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Giorgio Pomettini

@pomettini.bsky.social
254 followers 856 following 29 posts

Used to make games for a living, now I make games for fun! 🕹️ Biromantic ace, neurodivergent 🦀 He/him Propic by @nannasaurus.bsky.social www.giorgiopomettini.eu

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Reposted by Giorgio Pomettini
Destination Playdate @destplaydate.bsky.social · 05/09/2026
🟨🟨🟨 Izakaya Rush - Playdate gameplay + impressions 🟨🟨🟨 youtu.be/GxdgMLDVhwo #playdate
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Playdate @play.date · 01/09/2026
① Help Okina serve plates of Japanese izakaya snacks in this delicious block-placing arcade puzzle game! 🍜 play.date/games/izaka...
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Nannasaurus_rex @noemifrulio.bsky.social · 01/09/2026
I am so happy! Today Izakaya Rush for Playdate is finally out. I worked a lot on this and I hope people have as much fun to play it as me to collab with my amazing friends to do it Available RIGHT NOW on Playdate Catalog play.date/games/izakay... and on Itch.io: pomettini.itch.io/izakaya-rush...
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Izakaya Rush for Playdate
Help Okina the waitress serve Japanese izakaya snacks in this frantic block-placing arcade puzzle game! Place Plates, clear Lines, build chain streaks and chase the highest scores across 3 different g...
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Giorgio Pomettini @pomettini.bsky.social · 22/07/2026
Look, Mom, my friend and I just published a Playdate game on Catalog! 🙈
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Frank Cifaldi @frankcifaldi.bsky.social · 19/12/2025
I say this with zero irony: if you are even tangentially a part of a retro video game community, it is your civic duty to push back against this company and shun anyone who doesn't. This is fascism tapping gently at the door and as soon as you let it in, it's going to invite its friends.
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Giorgio Pomettini @pomettini.bsky.social · 16/12/2025
This is the best CSS hack I've ever seen 🙏 I think I'll add it to every published Itch project from now on, thank you!
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Giorgio Pomettini @pomettini.bsky.social · 08/11/2025
Miiverse walked so Videoverse could run 🫡
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Cabel Sasser @cabel.panic.com · 09/09/2025
i think one of the best parts of the apple presentation is that they credited photographers
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P H Lee 🪬 @p-h-lee.bsky.social · 25/07/2025
was gonna mic-drop there but actually i just thought: 34) finishing creative projects is a skill in and of itself. if you want to be able to finish large, complex projects, you have to _practice finishing things_. which usually means doing smaller projects.
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Rebecca Heineman @burgerbecky.bsky.social · 04/10/2025
I’ve started a GoFundMe to help with my cancer battle gofund.me/6850175a3
gofund.me
Donate to Help Rebecca Ann Heineman Fight Aggressive Cancer, organized by Rebecca Heineman
I’m Rebecca Ann Heineman. The very first video game champion, creat… Rebecca Heineman needs your support for Help Rebecca Ann Heineman Fight Aggressive Cancer
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Tama Hero @tamahero.bsky.social · 26/09/2025
Autism is: fine, common, normal The problem is a world where only some brains are valuable/able to succeed. If we are concerned about Autism as a "problem," there are real tangible things we could be doing to make the world better for everyone instead of pretending we can prevent neurodiversity.
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ceej @ceej.online · 25/09/2025
my daughter really captured my essence in this portrait of me “at work”
a bald stick figure in a chair with his arms out in front like he’s typing on a keyboard, and he’s got the biggest angry frown imaginable and eyebrows that express frustrated bemusement
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JSH @85jsh.bsky.social · 18/10/2024
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Granite Man @granitedhuine.bsky.social · 23/09/2025
A quick guide on "How to fall downstairs": Step 1 Step 6 Step 8, 9, 10, 11.
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Brenden @bro3256.com · 19/09/2025
The ROM for the unreleased Virtual Boy game Virtual League Baseball 2 has surfaced online. It was planned to be released in 1996 but was ultimately shelved. About 3 decades later and we can now play this once lost game. Play ball!
The title screen of Virtual League Baseball 2 for Virtual Boy.Gameplay screenshot of Virtual League Baseball 2 for Virtual Boy.
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Giorgio Pomettini @pomettini.bsky.social · 12/09/2025
Beautiful ❤️
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Ari Arnbjörnsson @flassari.bsky.social · 11/09/2025
Profile.
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Giorgio Pomettini @pomettini.bsky.social · 07/09/2025
The first one kinda reminds me of the Beavis and Butthead DOS game, also set in a school 👀
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sam henri gold @samhenri.gold · 06/09/2025
Did you know your MacBook has a sensor that knows the exact angle of the screen hinge? It’s not exposed as a public API, but I figured out a way to read it and make it sound like an old wooden door.
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Fabrizio Espindola @fabrizioespindola.bsky.social · 26/08/2025
Some shaders and tools I’ve created while writing technical art books with Unity 🙂 #unity3d #indiedev #gamedev
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KinoFabino 🇵🇸 @kinofabino.bsky.social · 20/08/2025
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Stellbound: Stellraiser II @antlervel.vet · 13/08/2025
“I want to work in video ga—“ Don’t “I wanted to ask you about how to get into narrative des—“ Don’t “I have a job in marketing but I want to switch to games wri—“ Don’t “I’m thinking of switching careers to work in ga—“ Don’t “Do you know a good narrative design cou—“ Don’t
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Tibo @heytibo.com · 07/08/2025
Tried to participate a bit more in the open source space and started doing some PR for Godot. Expectation: Being ridiculed (I'm not super good at C++) Reality: Super kind and chill contributors pointing out some mistakes and having constructive feedback. I even got my first PR merged :>!
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castpixel ⚧️⚢ @castpixel.bsky.social · 07/08/2025
more billboard 3D fakery :) The ground is just a repeating .gif. #pixelart
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Giorgio Pomettini @pomettini.bsky.social · 07/08/2025
Time to port all the Playdate games 🔥
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Kura5 (Boktai Fangame) - Download on itch.io! @boktai3d.bsky.social · 03/08/2025
Kura5's Final Patch is OUT! BOKTAI FANGAME 11 YEARS HAND CODED!!! NOW 100% DONE!!!!! This update includes... ⚰️Costumes ⚰️Titles ⚰️Difficulty Mode Selects ⚰️Silly Bonus Dungeon ⚰️And More! Get the update here 👉 chickenhat.itch.io/kura5-bonds-... Patch notes are here 👉 chickenhat.itch.io/kura5-bonds-...
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Giorgio Pomettini @pomettini.bsky.social · 05/08/2025
Just wrapped up my first jam game using #Godot for the #GMTK #GameJam 2025 and had an absolute blast working on it! Would love to hear what you think ❤️ jsmash-salted.itch.io/izakaya-rush
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Giorgio Pomettini @pomettini.bsky.social · 04/08/2025
Very happy to have contributed to the graph on Godot's side 🙌
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Giorgio Pomettini @pomettini.bsky.social · 04/08/2025
It costs a mere 9k to ask him to record a business video on Cameo. Mr. Wozniak, respectfully, is it worth it?
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Out of Context Pokémon @oocpokemonofficial.bsky.social · 02/08/2025
Happy Pokemon Mystery Dungeon Day
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Victoria Tran ✨ @victoriatran.bsky.social · 01/08/2025
when this happens this is my fav thing btw
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Giorgio Pomettini @pomettini.bsky.social · 28/07/2025
Think I've found my spirit animal 🥹
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Matías Bergara @matiasbergara.bsky.social · 23/07/2025
Ozzy
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Dr. Casey Fiesler @cfiesler.bsky.social · 16/07/2025
This is fascinating: www.reddit.com/r/OpenAI/s/I... Someone “worked on a book with ChatGPT” for weeks and then sought help on Reddit when they couldn’t download the file. Redditors helped them realized ChatGPT had just been roleplaying/lying and there was no file/book…
reddit.com
From the OpenAI community on Reddit
Explore this post and more from the OpenAI community
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Rami Ismail (رامي) @ramiismail.com · 15/07/2025
Bye forever, WeTransfer.
WeTransfer TOS says they can use all your uploaded content for genAI
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Adriaan @adriaan.games · 14/07/2025
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this framescreenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame
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Brandon Sheffield @brandon.insertcredit.com · 04/07/2025
Matt Turnbull, Executive Producer at Xbox Game Studios Publishing - after the Microsoft layoffs - suggesting on Linkedin that may maybe people who have been let go should turn to AI for help. He seriously thought posting this would be a good idea.
Post from Matt Turnbull:

These are really challenging times, and if you’re navigating a layoff or even quietly preparing for one, you’re not alone and you don’t have to go it alone.

I know these types of tools engender strong feelings in people, but I'd be remiss in not trying to offer the best advice I can under the circumstances. I’ve been experimenting with ways to use LLM AI tools (like ChatGPT or Copilot) to help reduce the emotional and cognitive load that comes with job loss.

Here are some prompt ideas and use cases that might help if you're feeling overwhelmed:

Career Planning Prompts:
“Act as a career coach. I’ve been laid off from a [role] in the game industry. Help me build a 30-day plan to regroup, research new roles, and start applying without burning out.”
“What kinds of game industry jobs could I pivot to with experience in [Production/Narrative/LiveOps/etc.]?”

Resume & LinkedIn Help
“Here’s my current resume. Give me three tailored versions: one for AAA, one for platform/publishing roles, and one for startup/small studio leadership.”
“Rewrite this resume bullet to highlight impact and metrics.”
“Draft a new LinkedIn ‘About Me’ section that focuses on my leadership style, shipped titles, and vision for game development.”

Networking & Outreach
“Draft a friendly message I can send to old coworkers letting them know I’m exploring new opportunities.”
“Write a warm intro message for reaching out to someone at [studio name] about a job posting.”

Emotional Clarity & Confidence
“I’m struggling with imposter syndrome after being laid off. Can you help me reframe this experience in a way that reminds me what I’m good at?”

No AI tool is a replacement for your voice or your lived experience. But at a time when mental energy is scarce, these tools can help get you unstuck faster, calmer, and with more clarity.

If this helps, feel free to share with others in your network. 

Stay kind, stay smart, stay connected.
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Adriaan @adriaan.games · 26/06/2025
There’s a lot of commotion about the Godot Foundation being sponsored by an AI company right now. I too avoid generative AI where possible for all the ethical and environmental reasons & I didn’t like seeing this. In this particular case, I don’t think it’s very worrying. Thread 🧵👇🏼 #godotengine
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Etherington Brothers @etheringtonbros.bsky.social · 26/06/2025
Our feature tutorial/artists today is this brilliant page on LIPS by the talented @taco1704! Here SUBTLETY is the key - note how the library often only the suggests the UPPER and LOWER edges, not the entire outline ! #anime #manga #gamedev #illustraion #draw
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Geoffrey Mugford @namidasai.itch.io · 24/06/2025
🎮 Been thinking about how prototyping isn’t just for early dev - it’s a mindset. My 1st smuggling-FTL prototype was a mess. 2nd version? Cleaner, more fun, and faster to make. Prototypes or features, it's the same. Focus on making it playable first - then improve it. #GameDev #IndieDev
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Giorgio Pomettini @pomettini.bsky.social · 23/06/2025
Splatoon has the best community ❤️😭
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cait (and adonis) @cait.bsky.social · 05/06/2025
a friend of mine shared this ai-generated "emotion wheel" and unfortunately i have been laughing my ass off at it for like 15 minutes now. today i am feeling Fnliinneon
emotion wheel starting with "joy, fear, anger" in the center and then lapsing into gibberish
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Giorgio Pomettini @pomettini.bsky.social · 29/05/2025
Wooo fingers crossed 🤞
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Robert / Zeboyd @zeboydgames.bsky.social · 28/05/2025
Ohana means family.
A blue alien and his found family in the Sonic the Hedgehog movie.
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Giorgio Pomettini @pomettini.bsky.social · 28/05/2025
Got an Embody last year thinking it was an overhyped product. It is not. Never had back pain once since I sat that chair. Now I wish I can sleep on it too, it is *that* good
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Giorgio Pomettini @pomettini.bsky.social · 24/05/2025
Dude, I literally wouldn't be here making games if FlashPunk wasn't open source 🙏
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Brandon Sheffield @brandon.insertcredit.com · 16/05/2025
These folks are trying to raise 5k to buy 300 beta GBA/DS/DSi/3DS carts from SEGA that wound up in ewaste so they can dump them. Might be nothing there, but might be something interesting. It's worth rolling the dice.
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rae @rae.wtf · 28/04/2025
hello! the #playdate community has made an awesome library for system-wide achievements: playdatesquad.github.io/pd-achieveme... to celebrate the launch of the first major version, a couple of my games that support the standard are now on sale! play.date/games/bona-f... play.date/games/first-...
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