Greenstack @greenstack.bsky.social · 25/09/2026Before and After #solodev #monogame #indiedev #fallingblocks 0103
Greenstack @greenstack.bsky.social · 22/09/2026Added a (very rough) first pass at boss introduction banners! They'll help you learn what you're about to face. The colors are based on the core itself, but... there's definitely a lot of work to be done here #indiedev #solodev #monogame #fallingblocks 1146
Greenstack @greenstack.bsky.social · 09/09/2026Brycicle is one of the characters that will be playable in my #indiegame! It always annoyed me that characters in falling block puzzle games didn't change anything with the gameplay, so my goal is to have characters that actually and meaningfully change the way the game is played. #oc #art 032
Reposted by GreenstackAdvent @adventureislands.bsky.social · 08/09/2026Copy Cats is approaching 2800 wishlists! Can we reach 3k before the game comes out on 29th of October? Can we go even further beyond? Wishlist Copy Cats on Steam and try the free demo! store.steampowered.com/app/4700300/... #gamedev #indiedev #pixelart #puzzlegame 0297
Greenstack @greenstack.bsky.social · 22/08/2026It's not much, but it's a start: A title screen for my falling block puzzle game! On a related note, I'm taking suggestions for the game's name lol #screenshotsaturday #indiegame #indiedev #solodev #monogame 073
Greenstack @greenstack.bsky.social · 22/08/2026If, like me, you're religious, and, also like me, you're trying to create something, this podcast episode is a must-listen (regardless of your faith tradition): www.youtube.com/watch?v=mbkO...youtube.comPsalms 1–2; 8; 19–33; 40; 46 Part 1 • Steven Sharp Nelson • August 17-23 • Come, Follow MeYouTube video by followHIM Podcast 000
Greenstack @greenstack.bsky.social · 19/08/2026Added two bosses to my #indiegame tonight! This one is called Diminish - it only spawns monominoes and dominoes, rarely giving you a larger triomino to cover the space with. #monogame #indiedev #solodev #fallingblocks 162
Greenstack @greenstack.bsky.social · 16/08/2026Spent this week vastly improving the UI. Still a lot of work to be done, but I'm really happy with the visual indicators showing the current status of everything #monogame #indiedev #screenshotsaturday 043
Greenstack @greenstack.bsky.social · 11/08/2026I'm staying up way too late to work on this kind of thing But I also love how my UI is starting to become more polished so whatever lol #indiedev #monogame #solodev 153
Greenstack @greenstack.bsky.social · 08/08/2026WIP UI improvements! (UI dev is a pain) #screenshotsaturday #monogame #indiedev #solodev #fallingblocks #puzzlegame 173
Greenstack @greenstack.bsky.social · 07/08/2026I added bosses to my #fallingblock #indiegame! This one, the gravity boss, causes gravity to change randomly and that only items that change gravity spawn on the board. Also the game gets faster the less health you have now #monogame #solodev 042
Greenstack @greenstack.bsky.social · 06/08/2026My least favorite thing is UI development but that’s what my game needs most right now 🫠 110
Greenstack @greenstack.bsky.social · 06/08/2026Watching the Fire Emblem direct yesterday has been dangerous for both my wallet and my falling block puzzle game because I want to make a game with dozens of characters now lol 010
Greenstack @greenstack.bsky.social · 27/07/2026New oc for a little physical card game I'm doing on the side so I don't go insane debugging my main game lol Her name is Dani Saylor, and while she LOVES knives and acrobatics, she promises that she's completely sane*. *Medical professionals have not evaluated or verified this statement. 020
Greenstack @greenstack.bsky.social · 22/07/2026The game I’m already developing is perfect for the countdown gmtk jam theme lol Guess I jumped the gun by 8 months 010
Greenstack @greenstack.bsky.social · 16/07/2026This isn't what I was hoping for when I updated my game to MonoGame's new Vulkan backend lol Now to figure out what I did wrong... 000
Greenstack @greenstack.bsky.social · 15/07/2026Here’s hoping the brand-new Vulkan backend will make development on Mac/Linux a whole lot easier! 030
Reposted by GreenstackKenney @kenney.nl · 15/07/2026Skyboxes now available ✨ totally free for everyone, for anything (CC0, public domain). Includes 5 skies with instructions on how to use them! kenney.nl/assets/skybo... Please share with your friends 🙇♂️ 12567138
Greenstack @greenstack.bsky.social · 11/07/2026this is why you always put in the proper state changes, kids #indiedev #gamedev #monogame #fallingblocks 1173
Reposted by GreenstackMaytch - Memora Wanderer @maytch.bsky.social · 05/07/2026Impromptu Memora Wanderer NPC making time! Post your characters and I'll choose some at random and make them, and they might appear in-game like in towns. Boosts appreciated! Here are some I made previously: 2222458
Reposted by GreenstackKenney @kenney.nl · 05/07/2026You too can just use my assets. There's no need for permission, or attribution, or payments. It's all public domain! ✨ kenney.nl/assetskenney.nlAssets · Kenney 09313
Greenstack @greenstack.bsky.social · 04/07/2026I spent a good portion of this week adding sound effects to the game, but I decided last night that I didn't like what I'd selected, so back to square one with that But at least I've been able to add proper input prompts on the play screen now! #indiedev #gamedev #monogame #screenshotsaturday 1183
Greenstack @greenstack.bsky.social · 02/07/2026playing suboptimally to make sure code is working #indiedev #monogame #solodev #fallingblocks 043
Greenstack @greenstack.bsky.social · 27/06/2026Mostly QoL stuff this week: Added a countdown at the start of the game and the omino has the status icon in addition to the border color Bombs were replaced with a generator status to get energy too (main way to get it now) #screenshotsaturday #monogame #indiedev #solodev #fallingblocks #tetris 174
Greenstack @greenstack.bsky.social · 20/06/2026This week for #screenshotsaturday, I changed the default resolution of the game to 1920x1080p, implemented a bag system so that you don't get the same piece 5 times within 7 turns, and fixed the window resizing/scaling code that would mess up the UI #indiedev #madewithmonogame #solodev #gamedev 0103
Greenstack @greenstack.bsky.social · 18/06/2026Anyone else out there making a falling block puzzle game for their #indiedev or #gamedev project? ( #fallingblock games include #tetris #puzzleleague and #puyopuyo for those not familiar with the concept) 1111
Greenstack @greenstack.bsky.social · 14/06/2026It's been too long since I've shown actual game footage of my four-directional falling block puzzle game, so here you go! #indiedev #gamedev #screenshotsaturday #madewithmonogame #solodev #fallingblocks #puzzlegame 0143
Greenstack @greenstack.bsky.social · 05/06/2026It's been a while (May was rough), but I've still got a lot done since I last posted, including: - A pause menu that's actually centered on the screen - Full-color character art - Little indicators showing you that going that way is bad for your health #gamedev #madewithmonogame #indiedev #solodev 1123
Greenstack @greenstack.bsky.social · 27/05/2026trying left dock panel (task bar) on my Linux machine to help it not feel so much like Windows this'll take some getting used to... 010
Greenstack @greenstack.bsky.social · 07/05/2026Had the idea of having the field change when the gravity pulses or when the gravity changes. I'm curious which one y'all prefer (with no field change being a totally acceptable option). This is with gravity pulses (when the gravity forces the omino down) #indiedev #gamedev #madewithmonogame 1103
Greenstack @greenstack.bsky.social · 01/05/2026Excellent thread. I got my master's degree and game development and never even tried for the industry (it didn't seem like a good fit for me and my family), but the skills I learned there helped me land a job working on a flight simulator that actual pilots use for actual FAA training 130
Greenstack @greenstack.bsky.social · 01/05/2026This is what that was for lol #madewithmonogame #indiedev #solodev #gamedev 081
Greenstack @greenstack.bsky.social · 01/05/2026sometimes you just need some bad programmer art to make progress #indiedev #gamedev #solodev 1133
Greenstack @greenstack.bsky.social · 25/04/2026I haven't posted anything for the past couple of weeks for #screenshotsaturday because I was busy reworking the rendering code to make connected textures and autogenerate the omino shape renders And I am very proud of the result #indiedev #solodev #madewithmonogame (Images are before and after) 152
Reposted by Greenstackhcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 11/04/2026 334441
Greenstack @greenstack.bsky.social · 05/04/2026Easily the best phrase I've heard today was "Love your adversaries." 000
Greenstack @greenstack.bsky.social · 22/03/2026My four-directional falling-block puzzle game is really starting to come to life! I added one of the character renders, did some much-needed UI adjustments (overhaul in the works), and solved some bugs with window resizing #screenshotsaturday #MadeWithMonoGame #indiedev #monogame #solodev #gamedev 1176
Reposted by GreenstackVideo Game History Foundation @gamehistoryorg.bsky.social · 19/03/2026New collection announcement: We're live at GDC... 1989! We've digitized 21 hours of talks from the third ever Computer Game Developers' Conference, now available for free in our digital library 🔊 gamehistory.org/cgdc-1989-ta... 6917291
Greenstack @greenstack.bsky.social · 17/03/2026Finally got around to implementing this todo item from December lol (took maybe an hour at most) (it's the "next omino" display) #indiedev #MadeWithMonoGame #monogame #gamedev #solodev #falling-block 095
Greenstack @greenstack.bsky.social · 14/03/2026Added an ability for the player to reverse gravity and indicators for the current gravity direction! (The glitch where the direction indicators would stop working under certain conditions is fixed but I didn't have time to get a new vid) #screenshotsaturdy #gamedev #indiedev #monogame #block-puzzle 053
Greenstack @greenstack.bsky.social · 04/03/2026I'm maybe 90% feature complete on my four-directional falling block game! ...maybe 2% content complete though, at best 120
Greenstack @greenstack.bsky.social · 05/02/2026spent tonight writing a build system for my #monogame project in Python to replace some really wonky shell scripts that weren't flexible at all that'll make getting demos out to my friends/family (aka playtesters) a lot less of a daunting (and intimidating!) task 110
Greenstack @greenstack.bsky.social · 17/01/2026Releasing a new game version - even if it's just an early alpha version - is somehow liberating, even though it's in a really raw state Probably 'cause it lets you shift from "polish polish polish" to "okay, now I can work on that refactor that I've been putting off for forever" #indiedev #gamedev 142
Greenstack @greenstack.bsky.social · 14/01/2026In addition to making cores (red spaces) and pickups expire with time, I made the underlying grid turn red as the core gets closer to expiring! I think it really helps the player be aware of that limit without them darting their eyes over to the (currently) hard-to-see timer. #indiedev #monogame 161
Greenstack @greenstack.bsky.social · 09/01/2026Making some good progress in my little falling-block puzzle game: - Window scaling - Better UI - Tons of backend improvements - Soft drops implemented (gotta avoid those RSIs) #gamedev #monogame #indiedev 0133
Greenstack @greenstack.bsky.social · 06/01/2026I’m really enjoying drawing this witch #oc! Aurelia’s from the same world as the angels that I’ve posted here in the past 020
Reposted by GreenstackGreenstack @greenstack.bsky.social · 03/01/2026A witch #oc I designed yesterday! Right now her name is Aurelia. Very much a WIP #isperi #traditionalart #ink #paper 111