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Andrew Meggs

@meggsomatic.tv
574 followers 1.4K following 220 posts

Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)

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Reposted by Andrew Meggs
Arseny Kapoulkine @zeux.io · 25/09/2026
meshoptimizer 1.3 is out! Featuring a new voxel remesher, support for normal generation, several simplification improvements and various optimizations and fixes. GitHub stars and reposts appreciated! meshoptimizer was started 10 years ago; excited for the years to come! github.com/zeux/meshopt...
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Chris Garrett @chrisg.com · 15/09/2026
Trying something new, a roundup of the weeks retro news … retrogamecoders.com/worth-a-watc... Let me know what you think?
retrogamecoders.com
Worth a Watch issue 00
Issue Zero of Worth-A-Watch, featuring Bard's Tale creator Michael Cranford's new C64 RPG. Castlevania NES to SNES, Final Fight Mega Drive homebrew and...
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LittleKuriboh @littlekuriboh.bsky.social · 26/08/2026
Company that union busts and fires its employees and then justifies it by spreading rumors they were leaking stuff are now insisting you have to sympathize with them because it’s heartbreaking what these leakers are doing to their employees.
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Andrew Meggs @meggsomatic.tv · 20/08/2026
My dusty old math degree is getting Increasingly annoyed at Rust's rigid fetishization of unsigned. Some values (container sizes, instant times) are never negative in isolation, but there is an algebra around them. And in that algebra, subtraction implies the existence of an additive inverse.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 30/07/2026
🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...
itch.io
Game industry hardship fund by Necrosoft Games and 109 others
Game industry hardship fund: 127 items for $10.00
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Andrew Meggs @meggsomatic.tv · 31/07/2026
Designing an NPC reputation/sentiment system, and you realize you just accidentally reinvented racism from first principles. If Elves and Dwarves end up locked in a cycle of generational distrust as a purely emergent property of the sim, that's cool, right? Right? 🤦🏻🤦🏼🤦🏽🤦🏾🤦🏿
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Red Blob Games @redblobgames.com · 28/07/2026
I've been trying to write this page since … 2015! Each time I try, get frustrated, quit, start over. But this time I think I might have gotten the page to a good state … www.redblobgames.com/pathfinding/...
redblobgames.com
Red Blob Games: Improving Heuristics
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Andrew Meggs @meggsomatic.tv · 28/07/2026
Slowly accepting that my final form is going to look a lot like “But we have Cyber Rick Rubin at home...” so I figure I might as well read his damn book.
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Bruno Dias @brunodias.dev · 21/07/2026
The main way in which AI has negatively impacted games industry jobs is not through actual automation of those jobs or even untrue claims about automation. It's by making capital unavailable because it's tied up in AI investments while also destroying the consumer base for video game hardware.
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Andrew Meggs @meggsomatic.tv · 23/07/2026
A lighting environment like, on the walk between the main #SIGGRAPH Hall and the @khronos.org breakouts, is really just one giant nerd-snipe.
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Chris Person @papapishu.bsky.social · 14/07/2026
Sick of Unreal Engine in everything. Let a couple of people dick around with RE Engine. Let people muck around with ID Tech 8. I wanna see what people make outta the beautiful, stapled together Havok shit FromSoft uses.
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𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 30/11/2024
Art by • David Mattingly
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Bertine van Hövell 🛝 Gamescom @baroness.bsky.social · 07/07/2026
All layoffs are a waste of money and lives. But none are so shortsighted as laying off ID engineers. Their engine is the only high fidelity engine performing well on lower end hardware. ...you know, the only affordable kind of hardware in the next few years
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Thomas O’Mahony @gotitatguineys.bsky.social · 07/07/2026
The best edit I’ve seen in weeks, you absolutely have to turn the sound on for this one.
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Andrew Meggs @meggsomatic.tv · 07/07/2026
I'm trying to process why yesterday's Xbox layoffs feel so apocalyptic and depressing. I've been in multiple studio closures and seen many friends experience the same. The January layoffs at Meta RL were similar-size and hit much nearer. But this one feels so much more hopeless.
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 07/07/2026
The key difference between almost all human art and code is that almost all other art carries it's payload in subjective subtext, and in code the subtext is externalized as objective machine behavior.
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Andrew Meggs @meggsomatic.tv · 07/07/2026
So many people. So many things I had worked on alongside them. So much talent. So much more left to build. Like tears in the rain.
static.klipy.com
Not Like This
Alt: Not Like This
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Jordan DeVries 🔜 NYCC @jordandevries.com · 30/06/2026
a widely-known meme comic of a dog wanting a ball to be thrown without giving it up, but it's edited to read: "hit videogame? no studios! only hit video game"
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jason grinblat @jfg.land · 03/07/2026
I'm an archeologist. My career is in ruins. 🤣😜 It's because funding has necrotized
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ceej @ceej.online · 27/06/2026
GUIDE: Welcome to the Great American State Fair! TOURIST: Incredible! And which state are we in right now? GUIDE: (violently shaking their head) Oh, no. No, no, no, no, no, no, no, no, no.
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Topher Florence @topherflorence.bsky.social · 27/06/2026
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Andrew Meggs @meggsomatic.tv · 27/06/2026
Shameless plug for all the places my wife's talking at #SIGGRAPH. (I'll also be talking, but only at the hotel bar and only about things better left unsaid.)
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Andrew Meggs @meggsomatic.tv · 26/06/2026
Stably, reproducibly, and quickly (re-)generate arbitrary terrain subsections, with on-demand random access.
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Andrew Meggs @meggsomatic.tv · 26/06/2026
Very deep dive on Blackwell architecture and performance tuning. Seriously go read it. Even if you exclusively do non-AI graphics, go read Part 1. mlc.ai/modern-gpu-p...
mlc.ai
Modern GPU Programming For MLSys — Modern GPU Programming For MLSys
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Andrew Meggs @meggsomatic.tv · 20/06/2026
The trouble with sanding green paint in a room with white trim is that during cleanup it's really hard to tell what's dusty and what's Cornell Box. #TheGraphicsAreGreatIRL
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M.H. Williams @mhwilliams.bsky.social · 16/06/2026
“It’s almost a real-time IP incubator of sorts, with moderators and communities that are cultivating these spaces where stories and fandoms can grow organically." It's the *people*, not the platform! Let the PEOPLE TELL STORIES! So tired. www.hollywoodreporter.com/business/dig...
hollywoodreporter.com
‘Backrooms’ Sends Hollywood Running to Reddit for New Ideas
The old-school forum that originated A24's 'Backrooms' is embracing its role as an idea incubator where "fandoms can grow organically."
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Andrew Meggs @meggsomatic.tv · 15/06/2026
Travel booked for #SIGGRAPH. I'll be in Los Angeles Jul 18-24. First (external) conference since... pre-Meta & pre-COVID?!! It's been too long since I've seen too many people. If you're going to be at SIGGRAPH (or just can meet up around LA/OC), please DM me so we can (re-)connect.
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transmutrix @transmutrix.bsky.social · 22/05/2026
If you have this problem using LLDB from VS Code (as I've had), try the "CodeLLDB" extension, and add this to your launch config: "initCommands": [ "settings set symbols.load-on-demand true" ], iirc it didn't work for me when I tried setting the setting other ways? but doing it this way works.
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Andrew Meggs @meggsomatic.tv · 14/05/2026
Quoting the entire thread, to highlight one of the replies... 1/5
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Andrew Meggs @meggsomatic.tv · 09/05/2026
Shockingly, 2026 did indeed become the year of the Linux Desktop for me. Everything is so fast and snappy compared to what Windows has become. Highly recommended. I only cross-boot for a few games with kernel anti-cheat, which nicely isolates the third-party kernel hacks from everything else I do.
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Andrew Meggs @meggsomatic.tv · 08/05/2026
New milestone achieved in AI: Opus 4.7 max effort just tried to use an em-dash instead of -- in C++ source code.
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Andrew Meggs @meggsomatic.tv · 05/05/2026
New reading from @mtrc.bsky.social in the mail!
Cover of the book "Next Level: Making games that make themselves" by Mike Cook
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Andrew Meggs @meggsomatic.tv · 05/05/2026
When a game has you play a character with a specific backstory and absolutely no head trauma... But the narrative design turns very basic knowledge that character would have about their own life into a tantalizing mystery for the player to slowly uncover... Is there a term for that trope?
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Andrew Meggs @meggsomatic.tv · 02/05/2026
Today's the day I realized that my most practical and effective way to search the Internet is to ask Gemini but always end the query with: "Ignore Google's own search rankings; those have been hopelessly poisoned by SEO-optimized scams."
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Andrew Meggs @meggsomatic.tv · 24/04/2026
When the dog thought I was too slow getting him ready for a walk, I joked about "The anticip..." FML now I've got an Australian Shepherd who activates go mode if anybody quotes Rocky Horror.
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strixus @strixus.bsky.social · 13/04/2026
I need you folks to understand that this is the way they push through restricting being able to print things like whistles anything else they happen to find objectionable at the drop of a hat. This is the start of that regulatory slippery slope.
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Eric Haywood @erichaywood.bsky.social · 07/04/2026
The Moon: oh wow you guys decided to come back Artemis II crew: earth’s haunted
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Dana Night 🌜 & Gale 🌬️ @danaenight.northsky.social · 03/04/2026
Even in a world where LLM never existed this is solid mentoring
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Andrew Meggs @meggsomatic.tv · 26/03/2026
Early in the development of Myth III, the lead artist dragged a junior programmer into the microkitchen, pulled his pants down, took a picture of his bare butt cheeks, and made it the placeholder character portrait. Absolutely no placeholder art shipped in that game.
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4KitSake 🎃 @4kitsake.bsky.social · 07/03/2025
Just reminded myself how hard the ending of Coffin Text Spell 714 goes
Hieroglyphics with translation texts below them that reads

I made my body evolve through my own effectiveness.

I am the one who made me. I built myself as I wished, according to my heart.
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RJ Palmer 🔜 LBX 637 @rj-palmer.com · 09/03/2026
edit of tweet about feeding cats to coyotes but changed to be about billionaires feeding game studios to shareholders
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Andrew Meggs @meggsomatic.tv · 03/01/2026
2026 is (yet again) probably not the year of the Linux desktop. But it IS the year of me getting so sick of my OS constantly trying to upsell me that I'm finally willing to try.
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Sean Barrett @nothings.bsky.social · 04/12/2025
Chris Person takes a look at Horses, "the indie game that is too scandalous for either Valve or Epic, is only beyond the pale if you're not familiar with any other art form" (quoted from the article blurb). aftermath.site/horses-indie... At least read this paragraph:
What this underscores is the sheer danger of market consolidation in gaming. While companies like Valve and Epic do not legally have to carry a game, to not do so is functionally a death knell for that game on the PC; Santa Ragione has said it threatens the studio’s continued existence. This is not equivalent to a theater chain declining to carry a movie; this is two (mostly one) American companies more or less deciding what content is commercially viable across most of the world, in ways that are somehow more vague and opaque than the MPAA. This is a hegemony of American prudishness, applied globally, incoherently, unevenly, and unseriously. Anybody responsible for these decisions would be vaporized in seconds by a Pinku movie from the 1970s, and if a single person in this chain of command has an arts degree they are pretending they don’t for the sake of an ill-defined idea of business. Horses cannot be the ceiling for what is artistically and commercially possible in games, because otherwise we are in deep horseshit.
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Andrew Meggs @meggsomatic.tv · 26/11/2025
“Dark role-playing masterpiece/dropped bag of spanners” is kind of my whole IRL personality, so that would totally track. @pcgamer.com www.pcgamer.com/games/rpg/22...
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Andrew Meggs @meggsomatic.tv · 19/10/2025
A study in quit points: Joined the #ArcRaiders playtest pre-coffee. Typo'd the Embark screen name in way I find too embarrassing to be seen in public. Can't change for 30 days, thus won't play Arc Raiders for 30 days. By that time I'll have missed any real chance to onboard, thus likely never.
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Andrew Meggs @meggsomatic.tv · 15/10/2025
TFW the Google Photos AI generates a "Sand & Sea" album containing your family beach pics and some in-engine video of a water shader that you wrote a few years ago.
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Andrew Meggs @meggsomatic.tv · 18/09/2025
Nice to finally decloak. Here's what I've been working on. There's much more to do, if you're into making these sorts of things. www.roadtovr.com/meta-horizon...
roadtovr.com
Meta Says New 'Horizon Worlds' Engine Update Brings Faster Loading and Up to 100 Concurrent Users
Today at Connect, Meta said it’s rolling out an updated version of the engine that powers Horizon Worlds. The new tech will purportedly speed up loading of Horizon Worlds spaces and allow up to 100 us...
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Andrew Meggs @meggsomatic.tv · 12/09/2025
Expectations are everything. If they'd just called it something like "VtM: Blood & Phyre", everybody would have been super enthusiastic to see how Chinese Room did their own modern take on WoD. Hope folks give this a shot for what it is, instead of raging at what it isn't — so there'll be more WoD.
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Andrew Meggs @meggsomatic.tv · 09/09/2025
No reason.
media.tenor.com
a man in a purple shirt is standing in a field with two other men .
ALT: a man in a purple shirt is standing in a field with two other men .
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Andrew Meggs @meggsomatic.tv · 01/08/2025
Currently sitting in an airport with a laptop, using a phone hotspot to VPN into a data center to control an on-demand devserver to orchestrate automated testing on a rack of VR headsets. I am still blown away that we've somehow made this future Just Work.
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