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SasVel / Game Dev

@sasvel.itch.io
575 followers 1.6K following 239 posts

💾- #indiedev #gamedev based in #Bulgaria. 🃏- Creator of "Kinematic Design" #game studio. ⚔️- Working on Langort, a #fantasy #roguelike. 📔- Also do some #writing! 🐧- #Linux enjoyer. 🚫AI #Wishlist Langort⚔️ store.steampowered.com/app/3071820/…

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Reposted by SasVel / Game Dev
Louie Zong @everydaylouie.bsky.social · 15/09/2026
taiko 🐟
a stylized 3d render of a cat playing taiko (except the drum is a can of wet food and the sticks are churu)
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
For this #screenshotsaturday, I'm still animating the shroom boss. The desired effect is starting to show though! It's quite challenging to animate something that doesn't know how to move. #gamedev #indiedev #blender #3D #modelling #3Dmodel
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SasVel / Game Dev @sasvel.itch.io · 12/09/2026
How my girl is shining after getting her little treat (enough food for 2 people. She will eat it at 3 separate sittings)
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Harlequin Diver @harlequindiver.bsky.social · 11/09/2026
I've never had much luck promoting my game on social media, but it would be deeply appreciated if you could share this post, especially if you enjoy weird little experimental and artsy narrative games, that are the same price as a cup of coffee! store.steampowered.com/app/4693460/... #indiegames
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Sabaku 🎩| working on PROJECT ZWILLING @sabakudoesart.bsky.social · 11/09/2026
Everyone wants a piece #pixelart #horror #pixel_dailies theme #gradient for @pixeldailies.bsky.social
pixel art illustration depicting a severed head of some kind of fantasy creature with webbed ears and flowers and horns and white glowing eyes, which is held up by two hands sticking out from a sea of more hands. All hands seem to aggresively stretch towards the head of the creature. The hands and the sky in the background are in black and white while the head is tinted in blue green and yellow colors and is bleeding a colorful rainbow of colors from its open throat and mouth.
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SasVel / Game Dev @sasvel.itch.io · 11/09/2026
Another awesome pack with amazing gamedevs. Genuinely inspiring! go.bsky.app/4mLnBDY #gamedev #indiedev #game #art #noai
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Team Lazerbeam @teamlazerbeam.bsky.social · 09/09/2026
What happens if you look up? We've been getting heaps of questions like this. Our whole game is made out of 1000s of layers of hand drawn illustrations, so understandable that people are curious. Here's how we handle how the player looks around: #gamedev #indiedev #indiegames
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SasVel / Game Dev @sasvel.itch.io · 09/09/2026
Feeling pretty drained due to my day job lately. Doing something with my hands always gets my #creative juices moving and #drawing little #MTG #proxies is just so fun. I just doodle something and if it turns out good - BAM I have a new #card! Just realized I forgot the cost. And that is... okay.
My new hand-drawn Sol Ring proxy!My new hand-drawn Sol Ring proxy!My new hand-drawn Sol Ring proxy!
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SasVel / Game Dev @sasvel.itch.io · 09/09/2026
⚔️🍄Some more #stylized renders of the new #boss! Long forgotten, beaten and defeated, it rises with a new purpose. store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither #godotengine #godot
Black, red, green dithered renderGreen/red render Red/purple render
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SasVel / Game Dev @sasvel.itch.io · 07/09/2026
🍄🦴"Where it walks, the roots remember." Long forgotten, beaten and defeated, it rises with a new purpose. ⚔️This is a #stylized #render of a #boss in Langort, #wishlist now! store.steampowered.com/app/3071820/... #gamedev #indiedev #mushroom #pixelart #pixel #roguelike #deckbuilder #dither
Teaser poster for "The Forgotten" (name is work in progress)
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SasVel / Game Dev @sasvel.itch.io · 07/09/2026
Been using them in Langort, being able to spot which custom node is which from a glance is a gamechanger. Highly recommend if your node tree looks like a Christmas tree.
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Reposted by SasVel / Game Dev
Otto Ojala @ottoojala.com · 05/09/2026
www.ottoojala.com/stuff/promot... Promote any Itchio game on my website. There's a good chance this is a terrible idea. Might delete later...
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SasVel / Game Dev @sasvel.itch.io · 21/08/2026
Been hard at work figuring out all the bits and pieces for the #campaign mode in Langort. Have it all planned out now! The #shroom #folk are walking #mushrooms, using Salvein #ore to store their #memories. These weird dudes have a #quest chain all about them! #gamedev #indiedev #screenshotsaturday
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Eternal Skies TCG RPG @eternalskies.neocities.org · 18/08/2026
Creativity is the most important and least valued skill in engineering disciplines.
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SasVel / Game Dev @sasvel.itch.io · 15/08/2026
I've been working on a solid pipeline for creating enemies. A #Blender script exports sprites from 8 directions and sorts them in folders. I've standardised the #animations from the #Godot side too. In theory, making enemies would be a breeze now! #screenshotsaturday #gamedev #indiedev
Small shroom modelBig shroom sprite after compositing.First drafts on paper.Blender script
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Anna 🌿👁️ @annacwebs.bsky.social · 09/08/2026
All of this applies to games too, btw :)
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SasVel / Game Dev @sasvel.itch.io · 27/07/2026
@godotengine.org on it's path to world domination 😌 #godot
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SasVel / Game Dev @sasvel.itch.io · 26/07/2026
I'd like to share a #music pack I bought recently - Ogg Music Mega Pack by soundimage.org. All the tracks are actually #free to use! Only caveat is, you have to download them one by one, and the dude has around 1500 individual pieces...and come on it's 30 bucks. #gamedev #indiedev #solodev #sound
soundimage.org
Soundimage.org | Thousands of free original music tracks, sounds and images for your projects by Eric Matyas
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SasVel / Game Dev @sasvel.itch.io · 24/07/2026
📜Koz #Update! This update focuses on 👾- #game feel, 🔧- polishing, 🎵- sound effects 🎷- #music. All the parts that make a game feel good. Read up on substack, or just play the game honestly. #gamedev #indiedev #solodev #art #handdrawn #roguelike #deckbuilder open.substack.com/pub/sasvel/p...
open.substack.com
Game Feel and a proper little ending
Koz update
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SasVel / Game Dev @sasvel.itch.io · 22/07/2026
Another #article from yours truly. I've had those thoughts in my head for a long time, good to see them out. #writing #art #gamedev #creativity #creating #text #essay open.substack.com/pub/sasvel/p...
open.substack.com
Your Great Work does not matter.
Thoughts about creativity and sacrifice.
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SasVel / Game Dev @sasvel.itch.io · 22/07/2026
💚These are the first non-combat rooms in my #card #game, Koz! Still work in progress, I feel like they need more colors. What #secrets do they contain? 💀 #gamedev #indiedev #solodev #deckbuilder #handdrawn #art
Screenshot of new room 1.Screenshot of new room 2.
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Flower Shop @flowershop.zo.space · 21/07/2026
this is how your email finds me
Diagram showing an email’s journey: a sender’s email client passes the message to an outgoing SMTP server, which looks up the recipient domain’s MX record through DNS. The SMTP server sends the message to the recipient’s mail server, where spam and policy checks are performed before delivery to the recipient’s inbox.
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SasVel / Game Dev @sasvel.itch.io · 21/07/2026
Updating my PC feels a bit performative after switching to #linux. Love it though, all the love for pacman.
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Whetstone Games / OFFBEAT out now! @whetstone.games · 15/06/2026
OFFBEAT is in the June #SteamNextFest!! Woooo!!! Please give our demo a spin and send us your silly tunes :) everything you make gets exported to .wav!! store.steampowered.com/app/4468030/... #indiegame #pixelart #musicproduction #electronicmusic #nextfest #steam #demo
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SasVel / Game Dev @sasvel.itch.io · 20/07/2026
Hate it when god forgets to turn on post-processing.
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SasVel / Game Dev @sasvel.itch.io · 19/07/2026
"Create for the sake of creation, not for the sake of accomplishment and you will be truly free from the shackles of normality." A nice #quote from a #text I'm writing. Check out my #substack. substack.com/@sasvel?utm_... #gamedev #writing #art #essay
substack.com
SasVel | Kinematic Design | Substack
The thought dumps and shower thoughts of an indie game developer. Working on a fantasy roguelike deckbuilder called Langort. Wishlist!⚔️ https://store.steampowered.com/app/3071820/Langort/
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SasVel / Game Dev @sasvel.itch.io · 19/07/2026
That's my game!
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SasVel / Game Dev @sasvel.itch.io · 16/07/2026
Did my part! Do the same, #Godot is community driven, so these polls really matter. #gamedev #indiedev #solodev
Finished GODOT Community poll screenshot.
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Reposted by SasVel / Game Dev
Quest 64 Official @quest64official.bsky.social · 16/07/2026
An image with a bunch of Nintendo DS stuff
The text
"Dude she will pictochat you back she's designing her Mario kart DS emblem"
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SasVel / Game Dev @sasvel.itch.io · 13/07/2026
⚔️ Small snippets of the new "Eternal Arena" for the Eternal gamemode. The demo will release with this gamemode, which would be an endless arena with ever-stronger enemies as you progress, gameplay without the story basically. #gamedev #indiedev #progress #art #roguelike #game
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SasVel / Game Dev @sasvel.itch.io · 13/07/2026
Bit of a slow work day today, did some art for Koz at least. Game is getting a proper ending! This is one of a couple of non-combat rooms I have planned. #gamedev #indiedev #progress #art #handdrawn #roguelike #game
Sketch of the ending room
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Kenney @kenney.nl · 09/07/2026
Got an hour to spare today or tomorrow? Leave some kind comments on things you enjoy. Tell a developer they're doing a great job, or let an artist know their work is incredible. It can make a big difference in someone's day, trust me.
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SasVel / Game Dev @sasvel.itch.io · 08/07/2026
While digging through screeenshots, I found some from the first iteration of Koz. Difference is pretty shocking. You can even play it now in the browser! sasvel.itch.io/koz #gamedev #indiedev #progress #art #handdrawn #roguelike #game
First draftRefined screeenshot 1Refined screeenshot 2Refined screeenshot 3
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SasVel / Game Dev @sasvel.itch.io · 07/07/2026
Wishlist Langort for #wishlistwednesday! It's a deck building hack-and-slash about our fabled hero Elric Faust. Help him gather the pieces of his shattered soul in this castlevania-like dark fantasy! #roguelike #gamedev #indiedev #solodev #deckbuilder #game store.steampowered.com/app/3071820/...
store.steampowered.com
Langort on Steam
Langort is a roguelite deck-building hack-and-slash where you are a swashbuckling hero on a quest to defeat the Lich Queen. Fight endless hordes of undead, growing more powerful with every kill.
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voidgazerBon @voidgazerbon.bsky.social · 28/02/2026
Death Dash Crash is out now! Play on www.lexaloffle.com/bbs/?pid=184... or voidgazerbon.itch.io/death-dash-c... #pico8 #gamedev #indiegame #zombies #indiedev
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SasVel / Game Dev @sasvel.itch.io · 07/07/2026
Willowsal is growing and it's people are happy! What decorations should I add to the map? Maybe a light for the lighthouse. #gamedev #indiedev #map #pixelart #roguelike #game
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SasVel / Game Dev @sasvel.itch.io · 06/07/2026
While working on the #Tarot card effects, I added elemental types to all cards. Now they can be affected en masse, instead of individually. Every card has a small symbol with the corresponding #alchemical #element. bsky.app/profile/sasv... #gamedev #indiedev #solodev #roguelike #alchemy #occult
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SasVel / Game Dev @sasvel.itch.io · 04/07/2026
The #Tarot Divination system for Langort has some progress. All the Major arcana are in game, what is left is the Minor and hooking up all in-game effects to the #cards. Hope you don't mind a video for #screenshotsaturday! #gamedev #indiedev #solodev #divination #mystery #occult
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RenderScape @renderscape.bsky.social · 03/07/2026
I am a professional vibe coder and this is my website
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SasVel / Game Dev @sasvel.itch.io · 03/07/2026
Wrote another lil article on the importance of personal "Research and Development". Includes some notes on my #Linux setup with #vim keybinds. I swear, it's connected to the subject, it's not just an excuse to yap. #gamedev #indiedev #softwaredev #selfimprovement open.substack.com/pub/sasvel/p...
open.substack.com
The true value of R&D
In your own development
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SasVel / Game Dev @sasvel.itch.io · 02/07/2026
If you think mathematics are boring, give this #essay a read. This quote is quite the poet ragebait - “He didn’t have the imagination […] to make a good mathematician – [so] he became a poet.” #math #books #read #insight #poetry open.substack.com/pub/lyubomir...
open.substack.com
The Eternal and All-Encompassing Nature of Mathematics
a college essay about nobody's favorite subject
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SasVel / Game Dev @sasvel.itch.io · 01/07/2026
Koz update! 🎉 This time my focus was #animations and #polishing. Check it out! #gamedev #indiedev #game #deckbuilder #drawing #doodle #browser #browsergame #godotengine #godot sasvel.itch.io/koz/devlog/1...
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SasVel / Game Dev @sasvel.itch.io · 01/07/2026
Schrodinger's bug states a piece of code is both a bug and a feature until observed.
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Zi @majormcdoom.bsky.social · 01/07/2026
Can I interest anyone in these cool and trendy noise textures generated from 5 million noisy seagulls? Comes in Top, Bottom, Front, Back, and Side flavors. Perfect for whatever wacky noisy use cases you can imagine! #gamedev #indiedev
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Zi @majormcdoom.bsky.social · 28/06/2026
Duuuuude, you can even combine smooth max and smooth min with negative lambda to get effects like this. Mind blown. I previously would have had to do like 50 extra steps with other expensive operations just to achieve similar results. #gamedev #indiedev
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SasVel / Game Dev @sasvel.itch.io · 27/06/2026
For this week's #screenshotsaturday I present you some improvements on my browser card #game Koz! I've added different palettes that can be changed in game, a new enemy and a bunch of flavor changes to all enemies! #gamedev #indiedev #solodev #godot
Screenshot of Koz
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SasVel / Game Dev @sasvel.itch.io · 27/06/2026
Wrote a little article on my experience with re-writing software. Tried to break down why/how it is valuable (and when it is not). #software #design #gamedev #indiedev #game open.substack.com/pub/sasvel/p...
open.substack.com
Code like a photographer
The value of a re-write
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SasVel / Game Dev @sasvel.itch.io · 26/06/2026
New Koz update! 🎉 This #update focuses on new funky #palettes, shadows, enemy content and difficulty as well as a brand new enemy - the Tree boy. Full post on #itch. #gamedev #indiedev #solodev #browser #deckbuilder #card #handdrawn #art sasvel.itch.io/koz/devlog/1...
sasvel.itch.io
Oh the Colors!
This update focuses on new funky palettes, shadows, enemy content and difficulty as well as a brand new enemy - the Tree boy. Visual Improvements These are the available color palettes in the game. Th...
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SasVel / Game Dev @sasvel.itch.io · 23/06/2026
Experimenting with different color palettes in Koz. All colors are dynamically loaded through a JSON file with info for 6 distinct colors. I'd like a limited color palette, but I'm not sure if 6 is enough, feels a bit lacking. What do you think? #gamedev #indiedev #deckbuilder #roguelike
New color palette
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Yuri @yurisizov.bsky.social · 19/06/2026
In the last couple of days I've seen this argument that you have to partially allow LLM-assisted contributions in FOSS/public work because that will keep people honest. That otherwise they'd do it anyway, just lie about it. That's a fallacy.
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