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gennai – Godot VFX

@gennaivfx.bsky.social
17 followers 36 following 5 posts

VFX for Godot 4: fire & explosions (PYROLUX), lightning & beams (ARCFLUX), pixel-art beam sprites (ARCBIT). Browser demos and free Lite versions. Solo dev in Japan. Posting effects and how they work. gennai.itch.io

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gennai – Godot VFX @gennaivfx.bsky.social · 08/10/2026
Sword trails that stay round on fast swings: the ribbon gains points by blade angle, not by frame rate. EDGEFLUX for Godot 4: trails, slashes, parries, shields. 33 presets, no textures, all renderers. gennai.itch.io/edgeflux-melee-comba… #GodotEngine #gamedev #vfx
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gennai – Godot VFX @gennaivfx.bsky.social · 06/10/2026
Rain that stays put as you walk: every drop is placed in the vertex shader and wraps around the camera, so heavy rain costs no CPU. Weather VFX for Godot 4: rain, snow, fog, wind, sandstorms. 3D + 2D, all renderers. gennai.itch.io/weather-vfx-godot-4 #GodotEngine #gamedev #indiedev #vfx
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Reposted by gennai – Godot VFX
gennai – Godot VFX @gennaivfx.bsky.social · 05/10/2026
How I build lightning bolts in Godot 4: 1. Midpoint displacement for the path, plus a chance to branch per segment 2. Smooth and thin the points so the glow doesn't fold at corners 3. ArrayMesh ribbon that faces the camera via the vertex shader No textures, no particles. #godot #GodotEngine #vfx
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gennai – Godot VFX @gennaivfx.bsky.social · 05/10/2026
How I build lightning bolts in Godot 4: 1. Midpoint displacement for the path, plus a chance to branch per segment 2. Smooth and thin the points so the glow doesn't fold at corners 3. ArrayMesh ribbon that faces the camera via the vertex shader No textures, no particles. #godot #GodotEngine #vfx
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Reposted by gennai – Godot VFX
gennai – Godot VFX @gennaivfx.bsky.social · 05/10/2026
Hi Bluesky! I'm gennai. I make VFX for Godot 4. PYROLUX: fire, explosions, smoke, lava ARCFLUX: lightning & beams ARCBIT: pixel-art beam sprite sheets Browser demos, free Lite versions. gennai.itch.io #godot #gamedev
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gennai – Godot VFX @gennaivfx.bsky.social · 05/10/2026
Hi Bluesky! I'm gennai. I make VFX for Godot 4. PYROLUX: fire, explosions, smoke, lava ARCFLUX: lightning & beams ARCBIT: pixel-art beam sprite sheets Browser demos, free Lite versions. gennai.itch.io #godot #gamedev
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