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Matthew Thomas Payne

@ludology.bsky.social
225 followers 309 following 14 posts

Associate Professor of Film, Television, & Theatre at the University of Notre Dame. Author of Eugene Jarvis: King of the Arcade & Playing War: Military Video Games after 9/11. Co-editor of How to Play Video Games.

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Rudolf Thomas INDERST (he|him) @gamestudies.bsky.social · 21/10/2025
We now have confirmation that this gem will go live by early November! #gamestudies
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Elizabeth Alsop @elizabethalsop.bsky.social · 19/09/2025
New issue of @intransition.bsky.social! Featuring OM SHANTI OMNIBUS—the first published work of the IVERN collective, of which I am very happy to be a part along w/ @ludology.bsky.social @llamasjr.bsky.social @kathleenloock.bsky.social & many others: intransition.openlibhums.org/article/id/1...
intransition.openlibhums.org
<em>Om Shanti Om</em>nibus: A Makers' Dozen
Produced by the twelve members of the International Video Essay Research Network (IVERN), “Om Shanti Omnibus” uses parametric procedures to make a collective video essay on the Hindi film Om Shanti Om...
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Dr. Emma Vossen @emmavphd.bsky.social · 11/08/2025
The book is out now! Free to download! punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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ryan cooper @ryanlcooper.com · 16/07/2025
Matt Walsh's imaginary professor: "good morning student-comrades. today we learn how to bayonet a white Christian capitalist while taking trans hormones" actual average professor: "folks, I am begging you, please do the reading for tomorrow this time. it is five pages"
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Hector Diaz @iamhectordiaz.com · 08/05/2025
A Chicago Pope implies the existence of an MLA Pope and APA Pope
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Andrew Borman @borman.bsky.social · 08/05/2025
Congratulations to this year's World Video Game Hall of Fame inductees at The Strong!
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The Video Game Library 📚 @thevideogamelibrary.org · 19/04/2025
Since its debut in 2015 by Bloomsbury, this lineup has become a leading academic collection celebrating industry icons. 💡 I write about it in this week’s newsletter 👇 thevideogamelibrary.substack.com/p/the-video-... @ludology.bsky.social @sparklebliss.bsky.social @anasalter.bsky.social
A series of 7 books in the Influential Game Designer Series
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Rick @rickylongthread.bsky.social · 19/04/2025
Tonight is the 250th anniversary of Paul Revere’s midnight ride. May his memory remind us all to resist the tyranny forming in our government.
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Brendan Keogh @brkeogh.bsky.social · 18/04/2025
Today is two years since my book THE VIDEOGAME INDUSTRY DOES NOT EXIST was released! I'm still really proud of it as, I think, one of my best academic works. And I'm really thrilled with how much game researchers and especially developers have engaged with it. direct.mit.edu/books/oa-mon...
Just the cover of the book
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Emma Berquist @emmaberquist.bsky.social · 15/04/2025
🕯 🕯 🕯 🕯 literally any 🕯 good news 🕯 🕯 🕯 🕯 🕯
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Jason Mittell @jmittell.bsky.social · 10/04/2025
This hits hard, as 10 years ago we got a @neh-odh.bsky.social grant to launch our Scholarship in Sound & Image workshop. That grant was truly transformative, as we just saw at #scms25 - it's no exaggeration to say that videographic criticism as we know it would not exist without #NEH support!
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ROMchip: A Journal of Game Histories @romchip.bsky.social · 11/02/2025
Shout out to our friends at @mitpress.bsky.social who donated all these incredible game history books for our fundraiser! We'll be raffling them off every hour during our Feb 22 charity stream! (love seeing @jzagal.bsky.social @jesperjuul.bsky.social @chaimg.bsky.social and other friends in here!)
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The Emotion Engine @emotion-engine.bsky.social · 10/02/2025
When education is not liberating, the dream of the oppressed is to become the oppressor
A Lego statue of Mario riding YoshiA Lego set of Yoshi riding a Yoshi dirt bike
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Mary R Morrow @marymorrow.bsky.social · 10/02/2025
Read it slowly and understand it. 😳🥺 Repost 👇🏾 👇🏾
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Maris Kreizman @maris.bsky.social · 05/02/2025
lol
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Innsmouth Looksmaxxing @gonebabygone.bsky.social · 22/01/2025
Monarchy speedrun is already at “meddlesome priest,” pretty good time
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Internet Archive @archive.org · 28/12/2024
This year, we worked swiftly to save legacy media sites Vice.com and MTVNews before decades worth of valuable journalism could be erased. These sites are now searchable on the Wayback Machine! Help us in saving these resources:: archive.org/donate/?origin=blsky-eo…
Wayback Machine capture of MTV News.
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Game Developer @gamedeveloper.bsky.social · 27/12/2024
📖 One of Game Developer's most popular dev-authored pieces this year was actually a book! Check out Ultima and Worldbuilding in Computer Role-Playing Games by Professors Carly Kocurek and Matthew Payne. It's available in full for free. #GDBestof2024
gamedeveloper.com
Book Excerpt: Ultima and Worldbuilding in the Computer Role-Playing Game
'Ultima and Worldbuilding in the Computer Role-Playing Game is the first scholarly book to focus exclusively on the long-running Ultima series of computer role-playing games (RPG) and to assess its lasting impact on the RPG genre and video game industry.'
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Laine Nooney @ 🔥🗑️🔥 @lainenooney.bsky.social · 09/12/2024
We've been working hard at @romchip.bsky.social to create an incredible game history speaker series early in the new year, building hype toward our Feb 22 fundraiser. Check out the details on these incredible late Jan/early Feb talks by @rachelplotnick.bsky.social @jesperjuul.bsky.social and others!
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The Video Game Library 📚 @thevideogamelibrary.org · 09/12/2024
456. BRENDA LAUREL: PIONEERING GAMES FOR GIRLS 👉 www.thevideogamelibrary.org/book/brenda-... @sparklebliss.bsky.social @brendalaurel.bsky.social #Gaming #Booksky #VideoGames #PurpleMoon #GameDesign #GameHistory
The purple book cover to Influential Video Game Designers: Brenda Laurel. It is purple with several sections in it and a picture of Brenda Laurel’s face. 

Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Laurel's completed games and own writings and an original interview with Laurel herself, this volume offers insight into both the early development of the games for girls movement of the 1990s and the lasting impact of Laurel's game design breakthroughs.

In her work with Purple Moon, Laurel drew on her background in theatre as well as her expertise in human computer interaction and qualitative research. By relying on this interdisciplinary background, Laurel made significant contributions to our understanding of the design and development of games as a medium for emotional rehearsal and storytelling. Additionally, her dedication to research-informed design has had a longstanding impact as companies and designers increasingly rely on audience research and metrics to shape their practices. The newest in Bloomsbury's Influential Video Game Designers series, Carly Kocurek highlights the contributions of a designer whose work has had a profound impact on the development of both games for girls and empathy games.
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Luis Aguasvivas @aguaspoints.bsky.social · 04/12/2024
Alright, I'm going to get into good trouble for this! For each like and repost I get on this I'll donate $1 dollar to the @gamehistoryorg.bsky.social. I'll keep counting until Monday. @frankcifaldi.bsky.social & @philsalv.bsky.social wish me luck! Hopefully the org gets some decent money from this.
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Jonathan Edward Durham @thisone0verhere.bsky.social · 26/11/2024
Public library energy is the best energy. Like here is all the knowledge we could find, it's been meticulously organized and vetted and it will cost you nothing today, welcome to the absolute pinnacle of human civic evolution, feel free to pull up any bean bag chair you like
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George Takei @georgetakei.bsky.social · 20/11/2024
Word of the day. Or week. Or next four years.
Definition of “kakistocracy” as a government by the least suitable or competent citizens of a state.
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Caitlin Veal 👾 @caitlinveal.bsky.social · 20/11/2024
Hello to my new followers on here! I am looking for a few more participants to take part in my PhD study. In this instance I am particularly interested in speaking to participants who identify as female. See the poster below & sign up here: forms.office.com/e/4enXsLFjpk Any reposts appreciated 👾💜
I am Caitlin, a PhD researcher in the Social Sciences at York St John University, conducting research into the ways that online social video games are experienced and understood by those that play them.

Participant criteria:
• Do you play online open world video games, online sandbox games or MMORPGs?
• Are you aged 18 or over?
• Are you interested in sharing and discussing your video game experiences?

If so, sign up with the link in the post or email me directly at c.veal@yorksj.ac.uk.
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Matthew Thomas Payne @ludology.bsky.social · 18/11/2024
6+ years later, this remains a top 3 professional experience. Life-changing in the best of ways. Also, Jason and Chris are the best. #VideoCamp4ever
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Dave Parisi @daveparisi.bsky.social · 17/11/2024
For new game history folks: please keep @romchip.bsky.social in mind as you're thinking about where to publish your awesome research. Info on submissions in the link. www.romchip.org/index.php/ro...
romchip.org
Frequently Asked Questions | ROMchip
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Ben Natan @thebennatan.bsky.social · 16/11/2024
Donald Trump has appointed Brian Kelly to the head of game management.
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The Video Game Library 📚 @thevideogamelibrary.org · 15/11/2024
Here's why we’re a great resource for... 📜 HISTORY BUFFS From World Wars to the Middle Ages, Ancient Greece to the Haitian Revolution, there are countless books on the intersect between #VideoGames and World History. 👉 www.thevideogamelibrary.org/blog/hashtag... #GTP #GamingThePast #GameStudies
A collection of 35 book book covers that all have to deal with history has its represented in video games
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Jen and Jeff @jenandjeff.bsky.social · 15/11/2024
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Carly A. Kocurek @sparklebliss.bsky.social · 16/03/2024
Still fun and surprising! When it releases it will be open access. Print copies are pretty affordable at $13.99 for preorder.
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Eric Orchard @inkybat.bsky.social · 18/02/2024
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Steve Silberman @stevesilberman.bsky.social · 30/12/2023
This, exactly this, ALL FUCKING DAY.
KevinMKruse: 
It’s hilarious to watch the people who squinted through a microscope to discover a nearly limitless individual right to own weapons of war in the 2nd Amendment now pretend they can’t read the giant lettering disqualifying insurrectionists in the clear text of the 14th Amendment.
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shauna @goldengateblond.bsky.social · 27/12/2023
move to make “ozowned“ a verb, all in favor
back to back tweets — the first is from known dipshit Matt Walsh, who said, “Remember when they spent years telling us to panic over the hole in the ozone layer and then suddenly just stopped talking about it and nobody ever mentioned the ozone layer.” 

the second is from @DKThomp, who said, “What happened is scientists
discovered chlorofluorocarbons were bad for the ozone, countries believed them, the Montreal Protocol was signed, and CFC use fell by 99.7%, leading to the stabilization of the ozone layer, perhaps the greatest example of global cooperation in history.”
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Ben Collins @bencollins.bsky.social · 24/10/2023
Anyway, why did he name him Riley Hawk and not Tony Hawk Pro Skater 2?
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Bluesky @bsky.app · 13/10/2023
Just published on our blog: Bluesky for Journalists FAQ This page also includes a link to a waitlist form for journalists, so members of the press no longer have to email our press inbox for a code. We appreciate everyone's help sharing this information!
blueskyweb.xyz
Bluesky for Journalists
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