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United Videogame Workers-CWA

@videogameworkers.bsky.social
6.9K followers 100 following 588 posts

We are United Videogame Workers, an industry-wide union working to build a game industry that works for us. ✊🏽✊🏿✊🏼✊🏾 Affiliated with CWA and CODE-CWA. JOIN US: uvw-cwa.org/membership

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United Videogame Workers-CWA @videogameworkers.bsky.social · 6h
Aujourd'hui, UVW-CWA exprime sa solidarité avec les Travailleuses.eurs d'Ubisoft Montréal-Ubisoft Workers of Montreal (TUM-UWM), qui se battent pour préserver le droit de leurs collègues à un milieu de travail hybride. Le retour au bureau est l'une des nombreuses politiques que la direction met en œuvre sans consulter les travailleuses et travailleurs qu'elles touchent le plus: les parents, les employé·e·s en situation de handicap, les travailleuses et travailleurs qui ont acheté une maison à l'extérieur d'un rayon de déplacement raisonnable, celles et ceux qui ont déménagé dans un autre pays pour conserver leur emploi, celles et ceux qui s'épanouissent en télétravail, et bien d'autres. En imposant des mesures brutales de réduction des coûts et en revenant sur des ententes antérieures, la direction de l'entreprise doit être tenue responsable du prix humain de ses décisions.

Les travailleuses et travailleurs du TUM-UWM mènent la charge dans notre lutte collective pour un travail digne et la justice économique. Si vous travaillez chez Ubisoft Montréal, joignez-vous à vos collègues pendant les heures de pause et veillez à ce que la voix des travailleuses et travailleurs d'Ubisoft soit entendue à la table.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 6h
Today, UVW-CWA stands in solidarity with Travailleuses.eurs d'Ubisoft Montréal-Ubisoft Workers of Montreal (TUM-UWM) fighting to preserve their coworkers’ right to a hybrid workplace. Return to Office is one of many policies management implements without the input of workers it affects the most: parents, employees with disabilities, workers who purchased homes outside of a reasonable commute radius, workers who moved countries to maintain their job, workers who thrive in a remote environment, and many others. By enacting brutal cost-cutting measures and going back on previous agreements, company leadership must be held accountable for the human price of their decisions.

The organized workers of TUM-UWM are leading the charge in our collective struggle for dignified work and economic justice. If you are a worker at Ubisoft Montréal, join your colleagues during break hours and ensure that Ubisoft workers’ voices are represented at the table.
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Game Developer @gamedeveloper.bsky.social · 6h
Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
gamedeveloper.com
Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
A petition is the first action.
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Joshua Rivera @jmrivera.bsky.social · 11/06/2026
you don’t have to wait til a company does layoffs to have an adversarial relationship with it. it is weird to see games journalism do this Lucy and football routine when we all know how these companies work
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United Videogame Workers-CWA @videogameworkers.bsky.social · 8h
HARDSHIP FUND UPDATE - Applications close on Oct 6 so we can triage existing applications - We've disbursed funds to over 100 applicants! - If you've applied Sep 24 or later, check your inbox for next steps! For questions, please reach out to treasurer@uvw-cwa.org uvw-cwa.org/hardship-fun...
uvw-cwa.org
Game Worker Hardship Fund
Who is eligible to apply for this fund?This fund is for game workers in the US and Canada impacted by record layoffs & other hardships in the games industry within the timeframe of January 2024 to the...
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that one video game writer @deathmeetauthor.bsky.social · 12h
another day in the layoff industry
My bad Canva edit of a tweet about feeding game studios to shareholders
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CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 9h
Day 2 starting and the Ubisoft Workers of Montreal already collected 300+ signatures for their “Preserve Hybrid Work” petition! Most of the signatures were collected in person, so if you’re a Ubi employee, go meet your colleagues during break hours! Not an employee? Share this post to show support.
Button design: "Results matter. Not location."
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CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 29/09/2026
Aujourd’hui marque un tournant pour les Travailleuses·eurs d’Ubisoft Montréal : le lancement public de leur campagne! Leur première action, la pétition pour préserver le travail hybride, est accessible à tous les employés d’Ubisoft Montréal. Faites-le savoir à votre réseau!
Poster des Travailleuse·eurs d'Ubisoft Montréal sur un pilône, avec un QR code vers la pétition et le texte "Nous avons marqué l'histoire à distance - préservez le travail hybride"
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CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 29/09/2026
Today marks the public launch of the Ubisoft Workers of Montreal (UWM) campaign, with a first action: a petition to preserve hybrid work. Every Ubisoft Montreal employee is invited to sign the petition and every supporter encouraged to reach out to their network to encourage them to sign!
Poster from Ubisoft Workers of Montréal on a pole, with a link to a petition, and text reading "we made our mark from a distance - preserve hybrid work"
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United Videogame Workers-CWA @videogameworkers.bsky.social · 28/09/2026
A reaction image of a guy staring pointedly at another guy as if suspicious
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Nathan Grayson @nathangrayson.bsky.social · 28/09/2026
my story from a little while ago about workers’ fight for recognition
aftermath.site
Workers Behind Immensely Popular Game Theorists YouTube Channel Will Get Their Union, With Or Without MatPat’s Help
"We are still people, even if we are not on camera, and we need to be treated as such"
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United Videogame Workers-CWA @videogameworkers.bsky.social · 26/09/2026
WORKERS OF THE WORLD... don't forget to use your PTO.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 25/09/2026
Don't waste your time on debating about iced coffee at interviews when we could be asking why ghost jobs aren't illegal or why there is $50 billion in annual wage theft in the United States alone
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United Videogame Workers-CWA @videogameworkers.bsky.social · 25/09/2026
UVW-CWA joins @cwacanada1.bsky.social, along with myriad other Canadian unions, in condemning proposed changes to the Canada Labor Code that would grant unprecedented power to the Minister of Labour to unilaterally kill strikes. canadianlabour.ca/canadas-unio...
canadianlabour.ca
Canada’s unions united against new restrictions on the right to strike | Canadian Labour Congress
OTTAWA — Canada’s unions are united in calling on the federal government to remove new restrictions on the right to strike from its proposed changes to the Canada Labour Code. “Last night, I met with ...
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Aysha U. Farah @ayshaufarah.bsky.social · 25/09/2026
(c:r) Finland lfg
Screenshot from Control: Resonant with a 
background environment poster that says “don’t be a tool: unionize”
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United Videogame Workers-CWA @videogameworkers.bsky.social · 24/09/2026
We sometimes have players ask us why should players care about game workers organizing. This right here is why.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 24/09/2026
As workers, our strength comes from our solidarity and our labor... and the right and threat of withholding it. Games don't get made without us. The bosses know this, too. As CWA says: when we fight, we win.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 24/09/2026
Collective action works 💅
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Chris Kerr @kerrblimey.bsky.social · 24/09/2026
BREAKING: Candy Crush maker King has signed a collective bargaining agreement with Swedish unions Engineers of Sweden and Unionen meaning a strike that was due to begin tomorrow has been scrapped.
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ari velazquez 🌯 @ari.velazquez.fyi · 24/09/2026
residuals for devs really special in that it’s kinda the single issue you can spotlight that basically chain combos into every other shitty labor issue in gamedev why shouldn’t we get residuals?
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United Videogame Workers-CWA @videogameworkers.bsky.social · 24/09/2026
This is what game workers are up against in this industry. And we will win.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 24/09/2026
That's cool. I'm sure all the BitReactor devs that were furloughed weeks before launch are gonna see some of that $50 million... right? Residuals are standard in other creative industries. If the people who actually made the game got their share of the profits, we wouldn't be in this mess.
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CWA @cwaunion.bsky.social · 22/09/2026
To those workers left at studios impacted today, and to workers across the industry, our message is simple: join us. Together we have a stronger voice in shaping our industry into what it ought to be. code-cwa.org/organize
code-cwa.org
Contact an Organizer and Let's Organize!
Thousands of tech workers have filled out this form and gotten involved with organizing, and you can too! Use this form to contact a CODE-CWA organizer and get connected with others organizing at your...
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CWA @cwaunion.bsky.social · 22/09/2026
Earlier this month, CWA members at Blizzard Entertainment secured layoff protections and recall rights in a breakthrough union contract that has the power to set new standards for the industry. Every video game worker deserves the dignity of layoff protections and a voice.
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CWA @cwaunion.bsky.social · 22/09/2026
Today, 268 dedicated video game workers lost their livelihoods as XBOX continues to put profits ahead of the workers who are the heart and soul of the platform's games. CWA does not expect today's layoffs to impact union-represented workers.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 01/09/2026
Listen, all we're saying is these companies are doing a REALLY good job convincing people that unionizing is actually the way to go.
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Tamoor Hussain @tamoorh.com · 22/09/2026
Don’t call layoffs and closures stuff like “reset” or “refresh” or “rejuvenation” or “rejigger” or “reshuffle” unless you’re trying to get clapped.
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Witt @yourogsan.bsky.social · 22/09/2026
Shit is bad in the video game industry. But that doesn't mean you just have to sit there and take it. Change is absolutely possible, but it requires that we be actively engaged You (yes, you specifically) are part of the solution. Join @videogameworkers.bsky.social and let's work on it together
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United Videogame Workers-CWA @videogameworkers.bsky.social · 22/09/2026
Becoming a co-op though.... now THERE's an option...
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Dan Whitehead @danwhitehead.net · 22/09/2026
Nothing will ever be enough for these people.
Microsoft gross profit for the quarter ending June 30, 2026 was $60.482B, a 15.36% increase year-over-year.
Microsoft gross profit for the twelve months ending June 30, 2026 was $225.465B, a 16.28% increase year-over-year.
Microsoft annual gross profit for 2026 was $225.465B, a 16.28% increase from 2025.
Microsoft annual gross profit for 2025 was $193.893B, a 13.38% increase from 2024.
Microsoft annual gross profit for 2024 was $171.008B, a 17.09% increase from 2023.
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Rock Paper Shotgun @rockpapershotgun.bsky.social · 22/09/2026
"I'm still blown away by the amount of talent": Hellblade devs Ninja Theory face closure after Microsoft fail to reach a deal with buyers bit.ly/4AtdYQr
rockpapershotgun.com
"I'm still blown away by the amount of talent": Hellblade devs Ninja Theory face closure after Microsoft fail to reach a deal with buyers
Hellblade devs Ninja Theory now face closure after the failure of agreements with potential buyers, but Microsoft are "continuing to explore other paths".
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Chris Kerr @kerrblimey.bsky.social · 22/09/2026
Posts like these are becoming far too common, but if you're an Xbox / Halo Studios worker impacted by the layoffs today and want to share your story confidentially, please do reach out. Can also answer any questions you have about speaking to press. Email in bio. DMs open. Signal: kerrblimey.43
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United Videogame Workers-CWA @videogameworkers.bsky.social · 21/09/2026
Reposting with alt text: THE TRUE LESSON TO BE LEARNED Panel 1: a goose with 3 eggs. Shareholder value = 3 eggs. Goose value: 0? Goose was not valued. Panel 2: Eggs do not lay eggs. 3 eggs does not magically become 74 eggs (+71 value) Panel 3: IT WAS THE GOOSE THAT CREATED THE VALUE. GOOSE = 71
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United Videogame Workers-CWA @videogameworkers.bsky.social · 21/09/2026
Tell that to the devs you laid off.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 21/09/2026
We got rid of the goose that lays our golden eggs to save money on feed costs... why are we not producing more golden eggs???? - Bungie
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headfallsoff @headfallsoff.com · 21/09/2026
damn if only there were 300-500 devs who could help with that
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SEIU_ORG @seiu.org · 21/09/2026
Working people feel like the system is rigged against them because wages haven’t kept up with rising costs! This isn’t about personal failure. It’s about an economy that rewards the few while leaving workers behind. Until we address inequality & make work actually pay this frustration will only grow
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United Videogame Workers-CWA @videogameworkers.bsky.social · 17/09/2026
bro really said
static.klipy.com
Frank Castle: WAIT WAIT WAIT WAIT
ALT: Frank Castle: WAIT WAIT WAIT WAIT
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Ju Li Khaw @juleshortstuff.bsky.social · 15/09/2026
My counterpoint to "if you cared about your work, you would crunch" is if you cared about the quality of your game and your workers, you would give them appropriate time to craft it.
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dannyodwyer @dannyodwyer.bsky.social · 15/09/2026
look lads. the newswire burst that Xbox CEO Asha Sharma spends "hours" responding to CS tickets - whether true or not - is low hanging corporate propaganda. throw that shit in the trash. it's an insult to your intelligence.
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CWA @cwaunion.bsky.social · 15/09/2026
Happy Hispanic Heritage Month! We recognize the contributions Hispanic and Latino workers have made to our labor movement's fight for justice and worker power.
A graphic that says, "Happy Hispanic Heritage Month"
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Aura/Moom @moomanibe.bsky.social · 15/09/2026
It's really easy to talk about how "necessary" crunch is when your entire development model relies on burning people out and chucking them into the trash. It's especially easy to do it when you're ~35 and the guy taking home the paycheck for the 8th time you sell your company to a new investor.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 15/09/2026
We are PROFESSIONALS and
TF2 sniper saying the iconic line "professionals have STANDARDS"
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United Videogame Workers-CWA @videogameworkers.bsky.social · 15/09/2026
Reaction meme of a doodle guy looking pointedly over his sunglasses in a suspicious fashion
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United Videogame Workers-CWA @videogameworkers.bsky.social · 15/09/2026
Joining a union is like pitching in with your friends to get pizza. We give a little, but we get a lot more.
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World of Warcraft Gamemakers Guild - CWA @wowgg-cwa.bsky.social · 14/09/2026
If you didn’t get a chance to catch us at BlizzCon, fear not! We are planning to be more active on social media moving forward so you’ll never miss a beat of what’s going down with our Blizzard unions. Until next time, WoW Gamemakers Guild-CWA
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World of Warcraft Gamemakers Guild - CWA @wowgg-cwa.bsky.social · 14/09/2026
In total, we distributed over 7,000 pins, alongside plenty of other swag designed by our very own Blizzard gamemakers!. It was a much-needed reminder that our movement, our community, and our mission extends far beyond the gates of Blizzard HQ, and we couldn’t be happier to have you beside us.
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World of Warcraft Gamemakers Guild - CWA @wowgg-cwa.bsky.social · 14/09/2026
Throughout the weekend, representatives from all of One Blizzard United (covering WoW, Overwatch, Diablo, Hearthstone/Rumble, SFD, BattleNet & Platform Tech, and all QA workers) were able to meet with fans, share stories, and celebrate our global gaming community.
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World of Warcraft Gamemakers Guild - CWA @wowgg-cwa.bsky.social · 14/09/2026
From all of us at One Blizzard United, THANK YOU for an incredible BlizzCon!
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Chris Bratt @chrisbratt.bsky.social · 13/09/2026
Loads of support over the weekend from players too. It’s been fun watching several posters steadily get filled out with messages. The unions have also given away nearly 7000 pin badges featuring the emblems of the different Blizzard units.
Posters for Blizzcon attendees to sign, titled “We stand with Blizzard Devs”A closeup of the messages, including one that reads “keep inspiring creatives to be paid what their worth” and a warning sign around “AI”.Another closeup, this time saying “‘Bout time”, referencing the StarCraft quote.
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