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babykelpling.bsky.social

@babykelpling.bsky.social
74 followers 286 following 988 posts
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Herbert @xxgr1llmast3rxx.bsky.social · 08/10/2026
ngl this actually does look like am exactly perfect description of how video games are made, with the actual minute to minute design being such a low level priority that the player is expected to pick up the slack themselves. Thank you EA this is clarifying.
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Laerte @laertecoutinho.bsky.social · 07/10/2026
Saiu na Folha @folha.com Mais tiras com LITERATURA aqui: manualdominotauro.blogspot.com/search/label...
Tira de Laerte, em 4 quadrinhos.
1) Texto: “ERRO.” - Um menino, de calça curta e camisa branca, está no canto da sala de aula, de castigo, voltado para a parede.
2) Texto: “PECADO.” - um rapaz está no confessionário, ajoelhado, em atitude contrita.
3) Texto: “CRIME.” - um homem está com as mãos apoiadas na parece, sob uma luz forte, como quem é submetido a busca policial na rua.
4) Texto: “AUTO-FICÇÃO.” - um homem, nu, voa de braços abertos sobre a cidade - seus dedos se alongam e possuem membranas, como as asas de um grande morcego.
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Wallace @exalclaw.com · 06/10/2026
I interviewed @brlka.com about bringing psychological horror to a punishing platformer w/ Love Eternal, in addition to being uncompromising in art, how difficulty factors into their games, difficulty discourse, and more! Full interview on YT, but here's a nice excerpt: exalclaw.com/love-eternal...
exalclaw.com
How Love Eternal Dev Toby Alden Approaches The Infinite Spectrum Of Difficulty
"I'm going to make the game I want to make in an uncompromised form because it's what I'm into, which did end up alienating a lot of players. But I also would say, I think that for anyone trying to g...
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Kybosh @kybosh.bsky.social · 06/10/2026
I like seeing the dev of the SNES core on the Pocket actually telling one of these dudes off. Holy shit.
8 Closed
Experimental MSU-1 streami. #123
nasonliu wants to merge 2 commits into a
agg23 commented yesterday
If it works, that's pretty cool; I didn't think
would ever see this implemented (I also didn't
expect LLMs to exist).
However, this is not something you can PR
here, or anywhere. You sent me a nearly 50k
line diff, unasked for, completely LLM built, and
you somehow expect me to review it. There is
SO MUCH unrelated garbage here. Never
minding all of the docs and Python, you've
somehow touched basically all of the upstream
HDL, which already had MSU1 support, so idk
what in the world you're doing.
This kind of behavior is not acceptable. You are
infringing on the time and brainpower of people
by pushing "your" content that little/no of your
brainpower went into; completely unrequested.
I hope for the sake of all responsible
maintainers that you do not do such a thing
again.
Again, I think it's cool that you and your LLM
supposedly got this to work. It has no place in
my world.
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Aura/Moom @moomanibe.bsky.social · 05/10/2026
They suspended fucking Bruno Dias? Coward shit
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Bruno Dies @brunodias.dev · 05/10/2026
Do you expect us to fight fascism and also a hybrid war against your irredeemably evil government? The best thing that could be done for Latin America would be glassing the State Department.
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pang @birthbydrip.neocities.org · 04/10/2026
birthbydrip.neocities.org/reviews/illb...
birthbydrip.neocities.org
birthbydrip - Illbleed
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Cass (makes games) @cassmakesgames.bsky.social · 04/10/2026
New Blog Post: Why I Love Unfair Traps in Arcade Games People usually dislike hard memo traps in arcade games, or at best think they're "not that bad". I love them, though, and I think arcade games would be worse without them. Here's why: duckberet.com/blog/i-like-... (game: Violent Storm)
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screenshot archive of internet @archiveofficial.bsky.social · 20/05/2026
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Colin @colin-fraser.net · 03/10/2026
Another day working at the frontier AI lab. Everyone keeps asking me if the models have qualia. Buddy, I don’t even have qualia.
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Edd Coates | Game UI Database @eddcoates.bsky.social · 02/10/2026
Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this.
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Charlotte @fireantprincess.bsky.social · 02/10/2026
gonna say, it actually is a bit weird to me how many people praise the article as very thoughtful because I don’t think it’s thoughtful to pretend no one has ever thought about things if that’s not true. it’s offensively solipsistic and antiintellectual.
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Fabian Fischer @ludokultur.bsky.social · 02/10/2026
When life gives you lemons...
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Anatoly Shashkin💾 @dosnostalgic.bsky.social · 29/09/2026
Somehow missed that "Vangers" got a big official update during the summer. 60 fps support has been merged into the main branch, but also a bunch of mission hiccups that were in the game since 1998 have been fixed as well! store.steampowered.com/news/app/264...
store.steampowered.com
Vangers - 60 FPS and more! - Steam News
A global update and bug fixes to celebrate 28 years since the game's release
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🌸Petal Crash 2 is OUT NOW!!🌸 @petalcrash.com · 29/09/2026
🌸Petal Crash 2 is OUT NOW!!🎉🌸 The freshest in arcade puzzle action blossoms again! The Early Access release has lots to enjoy, including a single-player Arcade Mode, local multiplayer, and a built-in puzzle editor! Check out the game on Steam! store.steampowered.com/app/2697670/...
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Ephemeral Enigmas @ephemeralenigmas.bsky.social · 29/09/2026
New blog post time! This week's game is Cheese Chase, arcade maze action from Art & Magic, makers of the Amiga owl shmup Agony. You can see glimmers of potential with the focus on turnstiles and manipulating hazards, but the zoomed in camera and slippery movement really let it down: #blog #gaming
ephemeralenigmascom.wordpress.com
Cheese Chase
That’s the unfortunate thing with Cheese Chase. Most of the time, it’s just a bit too much of a pain to play, but when it calms down a bit and/or tries certain gimmicks within more reasonable envir…
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Tuxedo Catfish @tuxedocatfish.bsky.social · 29/09/2026
the ideal form of commercial gamedev is a fidget spinner that is also a slot machine it's not about communicating anything, it's about self-soothing. this is the rosetta stone to understanding like half a dozen different recurring game design discourses and the design trends that kick them off
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New Video Game Advisor @newvgadvisor.bsky.social · 28/09/2026
Gran Turismo 7 (PS5, 2022)
A man named Beauvois is saying, "Best make sure you have a good breakfast. I suggest a baguette!"
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Lorraine🍬 @lorandbehold.bsky.social · 28/09/2026
ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart
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Portponky @portponky.bsky.social · 27/09/2026
This is awesome so I cut one out of wood and made a double sided puzzle.
Wooden puzzle of star shape made from 7 piecesOther side of wooden puzzle with square shape, same 7 pieces, partially assembled
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Hellkun 🎃 @hawkun.bsky.social · 26/09/2026
Shoot the dynamite.
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zaratustra @zaratustra.bsky.social · 26/09/2026
Mark Ferrari is probably the man responsible for LOOM EGA being more highly regarded than the VGA version
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Robin James @robinjames.bsky.social · 25/09/2026
Seems like arts journalism's way to get in on the franchise-ization/IP/asset-ification of the creative industries. Trafficking in and ranking brands/properties as ways to generate engagement not just that rankings are austerity, austerity leaves only rankings
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themboy insomniac @riotliturgist.bsky.social · 24/09/2026
everyone on this earth but especially people who hold forth about media literacy absolutely must inscribe "your media literacy can't end at the subject at hand. there's a topic above the topic." directly onto their brain. tattoo it on the inside of your eyelids.
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聖☆Alex Degen @adactivity.bsky.social · 24/09/2026
People are not going to like this but I would argue AI investment is literally a counter to investment or build in social and or industrial infrastructure. A show of power that takes huge investment similar to gargantuan monuments or deathcamps but abstract, for the post financialization age
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Lorraine🍬 @lorandbehold.bsky.social · 23/09/2026
long long lonnnnnnnnng spagggghetti #fallingblockjam
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agus_ezs @agus-dev-for-value.bsky.social · 18/09/2026
Hello everyone 🙂 I've been making this single screen game where you have to chase and kill 6 ghosts, while attempting to avoid the other enemies to win the level. I will be do some finishing touches and release a demo hopefully soon.
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Animation Obsessive @ani-obsessive.bsky.social · 21/09/2026
In the '80s, some of the world's most fascinating animation was made in Uzbekistan. It was a time of "absolute creative freedom with full funding." We're looking at the story behind the scene, and at the gems it produced: animationobsessive.substack.com/p/visions-in...
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low res rodent @ratttz.bsky.social · 20/09/2026
Hey @valvesoftware.com please make Steam a better place for developers of versus games like fighting, puzzle and many multiplayer action games: www.youtube.com/watch?v=jl2d...
youtube.com
RATTTZCON 2026 KEYNOTE - Improving User Engagement on Steam
YouTube video by Ratttz Nest
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Herbert @xxgr1llmast3rxx.bsky.social · 19/09/2026
lord knows I want games to be challenging but the problem with games that are meant to be easy, besides preference, is they're still largely mired in structures that only make sense in the context of challenge based design. I think of how proto-ambient "muzak" was basically muffled normal music
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Rodrigo Alem FernánDeath 🎃 @rodf.bsky.social · 19/09/2026
- Nagging pop ups about a new update. Interrupting your use. - Update Available! Download now. (+3 GB of data) - Nagging pop ups about ~installing~ the update, interrupting your use. - Installation taking +10 mins - Absolutely no perceivable changes or improvements. "Why won't people update?"🫠
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Benjamin Soulé @benjaminsoule.bsky.social · 19/09/2026
I made a game for #pico1k ! Just click to jump on a lilypad, but time it well! :) you play here : benjamin-soul.itch.io/lily-leap #gamedev #pico8
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Cass (makes games) @cassmakesgames.bsky.social · 18/09/2026
New blog post: How I Design Original Arcade-Style Games Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too. duckberet.com/blog/how-i-d...
duckberet.com
How I Design Original Arcade-Style Games - DUCK_BERET
How I designed the original arcade-style game mechanics in my game Hyper Bun Buster: Rocket Hammer Action
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Tom Ewing @tomewing.bsky.social · 18/09/2026
Announcing my Professor Of Britpop youtube channel
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Cass (makes games) @cassmakesgames.bsky.social · 14/09/2026
New blog post: How to 1 Credit Clear (1CC) Arcade Games I get asked about this from time to time so I thought I'd write a post about it. There's nothing groundbreaking here, but hopefully it helps make arcade games feel a little less intimidating. They're just games! duckberet.com/blog/how-to-...
duckberet.com
How to 1 Credit Clear (1CC) Arcade Games - DUCK_BERET
Arcade games are fun! Here's how to learn to clear one of them without using any continues.
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Hempuli @hempuli.bsky.social · 14/09/2026
Decided to write a second part to my previous blogpost, discussing an unfinished 2010 platformer building on the game I abandoned earlier, and containing some precursor material for Environmental Station Alpha: www.hempuli.com/blog/index.p...
hempuli.com
Below the Surface, part 2
A post on Hempuliʼs blog
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Herbert @xxgr1llmast3rxx.bsky.social · 13/09/2026
most commercial art is so obviously directionless that if you can point to (possible) intent then it is seen as automatically vindicating regardless of how well that (possible) intention is realized. This vaguepost is about literally at least a hundred things.
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headfallsoff @headfallsoff.com · 12/09/2026
yeah man i'd love to play a starcraft open world shooter it's just the boycott-- no no it looks great it's honestly, no fantastic work it's just i have to follow BDS you know, look its been great talking to you
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The Haunted One 🎃 @palmtungsten.bsky.social · 12/09/2026
I am not exaggerating
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Boghog @boghogstg.bsky.social · 12/09/2026
My bosses have absolutely no chill. Only AI loops can stop them
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Mike Bithell @mikebithell.bsky.social · 11/09/2026
This is what I cycle back to. Nerds love talking bout useful tech. I am so absolutely up for boring any journo with an in depth explanation of how anything in my games was done. It’s fucking cool making games and almost as fun talking about making them. I’m not buying that anyone is proud of this
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RistrettoMike @ristrettomike.bsky.social · 11/09/2026
Oh man - "Spider Webs" can be such a tough skin to get 555 on (one of the faster levels in the Lumines Arise). It took me over an hour of attempts today, but I finally got it!
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DUCK_BERET @duckberet.com · 11/09/2026
The new demo of Hyper Bun Buster: Rocket Hammer Action is playable at SAGExpo 2026! sagexpo.org It's a top-down bump combat action game about a bunny girl who uses her huge hammer to send enemies flying into other enemies!
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JuniperTheory @bimbo.city · 11/09/2026
With the SAGE showcase premiering right now, i wanted to talk about why i love it so much and get so excited for sage every year First, for anyone who doesn't know: sage is the Sonic Amateur Games Expo, for sonic fangames, games inspired by sonic, or just games by people who Like Sonic A Lot.
youtube.com
SAGExpo 2026 Showcase
YouTube video by SAGExpo
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Bruno Dies @brunodias.dev · 10/09/2026
modest proposal in light of the LG news: tax on microphones. any product with a mic has a tax stamp on it saying that you paid money for it to have a mic in it
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Chris Millard @chrismillard83.bsky.social · 09/09/2026
this is perhaps the most useful thing that LLMs and GenAI have done: to provoke people into articulating (over again) that even the 'hardest' of 'hard sciences' are human endeavours, with human meaning, and concerned with human understanding of the significance of the world we all inhabit
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Soylent D Cracker🏳️‍🌈 @cinemacultist.bsky.social · 08/06/2025
Absolutely love this Behind the music clip
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Sridhar Ramesh @radishharmers.bsky.social · 09/09/2026
AI has become frighteningly powerful.
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henaki @henaki.bsky.social · 09/09/2026
the downfall of all the evo tournaments is going to be fascinatingly dull and pathetic
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MercuryCDX @mercurycdx.bsky.social · 08/09/2026
If you told me that the president of Sega doesn't know what his company does, I would 100% believe you.
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