Reposted by Keyboard MossKevin Santo Cappuccio @jumperless.org · 7hTurns out you can get laser cut sheet metal ~10x cheaper by pretending it's a solder paste stencil and ordering from @jlcpcb.bsky.social. Suck it, SendCutSend! 1118628
Reposted by Keyboard MossThe Lexorcist @lexidarlingxoxo.bsky.social · 04/10/2026I’m at the Pizza Hut. I’m at the house of leaves. I’m at the combi s n e a v t a i e o l n fo esuoh & tuh azzip 2934391332
Reposted by Keyboard MossPixel Butts @pixelbutts.bsky.social · 04/10/2026movement feels real good now! also made a particle using my lighting system #gamedev #noai 841468
Reposted by Keyboard MossProdigle @prodigle.bsky.social · 03/10/2026Rare feeling of working on something that's getting me kind of excited #IndieGame #GameDev #Godot #DarkFantasy #ScreenshotSaturday 481362204
Reposted by Keyboard Moss🐀Rat Daddy🐁 @threeratmoon.bsky.social · 02/10/2026it is the day of my 39th time around the sunstatic.klipy.comRainbow RatALT: Rainbow Rat 151057
Reposted by Keyboard MossCaræsten 🇵🇸 @cara.city · 13/09/2026for two months, I've been flying drones over Flock cameras to situation them in space and geography; I even got my commercial drone license in order to do it. I'd like to share this project with you all: it's called Records Of Enemy Surveillance: recordsofenemysurveillance.com 8633961213
Reposted by Keyboard MossKayleigh Alyssa @kayleighalyssa.bsky.social · 01/10/2026I see your FFVIII edit and I raise you one FFVIII meme. 1112
Keyboard Moss @keyboardmoss.bsky.social · 27/09/2026Agents who break rules will be reborn as humans. 001
Keyboard Moss @keyboardmoss.bsky.social · 26/09/2026I wonder how silly this could get. Like if you get a goblin costume does it call you a goblin ? 080
Keyboard Moss @keyboardmoss.bsky.social · 26/09/2026cutscene of warrior of light looking at pothole in road. glove-clench.wav plays. 080
Reposted by Keyboard MossKronok @kronok.bsky.social · 24/09/2026A few weeks ago I released an update to Scythe, my Unreal Engine level editor, which has a lot of QoL features and cool new stuff. Here's a list of some of the cool stuff starting with "hotspot locking": 317656
Reposted by Keyboard MossAaron Becker @aaronjbecker.bsky.social · 21/09/2026At 5 AM you can drive the length of Manhattan in 28 minutes. By 5 PM the same trip takes nearly 55. On this map distance is drive time, so the island swells as the roads clog. Method: Jeremy Vonderfecht. OpenStreetMap + Mapbox traffic. #NYC #Manhattan #dataviz #maps 46911
Reposted by Keyboard Mosspassivestar @passivestar.bsky.social · 22/09/2026godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now 15843125
Reposted by Keyboard Mossformthehead @formthehead.bsky.social · 20/09/2026Tataru with a gun #FFXIV #FFXIVART 4241951543
Reposted by Keyboard MossFishe @typerakalatyyppi.bsky.social · 20/09/2026havent posted for a month lol anyway look at this #lowpoly #blockbench 2297
Reposted by Keyboard MossUser @liminalpaws.bsky.social · 06/09/2026various small critter designs #lowpoly 16417
Reposted by Keyboard MossFawnduu🐮🔜 Big Chillin @fawnduu.com · 01/09/2026The USDA is trying to recind the Roadless Rule which currently protects 45 million acres of National Forests from logging and deforestation. We have until September 20th to comment and tell the USDA we don't want this! File your comment w/ link below: action.outdooralliance.org/a/roadless-d... 1532251696
Reposted by Keyboard MossDavid Szymanski @duskdev.bsky.social · 01/09/2026Made a faked god ray object styled after the ones seen in Diablo 2. I'm trying to steer B.U.G.B.I.T.E away from being too heavily referential with stuff like this, but a good technique is a good technique! 718014
Reposted by Keyboard Mossaureamorum - Blackhill Keep @aureamorum.bsky.social · 31/08/2026new parry & poise based combat #indiedev #gamedev 0134
Reposted by Keyboard MossBaddtraxx @baddtraxx.bsky.social · 28/08/2026this is seriously the funniest shit I saw today 3469122488
Reposted by Keyboard MossJettelly @jettelly.bsky.social · 30/08/2026Want to make a stylized explosion in Godot? 💥 The effect combines animated noise, vertex displacement, layered effects, and more. See the full breakdown: jettelly.com/blog/breakin... #godotengine #gamedev #vfx 1588
Reposted by Keyboard MossSeco @secordrian.bsky.social · 27/08/2026#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi Mech HUD work 323044
Reposted by Keyboard MossVsigos @vsigos.bsky.social · 24/08/2026Vanitas #picoCAD2 #picoCAD #lowpoly #3d 69020
Keyboard Moss @keyboardmoss.bsky.social · 23/08/2026I'm 95% certain I'm going to love this which by xcom odds ain't lookin good for loving this 041
Keyboard Moss @keyboardmoss.bsky.social · 22/08/2026pasta rollers and cheese graters almost get more use out of mine than the actual mixer part! 100
Reposted by Keyboard MossGavin Clayton @gavinclayton.bsky.social · 20/08/2026I've been experimenting with porting Daggerfall Unity to my custom Deep Engine. Challenging but doable, and a good proof that my engine is ready to build with. 1285
Keyboard Moss @keyboardmoss.bsky.social · 19/08/2026oh no www.kingarthurbaking.com/recipes/choc...kingarthurbaking.comChocolate Chip Ice Cream Sandwich BarsThin chocolate chip cookie bars sandwiched around homemade no-churn ice cream, either chocolate or vanilla. These are the easiest chocolate chip cookie ice cream sandwiches you'll ever make. 000
Keyboard Moss @keyboardmoss.bsky.social · 19/08/2026this is dangerous knowledge that leads to me realizing the ingredients are always on hand. 100
Reposted by Keyboard MossLiminal Hag 🏳️⚧️ @mastorna.itch.io · 15/08/2026Ok now it has an official name, "Dungeon Path Tracer 64" and everything stays inside 64x64 px (except the buttons you can't see in this video) #gamedev #indiedev #dungeoncrawler #roguelike #LOWREZJAM #screenshotsaturday 0205
Reposted by Keyboard Moss Izzy 🪄 Scaledeep @darkgnosis.bsky.social · 15/08/2026Shadows and global illumination tweaks for better color mood in dungeons...still a bit in progress. #screenshotsaturday #turnbased #roguelike #scaledeep #indiegame #fantasy #rpg #isometric #steam 053
Reposted by Keyboard MossAngelo @handleonline.bsky.social · 15/08/2026I'm satisfied with the performance of the destroyed urban city assets. To help with optimizations, I created new systems to handle niagara mesh culling. Overall, I was able to setup a nice benchmark test here with hundreds of buildings #ue5 #mech #screenshotsaturday #gamedev 25810
Reposted by Keyboard MossStellbound: Stellraiser II @antlervel.vet · 13/08/2026Hey everybody. I’ve seen the statement by Matt Karch, the CEO of Saber Entertainment, and all of the truly horrendous things he said about me. I think it should be obvious to anyone who reads that statement that he’s lashing out because he did not want people to know there was AI use in the game. 70101531642
Reposted by Keyboard MossMitch Dyer @mitchyd.bsky.social · 13/08/2026this CEO comment is how you know with 1000% certainty Stella is right 38492602263
Reposted by Keyboard MossMara Bos @mara.bsky.social · 11/08/2026I was asked recently about the cost of running a #rustlang conference and why the ticket prices are what they are. We figured we can just publicly share the numbers for RustWeek, in the name of #transparency. :) 1/9 216637
Reposted by Keyboard Mossnige 'dear ratboy' @niall.codes · 03/08/2026The goal with this system was to give the destruction a sense of real heft and scale. Knocking over a building is a big deal and it should feel like a big deal! I also wanted mechs to feel dangerous, and being able to accidentally level an apartment complex fits the bill IMO 46011
Keyboard Moss @keyboardmoss.bsky.social · 04/08/2026On rereading that maybe its hard to visualize ; I can make a demo to visualize it if needed 110
Keyboard Moss @keyboardmoss.bsky.social · 04/08/2026I think this might be too noticeable with just 4 directions, but one trick i use with a similar perspective is rotating the plane slightly so the club points more in the real facing direction. I render my sprites on 3d planes ortho to the cam which makes it work better with cam perspective 110