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Jakub Wasilewski

@krajzeg.bsky.social
1.2K followers 123 following 352 posts

Creator of Slipways: 🚀 s.team/a/1264280 🚀 Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike! ⚔️ krajzeg.itch.io/solitomb ⚔️ Posting about all of it. Possibly overthinking the whole thing.

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Jakub Wasilewski @krajzeg.bsky.social · 17/09/2026
First peek at a new location we're working on for Seal of Solitomb: the Soulforge! Can you tell that this is inside a volcano? 😅 #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 14/08/2026
A quick Seal of Solitomb update to let you know what's been happening throughout the summer! store.steampowered.com/news/app/337... This one is focused on metagame - the guild hall and the map screen where you'll spend most of your time between runs. Help share the word! 📣 #gamedev #indiegame
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Ryan @ryanmalm.bsky.social · 09/08/2026
taking a break from tool stuff to port @krajzeg.bsky.social PICO-8 Noodle Engine from 2017 (!Where does the flippin time go??) to Picotron, with 64 color LUT's via my Picotron-Plus palette. Interesting tradeoffs at higher res, spheres just read as spheres instead of foliage. #pico-8 #picotron #art
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Jakub Wasilewski @krajzeg.bsky.social · 23/07/2026
Good place for a barbecue, I hear. Can't wait to start working on the interior of this place 😅 #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 22/07/2026
Working on water effects is super-cozy for me 🐋 So many ways to make it look cool with just a bit of math 😇 #indiedev #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 16/07/2026
First experiments with the Seal of Solitomb world map! 🗺️ Everything you see is WIP, just focused on getting the depth illusion and perspective right today. Can't wait to work on animations and effects to make this more alive! ✨ Previous version in replies 😅 #gamedev #indiedev #indiegame
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aoiti - Imperial Ambitions @aoiti.bsky.social · 16/07/2026
Happy to be the official host of #TurnBasedThursday this week! Are you a game dev? It's time to get on board, show us your screens and pitch your game! Remember to: Add the #TurnBasedThursday hashtag, Tag other Devs, Like ❤️ Retweet 🔃 and Wishlist ✅
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Jakub Wasilewski @krajzeg.bsky.social · 11/07/2026
New Seal of Solitomb trailer! 🎉 Really happy with how it turned out. Sadly in 30fps here - if you want to see it in all its glory, the Steam page has you covered 👇 store.steampowered.com/app/3377230/... Might as well wishlist while you're there! 😉 #gamedev #indiegame #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 10/07/2026
Turning 40 today! 🎂 Spent a decade as a kid dreaming of one day making games. Then a decade learning how to do it. Then another one working for the man, getting financial stability and squeezing hobby #gamedev in. Finally, a decade giving it a proper go! Wonder what the next one brings 🤠
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Jakub Wasilewski @krajzeg.bsky.social · 08/07/2026
Deal me in! 🔥 (Seal of Solitomb boss opening) #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 07/07/2026
If you ever wanted to build a space trade empire inside an hour, Slipways is still great, and it's 60% off while the Steam Summer Sale lasts. store.steampowered.com/app/1264280/ Released it just before turning 35. About to turn 40 in three days and the game is still going strong! 🚀
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Leftback @leftback.bsky.social · 06/07/2026
CURSE YOU MARGO! I was the best Slipways player in the world! (Out of the seven who have completed this week's ranked run so far)
The table of scores for this week's Slipways ranked run. There are 7 players: margomakesmistakes is in first place; your author is in second place; Unknown player in 3rd place.
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Jakub Wasilewski @krajzeg.bsky.social · 06/07/2026
Rejiggered the shop into a more central composition, with all your choices nicely stacked down the middle. The cards used to be on the bottom left to make room for the character in the bottom right (see previous post) What do you think, better now? #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 04/07/2026
Back from my emergency medical trip (my brother's fine, thankfully!). Slowly resting up and getting back to work on Seal of Solitomb 🛠️ Picked something nice and easy for today to get into the groove: juicing up the item selection on the shop screen ✨ #gamedev #screenshotsaturday
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Jakub Wasilewski @krajzeg.bsky.social · 25/06/2026
Dealing with a medical emergency in the family, regular Seal of Solitomb updates will return once I'm back. Everything's going well, but it might take a while. Send your best wishes, everyone! ❤️
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Jakub Wasilewski @krajzeg.bsky.social · 20/06/2026
What the Windows Solitaire falling cards animation might have looked like if it was made today 😅 And by me. And if Solitaire was a dungeon-crawling roguelike. #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 19/06/2026
Pushing a lot of visual improvements in Seal of Solitomb lately, but today I'm out of energy and was in the mood to just play and enjoy the game a bit 🕹️ This is what this is - just me playing a level at my normal pace, warts and all, no commentary, no explanations 👊 #gamedev #indiegame
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Daniel Burke - 🍺Innkeep @innkeep.bsky.social · 19/06/2026
Making games is pretty awesome.
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Playdigious @playdigious.bsky.social · 18/06/2026
Once again, it's #TurnBasedThursday, and we're officially hosting it this week! #GameDev and #IndieDev, please show us your projects! And if you're a turn-based gamer, have a look, you're sure to find something you'll like in this thread! (don't forget to share to show support!)
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Jakub Wasilewski @krajzeg.bsky.social · 18/06/2026
When it's going well, #gamedev is a series of little joys as you make the game better one tiny step after another 🚶 Today's was getting to replace Solitomb's mana bottles with their finished counterparts 🍾 I think I've wanted to do one of these since I first saw Diablo in the 90s 😇
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Taks @takspx.bsky.social · 17/06/2026
Hello y'all! I'm looking for extra work to help me buy a new phone after my mom accidentally put mine in the washing machine😭 ✉️ takspixelart@gmail.com
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Jakub Wasilewski @krajzeg.bsky.social · 17/06/2026
Creating a spiritual successor to the death animation from the #pico8 Solitomb! Turns out, it's a bit harder with millions of pixels 😅 #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 15/06/2026
If any of you are following of me because of Slipways: Prophet Margin is a game that shares a similar focus on puzzling out a trade network, is great fun, and is made by a friend! 🥇 They just dropped a demo on Steam Next Fest, so no excuses! 😅
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Jakub Wasilewski @krajzeg.bsky.social · 15/06/2026
Ob-Nepenthes seems to have realized it's Monday again 😅
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Jakub Wasilewski @krajzeg.bsky.social · 13/06/2026
Another use for the trail effect - making sure that you KNOW when a monster drops a seal 😁 Also makes the "find my a seal now" debug key so much more fun to use 😇 #gamedev #screenshotsaturday
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Jakub Wasilewski @krajzeg.bsky.social · 12/06/2026
Using a trail effect I just added to the engine to underscore your attacks 💫 Will probably find much more use for this effect, works pretty well for highlighting fast moving things. #indiegame #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 10/06/2026
Ob-Nepenthes, the Harbinger of Decay, the Queen of Undeath... shown vibing to her new soundtrack 🎶 Watch with sound on, obviously! 😇 #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 09/06/2026
Making a depth mask for Seal of Solitomb's undead boss and reached an important realization. Either this really looks like broccoli or I really need more fiber in my diet 🥦 #gamedev #indiedev
A piece of technical art controlling the depth of the image, a very important thing for the verisimilitude of the boss in-game. Also, an accidental portrait of a broccoli.
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Chris Perry @perridot.bsky.social · 05/06/2026
💀You want a roguelike? Sure, I got you 🃏Deckbuilder? Of course, no problem 🟢Mancala... Wait, Mancala?! Oh!Ware is a reimagining of the ancient game of Mancala as a deck-building roguelike rooted in African mythology🍃. #PitchYaGame
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Jakub Wasilewski @krajzeg.bsky.social · 06/06/2026
Had a playtesting issue yesterday: it was hard to see when exactly boss abilities trigger. What do you think, problem solved? 😂 #gamedev #screenshotsaturday
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Jakub Wasilewski @krajzeg.bsky.social · 05/06/2026
Working on boss battle balance today! Spreadsheets aren't photogenic, but I have something else: Meet Ob-Nepenthes, the Queen of the Undead, the Sudden Demise, the Harbinger of Decay 💀 Each title is a different moveset, so she's more like three different bosses in one 😅 #gamedev
A concept sketch for a skeletal demon boss for Seal of Solitomb, with a prominent skull, opulent robes and laden with jewelry.
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Ido Yehieli - Stellar Cartography Interactive @tametick.bsky.social · 05/06/2026
Turn humble villages into a thriving network of trade and prosperity to satisfy the gods. Prophet Margin is a relaxing city-building puzzle where every road, resource, and connection creates new opportunitie! store.steampowered.com/app/3624110/... #PitchYaGame
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Jakub Wasilewski @krajzeg.bsky.social · 04/06/2026
Chilling with the doggo, hunting goblins and skeletons in Solitomb's Weyrwood 🐕 Playing combos with it lets it grow, which makes it all the more satisfying when you let it munch on some goblin feet later! 😇 #gamedev #indiegame
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Jakub Wasilewski @krajzeg.bsky.social · 03/06/2026
New Seal of Solitomb devlog up on Steam: store.steampowered.com/news/app/337... This one focuses specifically on the characters and goes into a bit more detail than I usually can in my bsky posts 🧐 Have a read! #gamedev #indiegame
store.steampowered.com
Seal of Solitomb - June Update - meet the characters! - Steam News
Learn a bit more about the characters of Seal of Solitomb or just look at the pretty pictures :)
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Jesse Boo-rascia 👻 @jesseguarascia.com · 02/06/2026
Hey #GameDev folks, it's almost time for #SteamNextFest Summer and I want to play YOUR demos! I'm putting together our usual video coverage with @noclipvideo.bsky.social to highlight some of our favourites, so if you've got a demo in the event, feel free to reply HERE or E-MAIL me (check my bio)!
Steam Next Fest - June 15th - June 22nd @ 10 AM Pacific
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Jakub Wasilewski @krajzeg.bsky.social · 02/06/2026
In my book, it's not really worth it making a solitaire game if you don't get to do a few card-dealing animations! 😅 #gamedev #indiegame
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Jakub Wasilewski @krajzeg.bsky.social · 31/05/2026
Adding camera tricks to make the Seal of Solitomb battle sequence more dynamic. I might have went overboard. What do you guys think? Would this be annoying in actual gameplay? 🧐 (probably fullscreen to judge properly) #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 30/05/2026
Really liking how those elite monster previews turned out! Very happy with those silhouettes looming way out there in the shadows 🤗 Working some more on that inter-floor intermission screen for Seal of Solitomb 🛠️ #gamedev #indiedev #indiegame
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Jakub Wasilewski @krajzeg.bsky.social · 29/05/2026
Important playtesting principle: click things like an absolute maniac. Always catches a few bugs on the first pass 😇 Working on the shop screen today! So nice to finally add some sense of place and mood to a screen that has been in prototype form for years. #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 28/05/2026
We've been working on the updated Seal of Solitomb for a while, so just as a reminder: the original #pico8 version is still awesome, and still free-to-play here: krajzeg.itch.io/solitomb If you haven't played yet and are in the mood to solitaire-up some sweet monster combos, give it a whirl! 🌀
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Lorraine🍬 @lorandbehold.bsky.social · 28/05/2026
💥 Soulbound Re-Cursed is out now on #pico8! 🏛 Explore an ancient temple! 💎 Get the space-warping gem! 🧠 Solve mind-bending puzzles! 🐍 Mind the snakes! Play now for free on punkcake.itch.io/soulbound !!
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Jakub Wasilewski @krajzeg.bsky.social · 26/05/2026
The best thing about doing animations in code is that you only get to see the result once you put all the numbers in. I might have overdone the breathing a bit? 😅 #gamedev #indiedev
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Jakub Wasilewski @krajzeg.bsky.social · 26/05/2026
I know barbarians are supposed to be a bit inbred due to the limited gene pool, but two torsos is a bit much 😅 (I misclicked when putting the character together 😁)
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Jakub Wasilewski @krajzeg.bsky.social · 25/05/2026
A chill afternoon today putting our dismembered heroes back together for animation 😇 #gamedev
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Jakub Wasilewski @krajzeg.bsky.social · 22/05/2026
The brave (though maybe not entirely willing) heroes of #SealOfSolitomb, arrayed at the entrance to the Fivefold Temple, where they will *definitely* not encounter tons of undead. First peek at all the new character classes (and of course, the new versions of old #pico8 favorites)! #gamedev
Eight heroes of various professions, arrayed at an entrance to a forgotten church, huddled around a mysterious well.
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munu munu @munumunugames.bsky.social · 20/05/2026
Here it is: my first ever tiny game that tries to capture the feeling you get on a train. Play it on itch: munumunu.itch.io/a-little-bit... Play it, share it, like and comment, but most importantly: enjoy this short ride! #gamedev #indiedev #indiegame #games #twine
munumunu.itch.io
A Little Bit of Existential Dread on a Train by munumunu
That feeling you get on a train made into a game.
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Jakub Wasilewski @krajzeg.bsky.social · 20/05/2026
Stress-testing the shield - not the best move strategically, but oh-so-satisfying against an enemy that won't take more than 2 damage at a time🥊 (alternate title: how an #indiedev amuses himself when his brain is fried from playtesting)
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Jakub Wasilewski @krajzeg.bsky.social · 18/05/2026
*swipe* *slashslashslash* *shoot* *whump* First attempt at creating a nice common animation language for Solitomb abilities 😁 Also, what's the proper sound word for an arrow hitting something? 😅 #gamedev #indiegame
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Jakub Wasilewski @krajzeg.bsky.social · 13/05/2026
Splinterslimes are some of the first elites I implemented for the #pico8 Solitomb, and still one of my favorites! 🦠 Not very strong, but if you're not careful, they'll split and merge all over your dungeon floor 😅 #gamedev #indiegame
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Jakub Wasilewski @krajzeg.bsky.social · 06/05/2026
Sometimes you want to work on gameplay, and some days you just want to do some bling ✨ It is gameplay-relevant bling, I promise! 😇 #gamedev #indiegame
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