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Jan Kaluza

@jankaluza.bsky.social
1.9K followers 2K following 202 posts

Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” - jankyjams.com Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.

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Reposted by Jan Kaluza
Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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Martin @tuxedopato.bsky.social · 28/09/2026
Horse animation set done 🐴 I can finally have quadruped animation for my reel lol Model: 战双帕弥什/1010浣
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Del @del.art · 20/09/2026
When a game studio ships a solid game, it creates TWO valuable products: 1. A solid game. 2. The team that spent years learning how to work together make a game. Because Western studios keep disbanding #2 while development cycles get longer; we will inevitably see less of #1.
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Felipe Pepe @felipepepe.bsky.social · 20/09/2026
Real talk, why half of the remaining games media is in Japan this week but no one can ever find a Japanese dev, consultant, journo or researcher to talk about Japan? Especially when we then get these experts who ignore the well-know fact that Japan has laws which make firing people extremely hard.
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Joe Wintergreen @joewintergreen.com · 20/09/2026
the cognitive bias is to think of returning to an old decision with new information as time travel, but there are no do-overs. this is a new decision in a new age and you're a new person. would the new idea have been better than the old? might have been. is it now, in this reality? no
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Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
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Matt Henderson @matthen.com · 16/09/2026
Trying to forecast the future on a Galton board
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Dominic Tarason @dominictarason.com · 15/09/2026
Gunman Contracts is very fun and I wish more people had VR to experience it fully. If you do everything right, you're John Wick. Most players are closer to a very heavily armed Mr Bean.
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ShouXin手訫 @shouxin.bsky.social · 29/08/2026
It’s the weekend! Let’s stretch a little with these cats. Cats seem to know better than we do how to truly relax. Stretch your legs, loosen up, and let go of the week’s tiredness. I hope these little cats bring a bit of ease and a good mood to your weekend😊 #shouxinsketch #cat #sketch #sketchdaily
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🦇 Hexavier 🎃 @xavierck.com · 22/08/2026
Optimist: The glass is half full Pessimist: The glass is half empty Tech artist: The glass is opaque and we're gonna use a sound effect to imply pouring off screen.
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🦇 Hexavier 🎃 @xavierck.com · 24/08/2026
Mass transit plays a huge role in the sci-fi spy novel I'm writing, so today I'm trying to figure out the exact layout of an interplanetary ferry that will be showing up under increasingly more absurd and dangerous circumstances throughout the book
A whiteboard covered in blue and red marker drawings of a space ship, one of its decks, various sketches of possible engine layouts, and a view of the interior of the central atrium
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Kim Acuff Steiner @emberdione.bsky.social · 19/08/2026
I saw this picture and immediately had to show it to some level designers.
Fucking weird ass stairs.
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Alariko @alariko.bsky.social · 19/08/2026
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Chris Weisiger @byobattleship.bsky.social · 18/08/2026
Climb the tower, kill the boss, and maybe make the world a better place! After three years of hard work, my cyberpunk match-3 roguelike TORMENT HEXUS is now in Early Access! Check it out, and spread the word! store.steampowered.com/app/3238420/...
store.steampowered.com
Torment Hexus on Steam
Technofascist cyberpunk CEOs must die! Charge spells with the match-3 grid, then cast them on your enemies in turn-based tactical roguelike combat. Climb the tower, kill the boss, and maybe make the w...
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Pile Of Garbage @pileofgarbage.net · 17/08/2026
How to win at most all things:
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Standplaats Kraków could really use some cash! @standplaatskrk.pl · 04/02/2025
Kermit the Frog on his bicycle overlaid with: "When life shuts a door. Open it again. It's a door. That's how they work."
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Rami Ismail (رامي) @ramiismail.com · 13/08/2026
I get asked this a lot so as a reminder: if you're new to Bluesky and looking to get your feed up to speed on game dev, do check out my "background radiation" starter pack - it basically adds 150 hand-picked accounts to your follow list from every games discipline & every perspective on game dev.
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Micah @rincewind.run · 13/08/2026
now that we know how the new season of Reacher is (excellent), a thread about why you should watch What If A Man Was Large, The Show, in the form of a Q&A
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Rafael Moco @rafaelmoco.art · 27/07/2026
However, countless websites are using this image without my permission. Worse, several 'extended' background versions exist, clearly created with some AI bullshit, also unauthorized
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Rafael Moco @rafaelmoco.art · 27/07/2026
Hello everyone! Many of you likely saw this image recently with the Apple TV+ 'Neuromancer' promotion. Some know, others don't, but this artwork is mine, created alongside actor & post-production artist Milton Menezes, as a personal project and a homage to the original Neuromancer romance
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Jan Kaluza @jankaluza.bsky.social · 13/07/2026
Hell yeah, this looks rad
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🦇 Hexavier 🎃 @xavierck.com · 08/07/2026
If you'd like to check out my professional 3D work, have a look at my website! I love working with people on unique projects with bold art styles, and I have special rates for indie teams. www.xavierck.com
xavierck.com
Xavier Coelho-Kostolny — Senior Character & Technical Artist
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🦇 Hexavier 🎃 @xavierck.com · 08/07/2026
Hey hi hello! I'm open for commissions! I also have availability for game art and 3D printing, and commercial inquiries are very welcome! 🎨 xavierck.com 📧 XavierCK.3D@gmail.com Signup form: forms.gle/iBbj7difJsT3...
Commissions now open!

Fully rendered character portraits, line art drawings, and vehicle/mecha designs welcome!

[grid of images]

xavierck.com - XavierCK.3D@gmail.com
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Jan Kaluza @jankaluza.bsky.social · 07/07/2026
I made my first ever proper music video this weekend. Come on a little day trip to Lago di Como with me! And enjoy the summer vibes of this chill, smooth track. #music #travel #edm #m8tracker youtu.be/bLYnYRSwCOw
youtu.be
Janky Jams // Make A Day Of It
YouTube video by Janky Jams
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Joe Wintergreen @joewintergreen.com · 26/06/2026
my game InFlux Redux is on sale for HALF OFF on account of the STEAM SUMMER SALE. It's got NO AI IN IT and actually is made by the person who hates AI MOST in the WORLD buy it and leave a POSITIVE REVIEW. if you are a cavalier you will do it immediately store.steampowered.com/app/867150/I...
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It’s Sindre Skaare @sndr.bsky.social · 11/06/2026
Using AI for placeholder art is so stupid. I often joke that the most reliable way to ensure an asset makes it into the final build is to name it _TEMP. But for real if it’s too passable in quality it’s way more likely to slip through. Placeholders should be gray boxes and pink comic sans by design
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Haus of Decline @hausofdecline.bsky.social · 04/06/2026
House on the Highway (1/18)
There's a house on the highway. You've been walking along this road for days, so you have to take this chance. The door is unlocked.
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Joe Wintergreen @joewintergreen.com · 25/05/2026
I have released my level scripting i/o system, it's called JoeIO and it works great for me and at work but it's early so be gentle and just holler if you come across any weirdness. An explanatory video is below www.joewintergreen.com/joeio-a-leve...
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Ghoulothy @landbeforetim.myatproto.social · 01/05/2026
Bring back the ancient knowledge
Things you read on a blog might make you angry. They might upset you. Stop visiting that blog. Don't waste your time posting comments. Move on and find a new blog. There are so many fun blogs on the Internet. You'll easily find a better one.
There is always another fun new blog to read online.
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🦇 Hexavier 🎃 @xavierck.com · 01/05/2026
Fun fact: They did this exact same thing in 3D with the characters in Vagrant Story All you have to do is duplicate the model, offset it by a few onscreen pixels, and set it to fullbright/tinted. The lit character model hides the polygons of the secondary mesh, giving a nice rim light
A character from Vagrant Story showing a bit of rim light towards an in-game torchAnother character showing a warm rim light on their back in a Gothic environment
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Supper Mario Broth @mariobrothblog.bsky.social · 01/05/2026
Some areas in Paper Mario feature a rim lighting effect that is achieved in a manner that is extremely simple for the surprisingly effective results it produces, being simply shifting around a shadow copy of the sprite.
The rim lighting effect in Paper Mario is created in an extremely simple manner.
[the sprites are taken, copied, recolored black, then the black version is offset, made transparent, and trimmed to the original sprite]
Note how this coincidentally results in a realistic shadow of the cap on Mario's face because the shadow is just the brim recolored black
Source: info: YouTube user @JasperRLZ, youtube.com/watch?v=K3OrK0nvWCg; presentation by Supper Mario Broth
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RJ Palmer 🔜 LBX 637 @rj-palmer.com · 01/05/2026
good tweet
screenshot of a very long rant tweet about the state of technology. Its too long to paste into the alt text
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Michaela Joffe @joffeorama.bsky.social · 12/04/2026
The Calvin's dad explaining records meme. He is explaining that the two kinds of meme are Calvin's dad and Loss. Despite being a meme about Calvin's dad, this one is Loss.
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Joe Wintergreen @joewintergreen.com · 19/03/2026
INFLUX REDUX IS 50% OFF IN THE STEAM SALE and it is never going to be CHEAPER THAN THAT so you would be a FOOL not to buy it NOW store.steampowered.com/app/867150/I...
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Benn Jordan @bennjordan.bsky.social · 18/03/2026
I'm here to disrupt the finance synthesizer scene.
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Jan Kaluza @jankaluza.bsky.social · 03/03/2026
Hi all! Last night I released a track of mine on Bandcamp for the very first time! It's the track I recorded for week 7 of WeeklyBeats. I kept going back and listened to it over and over, so I figured it'd make a good debut! Hope you enjoy 😊 jankyjams.bandcamp.com/track/peripa... #eurorack #synthsky
jankyjams.bandcamp.com
Peripatetic, by Janky Jams
track by Janky Jams
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Jan Kaluza @jankaluza.bsky.social · 05/03/2026
New release: This is the track I'm most proud of so far this year - even though my first instinct was to trash it! Now I keep listening to this over and over, because it's so warm and alive... But let me know what you think! jankyjams.bandcamp.com/track/seek-t... #eurorack #synthsky #modularsynth
jankyjams.bandcamp.com
Seek the Thrill, by Janky Jams
track by Janky Jams
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Jan Kaluza @jankaluza.bsky.social · 05/03/2026
New release: This is the track I'm most proud of so far this year - even though my first instinct was to trash it! Now I keep listening to this over and over, because it's so warm and alive... But let me know what you think! jankyjams.bandcamp.com/track/seek-t... #eurorack #synthsky #modularsynth
jankyjams.bandcamp.com
Seek the Thrill, by Janky Jams
track by Janky Jams
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Jan Kaluza @jankaluza.bsky.social · 03/03/2026
Hi all! Last night I released a track of mine on Bandcamp for the very first time! It's the track I recorded for week 7 of WeeklyBeats. I kept going back and listened to it over and over, so I figured it'd make a good debut! Hope you enjoy 😊 jankyjams.bandcamp.com/track/peripa... #eurorack #synthsky
jankyjams.bandcamp.com
Peripatetic, by Janky Jams
track by Janky Jams
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Bluesky @bsky.app · 23/02/2026
v1.117 is live! We rolled out support for Bandcamp embeds. Now you can play songs right inside posts! We're big fans of Bandcamp and everything they do to support artists. Upgrade to the newest app version and give it a try 👇 caribouband.bandcamp.com/album/butter...
caribouband.bandcamp.com
Butterfly, by Daphni
16 track album
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GB @gbdialga.bsky.social · 09/02/2026
Oh my god, so many people are canceling Nitro that it's having issues processing it, cook 'em hard bois.
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XEECEE @xeecee.bsky.social · 09/02/2026
please give us more personal data please please please please c’mon you’re being so mean dude. we only got breached like three times. we’re NOT going to sell it man please please please plus its for like safety? so you’re the one who looks stupid right now come on pleaaaaaase just one data point bro
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Theo Sanderson @theo.io · 08/02/2026
I made a map of 3.4 million Bluesky users - see if you can find yourself! bluesky-map.theo.io I've seen some similar projects, but IMO this seems to better capture some of the fine-grained detail
bluesky-map.theo.io
Bluesky Map
Interactive map of 3.4 million Bluesky users, visualised by their follower pattern.
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Kim Hu @kim-hu.com · 03/02/2026
remember back when we all doodled the current thing for warmups? we could bring that back, maybe, that was fun
doodle of the rat purse eating a coin
___
#kimgakaku
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farfin @farfin.bsky.social · 27/01/2026
a delayed game is eventually good but a canceled game that never comes out and had cool promotional material will be good forever
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Tomas Sala @falconeerdev.bsky.social · 20/01/2026
My fear for AI isn't that it doesn't work or wont be useful. No. it's that it makes you dependent When using AI. Hygiene becomes an essential skill.. For coding and engineering some of that is possible. For creativitiy no AI hygiene exist. Cuz the output cannot be reproduced
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Tomas Sala @falconeerdev.bsky.social · 20/01/2026
I have been warning for this for literally ever since AI became a thing. They want to own creativity and bind you with licenses. Don't get too dependent on AI, this is their endgame. 30% of everything
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