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cam4u

@cam4u.bsky.social
350 followers 2.9K following 8 posts

viveo ganes :3 cam4u.carrd.co

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Reposted by cam4u
Edd Coates | Game UI Database @eddcoates.bsky.social · 05/10/2026
Knowing where so many creative tools (Rive, Adobe, etc) have ended up with their AI adoption, I dread to think what the Game UI Database could have become in the hands of someone with no respect for the creative process. The GUIDB is proudly anti-AI and will always champion humans, no matter what!
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John Walker - Industry Analcyst @botherer.bsky.social · 05/10/2026
Hey indie devs: what's the one thing you would like Valve to change about how Steam works?
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ShipGodot @shipgodot.com · 02/10/2026
Announcing the ShipGodot iOS Porting Program! It's our new initiative to help Godot developers get their games onto the App Store! If you think your game would be great on mobile, be sure to apply here: forms.gle/CBAbJqPA5jTU... Shares and reposts are very appreciated :) #Godot #iOS #GameDev
forms.gle
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Arslyn/lawoftsunami @lawoftsunami.bsky.social · 30/09/2026
Mutual aid request. End of the month hit, and due to burnout I took a week off from work. While I think I'll be able to pay rent this friday, I could use any help with groceries and other expenses #maboost #mutualaid paypal: lawoftsunami@gmail.com cashapp: $WildThorn
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Bee, dog in the city @brodnork.bsky.social · 26/09/2026
Ad from Good Boy Gamer magazine in 2001
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Brett Codes @brettcodes.bsky.social · 11/08/2026
I wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.
brettcodes.com
I'm done using AI
Why I'm stopping using AI for coding (and anything else) after using it earnestly for a year and coming to understand the harms it causes on personal, societal, and environmental levels.
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root @freshroots.bsky.social · 31/08/2026
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Brandon Sheffield @brandon.insertcredit.com · 30/07/2026
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
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TBSkyen @tbskyen.com · 16/06/2026
Fortnite is going to be a lot of people's test on exactly how hostile they are willing to be to this garbage tech, I think.
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🌃 Candletown Studios @candletown.bsky.social · 12/06/2026
QTP with an image of your creative origins. What got you into your craft? Here's mine! This is where it all began, in 2008.
static.klipy.com
Spinning Flipnote Frog Pixel Art
ALT: Spinning Flipnote Frog Pixel Art
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Small Gray Games @smallgraygames.bsky.social · 12/06/2026
I hope you guys like not losing progress, because an autosave feature is incoming for South of the March. #indiedev #indiegame #turnbased #rpg #visualnovel
South of the March system menu showing a few saved games available for loading. The top save is labeled "AUTO."
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Jason Schreier @jasonschreier.bsky.social · 12/06/2026
What's the secret to Final Fantasy VII Revelation only taking three years to make? A consistent vision and retaining 95% of their staff. I spoke to director Naoki Hamaguchi about Revelation's development, what he's doing next (no more remakes!), and much more. www.bloomberg.com/news/newslet...
bloomberg.com
Why ‘Final Fantasy VII Revelation’ Took Only Three Years to Make
Director Naoki Hamaguchi says the keys were retaining staff and sticking to his vision
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Emblem Games @emblem-games.bsky.social · 11/06/2026
😎 The UNIT-5000 Steam page is live! store.steampowered.com/app/3165390/... It's finally time to add it to your wishlist. 🖥 Next step: The Demo. ❤️ Huge thanks to everyone who's supporting us along the way. It means a lot to our small team. #gamedev #indiedev #UNIT5000 #emblemgames #steampage
store.steampowered.com
UNIT-5000 on Steam
UNIT-5000 - is a top-down action rogue-lite shooter where you are a mechbot operator against endless hordes of outer-world invader armies and hard bosses. Destroy everything! With the spoils of every ...
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Jason Schreier @jasonschreier.bsky.social · 10/06/2026
BREAKING: Xbox is planning major layoffs next month, Bloomberg has learned, as new CEO Asha Sharma confronts a bleak picture and plans what she calls a "reset" of the business www.bloomberg.com/news/article...
bloomberg.com
Xbox Plans Significant Layoffs as It Transforms Under New CEO
Asha Sharma’s first major cuts will arrive in July
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SpicyTrain Games @spicytrain.bsky.social · 10/06/2026
Sugar Shatter is now live on Steam! It's a brick breaker fighting game with a variety of cute characters - featuring a story mode and online multiplayer! Get it during the launch sale for 15% off: s.team/a/4275860/ #gamedev #indiegame #gaming
s.team
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
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The Power of Pride Bundle 🏳️‍🌈🏳️‍⚧️ @powerofpridebundle.bsky.social · 02/06/2026
The #PowerofPride2026 bundle supports 284 queer creators and gets you 396 creations in return! Buy the bundle over on Itchio! 🌈 Available until July 6th. $60 edition: itch.io/b/3682/the-p... $10 PWYC edition: itch.io/b/3684/the-p...
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yatoimtop @yatoimtop.com · 10/06/2026
Life on NEPTUNE Demo is out on steam now! There's a nice trailer as well too. Explore islands, collect furniture, and talk to aliens on a distant planet! #indiegames #godot #gamedev store.steampowered.com/app/4115170/...
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SPRAWL zero @sprawlfps.bsky.social · 09/06/2026
The SPRAWL zero demo is OUT NOW! We're thrilled you can finally get your hands on the demo on Steam now! To let you fully dive in, we’ve included the first two levels. So much hard work from everyone here at MAETH, building the game of our dreams! store.steampowered.com/app/4247830/...
store.steampowered.com
SPRAWL zero Demo on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
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JakeJackJoe @jakejackjoe.bsky.social · 10/06/2026
#thread Nintendo fans calling any Nintendo game going for a realistic art style "HIRE THIS MAN UNREAL ENGLINE SLOP" will never not baffle me. The problem with those types of videos was that they lazily slapped models from other games into a generic UE grass field with overblown lighting. (...)
Mario, Deku Scrub Link, Kirby, Charmander, Sonic and Link shitting out a a bunch of tiny blue and green balls.Really bad recreation of a Pokemon battle with low poly Charmander and Squirtle models on a realistic grass field and the UI from the GBA games super-imposed on top.A gallery of images that include Young Link from Ocarina of Time, Mario standing in the rain, Sonic standing in a nondescript open field, Bowser standing in the rain and Samus with glowing armor.A default UE4 player model standing in a field full of store bought UE4/5 assets and pokemon models from multiple games.
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Blurry Photo @blurryphoto.bsky.social · 31/05/2026
The story is true. Moon Child is coming to Aliens Go Home ReRun as the first guest character! #indiedev Enormous thank you to everyone at Team Hoi, the creators and owners of Moon Child, for this opportunity: @seven.eurosky.social @ramonbraumuller.eurosky.social @reiniervanvliet.eurosky.social
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Blurry Photo @blurryphoto.bsky.social · 01/04/2026
What's this, a new game?... An old game!? Aliens Go Home ReRun coming 2026! youtu.be/qyXlzccQ11Q
youtu.be
Aliens Go Home ReRun - Reveal Trailer
YouTube video by Blurry Photo
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Blurry Photo @blurryphoto.bsky.social · 06/06/2026
In the Endless Invasion arcade game, bricks descend from the sky. It starts off slow but speeds up with time! #indiedev #screenshotsaturday
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Daydream Gallery @daydreamgallerydev.bsky.social · 30/05/2026
Trading Card Inspector comes out in 7 DAYS! 🙊 Want to win a copy of the game at launch!? 😮 ✨Follow us and share this post!✨ Five lucky future employees will receive a Steam key when the game launches on June 6th! 🃏🕵️ #IndieDev #GameDev #IndieGames #CozyGames #Steam #ScreenshotSaturday
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Daydream Gallery @daydreamgallerydev.bsky.social · 06/06/2026
Trading Card Inspector is now live! 🃏🕵️ Prepare for your first shift! 😍 RTs are appreciated! 💖 #IndieDev #GameDev #IndieGames #CozyGames #Steam #ScreenshotSaturday
store.steampowered.com
Save 30% on Trading Card Inspector on Steam
Inspect your way through dozens of unique, hilarious cards in this chilled-out papers-please-em-up! Identify and appraise cards from The World's Most Coolest TCG! Start your new job as an official Hab...
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FYLLAS • Wishlist POLLYANNA on Steam! @fyllas.bsky.social · 06/06/2026
#screenshotsaturday #pixelart #indiegame
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Rokojori @rokojori.com · 05/06/2026
Ever asked yourself how to manage lots of VFX and other game events? And even edit them individually and in real time inside the editor? 🤔 Try ACTIONS! 🔥 My GodotCon 26 talk about Next Level Signals: Actions will be available soon on YT ^^ #godot #godotengine #gamedev #indiedev #indiegamedev
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Linnymother 🐙 @linnybobinny.bsky.social · 05/06/2026
@gog.com - i am a genocide studies historian and i just want to inform you that while the Sig-Rune is a legitimate rune, the "double lighting" (ᛋᛋ) was only adopted by the Schutzstaffel (SS). I want to believe this was a mistake and not intentional, and hope GOG will correct this.
A bluesky post by user @eirvherassan:

Okay I thought I was losing my mind but no, GOG really did just send this email out and I'm not the only one going wtaf is wrong with y'all

Cuz seriously wtaf is wrong with y'all?

A screenshot is attached to the bluesky post of an email from GOG.COM:

GOG.COM

Slavic adventure followed by two runes and then the double Sig-Rune (ᛋᛋ)
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Rebekah Valentine @duckvalentine.bsky.social · 02/06/2026
you cannot be serious
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Nels Anderson @nelsanderson.zone · 14/05/2026
Still not easy to even begin talking about the arc of Generation Exile, but I couldn't ask for finer folks than @kirkhamilton.com @midimyers.com & @jasonschreier.bsky.social to chat with about how that better part of a decade went, esp. given where things ended up: maximumfun.org/episodes/tri...
maximumfun.org
What It’s Like When Your Game Flops | Maximum Fun
Veteran game designer Nels Anderson joins the show to talk about his latest game, Generation Exile, which didn’t reach the audience he was hoping to reach.
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hazzadorgamin.bsky.social @hazzadorgamin.bsky.social · 29/05/2026
California state assembly passes the Protect Our Games Act, 60 days notice before going offline, must provide patch for continued access or refunds. t.co/pzm7vFfznL
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holo @hologodot.bsky.social · 30/05/2026
Redesigned the title-screen of the game so that the buttons would be more centered, also added buttons for the editor (won't be in the demo though) and dictionary. #godot #indiegame #pixelart #wordgame #cardgame #balatro #solodev #gamedev #games #gameplay #indiedev #aseprite #balatrolike
image shows what the title-screen looked like before the redesign, the play, options, and exit buttons are far to the left of the screen.
Image shows what the title-screen looked like after the redesign. The play, options, and exit buttons are moved closer to the center of the screen (while still being to the left). The editor and dictionary buttons have also been added to the right.
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DMC @deemsee-creates.bsky.social · 28/05/2026
Adding some background art to my lap based minimalist/maximalist precision platformer with buzzword buzzword buzzword lynchian e-sex & knuckles #gamedev #indiedev #indiegames
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GDC Festival of Gaming @officialgdc.bsky.social · 28/05/2026
Why do joint analysis sessions? David Benefield goes over what they did for Avowed in this clip from 'Avowed' Branching Narratives: Shifting from QA Testing to Analyzing. Check out the full session on GDC Vault! gdcvault.com #GDCrewind
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Shinobi602 @shinobi602.bsky.social · 28/05/2026
CD Projekt RED will debut The Witcher 3's new DLC, "Songs of the Past" at Gamescom 2026 #TheWitcher3 #TheWitcher #gamescom
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Maddy Thorson @maddymakesgames.com · 16/05/2026
ill be at @vangamegarden.bsky.social showing off Jumper, June 13-14 :) vangamegarden.com/index.html
vangamegarden.com
Vancouver Game Garden
Vancouver Game Garden is an independent games showcase featuring local developers in Vancouver, Canada.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 25/05/2026
Hello everyone, I just made this starter pack for game devs who refuse to use generative AI. In any capacity at all, including for ideas or placeholders or code or inspiration or whatever excuses people have. No AI use, period. Let me know if you want added. go.bsky.app/6DRdowf
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Mike Bithell @mikebithell.bsky.social · 22/05/2026
Working in games is watching each new generation of players learn which of the ‘names’ in game development are dicks.
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Godot Engine @godotengine.org · 22/05/2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
godotengine.org
Introducing the Godot Asset Store – Godot Engine
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
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Kotaku @kotaku.com · 21/05/2026
Magic: The Gathering Arena developers are petitioning to unionize, and Wizards of the Coast has responded by sending employees ominous letters urging them not to. kotaku.com/wizards-of-the-coast-beg…
kotaku.com
Wizards Of The Coast Begs Staff To Think Twice About Unionizing
"It is about...the kind of relationship you want to have with the rest of the Wizards organization moving forward"
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Voxy @voxy.space · 20/05/2026
currently working on a pack of vector icons to use in #Godot for custom classes, in a style that should fit with the existing editor icons :) i've got a bunch more planned for a 1.0 release, but these are all the icons i've drawn today! (thanks to @yurisizov.bsky.social for the idea!)
a graphics document displaying various vector icons arranged in a grid
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Lucid00 @lucid00.com · 22/05/2026
I've no idea why so many gamers think that Marathon runs some newer version of the Tiger Engine than the current version of Destiny 2. Minor version numbers maybe but an entirely large fork? With the budgets they've had? Splitting bug fixes and feature updates across two teams?
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Destiny 2 @destinythegame.bungie.net · 21/05/2026
On June 9, 2026, we will be releasing our final live service content update for Destiny 2, Monument of Triumph, available to all players. 📰 For full details: bung.ie/d2_may_21_2026
Destiny 2: Monument of Triumph artwork showing Guardians and civilians gathered on a red carpet in the Tower around a large monument beneath the Traveler, with banners and confetti framing the scene.
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Bamboleooooooooooooooooooooooooooooooooooooooooooooooooooooooooo @bamboleooooooooooo.bsky.social · 21/05/2026
I finnaly finished a small game called Corebreak that i've been working on for some time. It's a short movement shooter. I'm so happy that i was able to finally finish something. You can download it at itch.io, i guess. bamboleoooooooooooooooooo.itch.io/corebreak #indiedev #indiegame
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Mista Claw R.I.💩 2XKO @mistaclaw.bsky.social · 21/05/2026
TODAY I'll be interviewing Sean the lead dev @yachtclubgames.bsky.social to talk about Mina the Hollower & why they have more mods than a THPS game. Come hang out. Stream starts @ 3 PM CT 1 PM PT 4 PM ET. www.youtube.com/@MistaClawTech #minathehollower #Indiegame #indiedev #yachtclubgames
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Croak & Dagger Games @croakanddaggergames.com · 21/05/2026
Do you like handdrawn games and British folklore? We certainly do! That's why we're making Fern: Beneath the Roots, a magical archaeology game with beautiful art and inspired by our love of folklore. We're in early development, so follow along for our journey! #indiegame #gamedev #folklore #godot
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MobileSyrup @mobilesyrup.com · 21/05/2026
The Canadian Game Awards are tonight -- here's how to tune in.
mobilesyrup.com
How to watch the 2026 Canadian Game Awards and what to expect
The big event takes place on May 21, hosted by Canadian Mass Effect stars Jennifer Hale and Mark Meer.
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ghettobastler @ghettobastler.com · 21/05/2026
We wanted to have some targets to hit, so I added a parameter to the walls to make them light up when hit and make them work with the timer system #pico8 #gamedev
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AUTOMATON WEST @automatonwest.bsky.social · 21/05/2026
Square Enix announces game dev contest in Japan, with winners receiving publishing deals and up to $1.89 million USD in prize money automaton-media.com/en/news/squa...
automaton-media.com
Square Enix announces game dev contest in Japan, with winners receiving publishing deals and up to $1.89 million USD in prize money  - AUTOMATON WEST
Starting December 2026, Square Enix will welcome developers in Japan to submit their projects for a chance to win generous monetary prizes and publishing support.
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Marisa Kabas @marisakabas.bsky.social · 19/05/2026
this is a masterpiece
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DreamStation.cc @dreamstation.cc · 20/05/2026
Splitgate Developer 1047 Games is Working on a Spiritual Successor to Titanfall, Dubbed 'Empulse' insider-gaming.com/1047-games-t... #titanfall #videogames #indiegames #pcgaming #gaming
insider-gaming.com
EXCLUSIVE: Splitgate Developer 1047 Games is Working on a Spiritual Successor to Titanfall, Dubbed 'Empulse'
1047 Games' next game, dubbed 'Empulse,' appears to be a spiritual successor to Titanfall, Insider Gaming has learned.
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