/godo... #godot #vfx #gamedev #technicalart
1312
Jettelly @jettelly.bsky.social · 27/09/2026
The short pause before the hit really sells the weight of this golem slam by Anifer. That shockwave is huge! 💥 More from the artist: www.artstation.com/artwork/9BEW3N Learning Unity shaders and VFX? This might help: jettelly.com/bundles/unit... #vfx #unity3d #gamedev #technicalart
0113