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Toma Holder

@lamassu.bsky.social
299 followers 174 following 53 posts
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Reposted by Toma Holder
Lissanna @lissanna.bsky.social · 07/07/2026
It has been a really rough day and I appreciate the outpouring of support from everyone. The amazing @stevesaylor.net once said something like "every company should have an Elisabeth," and now is your company's chance! I'm on the job market after layoffs and looking for my next role.
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Grant Stoner @supercrip1994.bsky.social · 06/07/2026
I'm currently writing this report for @aftermath.site. If any member of any accessibility team was impacted by the layoffs, please reach out through email, messages, or my signal –4129804478.
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Video Game History Foundation @gamehistoryorg.bsky.social · 01/07/2026
Apologies, we for got the alt text! Here it is.
This is unfortunate news for those who still prefer buying games on physical media, and is certainly a hit to consumer rights, the resale market, and game creators whose businesses rely on the physical market. But from the perspective of professional preservationists, this doesn't have as much of an impact as you might expect.

The reality is that the vast majority of video games produced over the last two decades were not made for dedicated home video game consoles, let alone pressed to physical media. And even when they were released on physical media, a day-one digital patch was all but guaranteed, meaning that even though a disc is preserving data in an accessible way, it may not represent the game that people actually played. Museums and archives have been preparing for this future for a while, with the expectation that putting discs on a shelf isn't going to be a long-term solution for preserving new games.

What continues to baffle us is what the industry expects institutions like ours to do about it. If platform owners are deciding to eliminate physical media and older digital storefronts, then we'd also like to see trade groups like the Entertainment Software Association offer meaningful solutions for archives and museums to legally preserve digital-only content and make it accessible for research. Everyone agrees this is a serious problem, but the ESA has repeatedly opposed the efforts of cultural heritage institutions to reform digital copy protection laws to make it easier to do this work. The industry needs to meaningfully come to the table on this issue, because asking museums to download a copy of Grand Theft Auto VI and hope it'll run in 50 years is not a preservation solution.
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Jarvs | Indie Insights 🎮♿🏳️‍🌈 @jarvdusa.bsky.social · 04/07/2026
It's #DisabilityPrideMonth and I want to use it to celebrate women in games with disabilities and/or neurodiversity. If you fall into the above categories, I want to know about you! 🧵1/5
The disability pride month flag
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Esther @dungeonminister.bsky.social · 24/06/2026
disabled ttrpg designers: I'm hosting a disability pride month game jam on itch (running from July 1-August 31, 2026). this jam is intended specifically for disabled ttrpg designers to showcase our work. so join me! invite all your crip game designer friends to join in! spread the word!
itch.io
Disabled Designers Game Jam (TTRPG)
A game jam from 2026-07-01 to 2026-09-01 hosted by dungeonminister. header image description: rectangular stripes of color form a diamond shape around black text. the stripes are in the colors of the ...
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Makers Making Change @makersmakingchange.bsky.social · 29/06/2026
We made several exciting updates to our website! 1️⃣ Refreshed the 'how it works' guides for requesting a device, being a volunteer maker, design challenges, and many more. 2️⃣ Filter device requests by province/state (Canada and US only) and country 3️⃣ Filter device requests by skills required
Laptop screen showing a website's 'How It Works' page with sections like Request a Service and Submit a Challenge.Online platform showing volunteer opportunities to build assistive devices with country and state filters visible.Screenshot of the  'Maker Wanted' page, showing a skills filter dropdown with options like 3D printing and soldering.
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Grant Stoner @supercrip1994.bsky.social · 25/06/2026
"When Everyone Plays, We All Win, Except Disabled Players Who Won't Be Able to Afford Our Systems"
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Eric Eggert @yatil.social · 13/06/2026
This is one reason why I always say “consistency is more important than absolute correctness”. Yes, it’s bad that the decimal point is implied in the first examples, but if it works the same everywhere, it’s at least manageable. www.youtube.com/shorts/IoqZsOmfbnA
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Morgan Baker @momoxmia.bsky.social · 10/06/2026
The skate. team is interested in learning more about players’ accessibility experiences. If you are a player with disabilities or someone who benefits from accessible design, please use this thread to share your feedback: forums.ea.com/discussions/... Boosting is appreciated!! 🛹✨
Accessibility Resources skate.™
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Laura Kate Dale - LauraKBuzz @laurakbuzz.bsky.social · 07/05/2026
3D print files are now available. To reiterate what I said in my review, Valve have been so responsive to any questions I have sent during the review period, and actively asked me to pass on any negative feedback. It does feel like they're making an effort to try and improve accessibility.
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Can I Play That? @caniplaythat.com · 29/04/2026
Blue Prince Patch 1.7 released for Steam on PC today, very appropriately called the accessibility update. It finally adds remapping to the game, but also color assist options to help colorblind players, and motion assist options to avoid motion sickness. caniplaythat.com/2026/04/29/b...
caniplaythat.com
Blue Prince Patch 1.7 introduces long awaited accessibility features - Can I Play That?
Blue Prince Patch 1.7 is called the accessibility update and includes remapping, motion assist, and color assist options.
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SightlessKombat #Accessibility @sightlesskombat.com · 28/04/2026
As announced at #GAConf during a talk about screen reader support, the Unity manual now has a section on #accessibility! docs.unity3d.com/Manual/acces...
docs.unity3d.com
Unity - Manual: Accessibility
Implement accessibility features in Unity to create inclusive games and applications for users of all abilities.
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Toma Holder @lamassu.bsky.social · 23/04/2026
Re-Screenshot of the xbox birthday bonuses with alt text to make it useful and informative for more people. Wild concept.
Left side of screen: 
What's new in Rewards.
Get the latest on what's happening with Rewards with Xbox. A close button sits at the bottom. 
Right side of screen:
Celebrate your birthday with Rewards
• To see your birthday gift offer, check Rewards during the week of your birthday (Monday to Sunday).
• Get 2x Rewards points on every game or add-on purchased in the Store during your birthday week
• Claim your gift the week following your birthday week
•Your birthday gift cannot be combined with other Rewards offers.
Point values vary by local market currency, Rewards level, and the number of points redeemed. Monthly earning limits apply.
• For more information about your birthday gift, go to aka.ms/ xboxrewardsfaq and search for "How does the birthday gift work?"
• Happy Birthday from Rewards!
So. Many. Prizes. Enter now.
• To enter the Microsoft Rewards Total Prize Drop go to https:// aka.ms/win
• You could win £740,000 or one of 3 customisable Mercedes-Benz cars
• You could also win one of thousands of daily instant prizes including a ROG Xbox Ally, a Copilot+ PC, or an Xbox gift card.
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Clarence Okoh @clarenceokoh.bsky.social · 05/04/2026
Notice how they never cite a study or statistic that justifies AI use in the classroom. Why? Bc there is basically no evidence that AI improves student learning outcomes (and they know it). Politicians are putting corporate profit ahead of student needs—a corporate-backed science experiment on kids
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Yarn Spinner Tool @yarnspinner.dev · 12/03/2026
REMINDER that we have installable "pre-release" versions of • Yarn Spinner for Godot (GDscript) • Yarn Spinner for Unreal Engine on GitHub right now, that you can install + play around with! We would be hugely grateful if you did so and gave us feedback about what worked for you or didn't 💚
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Clinton Lexa is returning to streaming @halfcoordinated.bsky.social · 10/03/2026
This is #WhatAGameDevLooksLike ! I'm not at GDC but I'm very much available and looking for work! Get in touch with me about making your game more accessible while still delivering your target experience 💜 I've worked both full time and as a consultant with big AAA games down to the smallest indies✨
A selfie of a white person with glasses with blue transparent frames. They have short light brown hair that is shaved on the sides, and a short beard. They are wearing red dangling earrings and a purple windbreaker jacket.
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Can I Play That? @caniplaythat.com · 05/03/2026
Remakes, remasters, and ports are opportunities to improve the accessibility of (older) games. This is why the closure of Bluepoint Games and canceling PC ports raises some concerns about the accessibility of PlayStation titles past, present, and future. caniplaythat.com/2026/03/05/p...
caniplaythat.com
PlayStation shuts door on studio and PC ports, raising accessibility concerns - Can I Play That?
Closing Bluepoint Games and canceling PC ports raises some concerns about the accessibility of PlayStation titles past, present, and future.
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Ericbomb @ericbomb.bsky.social · 03/03/2026
The Games for Blind gamers game jam 5s rating period has begun! Help support accessible gaming by playing, rating, and leaving feedback for these awesome devs! itch.io/jam/games-fo... #Accessibility #A11y #IndieDev #GameDev #GameJam
itch.io
Submissions to Games for Blind Gamers 5
Filter Submissions
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Anna Waismeyer @risukora.bsky.social · 11/02/2026
Xbox Research wants to hear from anyone who plays video games! Tell us which settings and accessibility options, like text size adjustments, single-input options, screen readers, you use in our survey! survey.alchemer.com/s3/8671308/X... #Accessibility #GameAccessibility #InclusiveDesign
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AbleToPlay | Find Accessible Games! @abletoplay.com · 10/02/2026
We sat down with Ben “./yemáko” @badgameszip.itch.io, the creator of an unplayable game?!, to talk about the importance of accessibility, and how he approached designing a 15-minute game where turning on accessibility settings is required to, well… actually play the game. 😉🎮
abletoplay.com
AbleToPlay's Guide to Playing "an unplayable game?!"
Ben "./yemáko" joins us for an in-depth discussion on his first game — an unplayable game?! — and what it's like to be nominated for Excellence in Accessibility Design for the 2025 Games Accessibility...
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Grant Stoner @supercrip1994.bsky.social · 28/01/2026
Hello hello! For Access Granted, I'm looking to speak with disabled couples on how they play games. How do you and your partner(s) play with your disabilities? What games/accessibility tools are best for you and your partner(s)?
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✫✫LVN✫✫ @urbanaudacity.blacksky.app · 02/02/2026
I love when I see a picture, and I think, “well who the fuck is that?” and then the alt text tells me who the fuck it is
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Accessibility Awareness @a11yawareness.bsky.social · 27/01/2026
Alexa Heinrich's Accessible Social is a free resource for digital marketers, communication professionals, content creators, everyday social media users, and anyone who wants to learn how to make their content accessible for people with disabilities. www.accessible-social.com
accessible-social.com
Accessible Social
Accessible Social is a free resource and education hub that helps marketers and content creators learn about accessibility and how it relates to social media.
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Ian Hamilton @ianhamilton.bsky.social · 22/01/2026
Steam accessibility tag update - steamcommunity.com/groups/steam...
steamcommunity.com
Steam :: Steamworks Development :: Update to Accessibility categories
We've updated our Accessibility categories
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Grant Stoner @supercrip1994.bsky.social · 22/01/2026
If any disabled worker is impacted by this decision, please feel free to send me a message or email. I can absolutely assure anonymity.
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J. Walton @ludopolitics.bsky.social · 25/12/2025
I would like to wish everyone a Very Merry "things published in 1930 will enter the public domain in 6 days." itch.io/jam/gaming-l...
itch.io
Gaming Like It's 1930
A game jam from 2026-01-01 to 2026-02-01 hosted by Randy Lubin & Copia Gaming. A new year means new material entering the public domain! Starting January 1st 2026, works from 1930 are free to use and ...
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Dr. Johnathan Flowers, Bisexual of the Blade (Alt-text or DIE) @shengokai.blacksky.app · 23/12/2025
IN VALEN'S NAME, USE ALT TEXT FOR YOUR IMAGES. You want to prove you're down for progressive causes? Do the most basic fucking thing ever and use alt-text. Also, use it to describe the image and provide context so that the people who rely on alt-text can experience your image as intended.
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Shayna MoooOOOooon (she/they) @themoonis.gay · 20/12/2025
Say it with me now- placeholder assets are supposed to be bright and obvious so you DON’T ship with them. Also it doesn’t matter if no ai-generated assets are in the final executable?? The rising sea levels aren’t gonna be like “oh well no one saw that so the climate change doesn’t count”
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elliejoypanic @elliejoypanic.bsky.social · 16/12/2025
no Swen, they have to be “more or less ok with the way you’re using it” because the CEO is pushing it on the entire studio so hard opposition will put a target on their back in an extremely unstable industry undergoing mass layoffs every other week. unbelievably disappointing, @larianstudios.com
Text reads: Under Vincke, Larian has been pushing hard on generative AI, although the CEO says the technology hasn’t led to big gains in efficiency. He says there won’t be any AI-generated content in Divinity — “everything is human actors; we’re writing everything ourselves” — but the creators often use AI tools to explore ideas, flesh out PowerPoint presentations, develop concept art and write placeholder text.

The use of generative AI has led to some pushback at Larian, “but I think at this point everyone at the company is more or less OK with the way we’re using it,” Vincke said.
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winston @winston.cc · 03/12/2025
it's wild how the positive use cases are like "save 5 minutes reading a long doc" and "write a generic email faster" and the negative use cases are "get encouraged to dive deeper in psychosis, misogyny, or suicidal thoughts" and we're still on the fence about overall value
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GamesIndustry.biz @gibiz.bsky.social · 03/12/2025
Electronic Arts has added eight more patents to its Accessibility First Patent Pledge, including grapple assist technology, speech and audio generation tools, and improvements to its text size and contrast tool Fonttik. www.gamesindustry.biz/ea-makes-eig...
gamesindustry.biz
EA makes eight new accessibility patents free to all
Technologies include grapple assist, speech and audio generation tools, and improvements to its text and size contrast tool Fonttik
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Lissanna @lissanna.bsky.social · 02/12/2025
Day 2 of the online GUR Speaker Series is today! Also, if you missed yesterday's videos, you can still watch them at any time in the speaker series playlist on YouTube. Today's talks are on game development for those new to GUR & framing better GUR questions. www.youtube.com/playlist?lis...
youtube.com
#gamesUR 2025 - Online Speaker Series - YouTube
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Grant Stoner @supercrip1994.bsky.social · 29/11/2025
ICYMI – GDQ is hosting its first disability and neurodivergent special TODAY! I spoke with the hosts and organizers to explore the importance of proper disability representation in the speedrunning scene. Read more here:
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Ian Hamilton @ianhamilton.bsky.social · 20/11/2025
Inclusive Avatar Design Guidelines: github.com/MadisonAbili... #gamedev
github.com
GitHub - MadisonAbilityLab/Inclusive-Avatar-Guidelines-and-Library: A set of 17 design guidelines with implementation examples that support inclusive avatars for people with disabilities in social VR.
A set of 17 design guidelines with implementation examples that support inclusive avatars for people with disabilities in social VR. - MadisonAbilityLab/Inclusive-Avatar-Guidelines-and-Library
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Amanda Lanzillo @amandazillo.bsky.social · 20/11/2025
What I've been noticing lately in convos with students is that they *despise* the AI-slopification of everything as much or even more than I do. And yet our universities & their admin seem to believe that students for some reason want it integrated into everything. THEY DON'T.
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NV Access @nvaccess.bsky.social · 17/11/2025
The Release Candidate (RC) of NVDA 2025.3.2 is now available for download & testing. We encourage all users to download this RC & provide feedback. Unless any critical bugs are found, this will be identical to the final 2025.3.2 release. Read more & download at www.nvaccess.org/post/nvda-20...
nvaccess.org
NV Access | NVDA 2025.3.2rc1 available for testing
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Grant Stoner @supercrip1994.bsky.social · 13/11/2025
I've been professionally critiquing and reporting on accessibility and disability for over six years. So how do you quantify what's happened in this industry since 2020? Read my latest essay for @polygon.com here: www.polygon.com/ps5-xbox-ser...
polygon.com
The PS5 and Series X era promised inclusion, but the reality is more complicated
After five years covering PlayStation and Xbox, I've never felt more tested as a disabled player
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Cat Manning @catacalypto.bsky.social · 09/11/2025
“individual employees asked to change behavior in response to catastrophic mistakes made by their high-level leadership over the past 3-7 years” really feels like the overarching story of the current times
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Ian Hamilton @ianhamilton.bsky.social · 05/11/2025
LEGO Party! from @smgstudio.bsky.social letting you filter which minigames to include in the playlist based on accessibility barriers #gamedev #accessibility
Set of toggles for things like pattern matching, reaction, memory, rapid button presses, flashing lights
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Jennifer - Everything MUST Fit! | Love, Ghostie @janbehchanbeh.bsky.social · 31/10/2025
HAPPY HALLOWEEN!!!! 👻🎃 If you're looking for a chill Halloween game to play, check out Love, Ghostie on Steam/Switch! These are the only scary moments you'll have to deal with: - luggage on the bed - floor fries - dead pickle in a cage - a committed relationship
A screenshot of Love, Ghostie with a luggage standing upright on a bedA screenshot of Love, Ghostie with fries lying on the floorA screenshot of Love, Ghostie with a shop open with an item available for purchase called "Dead Pickle In A Cage"A screenshot of Love, Ghostie with two characters looking at each other
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AbleToPlay | Find Accessible Games! @abletoplay.com · 31/10/2025
We have an exciting update! We have just launched the Creator Discovery feature! On AbleToPlay, you could already find games that match your accessibility needs — now you can take it one step further and discover inclusive, accessibility-focused creators who do the same!
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Myriame・.🦂 @mllepilgrim.bsky.social · 15/10/2025
I've reposted many posts made by folks who were recently laid off from Heart Machine, but here is a thread that highlights them all. I am also including folks who were previously laid off & are still looking for work. I will be linking their Bsky posts, as well as LinkedIn. Please, share this. 🖤
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Can I Play That? @caniplaythat.com · 29/10/2025
The latest Atomfall update adds phobia safe modes to the game, swapping aggressive animals for savory snacks with a bite to them. There's also a new fast travel system to discover, along with some other smaller improvements and fixes. caniplaythat.com/2025/10/29/a...
caniplaythat.com
Atomfall update adds phobia modes and fast travel - Can I Play That?
Rebellion added a form of fast travel, phobia safe modes, and other small accessibility improvements in the latest update for Atomfall.
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Can I Play That? @caniplaythat.com · 29/10/2025
Scopely shared the story behind the Axel skin in Stumble Guys. Axel, who uses a wheelchair, was inspired by a visit from avid Stumble Guys player Fayçal. There, he had one important question: why isn’t there a skin in a wheelchair in the game, like me? caniplaythat.com/2025/10/29/s...
caniplaythat.com
Scopely shares the story behind Stumble Guys' Axel skin - Can I Play That?
Scopely shares the story behind Stumble Guys skin Axel, a wheelchair user inspired by a visit from 10-year old Fayçal.
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AbleToPlay | Find Accessible Games! @abletoplay.com · 21/10/2025
Pssst! 👀 Are you a disabled content creator OR a creator passionate about accessibility? DM us! We’re working on something new and exciting at AbleToPlay to help inclusive creators grow their audiences and connect with game studios and publishers for sponsorships. Reposts appreciated!
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Shell Little @shellelittle.bsky.social · 27/10/2025
I was invited onto the rad podcast, Design Downtime, to talk about my passions outside of work to fight back against grind culture and slow work burn out. I obviously picked my special interest Minecraft. Huge thanks to @guysegal.com for having me on and for hosting such an important podcast!
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Grant Stoner @supercrip1994.bsky.social · 24/10/2025
For a report for Access Granted, I'm looking to speak with accessibility consultants who HAVEN'T been credited for the games they've worked on. I'm aware of this impacting future opportunities, so I can assure anonymity. Feel free to send me a message if you wish to speak about your experiences!
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Nico Mara-McKay 🦇 (they/iel) @nicomaramckay.com · 08/10/2025
Canadians: The federal government is seeking public input on how AI should be developed and used in business, research, and the military. If this scares the shit out of you, please let them know:
ised-isde.canada.ca
Help define the next chapter of Canada's AI leadership
Current status: Open from October 1 to October 31, 2025 Canada helped invent modern AI. To stay a leader—and protect our digital sovereignty—we're running a 30-day national sprint to shape a renewed...
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