VGDensetsu @vgdensetsu.bsky.social · 26/09/2026I was researching Kumiko Suekane—the character designer and graphic artist responsible for all the characters in the original Phoenix Wright as well as the protagonist of Viewtiful Joe—and she explained in 2024 that, upon joining Capcom, she was assigned directly to the company's PC division, 2194
VGDensetsu @vgdensetsu.bsky.social · 25/09/2026Most, if not all, of the illustrations created by Kaz Aizawa for Nintendo and HAL between the late 1980s and early 1990s are set to be auctioned off. comics.ha.com/c/search/res... 112744
Reposted by VGDensetsuVGDensetsu @vgdensetsu.bsky.social · 23/09/2026The Western version was illustrated by the late David Schleinkofer 1278
VGDensetsu @vgdensetsu.bsky.social · 23/09/2026Yoot Saito's The Tower box art by Mamoru Takahashi / 高橋衛. potteryarts.theshop.jp/p/00004 315138
Reposted by VGDensetsuKotaku @kotaku.com · 22/09/2026Xbox is laying off 268 people today across Halo Studios, first-party, and management and Ninja Theory is entering consultation as the division's big "reset" continues. kotaku.com/xbox-reset-268-laid-off-…kotaku.comXbox Lays Off 268 As 'Reset' ContinuesHalo will now be developed by Activision, while 343 retains a small support team for existing games 53626
VGDensetsu @vgdensetsu.bsky.social · 22/09/2026Flyer illustration for the arcade version of Wolf Fang by Takahide Koizumi. x.com/KoizumiTakah... 0359
VGDensetsu @vgdensetsu.bsky.social · 20/09/2026Wait... So Miho Hayashi did an illustration, then someone GEnAIfied it? Or did the AI-generated image serve as a reference? 3242
VGDensetsu @vgdensetsu.bsky.social · 20/09/2026Historian Onitama on the release date of OutRun (the 40th anniversary of which is being celebrated by some today): the game was presented to the press on September 22, then 2 weeks later at the AM Show on October 7. It seems unlikely that it was put into service on September 20 x.com/onionsoftwar... 13112
VGDensetsu @vgdensetsu.bsky.social · 20/09/2026Persona 30th anniversary illustration (the first episode was released 30 years ago today). An exhibition will be held starting in January 2027, along with another event or announcement that is still being kept under wraps. news.denfaminicogamer.jp/news/2609203j 1304
VGDensetsu @vgdensetsu.bsky.social · 20/09/2026Another case of "oh, you redrew the whole artwork?!" 2373
Reposted by VGDensetsuThe Hidden Palace @handle.invalid · 20/09/2026A really cool find from Discord member gageiro: A custom Mega CD BIOS made especially for Sonic Team's creative director Kazuyuki Hoshino! Check it out in action below! 8725287
VGDensetsu @vgdensetsu.bsky.social · 20/09/2026Game Labo is about to publish a book on pachinko games. x.com/GameLabo_san...x.comゲームラボ@2026年6月最新号発売 (@GameLabo_sansai) on X『パチンコ&パチスロゲーム大全』(鯨武 長之介)、10月26日発売に向けて制作中です! ファミコンの時代から近年まで大量にリリースされてきた、隠れた一大ゲームジャンル。その全貌がここに!! 1111
Reposted by VGDensetsuJohn Andersen @johnandersen.bsky.social · 18/09/2026Several years ago I was able to get in touch with former SEGA executive Hideki Sato. He originally joined SEGA in 1971 to work in R&D. He agreed to answer a couple of questions via email, one of which had been on my mind for a while: Who at SEGA designed Heavyweight Champ released in 1975? (1/4) 24817
Reposted by VGDensetsuChris Kohler @kohler.bsky.social · 17/09/2026Symphony of the Night design documents on display at the Konami booth at TGS. The mock screenshot is incredible 10544217
VGDensetsu @vgdensetsu.bsky.social · 17/09/2026Korean video game shops in 1992, featuring Famicom cartridges on a table, Japanese magazines and a Mega Drive / Super Aladdin Boy corner with games officially published by Samsung. Via @gamingalexandria.bsky.social archive.org/details/the-... 0318
Reposted by VGDensetsuJack Yarwood @jackgyarwood.bsky.social · 17/09/2026UPDATE! As I expected, since making this live, I've had someone come forward with more info. I'm currently reaching out to more people, but it seems a case was filed and dismissed in 1995. 18627
VGDensetsu @vgdensetsu.bsky.social · 17/09/2026The NeoGeo is so timeless that it, too, is entering the era of box art created by GenAI. (with an illustration this detailed, a human artist wouldn't have let such shoddy-looking rivets slide) 75110
VGDensetsu @vgdensetsu.bsky.social · 16/09/2026And it’s still the best Sega game on the N64. (or to be more precise: it’s a game that could easily have been part of AM2’s gameography) 1210
VGDensetsu @vgdensetsu.bsky.social · 16/09/2026Vampire Savior / Darkstalkers 3 vinyl illustrated y Raita Kazama / 風間雷太. x.com/kazamaraita/... 3363152
VGDensetsu @vgdensetsu.bsky.social · 16/09/2026Naoki Horii has asked the developers of the fan-made Mega Drive adaptation of GG Aleste 3 to stop their work, adding that M2, the rights holder for the series, is currently considering an adaptation of the game for a machine with FM sound (presumably the Mark III or the MD). x.com/hor11/status... 2213
VGDensetsu @vgdensetsu.bsky.social · 14/09/2026Resident Evil 30th anniversary illustration by Hinanana / ヒナナナ: 4816337
VGDensetsu @vgdensetsu.bsky.social · 14/09/2026At Sega CS1, during the development of Golden Axe II (1991). The man standing is planner Kazuma Fujii. The person seated in front of a Digitizer System III is graphic designer Hiroyuki Kawaguchi. x.com/rew_w/status... 05411
Reposted by VGDensetsuMat Piscatella @matpiscatella.bsky.social · 14/09/2026Happy 25th to the Nintendo GameCube! Here are top 20 best-selling GameCube games in the US, ranked by unit sales. Super Smash Bros. Melee, Super Mario Sunshine and Mario Kart: Double Dash!! lead the list. Source: Circana Retail Tracking Service 2726459
VGDensetsu @vgdensetsu.bsky.social · 13/09/2026This week, Akihiro Hino (Level 5) and Takaya Imamura (formerly of Nintendo) were criticised by the public for using IAGen – or at least, mainly in the West. Japan seems to be realising that some in the West are opposed to the use of IAGen, but quite a few veteran developers are in favour of it. 3273
Reposted by VGDensetsuDave Gilbert @wadjeteyegames.com · 13/09/2026We are aware that Steam has classified Nighthawks as an adult game and has excluded it from searches (and delisted it entirely in certain countries). We are working on it. Valve is under the impression that this game is way sexier than it actually is. 401154202
VGDensetsu @vgdensetsu.bsky.social · 13/09/20262001 was a busy year for Nintendo, with the GBA and the GameCube (which is celebrating its 25th anniversary today in Japan) being released just a few months apart. 2407
Reposted by VGDensetsuVGDensetsu @vgdensetsu.bsky.social · 19/01/2026Comix Zone box art by the late Tony DeZuniga: 214940
VGDensetsu @vgdensetsu.bsky.social · 13/09/2026Original artwork used for the cover of the soundtrack of Comix Zone (presumably an early version of the game's box art drawn by the late Tony DeZuniga): www.reddit.com/r/SEGAGENESI... 0377
VGDensetsu @vgdensetsu.bsky.social · 12/09/2026I was wondering if there was a precise release date for Outrun. Segaretro lists September 20, 1986, but the source it cites (the Feb. 1992 issue of Mega Drive Fan) just says "September 1986". However, according to VGL (a reference site/book for Japanese arcade game release dates), it's September 25. 3180
VGDensetsu @vgdensetsu.bsky.social · 12/09/202640 years ago today, Takahashi Meijin no Bōkenjima, AKA Adventure Island, was released on the Famicom. Based on the first Wonder Boy, which had been released in the arcades just 5 months earlier, Hudson Soft’s series ultimately featured more instalments than Westone’s. Box art by Susumu Matsushita. 05917
VGDensetsu @vgdensetsu.bsky.social · 11/09/2026In a joint interview with composers Hiro and Ippo, they explain that it was common practice for the music for games that Sega outsourced to be created in-house, but that the composers generally had very little information about the games in question and did not even know their titles. 1299
Reposted by VGDensetsuJason Schreier @jasonschreier.bsky.social · 11/09/2026This week, PlayStation announced that it had pulled out of publishing Hideo Kojima's next game, Physint. But the company didn't give a reason. So I made some calls. Here's why PlayStation bailed and why Xbox snapped Kojima right up: www.bloomberg.com/news/article...bloomberg.comPlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed DeadlinesThe legendary Japanese creator of ‘Death Stranding’ will take his new game to Xbox 791842446
VGDensetsu @vgdensetsu.bsky.social · 11/09/2026Metal Slug planners Kazuma Kujo and Meeher, after realising that SNK is going to release the tank-only version of Metal Slug: "er, that’s a bit embarrassing". 0418
Reposted by VGDensetsuGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 11/09/2026from last night's ACA stream with ex-DECO planner Shunichi Ii, the precise origins of Karnov's chara design: the director was inspired by a fire breather in a specific commercial—ii thought it might've been Mandom, but I think was this specific Suntory CM www.youtube.com/watch?v=hy-z421FwGQ 29646
VGDensetsu @vgdensetsu.bsky.social · 10/09/2026All the news about translation patches over the last few months be like: News: “X has been translated” Update: “The translation of X was done by AI”. 810423
Reposted by VGDensetsuFacts About Banjo-Kazooie @factsaboutbk.bsky.social · 09/09/2026Someone claimed to have uploaded the SNES prototype of Project Dream that they had in their personal collection on Archive.org. This is footage by OlieGamerTV. We don't know if its authentic but it works. 11861287
VGDensetsu @vgdensetsu.bsky.social · 09/09/2026Gekisha Boy cover illustrated by Shinji Kubota: x.com/Kubota_4nz/s... vgdensetsu.net/shinjikubota/ 0278
VGDensetsu @vgdensetsu.bsky.social · 09/09/2026Sonic Adventure concept art by Kazuyuki Hoshino x.com/KazuyukiHosh... 06413
VGDensetsu @vgdensetsu.bsky.social · 09/09/2026Regarding the Tank only version of Metal Slug 1 included in the new compilation, there have been previous examples, notably Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box, which included a development version of Gunstar Heroes. t also sometimes happens that a compilation is released... 5194
VGDensetsu @vgdensetsu.bsky.social · 09/09/2026Kamui Fujiwara recently explained that the box art for the SFC version of 46 Okunen Monogatari (EVO: The search for Eden) was never returned to him and that he has been unable to trace it. The same applies to the cover art he drew for a Zelda novel. x.com/kamuif/statu... 04115
VGDensetsu @vgdensetsu.bsky.social · 09/09/2026It is often said that Hideki Sato and other Sega employees were opposed to the merger between Sega and Sammy (Sato apparently favoured Namco), as pachinkos (the sector in which Sammy had made its fortune) were supposedly regarded as inferior to video games. However, according to Kazuhiko Hamada, ... 1132
VGDensetsu @vgdensetsu.bsky.social · 08/09/2026Valis III 36th anniversary illustration by Kobayashi / 小林, AKA Boban Kajiwara, who designed these 3 characters with the late Victory Endo for the PC Engine CD version. x.com/0884_game/st... www.mobygames.com/person/13295... 03910
VGDensetsu @vgdensetsu.bsky.social · 08/09/2026A background drawn by Shinta Kameoka for Seiken Densetsu 3: x.com/ShintaKameok... x.com/ShintaKameok... 0387
Reposted by VGDensetsuTom, Legally Certified Date Simmelier @iiotenki.bsky.social · 07/09/2026As usual, this is a great thread you should read if you haven't already. One tangent I'll add is that while you may be familiar with some of the board variants of Sega Tetris, including the Master System-based System E, one you'll likely never see in official retellings is this: Taito's own "port." 16330
VGDensetsu @vgdensetsu.bsky.social · 06/09/2026I asked the producer of Namco's Smash Court, Hideo Yoshizawa, if he knew who had drawn the game’s box art, but he told me he thought it had been outsourced. I know the visual style is reminiscent of Eizin Suzuki’s, but given his fame, I think he would have been credited if he’d drawn it. 1739
VGDensetsu @vgdensetsu.bsky.social · 06/09/2026Not enough is said about the fact that Dracula owns several properties, including Neuschwanstein Castle and Mont-Saint-Michel, and that he presumably leaves all or some of them vacant between resurrections. 38326
VGDensetsu @vgdensetsu.bsky.social · 06/09/2026In the articles he wrote for Beep21 about Sega arcade games, Zenji Ishii sometimes mentions their computer adaptations and even gives a handful of examples of stores in Tokyo that sold Western games for the Amiga, Atari ST (SDI), and Commodore 64 (Alien Syndrome) in the late 1980s. 2252
VGDensetsu @vgdensetsu.bsky.social · 06/09/2026Tetris in Japan, a thread: I’ve been thinking for some time now that the success of the Famicom version of Tetris and, more broadly, the popularity of Tetris in Japan owes a great deal to Sega’s arcade version. Both versions were released in December 1988, but according to Henk Rogers, the Famicom 2219115