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Daniel / Caaz

@caaz.me
3.2K followers 6K following 4.1K posts

Web & Game Developer, 3D Modeler, Bug Smasher. I could use some help! If you're in need of a Godot Developer or a Web Developer, I'm looking for a job! ko-fi.com/Caaz

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Daniel / Caaz @caaz.me · 23/09/2026
#FallingBlockJam 2026 entry coming along! I've been trying to figure out a good scoring system, and while time feels like the obvious choice, it doesn't feel very good. It's a bit tricky to plan once there's a lot of pieces on the board. #gamedev #feedbackwanted
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Eric Bourdages @eze3d.bsky.social · 23/09/2026
If you're an artist keep learning, practicing & creating. A bunch of people who have no clue how anything works will tell you to give up, you suck, you'll be replaced etc. These are societal pressures artists have always faced, learn to build resilience. You'll be alright.
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Daniel / Caaz @caaz.me · 20/09/2026
Day two of #FallingBlockJam 2026 and I think I've got an interesting proof of concept! Trying to match the spaghetti theme with spaghetti code!
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Daniel / Caaz @caaz.me · 19/09/2026
My dumbass now that the falling block jam has begun itch.io/jam/falling-...
static.klipy.com
Gandalf Has No Memory
Alt: Gandalf: I have no memory of this place
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Daniel / Caaz @caaz.me · 17/09/2026
Finally watched the princess movie. Better than I could have expected. I give it a 10/1 for sure.
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Ross McCormick @rossmccormick.bsky.social · 16/09/2026
Finally finished my Wolfenstein 3D-style demake of Call of Duty's classic Zombies mode #pico8 #gamedev #indiedev Play it here: BBS: www.lexaloffle.com/bbs/?tid=159... Itch: rossmccormick.itch.io/pico-der-unt...
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Daniel / Caaz @caaz.me · 15/09/2026
Every time I try to learn about Blender's Geometry Nodes I feel like I need to drink. Like, not alcohol, but... gasoline, maybe?
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Daniel / Caaz @caaz.me · 14/09/2026
Been playing around with my terrain rendering shader in Godot (the same one on my pinned post!) Updated it so that the normals can be inferred from the heightmap alone, so now I can use noise textures for world generation! #gamedev #indiedev #shader #godot
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Guitouxx - JUST GET THE FLAG @guitouxx.bsky.social · 13/09/2026
🌟JUST GET THE FLAG STEAM PAGE 🌟 I'm so happy, my game has a steam page and a trailer! 🎮 80+ handcrafted levels 🧩Solve puzzles at your own pace 💡Master special blocks with a variety of powers Sharing would help me a lot 🫶🏼 #steam #indiedev #godot #godotengine 🎵 by @juliengcomposer.bsky.social
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Nina and Thyri 🐰💗 @neenernina.bsky.social · 13/09/2026
Save the Date! on 10 Oct 2026, @owen.burger.moe and I are going to be doing a charity fundraiser in support of St. Jude Children's Research Hospital, in dedication to my brother who passed away from infantile leukemia. Please look forward to it!
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Daniel / Caaz @caaz.me · 11/09/2026
I love seeing people pop up in my notifications and I go to their account and it's just full of whimsy. Games with ridiculous premises, we need more of this! It feels like everything moving towards "realism" in terms of graphics and themes, but I still really love to see the whimsical and absurd!
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Daniel / Caaz @caaz.me · 08/09/2026
Thank you to all that helped out here! I've wound up writing a really basic license, but it covers the things I care about for now! Hopefully it covers the things users care about too! caaz.me/font-license/
caaz.me
Daniel / Caaz | Font License v1.0
Definitions Term Definition Font The .ttf, .otf, .woff, .woff2 files provided by the licensor Individual A single user Entity A single company, studio, or team. You Shall mean an Individual or Entity ...
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Daniel / Caaz @caaz.me · 05/09/2026
We're only 86/150 full for this starter pack! Lots of really cool creators in the pack, artists, gamedevs, authors, and musicians! This is a grab bag of people who make things, let me know if you'd like to be added! It's not gamedev-specific, that just happens to be the circle I reach!
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Daniel / Caaz @caaz.me · 05/09/2026
Seeing stuff like this and WQON's site is really making me remember that websites used to be cool as hell and I should really redesign my own with some cool features and good art
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Jamie D @uk-resistant.bsky.social · 03/09/2026
Managed to finally get an evening of #gamedev on #RivalRacer in! Mostly just fixes right now to the handling right now and aside from some minor things, it alredy feels nice. I also put in a new test track with some test textures I did
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Daniel / Caaz @caaz.me · 02/09/2026
I've got a comment on this requesting a license, and I feel I'm a bit out of my depth here regarding font licensing. Does anyone have any good resources for existing licenses or any recommendations for writing my own? Basically, I don't care what it's used for if you buy it, just don't redistribute!
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Daniel / Caaz @caaz.me · 30/08/2026
Anyway here's what it looks like on a track by people who know how to make tracks. Also tuned the camera and floating a bit better #Godot #gamedev #indiedev
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Daniel / Caaz @caaz.me · 30/08/2026
So I started messing around with this idea again for a drift-heavy floating car thing. Spent a bit of time playing around with the feel of it and it's way more controllable than my earlier attempts when learning Godot.
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Daniel / Caaz @caaz.me · 23/08/2026
Anyway menus up and here's how it looks in the actual use case!
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Daniel / Caaz @caaz.me · 22/08/2026
Well little toddler-proof storybook project coming along fine, I just gotta work out some menus for selecting stories and populate the pages with some data.
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Daniel / Caaz @caaz.me · 20/08/2026
Double reposted because I wanted to add that my projects aren't dead, just resting.
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./yemáko/badgames.zip @badgameszip.itch.io · 20/08/2026
reminder to YOU that sometimes art takes a while!! and that's okay. make sure you learn a lot and do your best and you'll reach the finish line with something to be proud of :)
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Ross McCormick @rossmccormick.bsky.social · 20/08/2026
Added wall buys, so there's a few more weapons to choose from now in the starting room #pico8 #gamedev #indiedev
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ClockworkCloak @clockworkcloak.bsky.social · 18/08/2026
No ads on my cooking blog, new recipes every Monday! flavor-hole.com
flavor-hole.com
The Flavor Hole
Thanks for falling in!
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Daniel / Caaz @caaz.me · 18/08/2026
Whatever ads are running on recipe sites need to be outlawed there is no reason my phone needs to be running hot at full processing power to read a recipe
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Daniel / Caaz @caaz.me · 17/08/2026
Been making toddler-proof game-things using godot. One is basically an ABC powerpoint with each letter being spoken (and a way to replay the sound) And the next one plays story book videos (with input disabled til it's done) I wonder if there's a market for this kind of thing.
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Daniel / Caaz @caaz.me · 15/08/2026
Been mocking up games again. I want a cool mix of monster hunter/punch out. On the GBA.
one weird little goblin dude in a big mech, facing off against a fighter dude.
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Pixel Eric (Developer of Kokoa!) @pixeleric.bsky.social · 15/08/2026
Hey, hey you! Yeah you! Did you know that I'm a big Pikmin fan? Well, now you do! In order to be a bit more active, I want to post about cool things I make! So I bring fourth pixel Pikmin! Pixelmin? Yeah, let's go with that! [ #pixelart | #pikmin | #fanart | #aseprite ]
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Pete Dimitrov @petedimitrovart.com · 13/08/2026
go.bsky.app/3GtnjDE It's dangerous to go alone, take this 3D art starter pack to enrich your timeline.
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Daniel / Caaz @caaz.me · 13/08/2026
Caves of Qud. I feel like I should've liked it, it's got all the makings of something I should obsess over... I just, couldn't get over the graphics, I guess? It really exposed me for a fake gamer I think. I've been reeling ever since.
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Daniel / Caaz @caaz.me · 13/08/2026
For the longest time my performance target for my games has been whatever the Steam Deck is running. Recently I acquired an Anbernic RG34XX and my friendship with steam deck is over anbernic rg34xx is my new best friend and performance target. Tiny screen will probably ensure my text size is good.
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Daniel / Caaz @caaz.me · 10/08/2026
If you block my reposts you'll get an objectively worse experience. Everyone I repost is way cooler than me. (including past me reposts, that guy was way cooler it's just downhill from here)
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Daniel / Caaz @caaz.me · 10/08/2026
Figured I'd put this out there again! Under 1k follower creatives! Mostly gamedevs and artists, but a few music folks in there too! Still some space for more people, too! #starterpack #gamedev #art #creativity
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Ross McCormick @rossmccormick.bsky.social · 07/08/2026
Having gotten textured walls and floors working, decided to attempt my first demake: CoD Zombies in Pico-8 Managed to render the first room of Nacht der Untoten. The big question now is whether I can finish it before Pico-8’s performance / token limits catch up with me! #pico8
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Daniel / Caaz @caaz.me · 24/07/2026
Just a few days ago I was looking at ssx and thinking "wow this looks kinda jank than what I remember" and then I see this and I'm like THIS this is the rose tinted memories I remember. This is awesome!
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Daniel / Caaz @caaz.me · 22/07/2026
Man, my mutuals are so cool. I don't interact with half of you half as much as I'd like but I can guarantee I'm keeping an eye on so many cool projects! Been a long while since I've had time to work on anything to show off myself but it's been gnawing at me. I wanna make thiiings
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Dakota // Syncaroonie @syncaroonie.com · 17/07/2026
Solaire's steam page is finally live! This has been years in the making at this point and I could not be more proud of how far this game has come. I hope people are excited for what's in store! store.steampowered.com/app/4441110/...
store.steampowered.com
Solaire on Steam
The Hot-Blooded RPG where each character features a unique twist on Turn-Based Combat! Shoot enemies' weak points; Sing songs of healing; Absorb and use your enemies skills, and more!
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Dakota // Syncaroonie @syncaroonie.com · 14/07/2026
If I get to 1000 followers I'll drop the steam page link for Solaire. I'll also do that if I don't get to 1000 followers but don't tell all the people who haven't followed me yet shhh (don't tell them i don't have the link yet either)
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Daniel / Caaz @caaz.me · 14/07/2026
Interesting behavior I'm seeing by recruiters recently, copying the entire job posting except the bullet points where AI use is required.
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Daniel / Caaz @caaz.me · 11/07/2026
Can I request people to tag me in any interesting posts so I can skip browsing the feeds and just be force fed the good stuff™
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2dchaos - WISHLIST NECHROMIA!!! @2dchaos.bsky.social · 11/07/2026
🚨Opening up emergency commissions for $99 so I can go visit my sick father and pay my pile of bills! 🖤 - Low poly models - Rigged Body - Game ready - Vertex Colors\Simple Texturing - NSFW\Furry OK! DM me here, add me on Discord: 2dchaos or email: 2dchaos@gmail.com Reposts are 🖤ty!
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Daniel / Caaz @caaz.me · 10/07/2026
Hey #gamedev, any tips on how to get people to stop playing the worst game I've released? It has consistently been the reason people find my itch profile and it is easily the least polished thing I've made on my own. It has zero good reviews from people who have played it. But people keep playing.
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Daniel / Caaz @caaz.me · 07/07/2026
This is hands down one of my favorite games to play. It scratches a problem solving itch I've got, and it's very at your own speed, which allows you to really ensure that your networks are perfect, or at least as perfect as they can be.
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ⓘ chloe @unluckychloe.bsky.social · 03/07/2026
hey everybody. i made a new game. its called 10SJR. its a pico8 version of a tennis hell game. not a full sequel, an experimental test bed for 10S3 mechanics. just one level rn, but a new one each week until i get bored. playable in browser or download <3 owch.itch.io/10sjr
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Zi @majormcdoom.bsky.social · 27/06/2026
Daaaaaamn, this is cool. Knowledge incorporated. Thank you. 🫡 This will definitely come in useful in many ways, huehuehue. #gamedev #indiedev
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Daniel / Caaz @caaz.me · 27/06/2026
Ooo ooo ooo fresh hot tips for optimization stuff. Never really knew how batch drawing stuff worked under the hood, just that it does things. Preddy interesting!
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Daniel / Caaz @caaz.me · 23/06/2026
Highjacking this because people are starting to come around to "code is art" so here's some very generalized tips about code. Don't be afraid to be messy. Getting an idea of what you need to happen is the first step. You can clean it up later if necessary. You don't need to make it perfect.
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Daniel / Caaz @caaz.me · 23/06/2026
Okay so like everyone is making their own engine or what? This sounds... Fun.
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Bee 🐝 | Lunchroom Lies 🕵🏻‍♀️ @studiobrainswarm.com · 22/06/2026
EXTRA EXTRA! READ ALL ABOUT IT! Although its still a ways out, an official Lunchroom Lies demo WILL be coming your way in the future! store.steampowered.com/app/4705640/... #indiedev #indiegame #puzzlegame #detective #handdrawn #mystery
A drawn "New Stork Times" newspaper with the following text: LUNCHROOM LIES WILL BE GETTING A DEMO AFTER ALL! Originally, there were no plans for a Lunchroom Lies demo due to the 
structure of the game. With very open gameplay and no mid-game
logic checks, it didn't seem possible to give players a proper peek into
the experience without full access.
However, Studio BrainSwarm was already cooking up some prologue
chapters to be hosted at www.studiobrainswarm.com, and has now
decided to release those as a Steam Demo in the future as well! Players
will get the chance to step into Maggie's shoes before the events of
Lunchroom Lies, and see how she's worked on previous jobs that
didn't go so well!
The demo will include Demo Exclusive characters and mysteries,
so be sure to keep your eyes out for its release in a few months!
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Daniel / Caaz @caaz.me · 22/06/2026
I love reading people's code and discussing it with them, I think a few folks here already know that. PR reviewing had always been one of my favorite part working in tech, because it was a chance to learn more from people much more skilled than me. This is also why I no longer work in tech.
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