Tomas Sala @falconeerdev.bsky.social · 28/09/2026Someone made a radioship.. a pirate ship! How freaking cool is that..! steamcommunity.com/sharedfiles/... 1353
Tomas Sala @falconeerdev.bsky.social · 28/09/2026When' you've literally spend years fiddling with waves and oceans and wakes.. and it finally starts to look decent.. #indiedev I picked an ocean world because it meant having less assets to produce,, only to then spend a decade on a single asset. also no this won't run on a potato anymore. 912817
Tomas Sala @falconeerdev.bsky.social · 27/09/2026Ooooh you cannot share pics of your multiplayer test cuz there is humans playing it ...lololol.. its a brave new world multiplayer.. also steam multiplayer. I understand why it took off. Takes out so much work. 060
Tomas Sala @falconeerdev.bsky.social · 24/09/2026Hmmmm I fixed up The Falconeer Remaster's (yes it got remastered) lights system. Into one of those fancy infinite light solution (calculation lights against the depthbuffer in one go)... kinda fancy.....still lots of artefacts..ray tracing it is not 4301
Reposted by Tomas SalaWired Productions @wiredproductions.com · 24/09/2026ShipShaper dev, @falconeerdev.bsky.social has dropped another major update! You have: 📚 New Item library ⚙️ New parts 🛠️ New features and more... Look at how the Ship leaves a wake that ripples out. Check all the features out in the brand new steam blog. store.steampowered.com/news/app/433... 091
Tomas Sala @falconeerdev.bsky.social · 23/09/2026Oooh I even made a shitty microtrailer for the new update.. check out those wakes.. And the massive item selector "library" .. it's all #shipshape #indiegame #wishlistwednesday store.steampowered.com/news/app/433... 2287
Tomas Sala @falconeerdev.bsky.social · 23/09/2026It must be another week, another major ShipShaper update. Yes Yes,,I will go to bed early tonite.. (not! I am gonna make more ghibli style bulbous battleships) store.steampowered.com/news/app/433...store.steampowered.comShipShaper: Falconeer Chronicles - Major Update: As requested, an item selector interface :"Library Mode" - Steam NewsThe Library Mode update is here, besides a new library based creation UI, there's dynamic wave based ship wakes, new parts and tons of QoL fixes. 0150
Tomas Sala @falconeerdev.bsky.social · 23/09/2026The Question with LLM isn't "How far can it go" But : "What will you pay in exchange for it ?" And if you cannot pay then : "What are you willing to give up for it ?" We can say holy shit, but somewhere someplace someone is going to get their 30% and it's not you or I.youtube.comNEW Opus 5.5 is INSANE For Building Video Games (Full Test)YouTube video by Brendan Jowett 4151
Tomas Sala @falconeerdev.bsky.social · 23/09/2026Finally had some time to finish a big desired feature. a wake system, had this figured out ever since #thefalconeer, but never got around to it. Basically a top down render, drawing out the ship's profile,. then using that 2000s ripple javascript effect basically to displace the ocean #gamedev 1542
Tomas Sala @falconeerdev.bsky.social · 23/09/2026"yooohoo I think I am getting a blister" #shipshaper 3160
Tomas Sala @falconeerdev.bsky.social · 22/09/2026Last week saw the first ever official weekly competition in #shipshaper Won by User Hoju and @wiredproductions.com is gonna make sure they get their reward goodies ;) This week's competition is looking to be even more fierce , with spectacular entries! store.steampowered.com/news/app/433...store.steampowered.comShipShaper: Falconeer Chronicles - WINNER ANNOUNCED - Venetian Catamaran of the Storm - Steam NewsWe have our first ShipShaper Competition Winner! 061
Tomas Sala @falconeerdev.bsky.social · 22/09/2026I have been telling folks for years not to worry about cloning and focus on your own creative process. To focus on building your own audience and franchise as a protection against cloning. But AI coding specifically is drastically changing this. I stand by the advice for now....but. 3322
Tomas Sala @falconeerdev.bsky.social · 22/09/2026Some days you just want to see if you can make something fairly conventional. Just a yacht and then just enjoy the sailing experience. It's bit seventies, but you ships like these all around Northsea ports I guess. 4373
Tomas Sala @falconeerdev.bsky.social · 21/09/2026Saw someone share this 'shipshaper-like' recently,, pretty impressive work on ship shaper's ideas with the curves. Is it a clone. possibly..but who cares. I explained how to do it publicly. And dunno who's making this, but if they need help, feel free to reach out.. #indiedev 1353
Tomas Sala @falconeerdev.bsky.social · 19/09/2026Saturday!I don't know what this is, but its steaming! #screenshotsaturday 2214
Tomas Sala @falconeerdev.bsky.social · 19/09/2026I will do this once, so y'all know I can do this the right way.. Then I'll go back to making inscrutable minimalist playthings that require effort and friction to use. Allright. one time only.. A proper interface.. #indiedev #shishaper Going to bed now...Bloody UI... pffff 1284
Tomas Sala @falconeerdev.bsky.social · 18/09/2026"Tomas for someone who says he hates Interface Design.. you make a lot of interfaces." FU..... 270
Tomas Sala @falconeerdev.bsky.social · 17/09/2026Announcement : #shipshaper is becoming much more than a creation tool. It's going to be a full-grown naval sim with a significant sandbox of activities to perform with your creation. Salvaging ships? who are you salvaging then? Why? Wait and find out! store.steampowered.com/app/4339280/...youtu.beCranes, Rudders and Drag Update releasing today for shipshaperYouTube video by Falconeer Chronicles: Development channel 0315
Tomas Sala @falconeerdev.bsky.social · 17/09/2026Meanwhile I've been upping the greebling game in #shipshaper.. and the mechanical bobs also determine the powe of your ship's engines. Also... love me an asymmetric crane.. #indiedev 1212
Tomas Sala @falconeerdev.bsky.social · 17/09/2026steamcommunity.com/sharedfiles/... Sometimes folks just make really good looking realistic Tall Ships.. and then make screens that look like nautical paintings.. That is just sheer joy.. 0172
Tomas Sala @falconeerdev.bsky.social · 14/09/2026So the steam frame is releasing.. And having been working with it over the last year I can finally discuss it.. TLDR: Great tethered, underpowered for stand-alone use as most games wont run well. store.steampowered.com/hardware/ste...store.steampowered.comSteam FrameVR and non-VR gaming 2153
Tomas Sala @falconeerdev.bsky.social · 14/09/2026Salvage that wreck.. now in beta on #shipshaper store.steampowered.com/app/4339280/... (just spend three days on this, cuz it had to be done) #indiedev 2264
Tomas Sala @falconeerdev.bsky.social · 14/09/2026#shipshaper are making steam locomotives.. I approve 4231
Tomas Sala @falconeerdev.bsky.social · 14/09/2026Joy, I think I got cloned.. even uses the Shipshaper as one word. App looks pretty meh.. released a few days ago, they worked fast.. Why do I believe this is some AI speed clone. It is also available for hololens!!! hahahaha. Omg guess cert means different things. www.xbox.com/en-CY/games/...xbox.comBuy Shipwrights: ShipShaper | XBOXShape a wooden hull with your own hands, fit masts, engines, cabins and deck guns, paint her, then take her to sea. Every line you draw changes how she sails. Six harbour commissions test your design ... 7255
Tomas Sala @falconeerdev.bsky.social · 13/09/2026Folks are making insanely detailed historical ships now.. 2320
Tomas Sala @falconeerdev.bsky.social · 12/09/2026One thousand ships in the #shipshaper workshop! At a glance , submarines, the spacesip yamamoto, a viking longship, a fun whaleship, a Grand Ocean Liner and ooh so much more. and they keep on getting better.. 10 days since release, 1000 ships! #screenshotsatuday.. 1252
Tomas Sala @falconeerdev.bsky.social · 12/09/2026Some days you just wanna make a cute steampunk coast guard patrol boat and cruise around... #screenshotsaturday 3464
Tomas Sala @falconeerdev.bsky.social · 11/09/2026So what's the betting pool at that GTA6 will be 30fps 2102
Tomas Sala @falconeerdev.bsky.social · 11/09/2026Massive #shipshaper update now out! Tons of new items Check! Squadrons Check! OldTime Telegraphs Check! Fully reworked physics Check! Diving Check! Tons of new stuff Check! #indiedev shorturl.at/v07XQstore.steampowered.comShipShaper: Falconeer Chronicles - The Squadrons Major Update is Here! - Steam NewsMuster your fleet! 1202
Tomas Sala @falconeerdev.bsky.social · 10/09/2026Hey #gamedev has keyscamming gone through the roof somehow. Like I get emails now every few minutes...its thru the roof. And now they are DM-ing me on discord. I guess this is AI bot automation at work.. 3185
Tomas Sala @falconeerdev.bsky.social · 09/09/2026It sails.. and which much greebly added. The current beta also adds WASD controls.. cuz you know.. Also new lamps, and a tripod fighting top, USS Texas style.. #shipshaper store.steampowered.com/app/4339280/... 0121
Tomas Sala @falconeerdev.bsky.social · 09/09/2026Taller masts, and longer sprits, and then more stay sails.. Per request now live on #shipshaper beta. 0200
Tomas Sala @falconeerdev.bsky.social · 09/09/2026So you created a rogue chatbot, scary! That doesn't make it any more dangerous than the viral labs handling civilization ending nightmares daily. Or the fuckton of nuclear weapons eagerly waiting to be used by geriatric dictators. Fucking get in line with your chatbot.. The Eschaton isn't picky 2171
Tomas Sala @falconeerdev.bsky.social · 09/09/2026anyone else experiencing this new thing of a key request scammers coming in my discord DMs (via my public verified server I guess).. very annoying.. 110
Tomas Sala @falconeerdev.bsky.social · 09/09/2026I have an insurance agent, in the netherlands those have all been consolidated the last few years. The corp that I pay extra to be my human service point (that's an insurance agent) now assume that I want to pay them to self report and service via their website.. They are wrong. 2100
Tomas Sala @falconeerdev.bsky.social · 08/09/2026Another day another sandbox physics updated. Seems my little ramming vessel lacks punch.. and buoyancy.. #shipshaper 5243
Tomas Sala @falconeerdev.bsky.social · 07/09/2026I also added some height snapping to side props, so getting perfectly aligned windows... now a snap! (and on beta) 0110
Tomas Sala @falconeerdev.bsky.social · 07/09/2026Working hard on the sandbox portion of #Shipshaper giving players more stuff to do with their designs. Improving the physics (hence the sinking etc) but also adding parts that boost engines. Decided to have a race between my fastest sailer and steamer. The steamer only won when turning upwind. 1328
Tomas Sala @falconeerdev.bsky.social · 07/09/2026Dive Dive! Add any diving rudder to your ship and you get the dive and submerge button. Cuz why not.. 2617
Tomas Sala @falconeerdev.bsky.social · 07/09/2026You make modelling accessible and folks turn into 3D artist.. cuz this is both brilliant and beautiful. #shipshaper...... is it? 7400
Tomas Sala @falconeerdev.bsky.social · 06/09/2026Aaah my squadron of little tugs love me.. Even if their little buoyant physics interactions are draining my system..;) 2160
Tomas Sala @falconeerdev.bsky.social · 06/09/2026nothing but one little game about building boats!! 3260
Tomas Sala @falconeerdev.bsky.social · 06/09/2026it's sunday so added a slightly fantasy mortar and some falconeer point defences. And the Yamoto AA gun and a general purpose triple gun mount. Why aren't battleships orange? feels so right? #screenshotsaturday #indiedev 1222