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Иероним К.

@panmeditat.bsky.social
326 followers 1.2K following 386 posts

Урсус глубин. YT-канал про игры: bit.ly/3F8Hsqc Substack: open.substack.com/pub/panmeditat ТГ-канал не про игры: t.me/pan_meditat ТГ снова про игры: t.me/hyperduh

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Reposted by Иероним К.
Nozomu @nozomugames.com · 09/10/2026
I am terribly sorry for all the emotional damage this achievement will invoke (both visually and in-game)
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Иероним К. @panmeditat.bsky.social · 29/09/2026
Пусть и тут будет. Поделил на три периода: детство до поступления в университет, сам университет и работа с играми / исследования. "Shaped who I am" тут понимаю как игры, которые повлияли на восприятие, изменили мышление об играх или сформировали вкус.
My 9 Games that shaped who I am:

Final Fantasy VIII
Gothic
Iron Soldier 3
Omega Boost
Tekken 3
Oddworld: Abe's Oddysee
Metal Gear Solid 2
Blood Lines
Sid Meier's Civilization II
My 9 Games that shaped who I am:

Left 4 Dead 2
Monster Hunter Freedom Unite
Fatal Frame III: The Tormented
Tactics Ogre: Let Us Cling Together
Guilty Gear XX Accent Core Plus
Dark Souls
Hitman: Blood Money
Resident Evil 4
BaroqueMy 9 Games that shaped who I am:

Umurangi Generation
Rain World
Thumper
TearRing Saga Series: Berwick Saga
Fallstruktur
Decade
Mosa Lina
Humanity
Caves of Qud
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VGDensetsu @vgdensetsu.bsky.social · 28/09/2026
Cover art by Hidenori Matsubara
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Mikhail Klimentov @leadergrev.bsky.social · 24/09/2026
For nearly two years, I've been investigating a pattern of ominous legal letters sent to journalists by defamation counsel representing Bobby Kotick. That investigation is finally live. www.youtube.com/watch?v=kKwp...
youtube.com
Inside Bobby Kotick's Campaign Against the Press
YouTube video by People Make Games
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Jaws Slayer 🎃 @jesawyer.bsky.social · 24/09/2026
👍 🧠🔫
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Nozomu @nozomugames.com · 23/09/2026
I think I still haven't realized... I've, like finished the game. My biggest game to this date! 2 years of my and Eva's lifes, our hearts, souls and brains - all distilled in several hours of gameplay. Will people enjoy Burn With Me? Will it resonate with someone? Will we be heard and seen?
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puck_psx @puszke.bsky.social · 03/09/2026
I've released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models. #gamedev #indiedev #gamedevtools #itchio #indiegame
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Tom, Legally Certified Date Simmelier @iiotenki.bsky.social · 29/08/2026
I don't normally comment on emulator updates since I'm only so literate on this stuff, but, if you're into PS2 Irem games, this update seems to address some long-standing rendering issues with a variety of games. Steamboat Chronicles, Raw Danger, PachiPara, you name it, it's here. I feel so seen. 🥹
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Иероним К. @panmeditat.bsky.social · 28/08/2026
Книга, наконец-то, вышла.
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Иероним К. @panmeditat.bsky.social · 12/08/2026
Marathon (2026 game) key artMarvel Rivals key artSoul Blazer Japanese box artSolstice box art
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Иероним К. @panmeditat.bsky.social · 29/07/2026
Решил написать небольшой объясняющий "на пальцах" текст о том, откуда растут уши у феномена сокращений разработчиков видеоигр, при чем тут технологические и денежные ловушки, и чем одни деньги отличаются от других. Получился слепок индустрии последних лет. panmeditat.substack.com/p/tech-traps
panmeditat.substack.com
Уволить всех разработчиков
Траектории и ловушки игровых издательств
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Anton @across.bsky.social · 24/07/2026
Poinpy, мобильная игра от автора Downwell, освободилась от Netflix-эксклюзивности и прямо сейчас доступна для скачивания совершенно БЕСПЛАТНО. "Мобильная" она, если что, без каких-либо плохих смыслов - там полноценная аркада на прохождение, Nintendo-игру за даром отдают.
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Bruno Dies @brunodias.dev · 20/07/2026
A side project I've been working on—a curated link page of important essays on video game narrative—is now live. You can read about it on my blog: azhdarchid.com/the-game-nar... Or you can go straight to the dedicated website: www.gamenarrativereader.org
azhdarchid.com
The Game Narrative Reader, Zeroth Edition
Announcing a curated, thematic link page of important essays and articles about video game narrative.
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Иероним К. @panmeditat.bsky.social · 20/07/2026
А теперь у нашей книги открылся предзаказ. Заказать можно в Читай-городе: www.chitai-gorod.ru/product/avat... И в Буквоеде: www.bookvoed.ru/product/avat...
Обложка в цветах зеленоватого моря и лайма, на которой изображена статуя воина в позднеримском стиле. От его тела тянутся провода, за ним — красный круг, отсылающий к интерфейсной метке выбора юнита. Безликий воин смотрит на блестящий клинок, его торс выглядит как изоморфический инвентарь с ящиками и нишами для предметов. Название книги на обложке: "Аватары видеоигр. Как создаются виртуальные герои, куклы и ангелы".
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Jörg Tittel @newjorg.bsky.social · 13/07/2026
This one hurts. RIP, beautiful man.
Sam Neill and his pig.
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Rex 💫 @rexpo.bsky.social · 10/07/2026
Crop
Cropped artwork of a red haired girl with armor pieces.
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Иероним К. @panmeditat.bsky.social · 10/07/2026
После годовой(?) неактивности твитнул про книжку и вспомнил, почему оставил твикс. Не люблю Маска, но не уверен, что дело в нем — обновил ленту, а там сплошь разборки, причем по далеким от злобы дня темам. Одному автору усердно пытались напихать в панамку за разговор о лудонарративном диссонансе.
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Иероним К. @panmeditat.bsky.social · 09/07/2026
Написал с товарищем книгу о виртуальной телесности и аватарах. Под обложкой: интервью с Рафаэлем Колантонио, куча игра и объяснение вещей типа "почему падать интереснее, чем летать" или "что общего у геймеров и клещей". Релиз в августе-сентябре.
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Catherine @einzbern.bsky.social · 02/06/2026
Working on a thing at a breakneck pace of around 1 character per day
An in-progress, sketchy image featuring different Resident Evil protagonists
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VGDensetsu @vgdensetsu.bsky.social · 06/07/2026
New Valkyrie Profile illustration drawn by Raita Kazama for Famitsu: xcancel.com/kazamaraita/...
an illustration featuring 3 valkyries
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Anton @across.bsky.social · 06/07/2026
Прошел Peaks of Yore. Peak Gaming во многих смыслах! Легко запишу в топ лучших релизов текущей декады.
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Иероним К. @panmeditat.bsky.social · 30/06/2026
Раз уж недавно закончил с книжкой (смотрю вот, надеюсь, последний вариант верстки), можно и в соцсети что-то начать постить. Написал большой лонг о механической идентичности видеоигр, машинной темпоральности, взаимодействиях и странной концепции "динамик". panmeditat.substack.com/p/disc
panmeditat.substack.com
Нажмите X
О механической идентичности видеоигр и фреймворке DISC
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Tom, Legally Certified Date Simmelier @iiotenki.bsky.social · 20/06/2026
I've put this off long enough. Because one post on machine translation and the devaluation of human labor wasn't enough, I wrote even more words about it than before (2900, to be precise), this time from one former fan translator to another. Or at least, some of you out there.
dateemups.com
What's Not Yours Isn't Theirs, Either
On the disturbing rise of LLMs and machine translation post-editing in fan translations.
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Austin Wood @woodwould.bsky.social · 17/06/2026
I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether. www.gamesradar.com/games/why-so...
gamesradar.com
Why so many game developers don't want to use generative AI
With credits ranging from Dispatch and Marvel Rivals to Uncharted and Dragon Age, over 30 devs share their thoughts on gen AI
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Tom, Legally Certified Date Simmelier @iiotenki.bsky.social · 16/06/2026
Hadn't heard of About Fishing until this morning while watching Nextlander play it and all I've gotta say is, dude, you gotta play the demo even if you're not normally a fishing game kinda person. "Somber fishing game with goofy reeling mechanics (and a lot more)" is a shockingly winning formula.
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David J Prokopetz @prokopetz.bsky.social · 11/06/2026
It's interesting seeing established artists who've made the jump to AI optimise their prompts to better satisfy the Algorithm until every single image has the exact same vibe, then become genuinely mystified when people get bored and leave. It's like watching a human being experience model collapse.
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By Cory Doctorow (GPG 0xBF3D9110957E5F4C) @doctorow.pluralistic.net · 30/05/2026
René Lalique Serpent Pectoral Pendant designed around 1899. dduane.tumblr.com/post/8180245...
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VGDensetsu @vgdensetsu.bsky.social · 30/05/2026
R-Type III and Metal Storm design doc: xcancel.com/stormgunner/...
R-Type III design docMetal Storm design docdesign doc (R-Type III?)Design doc (Metal Storm?)
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VGDensetsu @vgdensetsu.bsky.social · 30/05/2026
Chun-Li illustrated by Capcom graphic designer Yūji Imamura / 今村雄二 (Gallon / Jon Talbain, Oro) x.com/FluOUGWNM997...
A painting of Chun-Li sitting on a chair, next to a table on which her bracelets and a sports bag are laid out, in a somewhat dimly lit room. Her hair is loose
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Alina B @froshadowing.bsky.social · 06/05/2026
My goal this year is to get to a research conference in Japan. To fund it, I'm opening up my schedule to part-time PRODUCTION GIGS (EU) My focus is SCOPE control & COMMUNICATION. With a background in publishing - I'm also your person for pitches and rehearsals. DM me. The games I worked on:
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Sam Barlow 🔥 @mrsambarlow.bsky.social · 27/05/2026
Becoming the guy who thinks the best thing a game designer can do is to pick a shmup they like and learn to 1CC it. So much game design juice there, just marinade in that stuff
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Hilltop @hilltopworks.bsky.social · 22/05/2026
Our English patch for Kowloon's Gate, the surrealist Asian-gothic cyberpunk PS1 adventure game arrives June 9th.
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Threatening Music Notation @musicnotation.bsky.social · 10/11/2025
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Tokyo Game Life @tokyogamelife.bsky.social · 29/04/2026
Before Smash Bros, the crossover of the century was Eva and Good Friends, a mahjong game featuring characters from Evangelion, Nadia, and Gunbuster. Smash mahjong when? We chat about Eva games in the latest podcast episode: tokyogamelife.com/episode/evan...
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Denshattack! - OUT NOW! @denshattack.bsky.social · 29/04/2026
here's a rundown of some of the core gameplay of our game!
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Chancellor! @cdsart.bsky.social · 24/04/2026
Another illustration from @lostincult's upcoming book "Perfect Organism" a celebration of Alien Isolation written by @ultrabrilliant! Illustrated by me! Go check it out now! (Link in bio)
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FuzzWolf 🏳️‍🌈 @fuzzwolf.bsky.social · 25/04/2026
Saw this meme and I did it. Opening line to Neuromancer.
Centered text reads “The sky above
the port was the color of television, tuned to a dead channel”

Below are 3 versions of the same cityscape labeled 1985, 2005, 2025 with the background changing from grey static, to solid blue, to streaming service logos.
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dvlsblsh @devilsblush.bsky.social · 03/04/2026
brandish / pc engine cd nihon falcom, 1991
armoured boots standing at a glowing pentagram
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PC-98 Bot @pc98bot.gang-fight.com · 04/04/2026
Horidashimono CG Shuu Vol 1 - 3 // Jiga Jibaku // PC-98
Horidashimono CG Shuu Vol 1 - 3 // Jiga Jibaku // PC-98
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Up On Goblin Hill @upongoblinhill.bsky.social · 02/04/2026
𝕲𝖑𝖎𝖒𝖕𝖘𝖊𝖘 𝖔𝖋 𝕰𝖑𝖞𝖘𝖎𝖚𝖒 ☁️ Worldbuilding for Skybox.
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Jordan @jordanpfot.bsky.social · 26/03/2026
Might be the greatest opening paragraph of anything ever.
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videogame history @vghistory.bsky.social · 23/03/2026
sword of mana, print ad, game boy advance (2003) www.mobygames.com/game/11202/s...
colour illustration of protagonist, long hair, wearing red and light brown, surrounded by a monochrome illustration of dragons and snakes.
tiny text and in game screenshots and photo of game boy advance down the bottom of the ad.
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Jaws Slayer 🎃 @jesawyer.bsky.social · 17/03/2026
new incredible Deimos F:NV art just dropped www.instagram.com/p/DV_PWmAAeEM/
Painting by Deimos Art illustrating the Courier and Boone in the aftermath of storming Caesar's tent at Fortification Hill.  Boone is holding his rifle and looking down at the dead Caesar, whose face is covered with a long red cloth.  Various Legionaries and shotgun shells are scattered on the ground.  In the background, the Courier stands in Caesar's tent with a raised kukri knife (Chance's knife).
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Hilltop @hilltopworks.bsky.social · 16/03/2026
Hi everyone. Things have been happening in the fan-translation scene and I've been overdue in talking about them. For the first time ever I've made a long writeup. Please read it and feel free to reach out to me with comments.
medium.com
The deadly serious part-time unofficial hobby of videogame fan-translation
The very serious part-time unofficial hobby of videogame fan-translation Hi. A couple of things have happened in the “scene” that prompted me to make this writeup, and I’m probably overdue in …
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VGDensetsu @vgdensetsu.bsky.social · 16/03/2026
Just so you know Naoyuki Katoh / 加藤直之 painted two different illustrations for Super Aleste. I assume the one on the left was painted before the one eventually used for the cover. vgdensetsu.net/naoyukikatoh via @ozidual.bsky.social archive.org/details/the-...
Super Aleste ad published at least 7 months before the game's release.Super Aleste box art
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Lalartu @lalartu.bsky.social · 28/12/2025
Осеннее 🐦 и зимнее Цапля, воробушек, сойка и ворон #birds #artbirds #animalart
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Animation Obsessive @ani-obsessive.bsky.social · 13/02/2026
This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous. Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-...
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Wallace Polsom @wallacepolsom.bsky.social · 05/02/2026
Evgeny Sedukhin (1930-2023), “Symphony of the Sixth Blast Furnace” (1979), oil on canvas.
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shmuplations.com @shmuplations.bsky.social · 25/01/2026
And rounding things out, we translated a Disaster Report (Zettai Zetsumei Toshi) interview from 2002 with producer Kazuma Kujo. It's a quick read but manages to cover some nice ground on the game mechanics and character design. shmuplations.com/zettaizetsum...
shmuplations.com
Disaster Report – 2002 Developer Interview - shmuplations.com
This Disaster Report interview with Irem producer Kazuma Kujo discusses the pioneering survival game's central gameplay mechanics and character design.
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