Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 04/10/2026They are lying to you. There's no limit to the lerp 0111
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 08/09/2026I've cleaned up the grid snapping and axis constraining heuristics for GodSVG's next alpha. #OpenSource #GodotEngine #VectorGraphics 0140
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 30/08/2026GodSVG alpha 17 is out! This prerelease brings some small quality of life changes and fixes 70+ bugs More details: godsvg.com/article/1-0-alpha17 #GodotEngine #OpenSource #VectorGraphicsgodsvg.comNew prerelease: GodSVG 1.0-alpha17The Grand Bug Extermination 1145
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 29/08/2026GodSVG alpha 17 is releasing tomorrow. The highlight of this prerelease is that ~75 bugs are getting their butts kicked! 🦇 I'll take a break, and after that, I'll get back to the fundamentals to sort out the remaining reasons why GodSVG is still in alpha. No bugs, no distractions! 0131
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 22/08/2026Common SVG mistake: Hugs are misleading! Even if two areas are hugging visually, they render separately and antialiasing messes them up. A pixel 50% covered by white, 50% by red, will just become 75% translucent by the end, leaving 25% for the background to influence! 🙀 051
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 14/08/2026Testing some fixes to the path alignment logic for GodSVG, my structured SVG editor made in Godot... #OpenSource #GodotEngine 0111
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 10/08/2026GodSVG's path editor will finally be properly keyboard-navigable in alpha 17. #OpenSource #GodotEngine 1161
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 08/08/2026I've been spending the last few weeks hunting down lots of GodSVG bugs 🦇 That's why I haven't been posting much. A new alpha is planned for next week, alpha 17, which I'm dubbing the Grand Bug Extermination as it's heavily focused on fixes. I also caught this big bug that crash-landed in my room! 050
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 26/07/2026Hah, so you can set the theme color from GodSVG's savedata to a translucent one and it works. #OpenSource #GodotEngine 0211
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 21/07/2026You'll soon be able to preview lossy export options in GodSVG. A creation gone wrong, or maybe horribly right? I'm aiming for a new GodSVG alpha next week, to implement this small feature and destroy a few bugs. #OpenSource #GodotEngine 0131
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 13/07/2026GodSVG alpha 16 is out! This prerelease solidifies the concept of subpaths, adds 3 new operations that make complex vector paths easier to work on, and buffs some of the old actions 💪 More details: godsvg.com/article/1-0-... #GodotEngine #OpenSource #VectorGraphicsgodsvg.comNew prerelease: GodSVG 1.0-alpha16Operations that should work on multi-selections now do, while new subpath editing tools make complex vector paths easier to manipulate. 3273
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 11/07/2026Well, I think that's all edge cases covered! You'll be able to reverse the orientation of subpaths in GodSVG alpha 16 (i.e. clockwise -> counterclockwise), which is used to decide which subpaths are treated as cutouts. #OpenSource #GodotEngine #VectorGraphics 0190
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 10/07/2026Whelp, on my commute to work I was reading SVG spec and testing things, and I found out about a quirk that I didn't know about and have to take it into account before my upcoming GodSVG alpha in... two days?! I'll probably still manage, but damn I'm not as sure anymore. #OpenSource #GodotEngine 140
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 06/07/2026Implemented in GodSVG the ability to reverse polygons and polylines, as well as change the origin point of polygons. This helps with organization and with a few attributes that are sensitive to their starting point (like stroke dasharrays, as shown) #OpenSource #GodotEngine 180
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 04/07/2026My free and open source SVG editor, GodSVG, can now also convert multiple paths segments at once. #OpenSource #GodotEngine 3935
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 04/07/2026I also made a simple version of multi-insert for polygons and polylines. GodSVG alpha 16 is planned for July 12th. #OpenSource #GodotEngine 0190
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 28/06/2026It's helpful to be able to tell where subpaths start in SVGs at a glance, so I gave MoveTo commands in GodSVG a square shape for alpha 16. Subpaths now also get subtle indicators in the inspector. (Handle size is bumped up to 1.5x to show it more clearly) #OpenSource #VectorGraphics #GodotEngine 1240
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 21/06/2026The artwork in my last blog post was commissioned from the skilled artist bsky.app/profile/coil... to celebrate GodSVG's third birthday and passing 2048 stars on Github a while back 💫 There are two subtle references to fellow creative open-source tools, can you spot them? #OpenSource #DigitalArt 0140
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 21/06/2026I made a blog post detailing what's still needed for GodSVG to become beta-ready, if you're interested: godsvg.com/article/road... There's also now a small press kit on the website: godsvg.com/about/press/godsvg.comRoadmap to beta-ready GodSVGLet's go over why GodSVG is still in alpha after more than 3 years of development. What are the remaining obstacles? 040
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 17/06/2026GodSVG was open-sourced exactly 3 years ago! Excellent progress over the last year, and work is continuing around the clock, with alpha 16 planned to release soon. I will post a roadmap, probably later this week, to explain what it will take to get to a stable release. 0161
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 13/06/2026Press Kit? Sure! (I'll release a press kit for GodSVG next week) 050
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 05/06/2026First time in the history of digital art where a simple hue shift also works as 3D rotation? #art #digitalart 0290
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 04/06/2026In GodSVG alpha 16 you'll be able to convert multiple elements of the same type all at once. #OpenSource #GodotEngine 090
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 02/06/2026Starting work on GodSVG alpha 16. I've already eaten a few bugs and now I've made it possible to keep the path command insertion popup open by holding Ctrl. (showcase in the first 20sec, the rest is just making a shape with math) #OpenSource #GodotEngine 1160
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 21/05/2026I worked a little bit on godsvg.com website over the last two weeks to make it focus-navigable. Fun fact, the site has almost equal amounts of everything used to make it. #OpenSource 1130
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 16/05/2026Vicki, GodSVG's mascot, has been around for years, but she never got properly introduced. Until now! This new blog post dives into the vector fox's personality, her world, and her story: godsvg.com/article/intr... The post also links to a new page that presents all the canon artworks. #OpenSourcegodsvg.comIntroducing Vicki, GodSVG's mascotYou've seen this sprightly blue fox on GodSVG's logo, on its website, in blog illustrations. Let's finally introduce her. 080
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 14/05/2026I've reworked the color picker in my latest GodSVG prerelease, with picker shape options and the HSL color model being implemented. I have something pretty fun and unusual to showcase this weekend, stay tuned! #GodotEngine #OpenSource 1151
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 28/04/2026I saw a YouTube comment on a science video years ago and it just won't leave my mind. It was like "Hey, what's stopping us from genetically engineering insects like cockroaches to be giant and taste like pumpkin pie? World hunger solved!" It seemed genuine. 140
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 26/04/2026GodSVG alpha 15 is out! This prerelease refines some areas of the application and makes the color picker customizable. 🎨 More details: www.godsvg.com/article/1-0-alpha15 #GodotEngine #OpenSourcegodsvg.comNew prerelease: GodSVG 1.0-alpha15This prerelease improves several areas of GodSVG, especially the color picker. It also refines the logo and branding of the application. 1385
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 23/04/2026This isn't "funny" or "cute". The JPEG is showing clear signs of distress. Translucent environments aren't comfortable for JPEGs! GodSVG's next alpha will make it possible to set a background color when exporting raster images. For JPEG, it's forced as opaque, fixing this old problem. #OpenSource 0150
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 22/04/2026When I add debug prints to my code, I tend to save a lot of time by scanning the surroundings for something relevant to print instead of some nonsense like "lmofa". If in doubt, I just use print_stack(). 010
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 20/04/2026Sorry for delaying GodSVG alpha 15 even more. Anyway, I have some questions! Is anyone here familiar with .dds, do you think it would make sense to support exporting it from GodSVG; why? Is anyone familiar with Linux, do you think downloading AppImage instead of .x86_64 would be a better default? 2100
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 18/04/2026Happy belated international bat day! Couldn't do anything for it yesterday, was busy doing my taxes. 060
Reposted by Mew Pur Pur | Making GodSVGDotMouse @dotmouse.bsky.social · 17/04/2026Happy international bat appreciation day! #art #artwork #bat #forest #dark #tree #krita 061
Reposted by Mew Pur Pur | Making GodSVGDotMouse @dotmouse.bsky.social · 12/04/2026What does the firefox say? #art #digitalart #firefox #nonbinary #kit #twitter #twitterbird #biting #redcap 042
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 05/04/2026No GodSVG alpha 15 this Sunday, but surely next week. I'm planning some deep reworks and I'll likely stay on this prerelease for a long time, so I want it to be pretty excellent for what it can be. 090
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 03/04/2026Implemented a "Normal Map" picker in GodSVG. But it turns out, regular antialiasing messes up normal maps by creating invalid colors (i.e., 50% valid blue + 50% valid red = invalid). SVG has a way to disable antialiasing, but it's not implemented yet and doesn't depend on me. Should I scrap this?! 2160
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 02/04/2026I don't understand the appeal for this color picker type (Hue+Lightness square) but it seems pretty common, so I added it as an option. #OpenSource 1100
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 01/04/2026GodSVG's 15th alpha is coming soon, with an exciting new feature to help you oversimplify your corporate logos! #OpenSource 3293
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 26/03/2026I made a few concept sketches for the blog card of the next GodSVG alpha (which includes an improved color picker), and this one was scrapped. But I keep wondering, is it a clear reference to something? It isn't meant to be, but it REALLY feels like I derived it from some unknown inspiration. 090
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 14/03/2026Customization is finally coming to GodSVG's color picker in alpha 15. I've added the HSL color model, an SV+H Square picker shape, and a menu for choosing your color models and picker shape. I'll add a few more of them before the release next month. 🎨 #OpenSource #GodotEngine 1525
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 06/03/2026GodSVG's logo will change a little in the next alpha. How do you like the new look? I probably won't change anything, but if any of you think there's something particularly egregious in the new logo that I'm not realizing, please let me know. 2211
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 01/03/2026I have a confession to make... No one has actually ever asked me any of the "frequently asked questions" on my site. I just thought people might be having them in their heads. 2110
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 22/02/2026GodSVG alpha 14 is out! This prerelease lays down the groundwork for keyboard focus navigation and adds a few quality of life features and bugfixes. 🍇 More details: www.godsvg.com/article/1-0-... #GodotEngine #OpenSource 17311
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 15/02/2026Not this week either, but next weekend for sure. The release is pretty good already, but the keyboard navigation is its flagship feature and it's still not very usable, but a few more days of work should be enough. 150
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 08/02/2026No GodSVG alpha 14 today, the new keyboard navigation is still a bit too undercooked, and I want to look into a couple of other things. Probably next week. Currently working on a setting for configuring grid intervals (e.g., having a labeled tick every 5 ticks instead of 4) 0100
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 31/01/2026GodSVG update: I have a job now, so sadly, dedicating time to it has become difficult. Alpha 14 should come out next week with a few bugfixes and an important upgrade to workflows/accessibility: Focus navigation with Tab, Shift+Tab, and arrow keys. Thoughts on this new "Gray" theme preset? 2310
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 31/01/2026I made art of my friend's fursona. It's my most complex artwork yet, my first time trying out colored texturing. Did I cook? 👨🍳 #art #digitalart #fursona #furryart #giftart 191
Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 22/12/2025Wow I found out I'm on a Bluesky list of cute bat fursonas. Hiii! Fun fact: The wings of bats add a lot of surface area, which causes us to lose body heat very quickly. During flight, our bodies heat up a lot, so this is actually helpful. And when we land, we curl up our wings to prevent heat loss. 270
Reposted by Mew Pur Pur | Making GodSVGDotMouse @dotmouse.bsky.social · 28/11/2025@mewpurpur.bsky.social Happy birthday! #art #digitalart #godsvg 0121