Reposted by Matthias ZarzeckiAngelo 🎟️ Passable @angomarcello.bsky.social · 01/10/2026Coca is an app for Mac, that keeps it awake. Not only that you can check in from any other Apple platform, like your Watch or iPhone. Of course it supports closed lid mode. This update brings Mac unlock, volume and brightness control as well! buff.ly/JIYKggb 021
Matthias Zarzecki @matthiascode.bsky.social · 07/10/2026Today in #FlutterDev & #iOSDev: I’m at the next.app devCon! (aka FlutterCon & SwiftCon, and many others). Come say hi! :) 020
Matthias Zarzecki @matthiascode.bsky.social · 06/10/2026Today in #iOSDev: Experimenting with the iPhone Duo Simulator, and making sure Standings - Basketball Widget is ready for the new phone-screen 010
Reposted by Matthias ZarzeckiAlfred Reinold Baudisch @alfredbaudisch.com · 04/10/2026Tomb Raider (PS1) Lara has 15 swappable body parts. The game uses hand-painted Pixel Art Textures for Lara and enemies, a mix of photos and pixel art to env. Water animated w/ UV scrolling. Also, the website now has lighting and fog for game maps and levels and a new movie player with FMVs. 1375
Reposted by Matthias ZarzeckiRandall @revuestarlight.net · 27/08/2026customized my wow server to add ~100 bots to goldshire inn who will never leave and are programmed to argue about the xbox 360 vs ps3 nonstop 6454741562
Reposted by Matthias ZarzeckiAdriaan @adriaan.games · 28/09/2026i’ll beat this drum over & over again: game devs obsessing over Steam as if it’s the only viable platform is self-sabotaging and potentially the death of their business. case in point: rift riff was designed for Steam with $30k marketing spent. yet it makes 6X on the App Store with $0 on marketing 1312818
Reposted by Matthias ZarzeckiKim @iibo.games · 27/09/2026the blender foundation needs to sell default cube plushies 3289
Reposted by Matthias ZarzeckiWallace @exalclaw.com · 18/09/2026Finally wrote about it, driving in Mafia III rules hard exalclaw.com/mafia-iii-fa...exalclaw.comWhen The Scenic Route Is Worth ItFast travel isn't the worst feature to include, but Mafia III is a great example of why it can be worth forcing players to spend time traveling. 515237
Reposted by Matthias ZarzeckiLindsay Ellis @lindsayellis.bsky.social · 11/09/2026adobe premiere update 2787172
Reposted by Matthias ZarzeckiLindsay Ellis @lindsayellis.bsky.social · 21/09/2026frodoitsdone.gif www.youtube.com/watch?v=zjPR...youtube.comI Tested Every Cruise Line to Find the Least EvilYouTube video by Lindsay Ellis 1252058265
Reposted by Matthias ZarzeckiChris Franklin @errant-signal.com · 23/09/2026In my day 52-pickup was a prank, not something you paid money to experience They're all the same damned thing, pretty much all of them are lazy AI ripoffs of one another, and it's the worst sort of anodyne numbing dissociation-as-gameplay in the world. 2781
Reposted by Matthias ZarzeckiChris Franklin @errant-signal.com · 23/09/2026this isn't a genre this is a problem store.steampowered.com/app/4981570/... store.steampowered.com/app/5120650/... store.steampowered.com/app/4992070/... store.steampowered.com/app/4800590/... store.steampowered.com/app/3614130/... store.steampowered.com/app/3396010/... 139616
Reposted by Matthias Zarzeckig0m @g0m.bsky.social · 20/09/2026A world where a twist ending is repurposed as a video title. where a thing's climax has been removed, leaving an advertisment for the gap where it used to be. such things are commonplace in. the twilight zone 137149593449
Reposted by Matthias Zarzeckigamera obscura october edition @ohrobin.bsky.social · 19/09/2026incredibly well-done resident evil teaser from a movie theater 80169605737
Reposted by Matthias Zarzeckimachinefun.bsky.social @machinefun.bsky.social · 18/09/2026Our artist @mooneysart.bsky.social has just dropped a course with @learnsquared.com where he takes you through his process when designing vehicles for our game Trash City Turbo. Check it out and see our latest sweeper come to life. www.learnsquared.com/courses/asse...learnsquared.comAsset Design for Indie Games | Shaun Mooney | Learn SquaredDesign game-ready assets with concept artist and indie developer Shaun Mooney. Follow an agile process as he moves between Blender, Photoshop, and the game engine, testing functionality early and lett... 0199
Reposted by Matthias ZarzeckiFLEB @flebpuzzles.bsky.social · 17/09/2026Okay, it's out! store.steampowered.com/app/4428890/...store.steampowered.com20 More, Somehow Even Smaller, Mazes on SteamA puzzle game with twenty small mazes. 19346172
Reposted by Matthias ZarzeckiGil Hova @gil.hova.net · 17/09/2026Any opportunity to re-post "When the Glove" 182412699
Reposted by Matthias Zarzeckiwebby& ☉∇ @quacking.online · 20/09/2024preserving my best cohost post before they shut the lights off 3240671490
Reposted by Matthias ZarzeckiStein Makes Games @steinmakesgames.bsky.social · 15/09/2026So this is the state of game development today: Solodev posts about their game on social media, post goes viral, dozens of copycats immediately spawn 2651772
Reposted by Matthias Zarzeckieric stirpē @stirpicus.bsky.social · 15/09/2026I find this stuff fascinating; this is basically the animation world's equivalent of how pixel art games were designed to be played on glass tube TVs. The "imperfections" created in the process of publishing the work are part of the planned end product. 71334455
Reposted by Matthias ZarzeckiLorraine🍬 @lorandbehold.bsky.social · 15/09/2026hello, new game!! Snake's Digits 🐍🖐 😤 snake hungry, but snake no like mess. 🧹 snake tidy up. ✌️ snake count snake's digits. 🍽️ snake eat! 😬 ... but snake fragile. made for #pico1k, holds in 1023 bytes!! #pico8 #nerd play now! punkcake.itch.io/snake-digits 1030280
Reposted by Matthias ZarzeckiMitch Dyer @mitchyd.bsky.social · 15/09/2026Also amusing that “work hard” in this context is synonymous with not seeing your family. I work hard as hell every day and clock out at five. Skill issue, but if that’s their process I’m stoked they’re at least open about it! 139023
Reposted by Matthias ZarzeckiMitch Dyer @mitchyd.bsky.social · 15/09/2026“Crunch is inevitable” guys are so funny, just openly admitting they can’t and won’t make a production plan 241900426
Reposted by Matthias ZarzeckiBrendon Chung @blendogames.bsky.social · 14/09/2026I wrote about how Skin Deep's "Highlighter System" works -- automatically detecting events in the world and showcasing them to the player: blendogames.com/news/post/20... 725174
Reposted by Matthias ZarzeckiZach Soares @voxels.ca · 11/09/2026I very much enjoy rigging and animating, from humanoid and animal, to less conventional designs. Working in Unity and Godot to get extra features like associated VFX through frame animation is a plus that I'd love to do more. 213426
Reposted by Matthias Zarzeckigrimmerwood @grimmerwood.bsky.social · 20/08/2026future is looking.... i can only dream 0448
Reposted by Matthias ZarzeckiJana Reinhardt🧹⚔️Mops & Mobs @ratqueen.bsky.social · 14/09/2026Interesting take on the #Zelda #OoT Remake, comparing it to Rococo. youtube.com/shorts/k4q-1...youtube.comWhy does the Zelda remake look like that? | #legendofzelda #ocarinaoftimeYouTube video by TBSkyen Shorts 151
Reposted by Matthias ZarzeckiBruno Catarino @brunocatarino.bsky.social · 14/09/2026Holy shit, this is awesome. Great reference @kierongillen.bsky.social 1192
Reposted by Matthias ZarzeckiKieron Gillen @kierongillen.bsky.social · 14/09/2026Hah. Yeah, Dan killing it. I think I asked for "Hot Fuzz-like Somerset cops" turnjing up, and he decided to make it literal. Once & Future Omnibus out in about a month, I believe. 30 issues of Dan Mora. It's hard to say no. 1995
Reposted by Matthias ZarzeckiDani Devesa @dadederk.bsky.social · 10/09/2026The recording for my talk "Accessibility, Live on Stage" at #iOSKonf is out! A great conference. Thanks for having me! Audio's a little rough unfortunately, best enjoyed with my thick Spanish accent 😁 Captions and accessibility to the rescue. Loved the community in Macedonia! youtu.be/iAQmypj_svkyoutu.beAccessibility, Live on Stage | iOSKonf26 | Dani Devesa Derksen-StaatsYouTube video by iOSKonf 022
Reposted by Matthias ZarzeckiMatt Bors @mattbors.bsky.social · 14/09/2026It was exactly ten years ago today, on my 33rd birthday, that I posted this comic online. 485297777666
Reposted by Matthias ZarzeckiIn heaven, everything is fine @ejschuster.bsky.social · 28/09/2023Brian Eno on crafting the Windows 95 start up sound. This is never far from my thoughts. 9359118
Reposted by Matthias ZarzeckiLuke Ontario @coolhand.bsky.social · 12/09/2026I am irritated that I was posting shitty apps before LLMs were released, and now everyone else is posting shitty apps too 5884
Reposted by Matthias ZarzeckiQuodat @quodat.bsky.social · 09/09/2026Cat Me If You Can est sorti hier. Alors, verdict ? 👉 Les liens sont toujours à jour www.quodat.com/fr/games/game/releas… #catmeifyoucan #gamequodat.comCat Me If You Can 111
Reposted by Matthias ZarzeckiCosmic Stag Games @cosmicstag.bsky.social · 08/09/2026Cat Me If You Can is OUT MEOW. Grab your gear and go on a journey through time and space to capture every cat in the cosmos 🐱📸 store.steampowered.com/app/3170490/... #CatMeIfYouCan #cozygames #indiegames 0124
Reposted by Matthias ZarzeckiDuDe @durst.hu · 08/09/2026és megjött! 🙌 most akkor elindulok egy @cattitude.xyz féle mental health walkra - virtuálisan 😸 #CatMeIfYouCan 181
Reposted by Matthias Zarzeckilasha3D @lasha3d.bsky.social · 11/09/2026my new scene.. more photos on artstation www.artstation.com/artwork/lEDade 415730
Reposted by Matthias Zarzeckidan mentos @danmentos.com · 10/09/2026REACHER: I need help with my iPhone SUPPORT: regular iPhone or duo? REACHER: how can I tell SUPPORT: if it folds it’s the duo *extremely loud crunching noise* REACHER: it’s the duo 346472961
Reposted by Matthias Zarzeckikonnaire @konnaire.bsky.social · 08/09/2026Putting the :/ in https:// 92474785
Reposted by Matthias ZarzeckiAsh Parrish, Kotaku's LeBron James @adashtra.bsky.social · 08/09/2026i cannot fucking believe they did the anime 'evil reflective glasses' bit in real life. ABSOLUTE CINEMA 138867
Reposted by Matthias Zarzecki✨John Carpenter’s BOObies✨ @ourflagmeansbeth.bsky.social · 06/09/2026If comic book movies don’t look like this I don’t want them. 5454
Reposted by Matthias ZarzeckiFolklands - Wishlist on Steam ✨ @folklandsgame.bsky.social · 05/09/2026🔥 Only 4 days to go until the full game releases and you can burn down your buildings in new and creative ways! 🔥 #godot #indiegamedev #linuxgaming #settlers #anno 0186
Reposted by Matthias ZarzeckiYori Mihalakopoulos @yori.naiveapps.com · 04/09/2026I’ve had a low-key free Mac app called JuxtaText for a couple of years. I’m finally giving it some proper attention with 2.0—and moving to freemium so I can keep working on it. Text comparisons stay free; advanced features move to JuxtaText+. juxtatext.app/plus/juxtatext.appJuxtaText 2 Coming Soon — JuxtaTextJuxtaText 2 is coming with free text comparison and optional JuxtaText+ premium features. 031
Reposted by Matthias ZarzeckiCrushed @silenttakedown.bsky.social · 02/09/2026yeah sure whatever, let lara croft cook potato stew on her phone for 2m0s of damage resistance who gives a shit anymore 15276561887
Reposted by Matthias ZarzeckiJuniperTheory @bimbo.city · 02/09/2026this game is about 12 times more insane then i could have imagined. it has. 650 different plants. normal pvz has like 50. it has like. 80 different weird challenge modes. you could play just this one game forever and not find everything in it. it's fucking WILD 3386
Reposted by Matthias ZarzeckiDes Walsh @deswalsh.bsky.social · 10/12/2025Turville Street, London E2 Glazed brick wall and door frames #reference #buildingreference #materialreference 1318