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Liminal Hag 🏳️‍⚧️

@mastorna.itch.io
45 followers 23 following 53 posts

Criptyd of the mists. Not a girl, three raccoons in a threnchcoat.

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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 08/09/2026
I feel depressed, I am wondering if it makes sense to work on a game in the current situation
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 03/09/2026
Just released the dwarf generator as a standalone tool to generate dwarf portraits for your ttrpg on @itch.io #gamedev #indiedev #ttrpg #rpg #dnd mastorna.itch.io/dwarf-genera...
mastorna.itch.io
Dwarf generator by mastorna
A tool to generate dwarves portraits
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 01/09/2026
I started working on first person dungeon crawler and seems that everyone is working on a first person dungeon crawler or is it me?
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 31/08/2026
Experimenting with procedural dwarfs! (dwarfes? dwarves? dwarvesses?) #gamedev #indiedev #gdr
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 29/08/2026
I started to work on a desktop, hi res version of Dungeon Path Tracer, what do you think about the UI? #gamedev #indiedev #dungeoncrawler #roguelike #LOWREZJAM #screenshotsaturday
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 22/08/2026
Dungeon Path Tracer 64, new UI, also published on newgrounds with scoreboards and medals! (and also if you joined the lowrezjam you can rank it on @itch.io ) #gamedev #indiedev #dungeoncrawler #roguelike #LOWREZJAM #screenshotsaturday
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 16/08/2026
ok so I used the raytracer offline to generate the gif for the itch cover #indiedev #raytracing #indiegame #roguelike #dungeoncrawler
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 15/08/2026
Dungeon Path Tracer 64 is out and playable for free on your browser! mastorna.itch.io/dungeon-path...
mastorna.itch.io
Dungeon Path Tracer 64 by mastorna
Full path traced retro dungeon crawler, global illumination can save you
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 15/08/2026
Ok now it has an official name, "Dungeon Path Tracer 64" and everything stays inside 64x64 px (except the buttons you can't see in this video) #gamedev #indiedev #dungeoncrawler #roguelike #LOWREZJAM #screenshotsaturday
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 14/08/2026
Ok now there is music, sfx and I lowered the resolution to 64x64 to partecipate to the lowrezjam #gamedev #indiedev #dungeoncrawler #roguelike #LOWREZJAM
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 10/08/2026
Would @mattdinniman.bsky.social sue me if I use this as my game logo? #gamedev #indiedev #dungeoncrawler #roguelike
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 10/08/2026
Light keeps the ghosts away (they are immune to physical damage) #gamedev #indiedev #dungeoncrawler #roguelike
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 10/08/2026
Ok here you can see the mighty reflective orb that reflects #gamedev #indiedev #dungeoncrawler #roguelike
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 09/08/2026
Me sucking at my game, a completely ray traced dungeon crawler. I added some animations, more weapons, monster and items, I think the graphic rendition is pretty neat. #indiedev #gamedev #dungeoncrawler #roguelike
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 08/08/2026
Working on something new: a 64x64 completely ray casted dungeon crawler, the idea is that you can move torches to light places, and that has influences on enemies #screenshotsaturday #gamedev #indiedev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 01/08/2026
An experiment where two artificial personalities argue forever, powered by small LLMs running in your browser. #ScreenshotSaturday #GameDev #IndieDev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 18/06/2026
You look into the puddle, the waters are murky, but you can see the figure of a man. A man of course, why would you see anything else? yet for a moment you thought it might be the reflection of a monster. [Cast that thought out of your mind.] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 18/06/2026
This room reminds you of something you can't quite place. A picture is here, though you can't recall seeing it before. There is a [staircase]. Near the entrance, a pen seems to watch you. In the center of the room, a [puddle] lies on the ground, perfectly still. You see a [hole] [Go back]
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 16/06/2026
You look at the mirror. The glass is broken, pieces shattered everywhere. [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 16/06/2026
You take the stairs. You step into a kitchen. "Every kiss was like a dream come true." There is a [doorway]. Near the entrance, a [mirror] leans against the wall, its surface dark and still. [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 15/06/2026
You take the elevator "She was sweet and teased me a little about my gesture of putting my hand on my chin." You step into a hallway, the air is cold. A wardrobe rests on the floor, half-covered in shadow. You see a [staircase] [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 15/06/2026
You go into the hole. You find yourself in a corridor. A sock rests on the ceiling, somehow. "I loved her from the first moment I saw her." There is an [elevator]. You see a [hole] [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 15/06/2026
You go through the door. This room reminds you of something you can't quite place. A chair leans against the wall. "I have to find Her and save Her. " There is a [hole]. You see an [open window] [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 14/06/2026
You take the trapdoor. You are in a dining room. A book waits here — you don't remember placing it there. "I swore to protect Her, I can't stop." A wardrobe leans against the wall. There is a [door] [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 14/06/2026
You go up the stairs and step into a gallery. The air is thick with the smell of old paper. "This smell. What is it? It makes me want to puke." - you think There is a [trapdoor]. Off to one side, a blanket rests on the ceiling, somehow. You see a [frame] [Go back] #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 12/06/2026
You enter an office. The room is almost empty. There is an open window. Toward the back, a cup is here, though you can't recall seeing it before. You see a staircase #backrooms #adventuregame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 10/06/2026
If you liked The Backrooms, try this mastorna.it/taurus-and-a...
mastorna.it
Taurus and Andromeda
An interactive story by Mayumi June and Sebastiano Morando
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 21/05/2026
Skull mushroom risotto, last November. Maybe I miss autumn. Maybe I just missed this little edible memento mori.
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 16/03/2026
I opened a telegram channel to post depressive and cringe shit t.me/auntieserena
t.me
Auntie Serena weird shit
a dream of dark and troubling things
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 05/03/2026
7DRL 2026 progress. First gameplay coming together. Procedural world, procedural creatures, exploration starting to work. This clip shows a short gameplay session wandering through the garden biome. #7DRL #gamedev #procgen #indiedev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 01/03/2026
Day 2 of 7DRL 2026. Procedural creature generation is now working. This video shows a quick scroll through some of the little monsters being generated. Each one will get its own Almanac entry. #7DRL #gamedev #procgen #indiedev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 28/02/2026
Starting work on my game for 7DRL 2026. I'm taking a break from the development of Battaglia per l'Italia to experiment with something smaller and fully procedural. Reusing some old assets to move faster. Map generation is already functional. #7DRL #gamedev #procgen #indiedev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 21/02/2026
Adding building icons to the map in Battaglia per l’Italia. For now: city, village and castle. More readability, more identity per territory. Next step: giving each building a gameplay role. #ScreenshotSaturday #GameDev #IndieDev #StrategyGame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 14/02/2026
Battaglia per l'Italia Test Run 1 🟥 Regno burocratico di Verona 🟧 Granducato di Emergenza Permanente della Toscana Meridionale 🟨 Repubblica Popolare di Sovrimontia 🟩 Ducato della Repubblica Partenopea 🟫 Unione Irregolare del Sud Tirol #ScreenshotSaturday #GameDev #IndieDev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 07/02/2026
Screenshot Saturday UI pass on Battaglia per l’Italia. I stripped the interface down to the essentials to improve readability during realtime play. Feedback welcome. #ScreenshotSaturday #GameDev #UIDesign
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 31/01/2026
Per testare rapidamente le meccaniche di gioco ho implementato un generatore di mappe random, usato per partite “blitzkrieg” rapide. To quickly test game mechanics, I built a random map generator for fast “blitzkrieg” matches. #ScreenshotSaturday #GameDev #IndieDev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 27/01/2026
I designed a game where the “right” choice feels wrong. Almost nobody took it. Postmortem here 👇 Postmortem: Taurus and Andromeda - Taurus and Andromeda mastorna.itch.io/taurus-and-a... #interactivefiction #indiedev #gamedev
mastorna.itch.io
Postmortem: Taurus and Andromeda
A month after release, I want to look honestly at how Taurus and Andromeda performed, what worked, and what didn’t. The idea behind this project is much older than the game itself. I had been thinki.....
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 24/01/2026
Ho ripreso a lavorare a Battaglia per l’Italia Back to work on Battaglia per l’Italia. Hex-based, turn-based, online strategy game. #screenshotsaturday #indiedev #WebGame #StrategyGame
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 24/01/2026
🇮🇹 Battaglia per l’Italia Strategico online realtime su mappa esagonale. 🇬🇧 Battaglia for Italy A realtime online strategy game on a hex map. 🔗 Get updates → battagliaperitalia.it
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 17/01/2026
Taurus and Andromeda The red thread remembers even when you don’t. #interactivefiction #indiedev #textgame #screenshotsaturday
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 11/01/2026
I’ve released a small update for Taurus and Andromeda, a short procedural interactive fiction inspired by Borges. You explore an infinite labyrinth, following memories, rooms, and sometimes a red thread. Free & playable in the browser. #interactivefiction #indiedev #textgame #screenshotsaturday
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 03/01/2026
Description generation improved for Taurus and Andromeda: I added semantic constraints and now there should be less nonsense #screenshotsaturday #interactivefiction #gamedev #indiedev
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 20/12/2025
Taurus and Andromeda is out. It's a browser playble text-game, in which you navigate a procedural maze and uncover a mistery. #gamedev #screenshotsaturday #indiegame #interactivefiction mastorna.itch.io/taurus-and-a...
mastorna.itch.io
Taurus and Andromeda by mastorna
Text only game in which you navigate a maze and uncover a mistery.
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 26/04/2025
#Fantaconclave Is here: fantaconclave.eu
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 24/04/2025
#Fantaconclave work in progress
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 24/11/2024
Working on a text-only labyrinth navigation, still with a lot of typos and nonsense. #indiegame #gamedev #webdevelopment #interactivefiction
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 21/11/2024
It looks like a nineties point and click game with pre-rendered backgrounds (that's a compliment)
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 18/11/2024
Started working on a web-only html text-game in which you navigate a somewhat procedural labyrinth by only text descriptions. I think the video compression killed the video but here a little preview of the look and feel #indiegame #gamedev #webdevelopment #interactivefiction
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 13/11/2024
Alien Smash Bros is a sokoban-like sliding box puzzle game and it's out on @itch.io #indiegame #gamedev #puzzlegame mastorna.itch.io/alien-smash
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Liminal Hag 🏳️‍⚧️ @mastorna.itch.io · 13/11/2024
Hello world!
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