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Jason Schreier

@jasonschreier.bsky.social
1 followers 0 following 78 posts

Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10

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Jason Schreier @jasonschreier.bsky.social · 13h
How enormous will Grand Theft Auto VI be? Well, 12,000 people are currently watching a YouTube livestream of someone waiting for a Game Informer article to drop because it has information about the weather system and 12 new screenshots www.youtube.com/watch?v=o5Ki...
youtube.com
GTA 6: GameInformer Exclusive Info Reveal Stream! (12 New Screenshots, Weather Events & More)
YouTube video by TGG
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Jason Schreier @jasonschreier.bsky.social · 25/09/2026
Here's the delightful development story behind Big Walk, one of this year's best video games www.bloomberg.com/news/newslet...
bloomberg.com
The Six-Year Journey Behind ‘Big Walk,’ One of This Year’s Best Video Games
The delightful new co-op game started off as a pandemic fever dream
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Jason Schreier @jasonschreier.bsky.social · 20/09/2026
I saw the statement from Kojima Productions today — it doesn’t dispute any of our reporting so I don’t have much to add there. But I will add that (as I said a couple weeks ago), the Physint cancellation came after several months of negotiations between KoPro and Sony. Wasn’t exactly out of nowhere
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Jason Schreier @jasonschreier.bsky.social · 19/09/2026
Trying to use Google in 2026
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Jason Schreier @jasonschreier.bsky.social · 18/09/2026
NEW: The hit RPG Blood of Dawnwalker cost $40 million to make — just a fraction of today’s AAA games. It’s already sold more than 1 million copies. I spoke to the Polish studio Rebel Wolves about their development journey: www.bloomberg.com/news/newslet...
bloomberg.com
The $40 Million Journey Behind ‘The Blood of Dawnwalker’
The makers of the hit game talk about its relatively smooth development
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Jason Schreier @jasonschreier.bsky.social · 14/09/2026
Busy day in Tokyo
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Jason Schreier @jasonschreier.bsky.social · 12/09/2026
Big day for Blizzard as it announces Diablo V, the StarCraft shooter, and more. I spoke to Blizzard president Johanna Faries about why they revealed new games for 2029 and 2030 (!), whether StarCraft will ever return as an RTS, and the looming Xbox layoffs: www.bloomberg.com/news/newslet...
bloomberg.com
Blizzard Announces ‘Diablo V,’ New ‘StarCraft’ Shooter
The new games capped off a bounce-back year for the developer
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Jason Schreier @jasonschreier.bsky.social · 11/09/2026
The video game industry has always been volatile (I published Press Reset in 2021!) but the skeleton key to understanding the current state of things is this: Big games now cost 10x to make what they did 15 years ago but most do not generate even close to 10x the revenue. Simple as that
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Jason Schreier @jasonschreier.bsky.social · 11/09/2026
This week, PlayStation announced that it had pulled out of publishing Hideo Kojima's next game, Physint. But the company didn't give a reason. So I made some calls. Here's why PlayStation bailed and why Xbox snapped Kojima right up: www.bloomberg.com/news/article...
bloomberg.com
PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines
The legendary Japanese creator of ‘Death Stranding’ will take his new game to Xbox
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Jason Schreier @jasonschreier.bsky.social · 06/09/2026
Finished Big Walk a couple nights ago with Kirk and Maddy and I still can’t stop thinking about it. What an ending, what a video game
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Jason Schreier @jasonschreier.bsky.social · 04/09/2026
I spoke to Double Fine boss Tim Schafer about getting kicked out of Xbox and rediscovering the thrills of being independent. This week's column is a real good one: www.bloomberg.com/news/newslet...
bloomberg.com
How Double Fine Escaped the Xbox Bloodbath
Facing an existential threat, CEO Tim Schafer took his studio independent again after seven years of Xbox ownership
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Kirk Hamilton @kirkhamilton.com · 03/09/2026
I'm so excited to announce 'Definitely Fiction,' a new podcast about books! I'm making the show with my good friend Sam Parrish, and we're kicking it off with a series on The Vorkosigan Saga, a fantastic collection of Sci-Fi novels by the great Lois McMaster Bujold. More here:
kirksnotes.com
Announcing 'Definitely Fiction' - A Podcast About Books
We're kicking it off with a fantastic sci-fi series
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Jason Schreier @jasonschreier.bsky.social · 02/09/2026
In two weeks I'll be heading to Japan for the first time ever (!!!) to do some cool secret stuff and check out the Tokyo Game Show - hit me up if you've got something I should see there!
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Jason Schreier @jasonschreier.bsky.social · 22/08/2026
I just yelped out loud because the New York Jets got their first interception in two years. In a preseason game. Football's back baby
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Jason Schreier @jasonschreier.bsky.social · 21/08/2026
NEW: Rockstar has not yet figured out who was behind this week's widespread Grand Theft Auto VI leaks, nor how it happened, sources say. No plans to move next week's Netflix premiere. Inside the company: frustration, exhaustion, anger. My latest column: www.bloomberg.com/news/newslet...
bloomberg.com
Rockstar Rattled As ‘Grand Theft Auto VI’ Leaks Again
After a leak in 2022 Rockstar took drastic measures to try to prevent another hack. It didn’t work.
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Jason Schreier @jasonschreier.bsky.social · 19/08/2026
BREAKING: PlayStation is rebooting the online game Horizon Hunters Gathering after negative playtest feedback. New plan is smaller scope, more traditional co-op multiplayer, no more live service. Yet another entry in PlayStation's ongoing live-service struggles: www.bloomberg.com/news/article...
bloomberg.com
PlayStation Reboots ‘Horizon Hunters Gathering’ as Live-Service Strategy Struggles
The Japanese gaming titan has canceled or rebooted most of its live-service multiplayer projects in recent years
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Jason Schreier @jasonschreier.bsky.social · 14/08/2026
I spoke to Monkey Island creator Ron Gilbert about why he ditched publishers and took an unorthodox approach for his next game, Thimbleweed Park 2 — finding a rich guy www.bloomberg.com/news/newslet...
bloomberg.com
‘Monkey Island’ Creator Finds Wealthy Investor for Next Game
Ron Gilbert didn’t want to go with a traditional publisher for ‘Thimbleweed Park 2,’ so he took an unorthodox route
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Maddy Myers 🏳️‍🌈 @midimyers.com · 12/08/2026
i am writing a book! i’ve been talking to the creators of doom, marine doom, & america’s army, plus academics, drone experts, former military… it’s been so fascinating and i am excited to share it with you all. all that time i spent playing CS as a teen is finally paying off lol
(Screenshot of a Publisher’s Marketplace listing) Doom & Duty by Maddy Myers. Imprint: Grand Central. A detailed look at the history of first-person shooters, the gun lobby, violence, military simulators and recruitment tools, and the psychology of why it feels so satisfying to point a gun at someone’s head in a video game and pull the trigger, to Jacqueline Young at Grand Central, in an exclusive submission, for publication in summer 2028, by Charlie Olsen at Inkwell Management (world English).
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Jason Schreier @jasonschreier.bsky.social · 11/08/2026
BIG WALK should be adopted by all corporations as a mandatory annual team-building exercise
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Stephen Totilo @stephentotilo.bsky.social · 10/08/2026
NEW: There's a hidden message in the trailer for Saber's Rideshare Stimulator game: an unmistakable shot at Gearbox founder Randy Pitchford Seemed random to me, until I asked Saber's CEO about it. He said it's payback. www.gamefile.news/p/saber-gear...
gamefile.news
Saber's newest game trailer takes a shot at Gearbox boss, if you look closely
Saber's CEO tells Game File that it's payback for a section of Gearbox's Borderlands 4
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Jason Schreier @jasonschreier.bsky.social · 07/08/2026
If anyone wants to aggregate that story, feel free to use the headline "One-Take Schreier Talks To Take-Two CEO"
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Jason Schreier @jasonschreier.bsky.social · 07/08/2026
I spoke to Take-Two CEO Strauss Zelnick about why they won't share the 'unprecedented' pre-order numbers for Grand Theft Auto VI, likely to be the biggest video game of all time www.bloomberg.com/news/newslet...
bloomberg.com
Why Take-Two Won’t Share ‘Unprecedented’ ‘Grand Theft Auto VI’ Pre-Order Numbers
CEO Strauss Zelnick says he doesn’t want to mislead shareholders
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Jason Schreier @jasonschreier.bsky.social · 07/08/2026
Take-Two CEO Strauss Zelnick, on today's earnings call, when asked about Sony's decision to end physical disc sales: "Our business is well over 90% digitally distributed. It's already a digital business."
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Jason Schreier @jasonschreier.bsky.social · 05/08/2026
EA officially goes private tonight, meaning: - EA will no longer trade on the NASDAQ for the first time in 36 years - All stockholders of EA (including many employees) will receive $210/share - EA will take on $18 billion (!) in debt, putting it on the hook to pay ~$1.8 billion/year in interest
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Jason Schreier @jasonschreier.bsky.social · 02/08/2026
Being a parent is pretty tough, but it's all worth it for that moment, every once in a while, when you get to take your kid to the city to see a marching band and say, "Will you defeat them? Your demons and all the non-believers, the plans that they have made?"
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Jason Schreier @jasonschreier.bsky.social · 31/07/2026
Tencent set out to take on Grand Theft Auto. After six years, hundreds of millions of dollars, and a whole lot of big promises, they "rebooted" (most likely canceled) "Last Sentinel" this week and laid off 80 people. This is the story behind what happened: www.bloomberg.com/news/newslet...
bloomberg.com
Inside Tencent’s Failed Attempt to Take On ‘Grand Theft Auto’
Lightspeed’s Last Sentinel burnt through six years of development and hundreds of millions of dollars
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Jason Schreier @jasonschreier.bsky.social · 30/07/2026
Not sure why this is news, it's called a lunch break
"Ross Douthat Leaves New York Times for 60 Minutes"
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Jason Schreier @jasonschreier.bsky.social · 29/07/2026
Unexpected, delightful news:
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Double Fine @doublefine.com · 28/07/2026
Today, Double Fine Productions let go of 23 members of its staff.

As a small, tightly knit team, these actions are not taken lightly. Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company means becoming a size that we can sustain.

The people we are losing were all important. They all made an impact on our games and culture, and they will be missed.

We are committed to supporting each affected person as best as we can, and we thank them for their hard work and commitment to the creative spirit we cherish here at Double Fine.

-Tim
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Jason Schreier @jasonschreier.bsky.social · 28/07/2026
The newly independent Double Fine is laying off staff today, three weeks after Xbox divested the studio as part of its massive restructuring.
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Jason Schreier @jasonschreier.bsky.social · 24/07/2026
This is the story of a game studio that was ditched by Amazon Games... and how it set them up for a whole lot of success www.bloomberg.com/news/newslet...
bloomberg.com
Getting Ditched by Amazon Helped Revitalize One Game Studio
Maverick Games, the maker of ‘Clutch,’ was ditched by Amazon but is doing just fine
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Jason Schreier @jasonschreier.bsky.social · 23/07/2026
Uhhh this kinda feels like a threat
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Jason Schreier @jasonschreier.bsky.social · 17/07/2026
Valve's new Steam Machine was 14 years (and one big failure) in the making. Here's the twisty story behind the Steam maker's decade-long quest to bring PCs to the living room: www.bloomberg.com/news/newslet...
bloomberg.com
Valve’s 14-Year Journey to Make the Steam Machine
The company first began laying the groundwork for this year’s hardware way back in 2012
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Jason Schreier @jasonschreier.bsky.social · 17/07/2026
NEW: Bethesda has announced a slew of new Fallout games, including Fallout 5 and Fallout 3 + New Vegas remasters. The company also confirmed my scoop last week that it is working with Obsidian on a Fallout game. I spoke to Todd Howard about the roadmap: www.bloomberg.com/news/article...
bloomberg.com
Bethesda Announces New ‘Fallout’ Roadmap Following Xbox Reset
The studio confirmed development on ‘Fallout 5’ and a new game with Obsidian Entertainment
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Jason Schreier @jasonschreier.bsky.social · 14/07/2026
Another excellent entry in the deductive/metroidbrainia/investigation/thinkygame genre is out today: store.steampowered.com/app/3641000/...
store.steampowered.com
Save 10% on The Incident at Galley House on Steam
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery.
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Jason Schreier @jasonschreier.bsky.social · 10/07/2026
The cruelest part of this Xbox bloodbath? More than 1,200 job cuts are still looming, and nobody knows when they will happen or who will be impacted. This week's column: www.bloomberg.com/news/newslet...
bloomberg.com
Delayed Xbox Layoffs Leave Employees Scared And Nervous
Xbox cut 1,600 jobs this week and plans to cut another 1,600 over the next 12 months, leaving remaining staff on tenterhooks
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Jason Schreier @jasonschreier.bsky.social · 09/07/2026
I've been getting some emails lately from companies wanting me to do sponsorships, but for some reason they stop responding when I tell them what I charge
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Alex Donaldson @apzonerunner.com · 09/07/2026
Launching a new website about video games today. Meet @respec.net. A sibling to @rpgsite.net, a spiritual successor to VG247, & a brother from another mother to other 100% independent UK media brands like @videogameschronicle.com and @trueachievements.com. www.respec.net/feature/87-w...
respec.net
Welcome to Respec: A word from the Editors | Respec
Welcome to our new little corner of the internet. Why a new video game website, and why now? Allow us to explain...
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Jason Schreier @jasonschreier.bsky.social · 08/07/2026
BREAKING: Obsidian Entertainment is making a big pivot as part of the Xbox restructuring. It has laid off a quarter of its staff, canceled a planned sequel to Avowed, and is now beginning work on a new Fallout game, according to people familiar with the plans www.bloomberg.com/news/article...
bloomberg.com
Microsoft’s Xbox to Shift Obsidian Studio to New ‘Fallout’ Video Game
The game maker is also canceling a planned sequel to last year’s ‘Avowed’
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Cecilia D'Anastasio @cecianasta.bsky.social · 07/07/2026
New: Behind Xbox's big reset was a failed Game Pass strategy. Xbox spent nearly $80b in deals for content that it hoped would grow the subscription service. Instead, Game Pass lost subscribers. Deep dive: www.bloomberg.com/news/article...
bloomberg.com
Behind Xbox’s Big Layoffs, a Streaming Strategy That Failed
Microsoft Corp.’s Xbox spent nearly $80 billion in the last decade on deals that would give it popular video game titles like Call of Duty and Skyrim, betting that gamers would flock to its Netflix-li...
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Bloomberg News @bloomberg.com · 07/07/2026
TODAY: Is Microsoft rethinking Xbox? Join video-game industry reporter @jasonschreier.bsky.social for an interactive Live Q&A conversation with Edward Ludlow at 1 p.m. EDT. Bring your questions and join here: bloom.bg/3SBFQAB
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
FWIW I think it's a little strange that "Arkane's Blade is late and over budget" is becoming a lingering news story when the total number of big video games that were *not* late and over budget could be counted on one hand
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
I want to re-emphasize one part of this Xbox story: Half of the 3,200 cuts are happening today and half are happening in the next 12 months. In other words, even people who survived today's layoffs will have to spend the coming year wondering if they're going to be next.
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
Studios in the Bethesda organization like id Software (Doom) and ZeniMax Online Studios (Elder Scrolls Online) are not shutting down but are cutting a significant number of staff this morning, per sources.
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
Even now there's misinformation floating around, so let me make this clear: Xbox is cutting 3,200 jobs, or 20% of the organization. 1,600 jobs will be eliminated today, and then another 1,600 (including the studio divestments) in the next 12 months. Full story: www.bloomberg.com/news/article...
bloomberg.com
Microsoft’s Xbox to Cut 3,200 Jobs, Divest Five Studios in Major Overhaul
Compulsion and Double Fine studios will become independent; Undead Labs and Ninja Theory will be sold. Xbox will also look to sell or spin out Arkane Studios.
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
BREAKING: Xbox will cut 3,200 jobs as part of a major reorganization, and divest from five studios: - Compulsion and Double Fine will go indie - Ninja Theory and Undead Labs will be sold - Arkane to enter consultation process Here's the full story: www.bloomberg.com/news/article...
bloomberg.com
Microsoft’s Xbox to Cut 3,200 Jobs, Divest Five Studios in Major Overhaul
Compulsion and Double Fine studios will become independent; Undead Labs and Ninja Theory will be sold. Xbox will also look to sell or spin out Arkane Studios.
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Jason Schreier @jasonschreier.bsky.social · 05/07/2026
Watching simultaneous fireworks and lightning bolts is a surreal experience, like we’re going to war with the sky and it’s fighting back
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Jason Schreier @jasonschreier.bsky.social · 02/07/2026
I spoke to the director and top designer of Suicide Squad: Kill the Justice League. They were remarkably candid, telling me that the experience made them dislike making games. But now they're teaming up on an indie project to get their passion back. New column: www.bloomberg.com/news/newslet...
bloomberg.com
Top ‘Suicide Squad’ Developers Say the Flop Made Them Not Want to Make Games Anymore
The director and top designer of Rocksteady’s failed game open up about their experiences
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Jason Schreier @jasonschreier.bsky.social · 02/07/2026
Despite a report this morning, I can confirm that Obsidian is *not* in negotiations to avoid shutting down. Plenty of details are still up in the air surrounding the layoffs (picture will be clear on Monday) but Xbox is keeping Obsidian, according to people familiar with the situation.
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Jason Schreier @jasonschreier.bsky.social · 01/07/2026
BREAKING: The legal battle over hit game Subnautica 2 has come to an end. Krafton has reached a settlement with the executives it fired (via ChatGPT's advice). Krafton has agreed to pay the studio significant bonuses while CEO Ted Gill has departed (again). Story: www.bloomberg.com/news/article...
bloomberg.com
Krafton Agrees to Pay ‘Subnautica 2’ Bonuses as Developer’s CEO Resigns
After being fired over a $250 million payout dispute and then reinstated, Unknown Worlds Entertainment boss Ted Gill is leaving again
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