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🐤 Joanna

@jolexxa.bsky.social
1.3K followers 694 following 164 posts

chickensoft girl 🐤 building games and tools in c# for the 🤖 #godot game engine chickensoft.games — 20+ open source #gamedev tools thoughts are my own (i hope)

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Reposted by 🐤 Joanna
Michael P Wright @mrwryt.bsky.social · 11/10/2026
I don't like that AI ruined em dashes #philTech Nobody talks about it 
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🐤 Joanna @jolexxa.bsky.social · 11/10/2026
OpenAI posting correct-but-unsatisfying mathematical proofs *technically* moves the field forward because mathematicians can’t stand it when you get the right answer without knowing why and will happily correct you
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ArkaeinMatt - Stunted Gravity out NOW! @arkaeinmatt.bsky.social · 23/09/2026
Stunted Gravity is out NOW on Steam! Releasing with a 15% launch discount, don't miss out! store.steampowered.com/app/4103290/... #IndieGame #RacingGame #PhysicsGame #Godot
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Mattis (Dictatorship Simulator) @smash-that-like.bsky.social · 05/09/2026
Just want to share a funny #godot gotcha: when using C#, and you do ShaderMaterial.SetParameter("param". This is a major performance issue because the string "param" gets converted to StringName every time. Have to use "static StringName shaderParam = "param"", and SetParameter(shaderParam instead
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Brandon DeRosier @bdero.bsky.social · 12/08/2026
Everything in this video is real-time 3D rendered in Flutter. No forks, no platform views! Rendering, physics, gaussian splats, DICOM volumes, accessible scenes, embedded widgets, hot reload for every asset, instanced prefabs with arbitrary overrides, and much more. Get started at fscene.dev
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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Demilune 🌛 @demilunedev.bsky.social · 13/06/2026
For #screenshotsaturday let me show you Benighted! A forest-defense game where you build a network of plants and fungi to defend your home against settlers. #indiedev #gamedev #pixelart #darkfantasy #godotengine
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tichodroma @feathertrail.net · 14/06/2026
Made sunrise prettier. Also the game is now widescreen #screenshotsaturday #gamedev
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Robert Frost III @robertfrostiii.bsky.social · 12/06/2026
🚀 LAUNCH DAY! Just dropped 4 massive (700+ Royalty Free Samples!), Adventure themed, Foley packs on itch.io - plus a completely FREE 100 samples to test right now. Over 10 hours of footage hand-recorded, meticulously edited, and 100% game-ready. robertfrostiii.itch.io/robs-adventu...
robertfrostiii.itch.io
Rob's Adventure Foley - FREE DEMO by Robert Frost III
100 free foley samples covering gear, glass, metals, and organics
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🐤 Joanna @jolexxa.bsky.social · 12/06/2026
🚨🔊 my friend is a gifted audio engineer, and he’s made an incredible, high-quality pack of over 700 sound fx you can buy for a crazy good deal 🥳 and it includes multiple variations of every sample!! 🎧 #godot #gamedev #indiedev robertfrostiii.itch.io/robs-adventu...
robertfrostiii.itch.io
Rob's Adventure Foley - FREE DEMO by Robert Frost III
100 free foley samples covering gear, glass, metals, and organics
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Matt Parker @mattparker.dev · 03/06/2026
Time from Build+Debug → hitting a breakpoint, SharpIDE is 3.7x faster than Visual Studio, and 26x faster than Rider. SharpIDE + SharpDbg: 350ms Visual Studio: 1280ms Rider: 9220ms
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sourencho 🍄 Mimic Meadows! @sourencho.com · 31/05/2026
Mimic Meadows was made fully with open source software! We live in an incredible era of gamedev tools 👾 @godotengine.org C# @deepnight.net’s LDtK + @gleeson.dev’s importer @jolexxa.bsky.social’s chickensoft libraries store.steampowered.com/app/4136640/... #godot #indiegame
store.steampowered.com
Mimic Meadows on Steam
A puzzle game about transforming into animals by mimicking their movement. Discover creative ways to wield this power while solving mind-bending puzzles. And attempt to unearth the many secrets of the...
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TheDuckCow @theduckcow.com · 17/05/2026
Working on another Road Generator demo scene - physics vehicle lane following (aka NPC car)! It's hard to find a balance of "make demo look good" but also having the code simple enough to be *just* a demo, I'm used to adding all sorts of extra mechanisms just to make driving look... okish
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Veridian Expanse @veridian-expanse.bsky.social · 13/05/2026
Veridian Expanse, a sci-fi exploration game that can *REALLY* grab you. Wishlist or try the demo now! :D store.steampowered.com/app/2137670?... #wishlistwednesdays #indiegame
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jamie kerber 🍂💜🎃 @kerberjg.bsky.social · 03/05/2026
New #FlutterDev / @dart.dev package alert! 🩵✨ logic_blocks 1.0.0 is out! The human-friendly hierarchical state machine library for Dart, based on the C# package from @jolexxa.bsky.social's Chickensoft! 🐤 Use it in your apps/backends/games! Tell a friend ☺️🫶 pub.dev/packages/log...
pub.dev
logic_blocks | Dart package
Human-friendly hierarchical state machines - ported to Dart from Chickensoft's C# LogicBlocks library.
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Jettelly @jettelly.bsky.social · 10/04/2026
Check out Sprite Stacker v0.2 by SagittariusAStar, a tool for working with stacked sprites, adding normal maps, heightmaps, and better isometric setup tools. 🧱 See more: www.reddit.com/r/godot/comm... #gamedev #indiedev #sprites #pixelart #lowpoly
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Jettelly @jettelly.bsky.social · 05/04/2026
Did you know we have free skyboxes? ☁️ A while ago we shared a Blue Sky pack, ready to use in Unity, Godot, Unreal, or any engine, no strings attached. See the details about it: jettelly.com/blog/more-sk... #godot #unity3d #gamedev #indiedev
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Josh Anthony | Dice Gun Commando @joshanthony1990.bsky.social · 04/04/2026
We just announced our dice-driven survivors-like, Dice Gun Commando! Demo goes live on April 16th. Wishlist on Steam: store.steampowered.com/app/4537600/... #screenshotsaturday #indiedev #indiegame #gamedev #steam #godotengine
store.steampowered.com
Dice Gun Commando on Steam
Guns roll dice. Dice trigger mods. Mods cause MAYHEM! Save the world from invading cosmic horrors by building crazy synergies with dice-driven weaponry.
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Aarimous @aarimous.com · 03/04/2026
New Scope Creepers Podcast with a local Minnesota dev Mark LaCroix! We chat about: - GDC went this year - His work on Blippo+ - The value we've both found in game dev community @marklacroix.bsky.social #gamedev #podcast #inidedev #gdc #indie youtu.be/YeStFW5s_W4?...
youtu.be
Mark LaCroix: On GDC, Indie Success, and the value of Community | Scope Creepers a Game Dev Podcast
YouTube video by Scope Creepers: A Game Dev Podcast
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Kenney @kenney.nl · 23/03/2026
Unfortunately, @itch.io is overrun by slop. The assets are slop, the tools are 'vibecoded'. It's an endless stream of spam which takes away visibility from great human-made creations. It's honestly just a sad state, anything you can do - itch?
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Eternal Skies TCG RPG @eternalskies.neocities.org · 22/03/2026
If there is one thing I miss from the past it is when search engines searched for the words you typed
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Aarimous @aarimous.com · 20/03/2026
New Video with the highlights from my podcast with Chris Zukowski. #gamedev #godot #steam #marketing #podcast youtu.be/S3K9LtWwax8?...
youtu.be
He knew my game would go Viral.. so I Interviewed Him (Chris Zukowski)
YouTube video by Aarimous
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Johan Peitz - Icy Tower is coming soon! @johanpeitz.com · 14/03/2026
On Monday , picoCAD 2 will let you: 📐 make models easily 🎨 draw pixelart textures 🍿 make simple animations See you on Steam and itch! #screenshotSaturday #gamedev #indiedev
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🐤 Joanna @jolexxa.bsky.social · 14/03/2026
thank you 🥺
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Crocotile 3D @crocotile3d.bsky.social · 13/03/2026
Version 2.6.7 is released for Crocotile 3d! This fixes an issue with the recently added "Apply Globally" option, with was causing lag. Also added and improved a few things. 🐊 #lowpoly #pixelart #indiedev #gamedev #3D Use 2d tiles to construct 3d scenes + more! Try it out!
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MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 09/03/2026
OMG people are going to LOVE the new offset transform property in Godot 4.7! It allows you to easily animate elements inside containers, even with the AnimationPlayer 😍
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martin pichlmair @martinpi.bsky.social · 06/03/2026
And just like that, we've released our first public demo for Sparrow Warfare. From here on out we're building in the open. And you can be a part of that!
Screenshot of the best deckbuilder to ever grace this planet. 

In this demo, you can experience the core loop of the game. First, you can expect a tutorial. Then you can play with two different characters for the first half of the regular game, along with the “Daily Flight”: a brand new challenge every single day with a global leaderboard. Hours of playtime await you, and we hope you enjoy every single minute!

Sparrow Warfare is a synergy-rich deckbuilder where you make wild combinations of tiles to free birds and battle against the fiendish Storyteller and his minions.

In addition, daily flight mode offers endless replayability with different challenging modifiers and global leaderboards.

Features:
🃏Deckbuilding: 150+ wildtiles to discover and infinite game-breaking combos to find
♾️ Endless Replayability: progressive difficulty, daily flights & challenging modifiers
🔥 Multiple Playstyles: suit your personal taste, whether you prefer aggression or cunning
🐦‍🔥 Big Bird Action: 100+ birds to free, each one featuring real bird sounds
🤺 Meta-Strategy: experiment with synergies & build new approaches run after run

The full game of Sparrow Warfare will include all four different Ways (Fire, Song, Water, and Ghost), the full progression mode up to Level 12 for all four Ways, and Steam achievements. We plan to have full localisation for Chinese, Japanese, Korean, German, Spanish, and Russian in the full game.

Sparrow Warfare is developed by just two veteran game developers (Martin Pichlmair & Charlene Putney) who share all of the work between them, but it wouldn’t be as good without the amazing assistance of our loyal playtesters: we love you guys!

We truly hope you enjoy our demo. Please wishlist and follow Sparrow Warfare to keep informed about development and help us get the word out there.

Fly free little sparrows!

Martin & Char
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Binbun @binbun3d.bsky.social · 04/03/2026
Portal's out! The base is free of course (including all the shaders, controller script and animations), but if you want to support me I made some presets too! Link: binbun3d.itch.io/godot-portal... #godot #godotengine #shader #vfx #gamedev #indiedev
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ArkaeinMatt - Stunted Gravity out NOW! @arkaeinmatt.bsky.social · 23/02/2026
Stunted Gravity has a Shockline Trial level in a 3D Mobius strip! The track looks 4-sided, but it's actually one continuous side! Each lap runs on the next "side". The goal: complete as many laps as possible while dodging the trail. By lap 5 the track is crowded and the challenge really picks up!
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Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 22/02/2026
GodSVG alpha 14 is out! This prerelease lays down the groundwork for keyboard focus navigation and adds a few quality of life features and bugfixes. 🍇 More details: www.godsvg.com/article/1-0-... #GodotEngine #OpenSource
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ben ✶ @bf.wtf · 21/02/2026
it's so relaxing to just sit and dial in visual details, can you spot everything I changed? #gamedev #godotengine
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🐤 Joanna @jolexxa.bsky.social · 18/02/2026
One of the nice things about using C# is the built in support for value types…but then you also have to use C#
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Binbun @binbun3d.bsky.social · 15/02/2026
Grass, water and Glass UI shaders are now available on godotshaders too! Link: godotshaders.com/author/binbun/ #godot #godotengine #shader #gamedev
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🐤 Joanna @jolexxa.bsky.social · 12/02/2026
everything you see is a shader 😮‍💨 #godot #gamedev #indiedev
a stylized binary star system near a nebula and two background galaxies
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🐤 Joanna @jolexxa.bsky.social · 12/02/2026
if that’s engagement farming, then by golly we want to be farmed!!
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Tibo @heytibo.com · 10/02/2026
Wait, Godot can do that?! #godotengine #gamedev
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Zombie Zi @majormcdoom.bsky.social · 11/02/2026
I'm so pleased with this shot in particular, because like... who the hell uses a fishing rod like that?? But it feels SO good. I did this by erasing a line of code that forces you to swing the rod "properly". I'm not putting it back! 😌 #GodotEngine #gamedev #indiedev #VR
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Tibo @heytibo.com · 10/02/2026
Choose your fighter (mock-up)
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Tibo @heytibo.com · 09/02/2026
A few simple jabs #godotengine #gamedev
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XanaGear @xanagear.com · 09/02/2026
Making a space delivery game, ship may be a bit fragile! Be careful what you run into...or this may happen... #gamedev #godot
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jamie kerber 🍂💜🎃 @kerberjg.bsky.social · 08/02/2026
@gameengines.bsky.social engine request: “Fluorite” source: www.phoronix.com/news/Fluorit... fluorite.game
phoronix.com
Toyota Developing A Console-Grade, Open-Source Game Engine - Using Flutter & Dart
Well, here's an unexpected combination..
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Tibo @heytibo.com · 08/02/2026
They can't punch each other yet, but they can certainly move around. #godotengine #gamedev
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Tibo @heytibo.com · 07/02/2026
Godot is ready to rumble. #godotengine #b3d
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🐤 Joanna @jolexxa.bsky.social · 07/02/2026
fully support chicken being a playable character
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🐤 Joanna @jolexxa.bsky.social · 30/01/2026
github.com/jolexxa/cow
github.com
GitHub - jolexxa/cow: 🐮 Cow is just an humble AI for your computer. 🥺
🐮 Cow is just an humble AI for your computer. 🥺. Contribute to jolexxa/cow development by creating an account on GitHub.
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🐤 Joanna @jolexxa.bsky.social · 30/01/2026
🐮 meet the new #ai #claudecode knockoff, Cow! native terminal app with support for local models, reasoning, and tools 🤠 #dart #flutter
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Bruce Springsteen @brucespringsteen.net · 28/01/2026
I wrote this song on Saturday, recorded it yesterday and released it to you today in response to the state terror being visited on the city of Minneapolis. It’s dedicated to the people of Minneapolis, our innocent immigrant neighbors and in memory of Alex Pretti and Renee Good. Stay free
youtu.be
Bruce Springsteen - Streets Of Minneapolis (Official Audio)
YouTube video by Bruce Springsteen
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Josh Anthony | Dice Gun Commando @joshanthony1990.bsky.social · 28/01/2026
Worked on Dice Tower's player info UI today! #indiegamedev #gamedev #GodotEngine
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Jenny Staff Johnson @htownjenny.bsky.social · 25/01/2026
Just logged on to IG and saw this, they’ve radicalized the equestrians
Reminder that while this is mainly an equestrian account it's also political because you can't go ride your horse if ICE shoots you in the face
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🐤 Joanna @jolexxa.bsky.social · 19/01/2026
good time to reflect on #mlk here in #minneapolis #minnesota “the arc of the moral universe is long, but it bends toward justice”
youtu.be
How Long? Not Long!
YouTube video by incogito
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