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ChaosKid

@chaoskid1024.bsky.social
497 followers 65 following 162 posts

Hello, my name's Thomas. I do tracker music and games sometimes. Other links: Itch: chaos-kid.itch.io Bandcamp: chaoskid1024.bandcamp.com YouTube: www.youtube.com/@chaoskid1024

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ChaosKid @chaoskid1024.bsky.social · 28/08/2026
Finally got around to posting it. This is like a spiritual successor to Whoops, Forgot To Post These. Full of random, standalone works I've made in ReNoise since 2025 when I started using Linux. Also I sing in one of them. chaoskid1024.bandcamp.com/album/im-in-...
chaoskid1024.bandcamp.com
im in linux now, by ChaosKid
8 track album
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ChaosKid @chaoskid1024.bsky.social · 20/08/2026
I'm going to release some standalone songs I've had lying around on my hard drive soon. Kept on putting it off because I didn't feel like "finalizing" it, but honestly, I *need* to just get it out there already because the fact that I STILL haven't posted these is starting to drive me crazy.
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ChaosKid @chaoskid1024.bsky.social · 16/08/2026
Prototyping a new boss fight. I've been going back and forth on this one for a while but I think I'm finally getting somewhere I like! #indiedev #gamedev #godot
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ChaosKid @chaoskid1024.bsky.social · 16/08/2026
Did a Game Boy cover of Dire Dire Docks. It did get automatically claimed, though. Might want to steer away from Nintendo stuff in the future. Nevertheless, I like how it turned out! www.youtube.com/watch?v=uQA7... #chiptune
youtube.com
Dire Dire Docks (Game Boy cover)
YouTube video by ChaosKid
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ChaosKid @chaoskid1024.bsky.social · 10/08/2026
Various new (and some old but fixed up) mechanics in Sugarland. Also, there's sound effects! I replaced the marshcats (they were marshmallow cats) with smore spring pads, and added a couple new sugary treats like donuts and gummy bears. #indiedev #gamedev #godot
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ChaosKid @chaoskid1024.bsky.social · 08/08/2026
Been a while but I finally posted another chiptune cover on the main channel. I have another Game Boy cover I'd like to post soon as well, and then I might post a collection of original works that have been piling up for a while. www.youtube.com/watch?v=Oxa6... #chiptune
youtube.com
Scrap Brain Zone (Game Boy)
YouTube video by ChaosKid
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ChaosKid @chaoskid1024.bsky.social · 08/08/2026
Back to game dev finally! This area felt lacking, so I spent a lot of time working on new enemies for it, including these little guys. #indiedev #gamedev #godot
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ChaosKid @chaoskid1024.bsky.social · 06/08/2026
Short trailer for Depths, a 1-bit maze crawler horror game I made back in 2024 where you descend into an old, forgotten industrial complex. chaos-kid.itch.io/depths #indiedev #gamedev
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ChaosKid @chaoskid1024.bsky.social · 18/07/2026
I'm feeling really burnt out so I'm going to stop doing game dev for at least the rest of July. Need some time to recharge. Sort of pondering if I want to do some chiptune again. Honestly, I kind of miss just doing chiptune on the YouTube channel.
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ChaosKid @chaoskid1024.bsky.social · 14/07/2026
This background was a headache to program, but it seems to be working now... more or less. It's still a little flickery, but I'm pretty sure I know how to fix that.
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ChaosKid @chaoskid1024.bsky.social · 17/06/2026
Spent most of today working on this thing. #indiedev #gamedev #godot
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ChaosKid @chaoskid1024.bsky.social · 15/06/2026
Big update to CHAOS MAZE! It's still a pretty small game, but it's a little harder and more interesting now. chaos-kid.itch.io/chaos-maze/d... #gamedev #indiedev
chaos-kid.itch.io
Version 1.0.1
Added a ton of new stuff to CHAOS MAZE! The biggest addition is powerups and new gamemodes designed to make the game more frantic and challenging. Classic is more or less the original jam version (exc...
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ChaosKid @chaoskid1024.bsky.social · 13/06/2026
I wrote a postmortem for the very first game I ever published, three years ago. chaos-kid.itch.io/moving-box-s...
chaos-kid.itch.io
Postmortem and future plans
TL;DR - I both love and hate this game and I want to revamp it so that I hate it less, but it might take a long time. There's... a lot of things I feel about this game. On one hand, there's so much ab...
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ChaosKid @chaoskid1024.bsky.social · 11/06/2026
Very irresponsible thing for me to have done with a language I barely understand that could also totally brick my entire computer but I made a rudimentary snake game in bash. I'll warn you, it's got a lot of flickering, though.
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ChaosKid @chaoskid1024.bsky.social · 10/06/2026
Had a dream tonight where I was trying to turn things into bread by extending my hand and yelling "BREAD!" It did not work.
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ChaosKid @chaoskid1024.bsky.social · 04/06/2026
Fixed up an issue with the web build of CHAOS MAZE. Looking back at the old project and playing it again, I've realized it gets too easy once you figure it out. I'm lightly considering adding a hard mode now. chaos-kid.itch.io/chaos-maze/d...
chaos-kid.itch.io
Fix for web build's culling issue
The HTML5 version of CHAOS MAZE used to use really aggressive culling systems which I frantically made myself last minute because I encountered a weird, web-exclusive issue on the last day of the jam....
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ChaosKid @chaoskid1024.bsky.social · 29/05/2026
The artwork's pretty lazy and placeholder-y right now, but I've been creating a sort of, like, Sonic special stage-esqe thing for Dreamscape, reinterpreting the player's moveset so they move *forward* rather than left or right. It's kind of trippy! #indiedev #gamedev
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loren schmidt @lorenschmidt.bsky.social · 27/05/2026
it works, the new renderer is bug free! to catch folks up on the experiment, this is a zero polygon renderer which uses a heightmap raycaster similar to comanche. it's a single pass with terrain + n bookended pairs of layered geometry, so you can do overlaps.
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ChaosKid @chaoskid1024.bsky.social · 27/05/2026
#gamedev #indiedev
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ChaosKid @chaoskid1024.bsky.social · 26/05/2026
Battle against claw machine. Took about three days, pretty happy with it I think. So, that's three bosses done now, and anywhere between three and five to go. Day one was making a rough prototype, day two was drawing spritework, and today was sound effects. #gamedev #indiedev #godot
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Museum of Screens @museumofscreens.bsky.social · 23/05/2026
New blog post I've been meaning to do for a long time: Are you starting in game making? I may have a few advices for you. museumofscreens.wordpress.com/2026/05/23/m...
museumofscreens.wordpress.com
My advice for hobbyist game makers
I have been making games for almost a decade, and the Museum of Screens for six years. And I often wonders: Did I acquired any wisdom on game making? Well, not really. Since there’s no such t…
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ChaosKid @chaoskid1024.bsky.social · 22/05/2026
Starting to wonder if I should just remove the roll ability from Dreamscape and just replace it with the roll jump. It's a kind of weird and awkward mechanic that I haven't been using in level design at all really, but I do find the roll jump much more fun and easier to design levels with.
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ChaosKid @chaoskid1024.bsky.social · 18/05/2026
BUMP is done! Made in ReNoise, kind of like up-beat synth wave with a sprinkle of Jet Set Radio. And a LOT of supersaw synth lead. Going on Bandcamp first because I'm still waiting on the YouTube video to render. chaoskid1024.bandcamp.com/album/bump
chaoskid1024.bandcamp.com
BUMP, by ChaosKid
7 track album
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ChaosKid @chaoskid1024.bsky.social · 15/05/2026
Album artwork I drew for BUMP, a collection of ReNoise works that should be coming out very soon on my Bandcamp and YouTube channel.
Pixel art of the word "BUMP" in stylized, blocky letters. Triangles and squares with different patterns overlap to create weird dithering effects. It is an analogous, red-magenta-blue color scheme, save for two green triangles.
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SlugGlove🌈 @slugglove.bsky.social · 14/05/2026
Hey heeeey my puzzle immersive sim game Rhell is still a coooool 30% off right now >:] You should play my silly magic game store.steampowered.com/app/3247030/...
store.steampowered.com
Save 30% on Rhell: Warped Worlds & Troubled Times on Steam
Create unique spells by combining magical runes to solve puzzles your way. Transform objects, manipulate time, and discover the mysteries of a world where everyone has vanished, leaving only 12 people...
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ChaosKid @chaoskid1024.bsky.social · 12/05/2026
Learned some bash scripting, made a really rudimentary local backup system. Way better than my previous "system" of just manually copy-pasting. I know there's probably software I could use to do this better but, honestly, this works well enough for me, especially with how small this game is.
A simple Linux bash script. It first copies the project directory to a "working directory", removes a few folders from that directory, then uses 'tar' to create a zipped archive copy of that working directory, and finally deletes the working directory when its done.
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ChaosKid @chaoskid1024.bsky.social · 11/05/2026
Had a busy month eaten up by schoolwork and finals, but now I've finally got some time for Dreamscape. Made a new mechanic that bounces the player like a pinball, allowing them to gain ridiculous speed and height. Just test art for now, though. #gamedev, #indiedev
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Kulor Research Labs Inc. @kulor.bsky.social · 07/05/2026
you can make a multiphonic wavetable that sounds like 3 notes, and then you can stack them on 2 channels for some thick sounding chords
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Kulor Research Labs Inc. @kulor.bsky.social · 04/05/2026
more PCE Alter Ego covers for a homebrew port, oh my goodness gracious I need to post again otherwise it'll be a decade before I show this whole thing off stick around for the space flute solo at 1:05! #chiptune #vgm #pcengine
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ChaosKid @chaoskid1024.bsky.social · 30/04/2026
Kind of been getting slammed by finals lately. But there's going to be a new album soon. Probably mid May-ish.
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ChaosKid @chaoskid1024.bsky.social · 06/04/2026
Finally, the bulk of my music is no longer only available in YouTube video form! This was way more work than I thought it'd be, but it's exactly 32 tracks long, which is a power of two so it makes me happy! There's also some new stuff in here, actually. chaoskid1024.bandcamp.com/album/select...
chaoskid1024.bandcamp.com
Selections From YouTube, by ChaosKid
32 track album
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SlugGlove🌈 @slugglove.bsky.social · 03/04/2026
heres how i make environmental art for rhell :) #gamedev #b3d #art
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ChaosKid @chaoskid1024.bsky.social · 05/04/2026
Finally getting around to porting some of my standalone YouTube work to Bandcamp. Plus some "new" stuff that's never been posted before. It's going to take me some time to work through all of them, though.
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Zeta @zeta0134.bsky.social · 30/03/2026
Moles were feeling weak. So, I reworked them to pop up more quickly, and added elemental variations to their attacks. The tethered wrenches are easily my favorite! Wrench jumping is still technically a valid strategy, but Earth and Air moles now need appropriate resistances. #gamedev #nes #indie
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Bryce B @brycebucher.bsky.social · 25/03/2026
I really hate asking for money, but if you want to help me get through this very last stretch of development which coincidentally seems to be when my finances are the worst they've ever been, I would greatly appreciate it.
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ChaosKid @chaoskid1024.bsky.social · 24/03/2026
Making a thumbnail tool for that devlog channel I'm setting up.
Screenshot of a utility software made for making thumbnails. On the left are a variety of options, including for loading an image and adjusting offsets, colors, scaling, etc, of different objects. On the right, part of the thumbnail is visible, showing a green title and subtitle above a background of trees. Together, it says "Trees, I like them!" Above that is the logo for Dreamscape, with "devlog" written below it as well.
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ChaosKid @chaoskid1024.bsky.social · 23/03/2026
Trying to set up a new YouTube channel for really quick and lazy devlogs: www.youtube.com/@ChaosDev1024 There's only a small introductory video on it so far, but it's there now!
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Bryce B @brycebucher.bsky.social · 23/03/2026
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Christophe is making Prerolled! @qaqelol.bsky.social · 19/03/2026
YOU CAN SELECT LINES BY CLICKING THEIR NUMBER?? #Godot #WhyDidNoOneTellMe
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ChaosKid @chaoskid1024.bsky.social · 18/03/2026
Working on another boss fight. Some readability work to do, I think, but other than that, it's been coming along nicely.
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daffodil 🇵🇸 🇱🇧 @daff.space · 16/03/2026
i lost my job so please hit me up if you got game dev work and wouldn't mind working with me!
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ChaosKid @chaoskid1024.bsky.social · 15/03/2026
Found some time this week to work on Dreamscape. I think I've basically finished all the level design for this zone. Some art's still a little janky but, hey, good progress anyway! #gamedev, #indiedev
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ChaosKid @chaoskid1024.bsky.social · 28/02/2026
Quick update: haven't had any time to work on Dreamscape, just been working on school. Got to do a comp-sci based research project at least. But, yeah, busy semester.
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itch.io @itch.io · 12/02/2026
The No ICE in Minnesota bundle has launched, raising funds for the Immigrant Law Center of Minnesota. Over 1400 items for $10.00! itch.io/b/3484/no-ic...
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ChaosKid @chaoskid1024.bsky.social · 09/02/2026
Light beams! These were pretty interesting to implement! Recording has some screen tearing for some reason but, eh, it is what it is. #gamedev #indiedev
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ChaosKid @chaoskid1024.bsky.social · 07/02/2026
Have an old laptop I used to use as a late teen that I barely turn on anymore. Used to have very fond memories of that time, until one day recently I had to find an old video on it and decided to look through some of those old files... I think I'd rather leave that time behind.
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PlusW (BUY DEMON DUST) @pluswplus.bsky.social · 06/02/2026
SURVIVAL HORROR DUNGEON CRAWLING SECRETS A BUNCH OF WEIRD STUFF DEMON DUST is out now on Steam!!!!!!!!!!!!!!!! wishlist it! buy it! buy it for your dog! review it!! make your dog review it!!!!!
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ChaosKid @chaoskid1024.bsky.social · 06/02/2026
Been trying to get backgrounds done but haven't had much time due to a rather busy semester. So things have been, and might continue to be, slow. In the meantime, here's one of the backgrounds I've been experimenting with.
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Grayson @wildrumpus.bsky.social · 29/01/2026
hey folks, I have the unfortunate news that I am opening up some commissions slots. I was ghosted by two freelance clients after sending work and now I can't pay rent. DM or email me if you are interested! get a cute little guy for 50-100$ USD examples here, please share! #Blender3d #indiedev
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lucy b. locks @lucyblocks.com · 27/01/2026
#godot
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