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Ignawesome - Astrades Studio

@astrades-studio.itch.io
142 followers 1.3K following 424 posts

Professional ES-EN translator and Game Developer. Godot teacher. Check my games! linktr.ee/astrades.studio He/him.

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Ignawesome - Astrades Studio @astrades-studio.itch.io · 13/07/2026
The best Godot tutorials on Youtube, bar none.
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celestialmaze @cmzw.bsky.social · 11/07/2026
steam release in a couple days
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Adriaan @adriaan.games · 22/06/2026
Introducing my first Godot plugin: Sprite Offset Tools store.godotengine.org/asset/adriaa... Set a sprite's default pivot location in a 'Sprite Offset Editor' and the plugin will automatically set the offset of newly dragged-in Sprite2D nodes. Demo: www.youtube.com/watch?v=ZXFr... #godotengine
youtube.com
Sprite Offset Tools – a plugin for Godot
YouTube video by Adriaan de Jongh
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 18/06/2026
@ecuarian.bsky.social
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Godot Engine @godotengine.org · 22/05/2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
godotengine.org
Introducing the Godot Asset Store – Godot Engine
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
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Christophe is making Prerolled! @qaqelol.bsky.social · 21/05/2026
Today is a super special day for me, so I made a super special bundle on itch!! For $7.50 you get: • all my free cheatsheets + extra in a single download ($10) • very cool (HD) tweens cheatsheets ($5) and you help me continue making free learning material!! itch.io/s/186592/sup... #Godot #GameDev
A collection of cheatsheets stacked under the text "Special day"
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Godot Engine @godotengine.org · 11/05/2026
A couple of weeks and over 100 regression fixes later: #GodotEngine 4.7 beta 2 arrives! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 2 – Godot Engine
Second verse, same as the first!
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 12/05/2026
2026-05-11
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 11/05/2026
Super useful for my game about demon cats 😺😺😺
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 11/05/2026
Been doing 5 min sketches to practice some drawing every day. It's been a month. I mostly just draw different animals. My dream is to draw like Arthur Morgan
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Godot Engine @godotengine.org · 06/05/2026
Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers 📈 godotengine.org/article/godo...
godotengine.org
Godot usage and engine growth – Godot Engine
Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers.
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Zi @majormcdoom.bsky.social · 08/05/2026
Daaaaamn that's trippy. 😵‍💫 #GodotEngine #gamedev #indiedev
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Christophe is making Prerolled! @qaqelol.bsky.social · 02/05/2026
Tween Guide v2.3 is out in early access for cool supporters ($5) !! It includes new pages like: 🟡Demo: Floating text (damage numbers) 🟡Demo: Pixel Bunny Power Up 🔴Tip: Custom transitions www.patreon.com/posts/early-... (public/out of early access in a week) Thank you!! #Godot #GameDev #Indie
patreon.com
🤖Early Access: Tween Guide v2.3.0 | Christophe
🤖Early Access: Tween Guide v2.3.0 by Christophe on Patreon. Join Christophe's community for exclusive content and updates.
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Rémi Verschelde @akien.bsky.social · 25/04/2026
If you missed GodotCon and can't wait for the videos, @rystorm.com has a great thread covering the event and many of the talks.
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 14/04/2026
My hot take is that Isaac is infinitely better than Hades. So many honorable mentions...
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 01/04/2026
I just spent over 2 hours trying to setup some mouse gestures so that I can use my pen tablet to navigate tabs, scroll and run commands without using my mouse since it hurts (wrist pain from RSI). Sadly, Linux accessibility hasn't reached this far and I was unsuccessful 😮‍💨 #linux #fedora #kdeplasma
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Godot Engine @godotengine.org · 01/04/2026
Another maintenance release? No foolin'! 🤡 Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.6.2 – Godot Engine
The second 4.6 maintenance release has arrived; no foolin'!
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 30/03/2026
Can't believe it's going to be 7 years since the last Devil May Cry... I hope another gets announced soon, DMC5 was such a blessing.
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 23/03/2026
So, I was today's years old when I found out that the autocompletion in Godot deleting the word after the caret was intentional behavior and you can hold shift for it to not happen. I've only used it accidentally since it was introduced. #godotengine #godot
github.com
GDScript completion eats the word the caret is on · Issue #101306 · godotengine/godot
Tested versions v4.4.dev7.official [46c8f8c] System information windows 11 Issue description I can't find if this was introduced willingly, but I find it annoying, maybe because of habit. in recent...
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 22/03/2026
Gridmap can get so much better
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Adriaan @adriaan.games · 17/03/2026
as an indie game dev, you can do whatever you want — including giving access to your game’s source code to Godot engine contributors so they can use the project as a testbed for cool new features 😎😎😎😎 #godotengine
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 11/03/2026
I think this is pretty good advice. #art #gameart #discipline #adhd youtu.be/uOKpfTeF7CQ?...
youtu.be
How to get 1% better at Drawing everyday
YouTube video by Massa
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MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 09/03/2026
OMG people are going to LOVE the new offset transform property in Godot 4.7! It allows you to easily animate elements inside containers, even with the AnimationPlayer 😍
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adamgamelab.bsky.social @adamgamelab.bsky.social · 08/03/2026
My new SceneSpawner component video is OUT! This IS useful tool to have, as I found myself re-implementing spawning logic in almost every #Godot game I made! Video tutorial: youtu.be/NkYqs3DjPZk Text-based version: godotgamelab.neocities.org/50-component... #gamedev #tutorial #GodotEngine
youtu.be
Decouple Your Spawning Logic in Godot 4 | SceneSpawner Component
YouTube video by GodotGameLab
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Anna Brandberg @annabrandberg.bsky.social · 29/11/2023
❌ How to unsuccessfully get an ADHD person to do something: - Tell them to do it. ✅ How to successfully get an ADHD person to do something: - Do it in front of them, badly.
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 03/03/2026
@baitybait.bsky.social Está muy interesante la historia esta.
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 23/02/2026
A very charming corner of the internet youtu.be/tkUgOT22F5s
youtu.be
A Web Revival: the Internet didn't die, you're just not on it
YouTube video by onionboots
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 23/02/2026
Another killer course by @adamgamelab.bsky.social is coming soon! #godot #gamedev youtu.be/tE4o8tpTE_w?...
youtu.be
Build ANY Game Like Legos: The 50 Components Toolbox | Godot 4
YouTube video by GodotGameLab
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 16/02/2026
No es una noticia de juegos, pero se vienen tiempos complicados @baitybait.bsky.social
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 16/02/2026
It seems that hundreds of sci-fi stories warning us of the outcome of giving free reign to AI weren't enough.
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IGN @ign.com · 13/02/2026
Valve is introducing the ability to include your hardware specs in any reviews you leave on Steam. bit.ly/3ZzVRHu
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 11/02/2026
I've been trying Nobara linux for a week now and I'm pleasantly surprised. It's so much better than Windows, Mint or Ubuntu IMO. I like the customization of KDE Plasma.
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 09/02/2026
Huh, I get that there may be lots of shady people and bots, but idk about this...
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 09/02/2026
And I'm still waiting for In The Valley of Gods :(
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Adriaan @adriaan.games · 06/02/2026
👇🏼 hard agree. i wish more devs trusted in the affordances of making multiplatform games. it takes time setting up UIs for different screen orientations, different UI scales, different input types, localization — but in return you get: • improved accessibility • more opportunities for $$$ #gamedev
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Matt Kim @lawoftd.bsky.social · 06/02/2026
One of the most successful mangas ever looks like this.
A panel of ONE's original version of One Punch Man.
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KDE @kde.org · 15/01/2026
You don't need to pay Apple or start a new subscription to unleash your creativity. We asked creatives what free software they use to get the job done and here are their picks. kde.org/for/creators/ A graphical thread 🧵 ▶️ #creativity #design #audio #editing #art
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Kenney @kenney.nl · 24/01/2026
I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own! It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! ✨
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RodzLabs ... Wishlist Material Maker 😉 @rodzlabs.bsky.social · 18/01/2026
Material Maker 1.5 (the open source procedural material authoring tool) is now available on itchio. It has loads of UI updates and a few new nodes that were contributed by williamchange, and a few bugs fixes. rodzilla.itch.io/material-mak...
rodzilla.itch.io
Material Maker 1.5
First of all, Happy New Year! May your year be seamless and your nodes well aligned. ;) Material Maker 1.5 is now available for download, with lots of user interface improvements and a few new nodes.....
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celestialmaze @cmzw.bsky.social · 15/01/2026
materialmaker.org/material?id=1278
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Godot Engine @godotengine.org · 14/01/2026
At last, #GodotEngine 4.6 arrives at the Release Candidate stage! A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build 🚀 Help us get it over the finish line with one final round of testing: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.6 RC 1 – Godot Engine
With a stable release just around the corner, join us for one last round of testing!
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ChaosKid @chaoskid1024.bsky.social · 08/01/2026
Wanted to share this weird little effect I've begun making for a water-themed zone. No actual 3D is being used, it's all just triangular Polygon2Ds and code. Now I just need to polish it, and get it to loop as the camera moves. #indiedev, #godot
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Godot Engine @godotengine.org · 07/01/2026
Happy new year, everyone! 🥳 We're starting 2026 strong with our first development build of the year: #GodotEngine 4.6 beta 3! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.6 beta 3 – Godot Engine
New year, new build!
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Daniel / Caaz @caaz.me · 04/01/2026
One of the things I live by is that if you find something is fighting you, try attacking it from a different angle. I've been playing around with modeling rounded dice and the UVs were getting wonky when beveling. #blender #3dart #gamedev #dice
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Zi @majormcdoom.bsky.social · 29/12/2025
What a year. 🐧 - Lots of progress on Penguin Festival - Released TWO trailers - A bunch of Godot PRs + free addons - Many fun experiments - Leveled up skills - Said bye to Meta - Worked out / lowered cholesterol / sugar - Continued therapy + self-discovery #GodotEngine #gamedev #indiedev #VR
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Ignawesome - Astrades Studio @astrades-studio.itch.io · 29/12/2025
Reminder that this technique is pretty cool #gamedev #godot
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passivestar @passivestar.bsky.social · 25/12/2025
took me a bit too long to learn how easy it is to fill vertex color on selection in blender (1/2 to switch to face or vertex, W to select, Ctrl+X to fill selection, then you can do paint->smooth vertex colors if you need to)
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Jacob Coughenour @jacobcoughenour.com · 22/12/2025
It turns out you can snap the LIGHT_VERTEX to the nearest tex coord to make it look like the realtime lighting is baked into the texture. I've been wanting this effect since I saw it in a minecraft shader years ago. Now I'm going to add it to StandardMaterial3D. #godot #gamedev
ball with a pixelated shadow with the pixels of the shadow lining up with the pixels of the floor texture
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Yuri @yurisizov.bsky.social · 24/12/2025
🧐 As I said, so I did! You can now organize sounds into sets (with user notes!) using SLAMY. Along with multiple shortcuts added and improved (and some bugs fixed), this turns into a pretty nice update! Now, one more feature to look into... #audio #gamedev #foss
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