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MonoGame

@monogame.net
709 followers 44 following 531 posts

MonoGame is a free and open source C# framework, inspired by XNA, used by game developers to make games for Desktop, consoles and mobiles. www.monogame.net/donate

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MonoGame @monogame.net · 25/09/2026
TODAY Tom will be finishing work on our StorageContainer implementation in CodeTime! When: FRIDAY @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... See you soon! #indie #indiegamedev #gamedev
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Flying Oak Games 💥👊 @flying-oak.com · 22/09/2026
Did we mention how much stuff there is to break in our game? 😏 Wishlist and punch your way through everything you see 👁️ shorturl.at/nZSFs #pixelart #monogame #pixelart
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Trax @wirehawk.bsky.social · 21/09/2026
Wirehawk devlog: updated debug view of aim assist, hitboxes & threat ranking #indiegame #solodev #gamedev #monogame
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Trax @wirehawk.bsky.social · 22/09/2026
Just added a new mode to Wirehawk, my neon vector shmup: NIGHTMARE. Endless waves: no stages, no timer, no boss. Hit the kill quota and the next wave rolls straight in. #indiegame #indiedev #monogame
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Tiny Life @tinylifegame.bsky.social · 23/09/2026
We just released Tiny Life 0.50.7, which includes a lot of rendering changes to increase performance on lower-end devices! Check out the full changelog: tinylifegame.com/changelog/#0... #indiedev #indie #indiegame #gamedev #gamedevelopment #monogame #pixelart #isometric
tinylifegame.com
Tiny Life Changelog
The full changelog for Tiny Life
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Trax @wirehawk.bsky.social · 23/09/2026
Autopilot test in NIGHTMARE mode, streamed live right now: www.youtube.com/live/rktEgak... #indiegame #indiedev #monogame
youtube.com
Wirehawk - NIGHTMARE mode test
YouTube video by Radek Volf
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Hannes @hannesholm.bsky.social · 22/09/2026
Today I ported one of the fan-favorite enemies from my previous game, Nienix, into Gnomageddon: The Cloner! It does exactly what you’d expect: it clones the weapons used by its caster. 🔥 #MonoGame #gamedev #indiedev
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mordhaze.bsky.social @mordhaze.bsky.social · 22/09/2026
I’m fighting with modular 3D tree pieces right now, and I’m really curious to see how it turns out. 🌲 I have a pretty clear idea in my head of how the system should work, but it’s still a long way from behaving the way I want. 😅 #EchoesOfNawia #GameDev #MonoGame
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Greenstack @greenstack.bsky.social · 22/09/2026
Added a (very rough) first pass at boss introduction banners! They'll help you learn what you're about to face. The colors are based on the core itself, but... there's definitely a lot of work to be done here #indiedev #solodev #monogame #fallingblocks
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mordhaze.bsky.social @mordhaze.bsky.social · 20/09/2026
Ah, #EchoesOfNawia finally has something as basic as torches :D You can finally walk into caves and actually see something in there. XD #GameDev #MonoGame
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Tcherry @tcherry77.bsky.social · 19/09/2026
Hello, A priest has been found in his home, beaten to death. Will Captain Lefèbvre discover who murdered him? Find out on January 15, 2027. Demo here: store.steampowered.com/app/4111040/ Feel free to add it to your wishlist if you like the game. #screenshotsaturday #indiegames #monogame
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MonoGame @monogame.net · 23/09/2026
MonoGame University is on TOMORROW. Simon continues with 2D Shadowy Shaders! When: Thursdays @ 11:00 EDT, 16:00 UTC+1/BST, 17:00 CEST Watch him on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... #indiegamedev #gamedev #gamedevelopment
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Trax @wirehawk.bsky.social · 15/09/2026
Wirehawk - hitbox visualisation + how auto-aim works + statistics #indiegame #indiedev #monogame
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mordhaze.bsky.social @mordhaze.bsky.social · 16/09/2026
The weather system is coming together. :D It already has wind, multiple weather types, and even weather fronts. Rain and storms will be local instead of affecting the whole world. 🌧️⛈️ No particles yet, but the cloud and weather logic is already working. #EchoesOfNawia #GameDev #MonoGame
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Flying Oak Games 💥👊 @flying-oak.com · 16/09/2026
We've been selected for @unmistakablefest.com !! 😎 Tune in on October 8-12 to learn how our dev Thomas customized Knuckle Paradise's #monogame engine to make our stylish and vibrant pixel art come to life. 👁️ #UnmistakableFestival #pixelart
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Flying Oak Games 💥👊 @flying-oak.com · 15/09/2026
Meet Celine, the bloodthirstiest ex-surgeon turned martial arts journalist this side of the island! 🩸🩸🩸 Wishlist before she beats you bloody 😱 shorturl.at/nZSFs #pixelart #monogame
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MonoGame @monogame.net · 18/09/2026
Tom it up to more StorageContainer hijinks in TODAY's CodeTime! When: FRIDAY @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... See you very soon! #indie #indiegamedev #gamedev #gamedevelopment
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MonoGame @monogame.net · 16/09/2026
Join us TODAY, for our 24th "Open Hours" AMA! When: 16th of September, @ 12:00 EST, 17:00 UTC/GMT, 18:00 CET Watch on: TW: www.twitch.tv/monogame YT: www.youtube.com/@MonoGame/st... FB: www.facebook.com/monogamecomm... See you very soon! #2D #3D #indie #indiegamedev
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MonoGame @monogame.net · 15/09/2026
TOMORROW is our 24th "Open Hours" AMA! When: 16th of September @ 12:00 EST, 17:00 UTC/GMT, 18:00 CET Watch on: TW: www.twitch.tv/monogame YT: www.youtube.com/@MonoGame/st... FB: www.facebook.com/monogamecomm... See you soon! #2D #3D #indie #indiegamedev #AMA #gamedev
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Loren | wishlist Super Blood Hockey: Rogue Manager @gamesbyloren.com · 09/09/2026
In case you missed it, the Demo is now available on Steam! Super Blood Hockey: Rogue Manager - the sports game where you DON'T control the players! Be the coach and cheat you way to victory by building a deck of dirty tricks. #IndieGame #hockey #Roguelike
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NikkiJay is making Shards Of A God @nikkijay.games · 08/09/2026
I'm so happy with this engine now. Water reflections, particles, lighting... so many features that make my silly little pixels look amazing. I owe so much to Nez and @monogame.net for this. (Shards of a God is the sequel to the critically reviewed, multi award losing game Quantum Witch)
title screen of Shards of a God (sequel to the critically reviewed, multi award losing game Quantum Witch)
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Solar Voltage @solarvoltage.bsky.social · 14/09/2026
Coming home after a long day's work #monogame #SolarVoltage
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Goblin Grotto @goblingrotto.bsky.social · 11/09/2026
WE ARE THE GODHEAD #gamedev #ゲーム制作 #dungeoncrawler #monogame
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charliesh4rk @charliesh4rk.bsky.social · 10/09/2026
animations and skeleton !!! Yay also crappy screenspace ambient occlusion not really sure how to make stuff look good and perform well also there is a lot of shadow acne #monogame #gamedev
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Chris Hanna @brewedink.bsky.social · 10/09/2026
Working on a #leveleditor for upcoming #monogame and #fadebasic project. #indiedev #gamedev #2d #isometric
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Hannes @hannesholm.bsky.social · 10/09/2026
Today I implemented a new feature for the Gnomageddon editor that makes playtesting maps way easier. Just select a spawn point and hit play! 🚀 #gamedev #indiedev #monogame
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Trax @wirehawk.bsky.social · 10/09/2026
To make the game more accessible to today’s young players, focus laser has a slight auto-aim function. #indiedev #shmup #gamedev #SteamNextFest #monogame #retrogaming #indiegame #TrailerTuesday #screenshotsaturday
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MonoGame @monogame.net · 11/09/2026
REMINDER: TODAY's CodeTime! w/Tom is happening in less than 3 hours. When: FRIDAY @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... See you soon! #indie #indiegamedev #gamedev #gamedevelopment
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MonoGame @monogame.net · 10/09/2026
TOMORROW during CodeTime! Tom continues work on StorageContainer. When: FRIDAY @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... See you soon! #indie #indiegamedev #gamedev #gamedevelopment
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Trax @wirehawk.bsky.social · 08/09/2026
The latest ‘Fifth World’ isn’t suitable for today’s young gamers; it’s only meant for those who grew up on Project X and Disposable Hero. 😜 #indiedev #shmup #gamedev #SteamNextFest #monogame #retrogaming #TrailerTuesday
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ProdigalBud @prodigalbud.bsky.social · 09/09/2026
Demonstration of view culling in my #MonoGame game. Things outside of the camera's view (represented by the red rectangle) aren't submitted for rendering. This is easy to check, and saves performance by not drawing things you can't see! #gamedev #indiedev
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Flying Oak Games 💥👊 @flying-oak.com · 08/09/2026
Zelda could never. 🧝 What do you think is hiding in OUR pots? 😗 (jk we love Zelda don't @ us, wishlist instead 💫 shorturl.at/nZSFs) #pixelart #monogame
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Richard Jordan @ericretro.bsky.social · 06/09/2026
Undrium seems to be getting a bit of love at the moment, according to the download figures. Not sure why, but seems like an excuse for a shameless plug. #undrium #gamedev #monogame #indiedev #pixelart #zxspectrum www.youtube.com/watch?v=QJgG...
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Trax @wirehawk.bsky.social · 06/09/2026
A new video from the upcoming demo of my shoot ’em up. store.steampowered.com/app/4985810/... #indiedev #shmup #gamedev #SteamNextFest #monogame
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Hannes @hannesholm.bsky.social · 05/09/2026
I’ve been working on a bunch of new enemy behaviors. This is the WIP protector behavior 👾 If a friendly is low on health, it sprints over to heal them. Otherwise, it tries to keep its distance from the player. #monogame #indiedev #screenshotsaturday #gamedev
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Ludwig Squirrel 🍂 @ludwigsquirrel.bsky.social · 05/09/2026
I implemented split screen! I really like how you can venture off into the level on your own now! It definitely changes the dynamic of the game. I also really like the transition between the split and joined cameras - I wanted it to feel as seamless as possible! #indiegame #gamedev #monogame
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ReforgedLands @reforgedengine.bsky.social · 04/09/2026
Updated the Bluesky profile — we left Tiled. Production worlds are authored in the Reforged Editor now (water, coast, creatures…). Short gameplay clips next. #MonoGame #gamedev #indiedev #isometric Built with MonoGame · C#
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Flying Oak Games 💥👊 @flying-oak.com · 03/09/2026
🩸 Is your type crazy, blood thirsty, cuckoo bananas? Celine is right this way! She'll take you for a spin... but does she already have her sights on someone else? 🤭 💥 You gotta be newsworthy to draw Celine's eye... do you have what it takes? 👁️ Wishlist here! shorturl.at/nZSFs #pixelart #monogame
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DevEJesus @devejesus.bsky.social · 02/09/2026
Dungeon Survivors is now on Android. 📱🗡️ Survive the dungeon anywhere — floating-stick controls, new bat swarms to dodge, and a tougher enemy balance pass. Play it → lholhe.itch.io/dungeon-surv... #gamedev #indiedev #monogame #madewithmonogame #roguelite
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Goblin Grotto @goblingrotto.bsky.social · 02/09/2026
#gamedev #ゲーム制作 #dungeoncrawler #monogame
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Chris Hanna @brewedink.bsky.social · 02/09/2026
added an outline to the #shader and a global directional light which helps ground the scene. I rendered out some new tiles from #blender which helps too. Fixed some bugs with the shadows leaking through walls due to bad depth blending. #monogame #gamedev #indiedev #graphics #2d
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Goblin Grotto @goblingrotto.bsky.social · 02/09/2026
Just your standard dungeon crawler corridor #gamedev #ゲーム制作 #dungeoncrawler #monogame
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flatredball.bsky.social @flatredball.bsky.social · 02/09/2026
Gum September 2026 is out including: * 6 themes available for new projects * SVG rendering (no Skia needed) * Dynamic font sizing and atlas growth * In-tool support for color picker control Check it out: github.com/vchelaru/Gum... #indiedev #gumui #monogame #gamedev #OpenSource
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Fontty Games @fontty.bsky.social · 01/09/2026
He built his game 3 times and still keeps going🔥 Episode 1 of The Indie Drop is live, I sit down with MrGrak, a legend in the @monogame.net community, to talk about Lazr, the grind, and what it takes to make games. First time hosting, expect rough edges 😅 youtu.be/KgGsJ-mfFh0 #MonoGame #IndieDev
youtu.be
He Rebuilt His Game 3 Times | The Indie Drop #1
YouTube video by Fontty
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Flying Oak Games 💥👊 @flying-oak.com · 01/09/2026
Are you ready for juiciest, crunchiest, punchiest gameplay to sweep you off your feet? 🤩 Cuz we got you 😉 Wishlist to get a knuckle sandwich 👊🥪 shorturl.at/nZSFs #pixelart #monogame
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Angel Munoz @tunaxor.me · 01/09/2026
I was planning to record the next wave, but things went from zero to "oh god" #dotnet #monogame #fsharp
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MonoGame @monogame.net · 07/09/2026
Want to Add Immersive Audio to Your Game? Then watch this Quick Tip with headphones 🎧 on: www.youtube.com/shorts/0Am7H... #3D #indie #indiegamedev #gamdev #gamedevelopment #MonoGame #audio #immersion
youtube.com
MonoGame: Quick Tip - Add Immersive Audio To Your Game
YouTube video by MonoGame
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MonoGame @monogame.net · 04/09/2026
CodeTime! is happending TODAY, in less than 1 hour working on DX12 bugs! When: FRIDAY @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... See you soon! #indie #indiegamedev #gamedev #gamedevelopment
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MonoGame @monogame.net · 03/09/2026
MonoGame University is on TODAY. Simon continues his 2D Shaders insights! When: Thursdays @ 11:00 EDT, 16:00 UTC+1/BST, 17:00 CEST Watch him on: YT: www.youtube.com/@MonoGame/st... TW: www.twitch.tv/monogame FB: www.facebook.com/monogamecomm... #indiegamedev #gamedev #gamedevelopment
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MonoGame @monogame.net · 02/09/2026
You may remember that during last month's AMA we spoke about and outlined our new roadmap. We've now also updated out roadmap webpage. Take a look for more juicy details.... docs.monogame.net/roadmap/
docs.monogame.net
MonoGame Roadmap | MonoGame
The forecasted roadmap for MonoGame development/improvement.
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