Reposted by Ross McCormicktommulgrew.itch.io @tommulgrew.itch.io · 26/09/2026A little #pico8 rally driving game for the #pico1k comp. tommulgrew.itch.io/drive-1k 1120727
Reposted by Ross McCormickWalaber @walaber.com · 20/09/2026Making a little idea for #FallingBlockJam 2026 in Pico-8 🤓 1118723
Ross McCormick @rossmccormick.bsky.social · 16/09/2026Finally finished my Wolfenstein 3D-style demake of Call of Duty's classic Zombies mode #pico8 #gamedev #indiedev Play it here: BBS: www.lexaloffle.com/bbs/?tid=159... Itch: rossmccormick.itch.io/pico-der-unt... 418434
Ross McCormick @rossmccormick.bsky.social · 24/08/2026Added the option to open up the help door and try your luck at the mystery box #pico8 #indiedev #gamedev 1314
Reposted by Ross McCormickqgi @qgi.codeberg.page · 23/08/2026#newhere I'm posting a few older #gamedev, #procgen, and #pixelart experiments to fill my timeline and reach out to folks! Had fun writing a little #voxel space renderer for #pico8 last year. 0192
Ross McCormick @rossmccormick.bsky.social · 20/08/2026Added wall buys, so there's a few more weapons to choose from now in the starting room #pico8 #gamedev #indiedev 3639
Ross McCormick @rossmccormick.bsky.social · 18/08/2026The pistol's not just for show anymore! Shoot zombies and rebuild barriers to keep them at bay #pico8 #indiedev #gamedev 48410
Reposted by Ross McCormickJack @jackturps.bsky.social · 18/08/2026lizard celebrates your high scores #pico8 #gamedev 0645
Reposted by Ross McCormickWerxzy @werxzy.itch.io · 16/08/2026Mr Swop is now released and submitted to #lowrezjam itchio: werxzy.itch.io/mr-swop Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=158... #pico8 #gamedev #indiedev #itchio 510026
Reposted by Ross McCormickMunro @munrowyman.bsky.social · 16/08/2026My entry for this year's #lowrezjam, now with more symptoms including big-mode! munro.itch.io/lil-pharma #pico8 #screenshotsaturday #indiedev 26014
Ross McCormick @rossmccormick.bsky.social · 11/08/2026Added zombies. They spawn at windows, tear down the barricades, and break into map #pico8 #gamedev #indiedev 2578
Reposted by Ross McCormickMunro @munrowyman.bsky.social · 08/08/2026Patients, pills, and ᵽooks. #pico8 #screenshotsaturday #indiedev 1255
Ross McCormick @rossmccormick.bsky.social · 07/08/2026Having gotten textured walls and floors working, decided to attempt my first demake: CoD Zombies in Pico-8 Managed to render the first room of Nacht der Untoten. The big question now is whether I can finish it before Pico-8’s performance / token limits catch up with me! #pico8 1121
Reposted by Ross McCormickSamuel Pratt @spratt.itch.io · 03/08/2026My new game ATTACK AXIS is finally out! Check it out on the BBS or at spratt.itch.io/attack-axis 💥💥💥 Here's a gif of me getting destroyed by the CPU player 😅 #pico8 23811
Reposted by Ross McCormickSaKo @sako.works · 04/08/2026calibration process #pico8 #dailycarts 211153237
Ross McCormick @rossmccormick.bsky.social · 03/08/2026Finally taken the plunge and started learning how to make a 3D raycaster #pico8 1290
Reposted by Ross McCormickLorraine🍬 @lorandbehold.bsky.social · 27/07/2026I made a bee game in 36 hours for DTJ36! 🐝 It's called... Bees Wax! (lol) 🧱 Place pieces of honeycomb 🐝 Get bees! 🌷 Place exits for the bees to get pollen 🍯 Honey!! Check it out here: lexaloffle.com/bbs/?tid=158322 Or find it directly in Pico-8 by running "load #beeswax"! 27794227
Ross McCormick @rossmccormick.bsky.social · 14/07/2026Really cool to see one of my games get featured on the Lexaloffle BBS! Thought it was fitting to revisit it and fix some potential softlocks, and add a checkpoint/save system so the game can now be completed over multiple play sessions if desired. www.lexaloffle.com/bbs/?tid=142... #pico8 2324
Reposted by Ross McCormickKaptajnen @kaptajnen.bsky.social · 08/07/2026Check this out. What you're seeing here is the original #Pico8 version of #Celeste ported & rebuilt from the ground up by "joshop" to run natively on the original #GameBoy A color DX version has also been teased. Get it here joshop.itch.io/celeste-game... #retrogaming #indiegame #homebrew #gaming 03310
Reposted by Ross McCormickWerxzy @werxzy.itch.io · 11/07/2026New Coloring book! 🖍️ #pico8 #gamedev #indiedev 1386
Reposted by Ross McCormickvoidgazerBon @voidgazerbon.bsky.social · 05/07/2026new prototype: what if snake was a puzzle game? #pico8 #gamedev #indiedev #pixelart 68513
Reposted by Ross McCormickWarp Door @warpdoor.com · 27/06/2026spin the squid (@spratt.itch.io) "The squid's name is spin! :)" Free - Browser: warpdoor.com/2026/06/27/s... 219761
Reposted by Ross McCormicktommulgrew.itch.io @tommulgrew.itch.io · 14/06/2026I finally got around to putting my Picotron port of Combat Chopper on Itch. Plays identically to the Pico-8 version but with higher res and better game controller support. This type of game suits Picotron quite well imo. Gives Amiga flight-sim vibes. tommulgrew.itch.io/combat-chopp...tommulgrew.itch.ioCombat Chopper+ by Tom Mulgrew80's helicopter combat flight simulation 1464
Reposted by Ross McCormickDeusTex @deustex.bsky.social · 15/06/2026Last year I started building a #Pico-8 prototype. Cyberpunk dungeon crawler. ASCII art graphics, bathed in bright terminal colors. You’re a hacker, got caught in a mainframe all Neuromancer style. Gotta fight intrusion countermeasures, escape the system. Might return to this at some point 88011
Reposted by Ross McCormickCameron Gazey @skaarjslayer.bsky.social · 31/05/2026A lot of recent optimizations have allowed for both greater scene complexity and greater render distance #pico8 #gamedev #indiedev 2274
Reposted by Ross McCormickJakub Wasilewski @krajzeg.bsky.social · 28/05/2026We've been working on the updated Seal of Solitomb for a while, so just as a reminder: the original #pico8 version is still awesome, and still free-to-play here: krajzeg.itch.io/solitomb If you haven't played yet and are in the mood to solitaire-up some sweet monster combos, give it a whirl! 🌀 1379
Reposted by Ross McCormickLorraine🍬 @lorandbehold.bsky.social · 28/05/2026💥 Soulbound Re-Cursed is out now on #pico8! 🏛 Explore an ancient temple! 💎 Get the space-warping gem! 🧠 Solve mind-bending puzzles! 🐍 Mind the snakes! Play now for free on punkcake.itch.io/soulbound !! 1036283
Reposted by Ross McCormickLorraine🍬 @lorandbehold.bsky.social · 15/05/2026Happy weekend! I'm nearly done with my rework of @benjaminsoule.bsky.social's Soulbound! 🐍💎 Releasing next week on #Pico8! #screenshotsaturday #pixelart #gamedev 820332
Reposted by Ross McCormickDraknek & Friends @draknek.bsky.social · 16/05/2026Really enjoyed this PICO-8 puzzle platformer, Carrot Kingdom! www.lexaloffle.com/bbs/?tid=156...lexaloffle.comCarrot Kingdom! 29724
Reposted by Ross McCormicktommulgrew.itch.io @tommulgrew.itch.io · 10/05/2026You can't actually collide with the space station yet, but this still looked kinda cool imo. #pico8 0101
Reposted by Ross McCormickAlpha Chrome Yayo @alphachromeyayo.com · 10/05/2026Made this cute tape player in picocad - it's so fun! 🥰 Music is a kinda j-pop inspired track I'm working on for a cool project 👀 413029
Reposted by Ross McCormickghettobastler @ghettobastler.com · 22/04/2026Leaning into the exploration/platformer vibe: the pinball game now have checkpoints. #pico8 #gamedev 24211
Reposted by Ross McCormickWerxzy @werxzy.itch.io · 18/02/2026Getting a bunch of work done on the editor and map data. There's still a bunch of things I want to add to it, but now to fix some of the logic issues that were not noticeable in A Short Bike. #picotron #gamedev #indiedev 1768
Ross McCormick @rossmccormick.bsky.social · 16/02/2026Zombies Ate My Landlord is out! Itch: rossmccormick.itch.io/zombies-ate-... Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=154... #pico8 #gamedev #indiedev 192
Reposted by Ross McCormicktaxicomics @taxicomics.bsky.social · 14/02/2026Happy #Screenshotsaturday! I'm still working on my #cozygame. I now have a fishing minigame, working and walking NPC's and finally an idea for a nice story. I will enjoy trying to make my farming/life sim feel distinct. No. 1 : You will start without a place of your own. #picotron #gamedev 3162
Ross McCormick @rossmccormick.bsky.social · 10/02/2026Boss fight is implemented! Still a couple of finishing touches to add to the game, but should be ready for release very soon! #pico8 #indiedev #gamedev 1223
Reposted by Ross McCormickSaKo @sako.works · 08/02/2026260208 - vivid eclipse pico-8-edu.com?c=AHB4YQRQAp... #pico8 #dailycarts 1678
Ross McCormick @rossmccormick.bsky.social · 08/02/2026Taking inspiration from Spelunky's King Yama boss fight, the zombie boss is now in-game and ready to throw hands! #pico8 #indiedev #gamedev 1172
Ross McCormick @rossmccormick.bsky.social · 06/02/2026Sprite drawn and implemented for the zombie boss! Next up, attack logic #pico8 #pixelart #gamedev 0211
Reposted by Ross McCormickTom Brinton @brin.town · 03/02/2026the floatiest controls in the deep blue sea! working on a port of my #picotron game Inky the Squid for #playdate @play.date 0314
Reposted by Ross McCormickvoidgazerBon @voidgazerbon.bsky.social · 03/02/2026Zombies are still cool, right? Cover art WIP #pico8 #gamedev #pixelart #indiedev #indiegame 2478
Ross McCormick @rossmccormick.bsky.social · 03/02/2026Main gameplay for Zombies Ate My Landlord is done! Now, to add a boss fight... #pico8 #indiedev #gamedev 0212
Reposted by Ross McCormickCristina Ramos @saffroncr.bsky.social · 31/01/2026Trying the new player movement and a quake level running on #Playdate With only a d-pad and two buttons, it's not easy to design 3D controls that feel good, but I think I'm getting there. I also started experimenting with jumping. I mean, Jumping Flash and Metroid Prime made it work, so why not? 😄 8567
Ross McCormick @rossmccormick.bsky.social · 01/02/2026Made some music for my Pico-8 zombie game Managed to squeeze the arranngement into 3 audio channels, so still got the 4th available for SFX #pico8 #chiptune #vgm 4312
Reposted by Ross McCormickJack @jackturps.bsky.social · 29/01/2026This is the smallest run-cycle I've ever animated but I have to say I'm quite smitten #gamedev #pico8 811711
Ross McCormick @rossmccormick.bsky.social · 30/01/2026Think I've finally settled on the UI for the game over screen Lost count of the number of times I've tweaked this already. I'll likely tweak it again down the line #pico8 #indiedev #gamedev 0132
Reposted by Ross McCormickvoidgazerBon @voidgazerbon.bsky.social · 29/01/2026I am playing with a new prototype to distract myself from the main game... idk brains? #pico8 #gamedev #indiegame #idiegamedev 3457
Ross McCormick @rossmccormick.bsky.social · 29/01/2026Can't pay homage to BurgerTime without a pepper powerup! Although, this one is a little spicier! #pico8 #indiedev #gamedev 1131
Ross McCormick @rossmccormick.bsky.social · 28/01/2026Added a speed boost powerup to my zombie game. Shown as a lightning bolt because running shoes are really hard to draw at this resolution #pico8 #indiedev #gamedev 193