Jacob Coughenour @jacobcoughenour.com · 16/09/2026Here is my submission for GBA Jam 2026 nostabyte.itch.io/xo89nostabyte.itch.ioxo89 by Nostabyte InteractiveA space mining game for GBA Jam 2026 110
Jacob Coughenour @jacobcoughenour.com · 11/08/2026Did a huge refactor and now I have baked tile lighting. I love the way it reveals ore as you mine now. 000
Jacob Coughenour @jacobcoughenour.com · 08/08/2026I told my dad about how I was looking at buying a kei truck and now he's sending me facebook market place links. I think he wants one now. 000
Jacob Coughenour @jacobcoughenour.com · 08/08/2026Some good progress during the week. Added a crosshair, breaking animation, and physically simulated items that drop and can be picked up. I also figured out how to make a radar/minimap by drawing directly to a bitmap. 000
Jacob Coughenour @jacobcoughenour.com · 02/08/2026started working on my entry for the gba jam 2026 000
Jacob Coughenour @jacobcoughenour.com · 26/07/2026It's refreshing to see a readme without emojis now. So sick of this slop that reads like a linked in post. I just want to see a code example. 020
Jacob Coughenour @jacobcoughenour.com · 25/07/2026Now I wait to see if this project continues or gets canned... 020
Jacob Coughenour @jacobcoughenour.com · 12/07/2026just added a feature to my current project that will ensure i can't see what users are jerking off to. this will all make sense if i actually release it 010
Jacob Coughenour @jacobcoughenour.com · 10/07/2026The only reason I have the reddit app on my phone now is so i get notifications for my town's subreddit. This week there have been 4 posts about UFO sightings. 030
Jacob Coughenour @jacobcoughenour.com · 28/06/2026Working on this project again. Finally added a notification toast system and used windows live messenger as my inspo. I want to recreate the frame around the profile pic at some point. 010
Jacob Coughenour @jacobcoughenour.com · 18/06/2026seeing how fast my phone can detect me playing fireflies 100
Jacob Coughenour @jacobcoughenour.com · 16/05/2026It works with the new area light and reflections too! 080
Jacob Coughenour @jacobcoughenour.com · 16/05/2026Somebody put my bloxorz gba port on retroachievements and now they are speedrunning it retroachievements.org/leaderboardi... 110
Jacob Coughenour @jacobcoughenour.com · 17/02/2026Downloading the android beta just to feel something 020
Jacob Coughenour @jacobcoughenour.com · 16/02/2026Somebody tell me why I shouldn't make my own game laucher/updater right now 030
Reposted by Jacob CoughenourJacob Coughenour @jacobcoughenour.com · 14/01/2026I ported the classic flash game Bloxorz to the Game Boy Advance. You can play it now at nostabyte.itch.io/bloxorzgba Anyway, here's the trailer I threw together for it #gamedev 3237
Jacob Coughenour @jacobcoughenour.com · 14/01/2026I ported the classic flash game Bloxorz to the Game Boy Advance. You can play it now at nostabyte.itch.io/bloxorzgba Anyway, here's the trailer I threw together for it #gamedev 3237
Jacob Coughenour @jacobcoughenour.com · 06/01/2026It's weird having a project so small in scope that I might actually finish it this week 010
Jacob Coughenour @jacobcoughenour.com · 26/12/2025I got a GBA SP for Christmas with a flash cart and now I'm running code I wrote this summer on it 120
Jacob Coughenour @jacobcoughenour.com · 22/12/2025It turns out you can snap the LIGHT_VERTEX to the nearest tex coord to make it look like the realtime lighting is baked into the texture. I've been wanting this effect since I saw it in a minecraft shader years ago. Now I'm going to add it to StandardMaterial3D. #godot #gamedev 2566
Jacob Coughenour @jacobcoughenour.com · 16/12/2025Has anyone coined a term for when the geometry is really fucked up due to some graphical glitch like this? 010
Jacob Coughenour @jacobcoughenour.com · 10/12/2025I got some basic rope physics working. I decided I needed it for the next mechanic I want to add. If you look close enough you can probably figure out how it works. #godot #gamedev 0131
Jacob Coughenour @jacobcoughenour.com · 08/12/2025Why did nobody tell me gimp has non destructive editing now? I have been avoiding it for over a decade because of it's workflow so maybe I'll give it another shot. 020
Jacob Coughenour @jacobcoughenour.com · 01/12/2025I made a lot of progress over the long weekend but I would have made more if I didn't make my reflection probe test into a bouncy ball. I have probably spent over an hour just doing this and tweaking parameters. #godot #gamedev 0111
Jacob Coughenour @jacobcoughenour.com · 29/11/2025I was looking for something on my drive and found a bunch of screenshots from a project I abandoned 2 years ago. Looking through them is making me want to return to that project again. #godot #gamedev 193
Reposted by Jacob CoughenourJacob Coughenour @jacobcoughenour.com · 17/10/2025I made another addon for Godot instead of working on my game... jacobcoughenour.com/posts/gdscri...jacobcoughenour.comFaking generics in GDScript with GDScript - Jacob CoughenourFaking generics in GDScript with GDScript 131
Jacob Coughenour @jacobcoughenour.com · 17/10/2025I made another addon for Godot instead of working on my game... jacobcoughenour.com/posts/gdscri...jacobcoughenour.comFaking generics in GDScript with GDScript - Jacob CoughenourFaking generics in GDScript with GDScript 131
Jacob Coughenour @jacobcoughenour.com · 18/09/2025I haven't been doing a lot of gamedev this week. I'm almost one week into my usual two week Minecraft phase 060
Jacob Coughenour @jacobcoughenour.com · 07/09/2025don't roll your own auth. it's a trapmedia.tenor.coma cartoon smiley face with a hand sticking out of it 's mouthALT: a cartoon smiley face with a hand sticking out of it 's mouth 120
Jacob Coughenour @jacobcoughenour.com · 15/08/2025I remember buying portal for my white 2010 MacBook from school because my sister and her friend were watching @hankgreen.bsky.social play it. It ran like shit on that MacBook and I only played the first 3 chambers. 020
Reposted by Jacob CoughenourAJ Moser @andmoser.bsky.social · 29/07/2025The wise man bowed his head and laughed. “Video games have come a long was since Pac-Man” he said, finally. 0758
Jacob Coughenour @jacobcoughenour.com · 20/07/2025My cats watching the birds on the bird feeder from the window 010
Jacob Coughenour @jacobcoughenour.com · 28/06/2025I just figured out you can use the Color Picker tool from PowerToys to debug shader values 050
Jacob Coughenour @jacobcoughenour.com · 22/06/2025My Variant Inspector plugin is now available on the new Godot Asset Store store-beta.godotengine.org/asset/jacob-...store-beta.godotengine.orgVarEdit - Godot Asset StoreDiscover and share high-quality assets for your games in our Godot Asset Store. Explore 2D sprites, 3D models, tools, addons, templates, plug-ins, animations, and more! 0295
Jacob Coughenour @jacobcoughenour.com · 19/06/2025I've been waiting years for the stencil buffer PR to get merged. just in time for me to redo my postprocessing stack with some crisp outlines 030
Jacob Coughenour @jacobcoughenour.com · 15/06/2025I love how extensible the godot editor is. I just threw together this launch profile switcher this morning to make it faster to switch between single player and multiplayer launch settings. 080
Jacob Coughenour @jacobcoughenour.com · 10/06/2025I recreated the animated bars icon you see in every music streaming app in a godot shader. godotshaders.com/shader/now-p... 130
Jacob Coughenour @jacobcoughenour.com · 07/06/2025I spent most of last night making a custom godot editor panel for controlling my relay server. I also made a debug only websocket endpoint on the server so I could add some commands later 010
Jacob Coughenour @jacobcoughenour.com · 06/06/2025Slept for 5 hours, made a full track in fl studio in 4 hours, slept for another 5 hours 000
Jacob Coughenour @jacobcoughenour.com · 26/05/2025I finally updated my site and made a blog. Here's the details: jacobcoughenour.com/posts/intro/jacobcoughenour.comThe blog - Jacob CoughenourThe blog 010
Jacob Coughenour @jacobcoughenour.com · 19/05/2025Targeting web for my godot game is forcing me to actually focus on the gameplay since so many of the engine features are not there. The game is actually in a playable state now which is rare for my projects to make it this far. 290
Jacob Coughenour @jacobcoughenour.com · 04/03/2025youtu.be/pUFbiX5NdwM?...youtu.beFinally got a poly synthYouTube video by Jacob Coughenour 030