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Liz Bushouse

@lizbushouse.bsky.social
1K followers 251 following 524 posts

She/Her Level 10 Word Mercenary Subclass: Novice Historian Proficiencies: JP>EN Skill: No Context (Detects enemies on fog of war maps.) Win Quote: "May your heart be your guiding interrobang." lizbushouse.com

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Reposted by Liz Bushouse
Liz Bushouse @lizbushouse.bsky.social · 02/10/2026
Happy spooky season! 🎃 I'm proud to announce that Death Antique, an indie game I translated, is available in English on Android and iOS for the low low price of ✨free✨! Check out this short, sweet Floofy Stealth Horror game for maximum chill, spooky vibes. 👻
youtube.com
Death Antique - Official Trailer (English Ver.)
YouTube video by SleepingMuseum
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jess m. ☕🍂 @jametc.bsky.social · 04/10/2026
Something AI is responsible for that doesn't get enough talk: How, when it scrapes a website to illegally steal everything on it, it uses up a ton of its bandwidth allotment, crashing it or racking up massive fees for site owners.
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Liz Bushouse @lizbushouse.bsky.social · 02/10/2026
Happy spooky season! 🎃 I'm proud to announce that Death Antique, an indie game I translated, is available in English on Android and iOS for the low low price of ✨free✨! Check out this short, sweet Floofy Stealth Horror game for maximum chill, spooky vibes. 👻
youtube.com
Death Antique - Official Trailer (English Ver.)
YouTube video by SleepingMuseum
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Jocelyne Allen @brainvsbook.bsky.social · 01/10/2026
To end International Translation Day on a translating note, here is an old, but excellent essay by the legend Cathy Hirano on the difficulties of translation in general and J-E translation in specific.
hbook.com
Eight Ways to Say You: The Challenges of Translation
Last year I had the honor of attending the Boston Globe–Horn Book Awards ceremony in Massachusetts, not as an award recipient but as an accompanist — as the translator for Kazumi Yumoto’s The Friends,...
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Square Enix Manga & Books @square-enix-books.com · 30/09/2026
It’s #InternationalTranslationDay! Shout out to all the translators and localizers who work super hard to help bring us stories from around the world. お疲れ様です! 🙇
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Liz Bushouse @lizbushouse.bsky.social · 30/09/2026
#InternationalTranslationDay Thread on video game localization articles / re-discovered interviews from the past year. Starting with this fantastic piece by Anna Cairistiona (with more on her blog):
annacairistiona.wordpress.com
Final Fantasy Tactics Translation Comparison (OG vs WotL) – Chapter 1: Gariland to Dorter Slums
The following is the second part in my series comparing the original and WotL translations of Final Fantasy Tactics. In this section, I cover the beginning of chapter 1 through to the post-battle c…
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Push Square @pushsquare.com · 29/09/2026
Persona Sales Report Confirms North America as Series' Biggest Market
pushsquare.com
Persona Sales Report Confirms North America as Series' Biggest Market
Times have changed
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Jenn Odd @jentranslations.bsky.social · 27/09/2026
Game devs, this is why it's important to give your translation teams references and allow for time in the schedule for questions from the translators. Help localization help you! igda.org/news-archive...
igda.org
High Quality Localization? Help Loc Help You! – IGDA
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Cy Catwell @pixelatedlenses.bsky.social · 29/09/2026
Good news: I’ve got a ton of first and second interviews! But that doesn’t mean I’m fully secured yet. I’m at 70%, with means I can pay rent this month, but there’s still the rest of this year to worry about because I haven’t secured a job. Please help me momentum: it’s really crucial right now!
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Liz Bushouse @lizbushouse.bsky.social · 24/09/2026
Great interview here. Very curious about that "she" who provided the initial translation for LA. Keiko Tamura, I guess? The crediting tidbit was interesting too. Space *was* at a premium back then. It's too bad the English manuals didn't list credits like the Japanese ones did.
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Hyrule Interviews @hyruleinterviews.bsky.social · 23/09/2026
Our 1st original interview!: @willowstration.bsky.social and I got to chat with Jim Wornell. Jim was an Associate Producer for Ocarina of Time, and later, the graphic designer for many iconic logos and packages during the GameCube era. We discussed branding, art, crediting, logistics, and more!
hyruleinterviews.com
Interview with Jim Wornell: Nintendo Producer and Graphic Designer
Jim worked for Nintendo of America from 1989 to 2006. He was an Associate Producer for Ocarina of Time, and as a graphic designer he played a pivotal role in helping to define Nintendo’s brand during ...
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Cy Catwell @pixelatedlenses.bsky.social · 23/09/2026
My friends have extended my GFM for my stretch goal of $5000. Collectively, we’re current at 62%, which means we’re in a good place but I need to meet my stretch goal soon. Meeting it means I can cover everything for the rest of the year and easily avoid any risk of being unhomed this year.
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Cy Catwell @pixelatedlenses.bsky.social · 22/09/2026
Sleep was hard to get but I woke up and saw that I hit my initial goal and am funded, but now…I’d like to ask for a post-birthday community miracle by asking for spreading the word so I can meet my stretch goal of $5000, which covers rent into 2027.
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Marvelous USA @marveloususa.bsky.social · 22/09/2026
Did Eternal Anima capture your eye in this month's Nintendo Direct? The time-travel JRPG adventure may not begin until March 4, but code requests for North American streamers and creators are now open on our Lurkit page! www.lurkit.com/campaigns/et...
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Starbucks Workers United @sbworkersunited.org · 21/09/2026
It's official: Starbucks is gutting DEI policies company-wide to curry favor with Florida politicians as our union's call for a boycott grows. Vote with your dollar. BOYCOTT STARBUCKS.
Fox News headline: Starbucks agrees to DEI overhaul after blockbuster Florida legal showdown. The coffee giant will pay $1M and submit annual compliance certifications for four years under the agreement
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Liz Bushouse @lizbushouse.bsky.social · 20/09/2026
This is one of my favorite things. In the final dungeon, the chest messages change to notes from the translators talking about how much this game means to them, and encouragements to see it through to the end. Hits me right in the heart and reminds me why we do this work. Machines could never.
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Liz Bushouse @lizbushouse.bsky.social · 21/09/2026
Note that Miyata-san technically only said he looked over the entire script because they can use more kanji in Japanese this time, not that it's fully rewritten. The JP screenshots provided seem to use the exact same script. Though Lufia 2 appears to have a slightly revised EN translation...
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Liz Bushouse @lizbushouse.bsky.social · 20/09/2026
This is one of my favorite things. In the final dungeon, the chest messages change to notes from the translators talking about how much this game means to them, and encouragements to see it through to the end. Hits me right in the heart and reminds me why we do this work. Machines could never.
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Tom, Legally Certified Date Simmelier @iiotenki.bsky.social · 17/09/2026
Worked on a video game that came out today. It was very, very good to be with her again when I figured our time together was long since up and a genuine honor to help cook up a fresh localization of such a deservedly beloved entry. Hope I did my senpais proud on this one and that you all enjoy it. 😌
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FINAL FANTASY XIV @en.finalfantasyxiv.com · 16/09/2026
If you want to watch the panel: Adventures in Localization: Koji Fox's Journey Across FFXI, FFXIV, and FFXVI at Otakon 2026 check it out on the Square Enix YouTube channel! 🤩 youtu.be/BsYXH5u7Mi0
youtu.be
Adventures in Localization: Koji Fox's Journey Across FINAL FANTASY XI, XIV, and XVI – Otakon 2026
YouTube video by Square Enix
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Maite Clausell (she/her/ella) @mcm-tradu.bsky.social · 16/09/2026
Proud to say that I worked in the localisation of one of their games. 100% #HumanTranslation
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Liz Bushouse @lizbushouse.bsky.social · 19/08/2026
"We don’t use artificial intelligence for any of our translations. Our entire localization process is handled manually, and the same applies to the game’s assets." Extremely heartening to hear.
levelup.com
Trails in the Sky Won’t Use AI for Localization; GungHo Explains Why the “Human Touch” Remains Essential | LEVEL UP
GungHo Online Entertainment America has decided not to use artificial intelligence for localizing 'The Legend of Heroes: Trails in the Sky 2nd Chapter,' emphasizing the importance of human translators...
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Unpacking Japan @unpackingjapan.bsky.social · 16/09/2026
Translating Undertale to English: Keiko Fukuichi sits down to talk to us about her work translating indie games like Undertale, Hades, and Return of the Obra Dinn. Full episodes on YouTube!
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Jack Yarwood @jackgyarwood.bsky.social · 16/09/2026
With games media imploding atm, I've been trying my best to get as many original features/news items on Time Extension as possible (reaching out to cool people/working with fantastic translators to contact Japanese devs). If you think that's something worth supporting, lend me your eyeballs!
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Aquason @aquason.bsky.social · 15/09/2026
I subscribed to Unpacking Japan after they interviewed a guy who took over a traditional hand-made boat-making business, so when I saw that they interviewed the EN-JA translator for Undertale, my eyes lit up: www.youtube.com/watch?v=e7kg...
youtube.com
Undertale translator explains EN to JP localization
YouTube video by Unpacking Japan
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Time Extension @timeextension.com · 15/09/2026
"He Used To Call Me 'Boss'" - Director Of Robin Williams' Iconic Zelda Ads Remembers The Famous Actor & Comedian, 15 Years Later
timeextension.com
"He Used To Call Me 'Boss'" - Director Of Robin Williams' Iconic Zelda Ads Remembers The Famous Actor & Comedian, 15 Years Later
"I remember him as I knew him: a remarkably talented, generous and funny man"
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RogersBase @rogersbase.com · 15/09/2026
If they ever switch over the official English release of One Piece to AI translations, I will go back to scans. Full stop. I am Mr. Official all the way but this one thing would make me hit the high seas indefinitely. Took the survey and left a paragraph. Please do the same!
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鋼のStephen Meyerink @sjmtaelus.bsky.social · 15/09/2026
longshot: trying to track down contact info for Sabine Duvall, who was involved in localization work for many projects over the years, including (for my purposes) the FR/ES/DE versions of King's Quest VI. FB and LinkedIn were a bust, so hoping to locate an email address or something.
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Cy Catwell @pixelatedlenses.bsky.social · 12/09/2026
Woke up today after attending my hearing for my unemployment (!!!) yesterday and we’re at 74%, which means 80%, 90%, and 100% are easily in reach. I’m offline for the weekend tho rest and recover but please help me keep momentum so I can keep my housing!
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Jetzero Infinity the Snobby Black Weeb @jetzeroinfinity.bsky.social · 13/09/2026
Folks, I've been told there's a new MangaPlus survey where they ask about the use of AI translation. You know what to do docs.google.com/forms/d/e/1F...
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Dawnlight🌞Neni / ART COMMISSIONS OPEN!! @nenilein.com · 09/09/2026
Fun fact: "Reviewing an AI made translation" is more work for translators than just translating it themselves, because AI translations do not pass the sniff test beyond the most superficial. It's a loophole companies use as an excuse to underpay translators, and nothing else.
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Aeana @aeana.alefgard.com · 09/09/2026
My interest in Eternal Anima shot way up after watching this video. The director goes way back to FF2, and was the battle director on FF11 too. www.youtube.com/watch?v=8yq9...
youtube.com
『ETERNAL ANIMA(エターナルアニマ)』スペシャル対談映像 -開発者たちの継承- 坂口 博信×樋口 勝久
YouTube video by コンシューマ&アミューズメント - マーベラス公式チャンネル
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Liz Bushouse @lizbushouse.bsky.social · 08/09/2026
Happy 40th anniversary to the Legend of Zelda series! Want to know more about the English localizations of these games and who brought them to us? Here's a thread! Starting with Dan Owsen, who worked on Link to the Past, Link's Awakening, and Ocarina of Time.
The Legend of Zelda 40th anniversary logo/image, depicting a green and gold banner with the Hylian crest on top, the words "40th The Legend of Zelda" beneath, and a pixelated NES Link swinging a wooden sword.
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Marvelous USA @marveloususa.bsky.social · 09/09/2026
To free the present, you must save the past… From acclaimed genre veterans comes Eternal Anima, a legacy-driven time-travel RPG, featuring classic turn-based action with a strategic twist. Coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC on Mar. 4, 2027!
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Bowl of Lentils @bowloflentils.bsky.social · 09/09/2026
One thing I found cool about today's Zelda Direct is how many of the franchise's key creators are still at Nintendo working on the series. How many other companies can have a presentation for a game's 40th anniversary that features people from multiple generations of the franchise's history.
Shigeru MiyamotoKoji KondoEiji AonumaHidemaro Fujibayashi
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Liz Bushouse @lizbushouse.bsky.social · 08/09/2026
This...may be a Dragon Quest 1 reference?? Not that DQ invented dying soldiers, but... It also famously had a wounded soldier who has a message for the hero about the princess, then is found dead when spoken to later in the game. (For the record, the EN OoT text is a direct TL of the JP.)
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Liz Bushouse @lizbushouse.bsky.social · 08/09/2026
Happy 40th anniversary to the Legend of Zelda series! Want to know more about the English localizations of these games and who brought them to us? Here's a thread! Starting with Dan Owsen, who worked on Link to the Past, Link's Awakening, and Ocarina of Time.
The Legend of Zelda 40th anniversary logo/image, depicting a green and gold banner with the Hylian crest on top, the words "40th The Legend of Zelda" beneath, and a pixelated NES Link swinging a wooden sword.
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Video Game History Foundation @gamehistoryorg.bsky.social · 08/09/2026
Since the Zelda 40th anniversary stream is happening... This is the first (and only?) American review of the original Legend of Zelda, from the August 1987 issue of Computer Entertainer. The reviewer praised its "mythic aura" and "fairy-tale quality." Read the full issue: ow.ly/tg3s50ZJMSY
"THE LEGEND OF ZELDA (***1/2/****) from Nintendo for the NES is THE most eagerly anticipated title yet released for the system. With all the hoopla, including golden package and matching golden cartridge, we just didn't feel right about playing the game with our usual review set-up: NES Control Deck hooked up to a modest, 12-inch composite monitor. So we dragged the deck into the living room, connected it to a 27-inch Sony monitor/receiver, and dared Nintendo to impress us. Not only did Nintendo impress us with the many wonders of ZELDA, but they also managed to get us totally hooked on this excellent game. Imagine a great adventure: the rescue of the princess Zelda, the recovery of the Triforce of Wisdom, the defeat of of an evil prince. Imagine yourself as Link, the young hero about to set out on this adventure, with all 97-plus screens of the Hyrulean Overworld to explore and nine levels of multi-screen labyrinths in the Underworld as well.""Alone in the Forest
The story begins with young Link alone and unarmed in a forest clearing. If he enters the cave at one edge of the clearng, he can find a sword and begin his adventure. As an inexperienced young hero, he will suffer many defeats in the early going. The forests are full of dangerous creatures. The lakes harbor nasty monsters that shoot balls at Link. But there are jewels and other goodies to be found by slaying the creatures, and jewels can buy useful items sold by merchants in some of the caves. After wandering for a while (or following the directions in the instruction book), Link can find the entrance to the first underground labyrinth. In the Underworld, the player has an overhead view into the chambers, which are full of many surprises and more nasty creatures of all kinds. The trip through a labyrinth is a treasure hunt, with a Triforce segment the ultimate treasure to be gained. Along the way, there are monsters to fight, secret doors to discover, and plenty of frustration. As Link gathers treasures, new weapons, and experience, he is able to venture into new places and make new discoveries. Thanks to the built-in battery in the cartridge, the objects that Link accumulates are saved from one playing session to the next. It's a good thing they are saved for Link, because it would be impossible to complete this game in one sitting. (The battery also allows you to save three "Link" characters.) Players are also aided by maps and hints included in the package.""Fairy-Tale Quality
THE LEGEND OF ZELDA has a beautiful, fairy-tale quality that we found very appealing. As an adventure, it has more to offer than the typical hack-and-slash epics because of its special mythic aura that carries you into the story. And ZELDA offers an incredibly rich, deep gaming experience that goes far beyond the typical cartridge game. The game is well supported by charming graphics, superb original music, excellent animation, and smooth transitions in scrolling between locations. We believe that THE LEGEND OF ZELDA will appeal to both male and female players of all ages. It has a very special kind of magic that makes it a "must-have" for every owner of the Nintendo Entertainment System. (Solo play; Pause.) Recommended. (MSR $44.95)"
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Cy Catwell @pixelatedlenses.bsky.social · 06/09/2026
I’m at a major crossroads: I have until 9/20 to fully secure my housing after an ongoing fight for unemployment and state support as a disabled person. And there’s a direct way that you can help have a tangible effect: you can help me keep my home.
gofundme.com
Donate to Help Cy Stay Housed, organized by Elise Petersen
I'm raising funds for my friend Cy, who is facing housing insecurity after being unemployed and fal… Elise Petersen needs your support for Help Cy Stay Housed
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Cy Catwell @pixelatedlenses.bsky.social · 04/09/2026
Major update: I am almost certainly going to lose my housing by my birthday. I’ve received notice and even through my efforts it just…isn’t enough. I have about 17 days to find an actually workable solution and…I don’t think that’s going to happen. I think I just won’t have a home.
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Liz Bushouse @lizbushouse.bsky.social · 02/09/2026
Today's work beats.
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Liz Bushouse @lizbushouse.bsky.social · 29/08/2026
I distinctly recall my first exposure to the FF series being midi tracks from FF7/8/9. I was even more blown away when I finally got to hear them in context. I also probably wouldn't have stuck with piano if I hadn't discovered sheet music of FF songs. It was an honor to help with this article.
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Cy Catwell @pixelatedlenses.bsky.social · 28/08/2026
Dropping this so it’s all contained within one thread since now, more than ever, mutual aid can and will make the difference between me staying housed or not while I continue to push for security and safety nets through my state:
paypal.me
Pay Cypress Catwell using PayPal.Me
Go to paypal.me/cycatwell and type in the amount. Since it’s PayPal, it's easy and secure. Don’t have a PayPal account? No worries.
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Auuuulet 🍂👻 @aulet.es · 26/08/2026
"LibreOffice 26.8 contains no generative AI features. Documents are not transmitted to remote services for processing, and no component of the suite requires network access to function. This is a deliberate position."
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Phil Salvador @philsalv.bsky.social · 25/08/2026
Calling all magazine collectors: we are down to a very small number of issues of GameFan that we need to complete our scanning set. If you have these, please reach out, because you are our hero
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Cy Catwell @pixelatedlenses.bsky.social · 02/08/2026
Hey there! It's Cy, your local J-media Blerd, offering up 100% human powered and generated creativity. And great news: as of Aug. 2026, I'm open to work as a contract editing and proofreading consultant as well as being open to remote work overall! ⬇️⬇️⬇️ You can check my skillset out below ⬇️⬇️⬇️
pixelatedlenses.carrd.co
Cypress Catwell's Carrd
The professional carrd website for Cypress "Cy" Catwell.
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MMORPG.com @mmorpg.com · 24/08/2026
Square Enix Localization Directors Spills The Tea on Translating FF XI, XIV, and XVI www.mmorpg.com/features/squ...
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Cassiel SparklePony ✨ Covid is Airborne 😷 @sparkleponycass.bsky.social · 22/08/2026
I have been working my freelancer arse off for a games client for over 11 years, basically full-time. I never once asked for my rates to go up. I always went above and beyond. I made them SO MUCH MONEY. Last year they stopped giving me work with zero warning... unless I cut my rates by A THIRD.
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Coop @riderstrike.bsky.social · 21/08/2026
Have you been working in the publishing side of localization (translation, editing, lettering) and want to share (publicly or anonymously) your concerns heard? I'm working on a story about just that. My dms are open and I'm also over on signal (riderstrike.152).
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Banshee Lover's Rage @annlynzee.bsky.social · 21/08/2026
Translator Jan Mitsuko Cash gets standing ovation after winning Best Translation and calling on the manga publishers to double their rates and describes the poor working conditions of translators that create their success.
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