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Paper Wasp Games

@paperwaspgames.com
69 followers 378 following 2 posts

Independent game studio focusing on nostalgic and narrative driven games. First release coming Spring 2027.

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Paper Wasp Games @paperwaspgames.com · 30/04/2026
This takes me back!
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Mothership @mothership.blog · 15/09/2026
It's time for our first-ever AMA! Got questions for Mothership's founders Maddy Myers and Zoë Hannah? Drop 'em below and we'll respond (maybe even in video!) throughout this week and next.
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Maddy Myers 🏳️‍🌈 @midimyers.com · 11/06/2026
we are once again asking for badder bitches
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Paper Wasp Games @paperwaspgames.com · 09/06/2026
❤️ words to live by!
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Maddy Myers 🏳️‍🌈 @midimyers.com · 03/06/2026
here's a new story from @supercrip1994.bsky.social that's very relevant this week, with so many of you attending SGF in person and making great connections there, playing new demos in person, doing interviews in person... and so on. www.mothership.blog/as-a-disable...
mothership.blog
As a disabled games reporter, I've only been able to attend one in-person event
The impact on my career and relationships with other journalists is tangible
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ian @iantothemax.bsky.social · 02/06/2026
i wrote about why nintendo does this if anyone is interested: www.polygon.com/nintendo/563... still weird, but it’s nice to have an explanation
polygon.com
Nintendo’s awkward marketing language, explained
“Welcome to the Mario Kart World game available exclusively on the Nintendo Switch 2 system!”
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Lucy James @lucyjames.games · 01/06/2026
Some news from me! I quit GameSpot to launch something new. Introducing @lookingfor.game, an independent weekly newsletter where I highlight upcoming PC games and deliver demo codes straight to your inbox. Sign up at lookingfor.game 🥳
lookingfor.game
lookingfor.game
lookingfor.game is a weekly newsletter that highlights upcoming PC games and delivers demo codes and playtesting opportunities straight to your inbox. Curated by Lucy James. It's time to find your ne...
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SasVel / Game Dev @sasvel.itch.io · 31/05/2026
A tip for getting out of a creative block - let yourself be bored. Sit in a park. Stare at a wall. Just do nothing. Ditch all entertainment and let your mind make space for new ideas, instead of suffocating. Designing a new feature for Langort with tarot cards with wild effects. #gamedev #indiedev
Brainstorming textbook.
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Nolan Filter @calamitynolan.bsky.social · 28/05/2026
my old man quirk is I call all handheld nintendo systems "game boys" switch 2? that's a game boy
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Kurt @kaatokunart.bsky.social · 28/05/2026
Shoutout to everyone who choose to create in spite of everything
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Gokhan Sivrikaya @sharprock.bsky.social · 27/05/2026
Those devlogs are for me to feel better and to see if the game actually is getting somewhere. And to understand my weaknesses, what part I needed to make again and again. They are also public. funframegames.com/posts/2026-0... #gamedev #devlog #indiegame #sketchart
Sketch of some creature. A concept art for game characters.
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Riley MacLeod @rcmacleod.bsky.social · 25/05/2026
Appreciate the folks who spoke to me for this story. I think every worker in this space knows how hard it is to just put out good work and support your colleagues as new, ehm, challenges keep coming down the pike
But all the workers who spoke to Aftermath agreed that those working under the new structure would see their pay drop drastically, and worried those offered the PPS would feel forced to leave the site because they simply couldn’t afford to work there anymore. Luddy wrote that some TheGamer workers see the PPS as “a form of ‘soft-layoffs,’” a sentiment echoed by those who spoke to Aftermath. “No one is actually considering this,” the worker told Aftermath, saying that affected workers have been “making it clear that they would leave if they are put on this.”

Luddy told Kotaku that some workers are in “open revolt” in Valnet Slack against the changes. Workers who spoke to Aftermath said that TheGamer’s senior leaders, including the editor-in-chief, weren’t told about the PPS ahead of its announcement, and that workers at the site have been trying to get more clarity from Valnet leadership. The worker said the mood at the site is “bleak” as people struggle to understand how to square the new payment structure with current expectations around their hours and output, calling the situation "heartbreaking."
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julie muncy, calamity's augur @julie.radiantarray.io · 25/05/2026
Hello!! Do you like games about memory? The past? The pain of absence? Check out the Memory Palaces bundle, live on Steam now! Featuring Interstate 35, @calligramstudio.com's Phoenix Springs, and @meiacalca.bsky.social's Panthalassa! store.steampowered.com/bundle/76841...
store.steampowered.com
Memory Palaces on Steam
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Scarysoft Games @cherrysoftgames.bsky.social · 24/05/2026
the difference between Crash Bandicoot's model in 1 and 2 is funny Crash 2 Crash looks simple minded, yet curious Crash 1 Crash looks like he'd gnaw on a door frame because he's bored
Crash Bandicoot's in-game model in the PS1 games (2 & 3)Crash Bandicoot's in-game model in the first PS1 game
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Anne Thériault @annetheriault.bsky.social · 23/05/2026
Was chatting about this during an interview with an author, but it was interesting enough that I’d like to open up the question to all of you: what’s the first literary/fictional death that made an impression on you as a kid? Mine has to be poor old Mary Lennox’s family in The Secret Garden.
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Alex Elizabeth Byrne McMillan @undeniablyalex.bsky.social · 23/05/2026
YOU’RE LISTENING TO SISYPHUS FM, THE HOME OF NON-STOP ROCK
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yohandupuy.bsky.social @yohandupuy.bsky.social · 22/05/2026
Some parts of Maximilien were inspired by real Boston archives, places, events, and tragedies. Historical documents helped shape the realism behind the game’s psychological horror atmosphere... #horror #psychologicalhorror #indiegame #gamedev #1920s #archives
#horror #psychologicalhorror #indiegame #gamedev #1920s #archives
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Nolan Filter @calamitynolan.bsky.social · 21/05/2026
My game studio chatting about Mixtape tonight! We'd love to see you there!
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HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 21/05/2026
PSA: If you have a demo up on Steam, the "Download demo" button has recently been moved to the sidebar where it is barely visible. If you want to make it more visible, you have to go to Edit store page > Special Settings > Display demo download button as more prominent #gamedev #indiedev #steam
Steam store page. Can you see the "Download Demo" button?Store Page Admin:

Special Settings tabAssociated Demos

Display demo download button as more prominent green box above the list of purchase optionsNOW you can actually see it!
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Bright / flotter.io @flotterio.bsky.social · 17/05/2026
Quick map of narrative game tools (2026): articy:draft — heavy, IDE-style, pro teams Twine — light, web, prototypes & IF Ink — code-feel, branching-heavy Yarn Spinner — Unity, dialogue-first Your go-to? Why? #NarrativeDesign #GameDev #IndieDev
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allsee @allsees.online · 20/05/2026
explore a dreamlike world while you solve puzzles and chat with locals in the mystery game My Beautiful Faraway, Please Don't Be Cruel To Me
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Mixtress of Dorkness @pinballwitch.bsky.social · 20/05/2026
i have been eagerly watching this for months. i am a zelda 2 apologist and i cannot wait to play!
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AndresPlays @andresplays.bsky.social · 20/05/2026
Videogames are as amazing as they'll ever be. Clenched my jaw fighting through Saros, shed a tear for my youth in Mixtape, The Adventures of Elliot demo feels like classic Zelda in the best of ways. And Mina The Hollower and 007 next week? We're eating so good.
A screenshot from The Adventures of Elliot: The Millenium Tales. It's Square Enix's trademark HD-2D pixel graphics. Elliot is standing on a rickety pier in front of the sea.
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kourge the jafnhár 🏳️‍🌈 @kourge.net · 12/05/2026
enough. i’m tired of github actions. it’s time for github consequences
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Madisyn Parisi (they/them) @madisyn-writes.bsky.social · 11/05/2026
shamelessly plugging this piece again! feminist games journalism? in 2026? it’s more likely than you think
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Mike Drucker @mikedrucker.bsky.social · 12/05/2026
Ok ok ok new video game discourse: Forbidden Solitaire is really good
Logo for Forbidden Solitaire as well as a castle to the right and a close up shot of a bearded wizard bleeding out of empty eye sockets.
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doctober @docseuss.bsky.social · 12/05/2026
getting people to listen to devo makes this one of the greatest artistic achievements of the 21st century
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Mothership @mothership.blog · 05/05/2026
Got a gaming question you just can't get out of your head? Put it in our inbox instead! Submit a (to be anonymized) letter to our advice column, Dear Mother, at dearmother(at) mothership.blog. New advice every Friday 🪄
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Women-Led Games @womenledgames.com · 04/05/2026
Women-Led Games is supporting Game On To End Lupus again this year! If you're a game developer and would like to donate some keys for for the showcases and community, please fill out our form below! forms.gle/GBXDxd4XSV2H... #GOTEL @lupus.org
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Tofu @tofupixel.bsky.social · 03/05/2026
it's my birthday 🥳🥳🎉🎉 have a sketch
a pixel art sketch of a white beach with blue water, blue sky and big clouds in the background
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Maddy Myers 🏳️‍🌈 @midimyers.com · 01/05/2026
today is the one-year anniversary of the polygon layoff which already had me wistful for a past life so hearing the news about the AV Club's games section is really shaking me. every day i'm grateful for anyone who can afford to support @mothership.blog and all the other worker-owned sites out there
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Aftermath @aftermath.site · 01/05/2026
Paste ends the games coverage that gave so many writers their start aftermath.site/paste-games-en...
Paste Games
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Natalie @heartimecia.bsky.social · 01/05/2026
distraught that Paste Games is no more. not once throughout my internship, or the time i spent afterwards as a contributor, did Garrett say no to an idea. i was never too loud or political. that meant everything as a young WOC with dreams to be a games writer in this male and white-dominated field.
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Paper Wasp Games @paperwaspgames.com · 30/04/2026
This takes me back!
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Dot @dotmaetrix.bsky.social · 30/04/2026
If you meet the Buddha on the road, k-OH GOD WHY DOES HE HAVE A SECOND HEALTH BAR??!!
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Void Viridian | Puro Dunjon セドゥーラの約束 @voidviridian.bsky.social · 28/04/2026
Tomorrow I'll need to tackle the last bits of stuff to do for my game Reaching the 99%, so the last 1% will obviously be the hardest But that why I like doing it that way #indiedev #indiegame #gamedev #solodev #playdate #arcade
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Zoë Hannah is bisexual @zoehhannah.com · 27/04/2026
i guess the point of this thread is to just express my gratitude and absolute reverence for the circumstances that mean i get to do my life dreams at a much younger age than i thought i would. i will never take it for granted.
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Zoë Hannah is bisexual @zoehhannah.com · 27/04/2026
my husband did not once say "maybe you should find a full time job." of course i didn't marry a loser, but it's always nice to be reminded. he was so patient while i worked on my ideas, and maddy and i spent all summer dreaming big and then putting those dreams into spreadsheets with numbers
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Madisyn Parisi (they/them) @madisyn-writes.bsky.social · 22/04/2026
Go check out my debut on Mothership! This one was such a labor of love for me — Disco Elysium’s one of my favorite games, so getting to write about its bizarre, messy world was kind of a dream come true. Special thanks to @midimyers.com for the great edits. <3
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Andrea Shearon @majora.bsky.social · 26/04/2026
women do cool shit all the time in this space if you’re paying attention 🥲
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Stuck In Attic @stuckinattic.bsky.social · 24/04/2026
We can't stop making games! @lowhpgames.bsky.social is a collective of 3 of us making games in our spare time, and this is our first title: Pump Away! - A railroad adventure that sits at the bottom of your screen. Sharing is caring, wishlists appreciated!
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Naomi Clark (@metasynthie) 暗悪直美 @halfrobot.com · 24/04/2026
Turns out that...
Big screen that says "video games journalism will live forever."
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Helen Carmichael - Forbidden Solitaire @bchezza.bsky.social · 23/04/2026
LAUNCH DATE ANNOUNCEMENT Dungeon horrors from 1995 are set to invade your personal computer - Forbidden Solitaire is officially launching NEXT WEEK, on April 30th! To share this news, we unearthed a trailer from the archives - an advertisement originally aired in 1995! Wishlist on Steam & GOG
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ANNAPURNA @annapurna.com · 22/04/2026
A story about the future. A question about today. Where every choice matters. D-topia is coming to PC via Steam and Epic Games Store, Nintendo Switch, Nintendo Switch 2, PlayStation 5 and Xbox (X|S, Windows) on July 14, 2026.
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Marceline is Racing Dinos @marcelineleiman.bsky.social · 22/04/2026
It really hits something different when you can see and feel your game in a store! ✨ I never imagined I’d hit this point—now with many more games on the way! Never expected my “unpublishable” abstract game would soar this far. You never know who else will fall in love with a simple idea! 🌊
Me standing in Barnes & Noble with a copy of my game “High Tide” in my hands!
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Isaiah D. Colbert @shineyezehuhh.bsky.social · 21/04/2026
I spoke with The Pitt star Tal Anderson (Becca!) about how the HBO series is dismantling Hollywood’s long‑standing myths about autism.
For decades, autistic characters have been slotted into the same limited archetypes: the prodigy, the robot, the quirky sidekick, or the infantilized innocent—sometimes all at once, reinforcing the myth that all autistic people fit a single mold. Hollywood’s portrayal of autism has rarely ventured beyond a narrow set of stereotypes, ranging from Rain Man-style savants, The Good Doctor’s hypercompetent freaks to gawk at, or whatever The Predator thought it was cooking when it treated autism like a genetic superpower worth hunting. Anderson wishes writers in Hollywood understood that autism simply doesn’t work that way.

“I wish they would understand that you don’t need to write and include every possible stereotypical behavior or circumstance associated with autism into one character,” she said. “It’s okay to have a character just represent themselves, instead of taking on the burden of representing an entire community. Not every autistic person has a special interest, or has terrible eye contact, or rocks and stims, and there are varying levels of support needs, verbal communication, and physical abilities. We don’t need to see all of that in one character. In fact, to be authentic, we shouldn’t see that.”
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titsay 𓆏 @titsay.bsky.social · 21/04/2026
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gita “the formalist” jackson @xoxogossipgita.bsky.social · 21/04/2026
Hello. I’m writing a novel. @editrixemma.bsky.social @alexbrownwrites.bsky.social
Publishers Marketplace
Deal Report
LEVEL UP FOR ROMANCE!
By Gita Jackson
Imprint: Mira
Aftermath co-owner Gita Jackson's LEVEL UP FOR ROMANCE!, a debut LitRPG romance in which an overworked game developer is transported to the cozy town featured in the farming simulator she's creating and falls for the town's snarky bartender-a character who wasn't even supposed to be romanceable
-as she's forced to confront the fact that her career in the gaming industry wasn't what she thought it was going to be and figure out how to get back home, to Emma Cole at Mira, in an exclusive submission, by Alex Land at Mad Woman Literary Agency (world).
Fiction: Romance
April 21, 2026
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404 Media @404media.co · 20/04/2026
Maddy and Sam get into the launch of Mothership and the importance of owning one's own work.
404media.co
Why Journalists Are Going Indie (with Maddy Myers)
Maddy and Sam get into the launch of Mothership and the importance of owning one's own work.
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🎴 高 | irene koh 🎴 @koh.money · 20/04/2026
I got interviewed by Susana Polo over at Mothership about my fgc comic 🪽ANGEL ARCADE 🪽! You can read the full thing by just putting in your email (free)!
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