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Ross McCormick

@rossmccormick.bsky.social
122 followers 57 following 77 posts

Hey there! I make tiny games in my spare time. rossmccormick.itch.io

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Reposted by Ross McCormick
tommulgrew.itch.io @tommulgrew.itch.io · 26/09/2026
A little #pico8 rally driving game for the #pico1k comp. tommulgrew.itch.io/drive-1k
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Walaber @walaber.com · 20/09/2026
Making a little idea for #FallingBlockJam 2026 in Pico-8 🤓
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Ross McCormick @rossmccormick.bsky.social · 16/09/2026
Finally finished my Wolfenstein 3D-style demake of Call of Duty's classic Zombies mode #pico8 #gamedev #indiedev Play it here: BBS: www.lexaloffle.com/bbs/?tid=159... Itch: rossmccormick.itch.io/pico-der-unt...
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Ross McCormick @rossmccormick.bsky.social · 24/08/2026
Added the option to open up the help door and try your luck at the mystery box #pico8 #indiedev #gamedev
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qgi @qgi.codeberg.page · 23/08/2026
#newhere I'm posting a few older #gamedev, #procgen, and #pixelart experiments to fill my timeline and reach out to folks! Had fun writing a little #voxel space renderer for #pico8 last year.
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Ross McCormick @rossmccormick.bsky.social · 20/08/2026
Added wall buys, so there's a few more weapons to choose from now in the starting room #pico8 #gamedev #indiedev
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Ross McCormick @rossmccormick.bsky.social · 18/08/2026
The pistol's not just for show anymore! Shoot zombies and rebuild barriers to keep them at bay #pico8 #indiedev #gamedev
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Jack @jackturps.bsky.social · 18/08/2026
lizard celebrates your high scores #pico8 #gamedev
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Werxzy @werxzy.itch.io · 16/08/2026
Mr Swop is now released and submitted to #lowrezjam itchio: werxzy.itch.io/mr-swop Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=158... #pico8 #gamedev #indiedev #itchio
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Munro @munrowyman.bsky.social · 16/08/2026
My entry for this year's #lowrezjam, now with more symptoms including big-mode! munro.itch.io/lil-pharma #pico8 #screenshotsaturday #indiedev
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Ross McCormick @rossmccormick.bsky.social · 11/08/2026
Added zombies. They spawn at windows, tear down the barricades, and break into map #pico8 #gamedev #indiedev
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Munro @munrowyman.bsky.social · 08/08/2026
Patients, pills, and ᵽooks. #pico8 #screenshotsaturday #indiedev
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Ross McCormick @rossmccormick.bsky.social · 07/08/2026
Having gotten textured walls and floors working, decided to attempt my first demake: CoD Zombies in Pico-8 Managed to render the first room of Nacht der Untoten. The big question now is whether I can finish it before Pico-8’s performance / token limits catch up with me! #pico8
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Samuel Pratt @spratt.itch.io · 03/08/2026
My new game ATTACK AXIS is finally out! Check it out on the BBS or at spratt.itch.io/attack-axis 💥💥💥 Here's a gif of me getting destroyed by the CPU player 😅 #pico8
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SaKo @sako.works · 04/08/2026
calibration process #pico8 #dailycarts
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Ross McCormick @rossmccormick.bsky.social · 03/08/2026
Finally taken the plunge and started learning how to make a 3D raycaster #pico8
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Lorraine🍬 @lorandbehold.bsky.social · 27/07/2026
I made a bee game in 36 hours for DTJ36! 🐝 It's called... Bees Wax! (lol) 🧱 Place pieces of honeycomb 🐝 Get bees! 🌷 Place exits for the bees to get pollen 🍯 Honey!! Check it out here: lexaloffle.com/bbs/?tid=158322 Or find it directly in Pico-8 by running "load #beeswax"!
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Ross McCormick @rossmccormick.bsky.social · 14/07/2026
Really cool to see one of my games get featured on the Lexaloffle BBS! Thought it was fitting to revisit it and fix some potential softlocks, and add a checkpoint/save system so the game can now be completed over multiple play sessions if desired. www.lexaloffle.com/bbs/?tid=142... #pico8
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Kaptajnen @kaptajnen.bsky.social · 08/07/2026
Check this out. What you're seeing here is the original #Pico8 version of #Celeste ported & rebuilt from the ground up by "joshop" to run natively on the original #GameBoy A color DX version has also been teased. Get it here joshop.itch.io/celeste-game... #retrogaming #indiegame #homebrew #gaming
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Werxzy @werxzy.itch.io · 11/07/2026
New Coloring book! 🖍️ #pico8 #gamedev #indiedev
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voidgazerBon @voidgazerbon.bsky.social · 05/07/2026
new prototype: what if snake was a puzzle game? #pico8 #gamedev #indiedev #pixelart
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Warp Door @warpdoor.com · 27/06/2026
spin the squid (@spratt.itch.io) "The squid's name is spin! :)" Free - Browser: warpdoor.com/2026/06/27/s...
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tommulgrew.itch.io @tommulgrew.itch.io · 14/06/2026
I finally got around to putting my Picotron port of Combat Chopper on Itch. Plays identically to the Pico-8 version but with higher res and better game controller support. This type of game suits Picotron quite well imo. Gives Amiga flight-sim vibes. tommulgrew.itch.io/combat-chopp...
tommulgrew.itch.io
Combat Chopper+ by Tom Mulgrew
80's helicopter combat flight simulation
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DeusTex @deustex.bsky.social · 15/06/2026
Last year I started building a #Pico-8 prototype. Cyberpunk dungeon crawler. ASCII art graphics, bathed in bright terminal colors. You’re a hacker, got caught in a mainframe all Neuromancer style. Gotta fight intrusion countermeasures, escape the system. Might return to this at some point
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Cameron Gazey @skaarjslayer.bsky.social · 31/05/2026
A lot of recent optimizations have allowed for both greater scene complexity and greater render distance #pico8 #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 28/05/2026
We've been working on the updated Seal of Solitomb for a while, so just as a reminder: the original #pico8 version is still awesome, and still free-to-play here: krajzeg.itch.io/solitomb If you haven't played yet and are in the mood to solitaire-up some sweet monster combos, give it a whirl! 🌀
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Lorraine🍬 @lorandbehold.bsky.social · 28/05/2026
💥 Soulbound Re-Cursed is out now on #pico8! 🏛 Explore an ancient temple! 💎 Get the space-warping gem! 🧠 Solve mind-bending puzzles! 🐍 Mind the snakes! Play now for free on punkcake.itch.io/soulbound !!
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Lorraine🍬 @lorandbehold.bsky.social · 15/05/2026
Happy weekend! I'm nearly done with my rework of @benjaminsoule.bsky.social's Soulbound! 🐍💎 Releasing next week on #Pico8! #screenshotsaturday #pixelart #gamedev
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Draknek & Friends @draknek.bsky.social · 16/05/2026
Really enjoyed this PICO-8 puzzle platformer, Carrot Kingdom! www.lexaloffle.com/bbs/?tid=156...
lexaloffle.com
Carrot Kingdom!
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tommulgrew.itch.io @tommulgrew.itch.io · 10/05/2026
You can't actually collide with the space station yet, but this still looked kinda cool imo. #pico8
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Alpha Chrome Yayo @alphachromeyayo.com · 10/05/2026
Made this cute tape player in picocad - it's so fun! 🥰 Music is a kinda j-pop inspired track I'm working on for a cool project 👀
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ghettobastler @ghettobastler.com · 22/04/2026
Leaning into the exploration/platformer vibe: the pinball game now have checkpoints. #pico8 #gamedev
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Werxzy @werxzy.itch.io · 18/02/2026
Getting a bunch of work done on the editor and map data. There's still a bunch of things I want to add to it, but now to fix some of the logic issues that were not noticeable in A Short Bike. #picotron #gamedev #indiedev
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Ross McCormick @rossmccormick.bsky.social · 16/02/2026
Zombies Ate My Landlord is out! Itch: rossmccormick.itch.io/zombies-ate-... Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=154... #pico8 #gamedev #indiedev
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taxicomics @taxicomics.bsky.social · 14/02/2026
Happy #Screenshotsaturday! I'm still working on my #cozygame. I now have a fishing minigame, working and walking NPC's and finally an idea for a nice story. I will enjoy trying to make my farming/life sim feel distinct. No. 1 : You will start without a place of your own. #picotron #gamedev
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Ross McCormick @rossmccormick.bsky.social · 10/02/2026
Boss fight is implemented! Still a couple of finishing touches to add to the game, but should be ready for release very soon! #pico8 #indiedev #gamedev
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SaKo @sako.works · 08/02/2026
260208 - vivid eclipse pico-8-edu.com?c=AHB4YQRQAp... #pico8 #dailycarts
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Ross McCormick @rossmccormick.bsky.social · 08/02/2026
Taking inspiration from Spelunky's King Yama boss fight, the zombie boss is now in-game and ready to throw hands! #pico8 #indiedev #gamedev
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Ross McCormick @rossmccormick.bsky.social · 06/02/2026
Sprite drawn and implemented for the zombie boss! Next up, attack logic #pico8 #pixelart #gamedev
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Tom Brinton @brin.town · 03/02/2026
the floatiest controls in the deep blue sea! working on a port of my #picotron game Inky the Squid for #playdate @play.date
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voidgazerBon @voidgazerbon.bsky.social · 03/02/2026
Zombies are still cool, right? Cover art WIP #pico8 #gamedev #pixelart #indiedev #indiegame
cover art pico8 wip
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Ross McCormick @rossmccormick.bsky.social · 03/02/2026
Main gameplay for Zombies Ate My Landlord is done! Now, to add a boss fight... #pico8 #indiedev #gamedev
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Cristina Ramos @saffroncr.bsky.social · 31/01/2026
Trying the new player movement and a quake level running on #Playdate With only a d-pad and two buttons, it's not easy to design 3D controls that feel good, but I think I'm getting there. I also started experimenting with jumping. I mean, Jumping Flash and Metroid Prime made it work, so why not? 😄
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Ross McCormick @rossmccormick.bsky.social · 01/02/2026
Made some music for my Pico-8 zombie game Managed to squeeze the arranngement into 3 audio channels, so still got the 4th available for SFX #pico8 #chiptune #vgm
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Jack @jackturps.bsky.social · 29/01/2026
This is the smallest run-cycle I've ever animated but I have to say I'm quite smitten #gamedev #pico8
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adamatomic @adamatomic.bsky.social · 31/01/2026
FINALLLYYY
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Ross McCormick @rossmccormick.bsky.social · 30/01/2026
Think I've finally settled on the UI for the game over screen Lost count of the number of times I've tweaked this already. I'll likely tweak it again down the line #pico8 #indiedev #gamedev
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voidgazerBon @voidgazerbon.bsky.social · 29/01/2026
I am playing with a new prototype to distract myself from the main game... idk brains? #pico8 #gamedev #indiegame #idiegamedev
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Ross McCormick @rossmccormick.bsky.social · 29/01/2026
Can't pay homage to BurgerTime without a pepper powerup! Although, this one is a little spicier! #pico8 #indiedev #gamedev
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Ross McCormick @rossmccormick.bsky.social · 28/01/2026
Added a speed boost powerup to my zombie game. Shown as a lightning bolt because running shoes are really hard to draw at this resolution #pico8 #indiedev #gamedev
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