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Dr. Emma Vossen

@emmavphd.bsky.social
440 followers 410 following 49 posts

🎮Assistant Professor, Game Studies, Brock University 📚"Historiographies of Game Studies: What It Has Been, What It Could Be" (2025) and "Feminism in Play" (2018). End the Genocide. Free Palestine 🍉

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Reposted by Dr. Emma Vossen
Harper Jay @dreamcastaway.bsky.social · 22/09/2026
In retrospect, Obsidian getting Pentiment out there into the world before Microsoft exploded really feels like they pulled off the weirdest heist in gaming history.
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 04/09/2026
Future? No Thanks! IS OUT NOW ON STEAM An open-world comedy adventure about workable utopias, the twilight of patriarchy, revolution, and the horrifying possibility that the younger generations might be right. 💀 Windows + Mac 💀 6+ hours of gameplay 💀 20% off at launch futurenothanks.com
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 17/08/2026
I'm truly relating to @meredithgran.com 's fear of making a game known for having bannable content rather than, you know, what the game is actually about.
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 04/06/2026
📢Future? No Thanks! DEMO OUT NOW ON STEAM! Try the game for 30 minutes! An ecosocialist open-world utopia for our dark times. For Windows and Mac store.steampowered.com/app/3861870/...
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 27/08/2026
Update: even after we removed the entire sex quest, Steam mis-classifies Future? No Thanks! as pornography, making it invisible to most Steam users and completely geo-locked in Germany. We are currently at Gamescom in Cologne, everybody is asking us why they can't see the PAGE of a Teen rated game.
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Brenna@Thought Bubble UK @pangolinart.bsky.social · 19/08/2026
Toronto comics enthusiasts! Come to the #PitofEden book signing and Q&A on Saturday, August 22nd at 1pm! Myself, author Malcolm Derikx, @tessreid.bsky.social , and @lukehumphris.bsky.social will all be there signing and chatting! Held at @littleghostsbooks.bsky.social !
Comic signing Q&A poster held at Little Ghosts Cafe and Bookstore at 930 Dundas St. West in Toronto, Ontario. Saturday August 22nd 1pm-3pm
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Dr. Emma Vossen @emmavphd.bsky.social · 07/08/2026
Did you know we (@brock-ddh.bsky.social at Brock University in Ontario 🇨🇦) offer a 2-year MA in Game Studies? I teach one of our grad seminars, Methodological Paradigms in Game Studies! Feel free to DM me anytime if you have Q's about applying for Fall 2027/28! #gamestudies brocku.ca/humanities/d...
brocku.ca
Master of Arts in Game Studies
The MA in Game Studies is an interdisciplinary and interfaculty program designed to provide students with a well-rounded, high-quality venue for studying and designing games in all their forms. Throug...
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Dr. Emma Vossen @emmavphd.bsky.social · 07/08/2026
Did you know we (@brock-ddh.bsky.social at Brock University in Ontario 🇨🇦) offer a 2-year MA in Game Studies? I teach one of our grad seminars, Methodological Paradigms in Game Studies! Feel free to DM me anytime if you have Q's about applying for Fall 2027/28! #gamestudies brocku.ca/humanities/d...
brocku.ca
Master of Arts in Game Studies
The MA in Game Studies is an interdisciplinary and interfaculty program designed to provide students with a well-rounded, high-quality venue for studying and designing games in all their forms. Throug...
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Reposted by Dr. Emma Vossen
artemis, big boss of stop caring @stopcar.ing · 06/08/2026
new Stop Caring piece from yours truly in which I try to unpack my complicated feelings on Zero Parades, Disco Elysium, and the ZA/UM debacle while doing a wee bit of criticism. It would be so kind of you to read and share. www.stopcar.ing/this-sacred-...
stopcar.ing
This Sacred Body / This Bloody Mind
A Zero Parades review for Dead Spies.
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Brandon Sheffield @brandon.insertcredit.com · 30/07/2026
All money, minus processing fees for itch, goes to out of work game developers to pay for food, housing, healthcare, and whatever they need to make it through. Neither we as the organizers nor UVW take any of the money from the bundle. Game developers can apply here: uvw-cwa.org/hardship-fun...
uvw-cwa.org
Game Worker Hardship Fund
Who is eligible to apply for this fund?This fund is for game workers in the US and Canada impacted by record layoffs & other hardships in the games industry within the timeframe of January 2024 to the...
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Brandon Sheffield @brandon.insertcredit.com · 30/07/2026
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
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i’m just ken @shepardcdr.bsky.social · 04/08/2026
If you're part of the BioWare or Sims community and want to talk about how those studios' queer characters and themes have impacted you and your fears for those series moving forward after this sale, I'd love to chat with you for a Kotaku story. Can be reached here or email kshepard@kotaku.com
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Kris 🎃 Lorischild @direkris.itch.io · 11/05/2026
Hey, did you know I'm looking for work? It's true! I am a writer, editor, localization editor, and project manager/producer of games and games-adjacent media, best known as the creator of YOU ARE JEFF BEZOS You should really hire me! Future you will thank you
You Are Jeff Bezos: A Billionaire Simulator by me, Kris Lorischild.League of Legends. I was an archival editor for this.Hunter: The Reckoning - A Time of Monsters, copyedited by me.Cozy Grove, for which I was narrative co-lead and localization producer.
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Dr. Emma Vossen @emmavphd.bsky.social · 21/07/2026
I was SO excited to find Designing a Feel for the Game: A Guide to Making Play Meaningful by @stevewilcox.bsky.social in my mailbox today!!! This book is going to come in SO handy while I design my new course for the Fall! If you teach game design please check it out! Congratulations Steve!!! ✨✨✨
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OneBGS - Bethesda Game Studios Union @bethesdaunion.bsky.social · 16/07/2026
"CWA & CWA Canada have jointly filed unfair labor practice complaints against Microsoft alleging the company has unlawfully fired people without giving notice to or discussing it with the union as the employer is legally obliged to do"
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Jonathan Ore @jonore.bsky.social · 16/07/2026
From CBC's The National last night: Quebec video game workers protested a mass layoff plan at Xbox-owned Bethesda as the province's once-thriving industry struggles with slumping sales and profitability. www.youtube.com/watch?v=BWnK...
youtube.com
Quebec video game workers protest mass layoffs
YouTube video by CBC News: The National
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Digital Humanities at Brock University @brock-ddh.bsky.social · 19/07/2026
Check out our very own @emmavphd.bsky.social on the CBC: More than 320,000 people sign Winnipeg video game store's petition to keep PlayStation discs spinning www.cbc.ca/news/canada/... #brocku
cbc.ca
More than 320,000 people sign Winnipeg video game store's petition to keep PlayStation discs spinning | CBC News
Hundreds of thousands of people have signed a petition created by a Winnipeg video game store after Sony said earlier this month it plans to ditch physical PlayStation game discs.
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Jonathan Ore @jonore.bsky.social · 19/07/2026
More on the response to Sony stopping games-on-disc feat. @emmavphd.bsky.social and @pnpgames.bsky.social One detail I do think we skim over: many games are online-only so if they shut down, the disc ain't helping you. A disc copy of Anthem today does ... nothing. www.cbc.ca/news/canada/...
cbc.ca
More than 320,000 people sign Winnipeg video game store's petition to keep PlayStation discs spinning | CBC News
Hundreds of thousands of people have signed a petition created by a Winnipeg video game store after Sony said earlier this month it plans to ditch physical PlayStation game discs.
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Katie Drummond @katie-drummond.bsky.social · 29/06/2026
NEW: Meta paid hundreds of contractors to pretend they were kids—and then prompt rival chatbots like Gemini and ChatGPT to talk about subjects like suicide, sex, eating disorders, and self-harm. From @dmehro.bsky.social and @joelkhalili.bsky.social
wired.com
Meta Contractors Posed as Teens to Prompt Rival Chatbots About Suicide, Sex, and Drugs
Hundreds of contractors working on a project for Meta pretended to be kids—and then prompted rival chatbots like Gemini and ChatGPT to discuss high-risk subjects.
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Cody Mejeur @cmejeur.bsky.social · 25/07/2025
Historiographies of Game Studies is now published open access with @punctumbooks.bsky.social ! This massive collection examines why game studies is the way it is, and how it might change and grow in the future. Congrats to all contributors, and please share! punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Evan Torner @guyintheblackhat.bsky.social · 25/07/2025
My article "The Separation of Analog and Digital Game Studies" has now been published as part of this mammoth 781-page edited volume Historiographies of Game Studies. Congrats to the editors and fellow authors for getting this into the world! punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Mike Cook @mtrc.bsky.social · 26/07/2025
Historiographies of Game Studies is out, and it contains @codingcrafter.bsky.social and Jennifer DeWinter’s chapter about the history of the Games Network mailing list, which I discovered last night cites my email ragequitting the list haha. Open access: books.punctumbooks.com/10.53288/044...
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Ranged Touch @rangedtouch.bsky.social · 31/07/2025
Did you know? CMRN and Michael have an essay on CLR James in the new collection HISTORIOGRAPHIES OF GAME STUDIES, which is open access and has an incredible number of essays and interviews of interest anyone interested in game studies. Congrats to all contributors! punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Evan Torner @guyintheblackhat.bsky.social · 07/08/2025
Yes! I have a bit of an angry rant about this exact topic ("The Separation of Analog and Digital Game Studies") in the new Historiographies of Game Studies volume, which is also open access: punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Jack Orchard @jarona7.bsky.social · 04/09/2025
This looks incredible - between this and the Historiographies of Game Studies from last month - its a wonderful time to be an aspirant game studies scholar :)
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Cody Mejeur @cmejeur.bsky.social · 22/09/2025
Was great getting to chat with Rudolf about Historiographies of Game Studies--check out the episode!
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punctum 🌈 books: spontaneous acts of scholarly combustion @punctumbooks.bsky.social · 22/09/2025
Check it out: a NEW BOOKS NETWORK podcast with punctum editors of the #OpenAccess book, HISTORIOGRAPHIES OF GAME STUDIES! #gaming #GameStudies #MediaStudies #DigitalHumanities
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Ludocorpus @index.ludocorpus.org.ap.brid.gy · 25/02/2026
Paru chez Punctum Books, Historiographies of Game Studies interroge la manière dont les études sur le jeu se sont constituées en champ académique, entre récits fondateurs, tensions disciplinaires et redéfinitions successives. L’ouvrage propose une réflexion collective sur les frontières, les […]
ludocorpus.org
Historiographies of Game Studies: What It Has Been, What It Could Be
Paru chez Punctum Books, _Historiographies of Game Studies_ interroge la manière dont les études sur le jeu se sont constituées en champ académique, entre récits fondateurs, tensions disciplinaires et redéfinitions successives. L’ouvrage propose une réflexion collective sur les frontières, les exclusions et les futurs possibles des game studies. Traduction de la présentation de l’ouvrage. _Historiographies of Game Studies_ propose une réflexion inédite sur la manière dont les game studies se sont constituées, structurées et pérennisées comme champ académique. Aujourd’hui, les études sur le jeu forment un domaine dynamique, doté de nombreuses conférences nationales et internationales, de revues spécialisées, de sociétés savantes et d’une présence affirmée dans des rencontres issues de disciplines telles que l’informatique, les sciences de la communication, les études médiatiques, le théâtre, les arts visuels ou encore les cultural studies. Mais quand les game studies ont-elles réellement commencé ? Et quels objets, quels auteurs, quels courants occupent leur centre ? Un champ se définit autant par ce qu’il inclut que par ce qu’il exclut, et ses marges constituent souvent des espaces de débat et de tension. Dans cette anthologie, des chercheur·euses issu·es de différents horizons examinent la manière dont les frontières des game studies ont été établies, codifiées, contestées et défendues. L’ouvrage pose ainsi des questions critiques sur ce qui — et sur qui — demeure à l’écart du champ. À travers plus de deux douzaines de chapitres et des entretiens avec des figures majeures telles qu’Espen Aarseth, Kishonna Gray, Henry Jenkins, Lisa Nakamura, Kentaro Matsumoto, Ken McAllister ou Janet Murray, les contributeur·rices proposent une série d’analyses stimulantes sur la formation, la diffusion et la consolidation des game studies. Le volume interroge non seulement les passés du champ, mais aussi ses futurs possibles, invitant à réfléchir collectivement aux modalités de construction des disciplines académiques. ### À propos des directeur·rices de l’ouvrage **Alisha Karabinus** est professeure assistante en Writing and Digital Studies à la Grand Valley State University. Ses recherches portent sur les intersections entre jeux et rhétorique. Elle travaille actuellement sur un projet consacré aux dynamiques de professionnalisation et aux pratiques amateurs. **Carly A. Kocurek** est professeure en Digital Humanities and Media Studies à l’Illinois Institute of Technology. Spécialiste de l’histoire culturelle du jeu vidéo, avec une attention particulière portée aux questions de genre, elle est l’autrice de Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade (Minnesota, 2015) et de Brenda Laurel: Pioneering Games for Girls (Bloomsbury, 2017). Elle mène actuellement une recherche financée par la National Science Foundation sur l’histoire et l’impact du mouvement des « jeux pour filles ». Ses travaux ont été publiés dans The American Journal of Play, Feminist Media Histories, Game Studies, Velvet Light Trap, entre autres. **Cody Mejeur** est professeur·e assistant·e en Game Studies à l’Université de Buffalo (SUNY). Ses travaux mobilisent les jeux pour théoriser le récit comme processus incarné et ludique, participant à la construction de nos compréhensions de nous-mêmes, de nos réalités et de nos différences. Iel a publié sur la pédagogie du jeu, le genre et la queerness dans les jeux, ainsi que sur les récits vidéoludiques et l’expérience des joueur·euses. Iel est également directeur·rice du jeu narratif Trans Folks Walking, consacré aux expériences trans, dirige l’Amatryx Gaming Lab & Studio à l’UB et collabore avec le LGBTQ Video Game Archive pour la préservation des représentations LGBTQ. Iel est éditeur·rice de One Shot: A Journal of Critical Games & Play et a exercé la fonction de Diversity Officer au sein de la Digital Games Research Association. **Emma Vossen** est professeure assistante en Game Studies au sein du Department of Digital Humanities de Brock University (Canada). Ses recherches portent sur les articulations entre politique, identité et technologie, en particulier dans le contexte des jeux numériques. Elle intervient depuis 2013 dans les débats relatifs à la radicalisation en ligne, aux violences numériques et aux formes contemporaines de fascisme. Ses travaux ont fait l’objet d’entretiens dans des médias tels que ABC News, CBC News, NBC News, Wired, The Washington Post ou University Affairs Magazine. En 2016, CBC Ideas lui a consacré un documentaire radiophonique intitulé « The Dangerous Game: Gamergate and the ‘Alt-Right’ », diffusé à l’échelle nationale. Conférencière primée, elle est co-autrice et co-directrice de Feminism in Play (Palgrave Macmillan, 2018) et ancienne rédactrice en chef de First Person Scholar. https://punctumbooks.com/titles/historiographies-of-game-studies/
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punctum 🌈 books: spontaneous acts of scholarly combustion @punctumbooks.bsky.social · 24/06/2026
Big news: Historiographies of Game Studies: What It Has Been, What It Could Be is a 2026 IPPY Awards Finalist! 🎉 We're incredibly proud to see this work in game studies receive national recognition. Read the book here: tinyurl.com/98t48we9
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Carly A. Kocurek @sparklebliss.bsky.social · 15/12/2023
Foolishly, ambitiously, we started a massive, ambitious book project at the start of the pandemic. It's ... almost out! It's got something like 30 separate chapters and interviews from some of the most interesting scholars working in game studies.
Book cover: a pixelated message in a bottle. Text says "Historiographies of Game Studies: What it Has Been, What it Could Be," edited by Alisha Karabinus, Carly A. Kocurek, Cody Mejeur, and Emma Vossen."
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Edmond Chang @edmondchang.bsky.social · 25/07/2025
Historiographies of Game Studies: What It Has Been, What It Could Be, Edited by Alisha Karabinus, Carly A. Kocurek, Cody Mejeur, Emma Vossen... punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Rudolf Thomas INDERST (he|him) @gamestudies.bsky.social · 17/09/2025
Here we go again! A new #Gamestudies #podcast episode is live & and I had wonderful guests! Historiographies of Game Studies. What It Has Been, What It Could Be (ed. Alisha Karabinus, Carly A. Kocurek, Cody Mejeur, Emma Vossen) /cc @newbooksnetwork.bsky.social Please listen, like and share!
newbooksnetwork.com
Alisha Karabinus et al. eds., "Historiographies of Game Studies: What It Has Been, What It Could Be" (Punctum Books, 2025) - New Books Network
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Catherine Grant @filmstudiesff.bsky.social · 29/07/2025
Punctum Books has just published the great open access collection Historiographies of Game Studies: What It Has Been, What It Could Be, edited by Alisha Karabinus, Carly A. Kocurek, Cody Mejeur, Emma Vossen. punctumbooks.com/titles/histo...
punctumbooks.com
Historiographies of Game Studies: What It Has Been, What It Could Be – punctum books
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Natalie Zed @nataliezed.bsky.social · 19/05/2026
At last, the day has come. Today is VILLAIN release day! It barely seems real, and I'm thrilled and relieved and so happy this weird, difficult, joyous rejection of a redemption arc exists in the world. US: www.harpercollins.com/products/vil... Canada: www.harpercollins.ca/978006334136...
The cover image of a novel entitled VILLAIN by Natalie Zina Walschots. The cover is vibrant magenta and the title is in dark blue font with teal highlights, and the author's name is in yellow. The cover features the silhouette of a person wearing a suit and holding a cane, surrounded by the threatening silhouettes of five people wearing capes and striking superheroic poses.
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Anita Gohdes @argohdes.bsky.social · 06/05/2026
We're hiring a Post-Doc (3 years) at the @hertieschool.bsky.social for a @scripts-berlin.eu project on authoritarian influence in the video games industry (I am soooo excited about this project)! More details here (deadline 31 May): hertie-school.dvinci-easy.com/en/p/en/jobs...
hertie-school.dvinci-easy.com
Postdoctoral Researcher - Narrative, Power, and Control (gn) full-time (40 hours/week)
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farfama @farfama.bsky.social · 04/03/2026
Check out the Dig Deeper section for a lot of cool links including a paper by @emmavphd.bsky.social titled "Tom Nook, Capitalist or Comrade?: On Nook Discourse and the Millennial Housing Crisis"
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Exhibit:Play @exhibitplay.com · 04/03/2026
New Exhibit:Play Curation 𝐓𝐡𝐞 𝐇𝐨𝐮𝐬𝐢𝐧𝐠 𝐂𝐫𝐢𝐬𝐢𝐬 𝐄𝐱𝐩𝐥𝐨𝐫𝐞𝐝 𝐓𝐡𝐫𝐨𝐮𝐠𝐡 𝐆𝐚𝐦𝐞𝐬 Curated by @farfama.bsky.social Games about housing crises across the world. Rental nightmares in the UK, the Netherlands, Ireland, Spain, Australia, and America turned into playable social commentary.
exhibitplay.com
The Housing Crisis Explored Through Games
Games about housing crises across the world. Rental nightmares in the UK, the Netherlands, Ireland, Spain, Australia, and America turned into playable social commentary.
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Digital Humanities at Brock University @brock-ddh.bsky.social · 24/02/2026
Please find the program details for the Impact+ Research Chair here: brocku.ca/research/can...
brocku.ca
Canada Impact+ Research Chairs
Program Details The Government of Canada announced a new $1 billion investment that will provide Canadian institutions the opportunity to recruit top-tier international researchers with expertise in k...
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Digital Humanities at Brock University @brock-ddh.bsky.social · 24/02/2026
We are hiring a Canada Impact+ Research Chair in Artificial Intelligence and Social Change (Professor or Associate Professor, Tenured). Applications due March 26, 2026. Please share widely! #BrockU brocku.wd3.myworkdayjobs.com/brocku_caree...
brocku.wd3.myworkdayjobs.com
Canada Impact+ Research Chair in Artificial Intelligence and Social Change (Professor or Associate Professor, Tenured)
This position is part of the BUFA (Employee Group) Brock University is located on the traditional territory of the Haudenosaunee and Anishinaabe peoples, many of whom continue to live and work here to...
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Geoffrey Bunting @geoffreybunting.bsky.social · 27/01/2026
Brain-fog-riddent #journorequest, but, for The Verge, I want to hear from gaming accessibility folks about where we are heading into 2026. What's going well, what's slowed down, what's to come? Is 2026 going to be a better year for accessibility? Hit me up in DMs or at the details in my bio.
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Coach Jerry (referee 🔵) @gopher33j.bsky.social · 24/01/2026
Also no mention of the general strike that was part of this today. Zero. Corporate media doesn’t want you to know this was a general strike
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just Dave @justdave.bsky.social · 23/01/2026
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Luke LeBrun @lukelebrun.ca · 08/01/2026
Kinda incredible it was only four days ago that the US launched an unprovoked attack on another country, kidnapped its head of state and announced it was now “running” it and there have already been 2 or 3 other crises since then that have bumped it from the top of the news cycle
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No Games For Genocide @nogamesforgenocide.com · 07/01/2026
If you haven't already, January is a good time to cancel your Xbox Game Pass in solidarity with Palestine. Read more about the boycott on our website and sign our pledge at nogamesforgenocide.com
nogamesforgenocide.com
No Games For Genocide
The games industry is complicit in genocide. It’s time to divest.
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AFL-CIO @aflcio.org · 17/12/2025
If you're a video game worker looking to have a stronger voice on the job, stop corporate greed and get better pay, benefits and more, join @videogameworkers.bsky.social and build worker power to change the gaming industry for good. uvw-cwa.org
uvw-cwa.org
UVW-CWA
United Videogame Workers, a game industry-wide union for North America!
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Game Assist 🇵🇸🏳️‍⚧️ @gameassistyt.bsky.social · 10/12/2025
We've updated our Gamers for Palestine leaflet to include updated resources, organisations and calls to action including @nogamesforgenocide.com! Let's get organised, gamers! If you print/use the leaflet, snap pics and tag us! Find the printable PDF in B&W and colour at linktr.ee/gameassist
linktr.ee
Game Assist | Instagram, Twitch | Linktree
A collective standing for transformative justice and liberation through game writing, research and development 💜
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No Games For Genocide @nogamesforgenocide.com · 10/12/2025
Call of Duty is published by Activision Blizzard, which is owned by Microsoft - so it's on the boycott list!
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🟡⚪️ 𝑪𝑹𝒀𝑬𝑵𝑨 🟣⚫️ @biggaybowacunga.bsky.social · 10/12/2025
It'd be a huge service if people would provide their signatures and HARD boycott Xbox Fuck you Microsoft
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BDS movement @bdsmovement.bsky.social · 11/12/2025
The BDS movement is partnering with @nogamesforgenocide.com. Together we can help end Microsoft’s technological support of Israel illegal apartheid regime and genocide in Gaza. Sign the pledge to boycott Microsoft’s Xbox. Read more: loom.ly/1FQEDiA
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Sean Jordan | Sharing Great Games You Probably Never Played! @greatestgames.substack.com · 04/12/2025
If you've been wondering why some folks are boycotting Xbox right now, here's a decent update from, of all places, Kotaku and the Palestinian BDS movement and No Games for Genocide. Remember, withholding your dollars and engagement are two of the best ways to influence corporate policy!
kotaku.com
No Games For Genocide Wants You To Boycott Xbox
A collective of video game workers, journalists, and union organizers recently announced a pledge to boycott Xbox for Palestine
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