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Hugh Chew

@hughchew.com
475 followers 338 following 433 posts

Staff Material Artist @ Zeromatter | Instructor @ AAU & LCAD| 32 linktr.ee/hughchew

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Hugh Chew @hughchew.com · 26/09/2026
Got a Disneyland Land trip for the Wife and I’s 4th wedding anniversary l. Excited for Halloween decor, day drinking, snacks and photo reference gathering 😂😂
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Hugh Chew @hughchew.com · 22/09/2026
Also at this point with them consolidating studios like this, I feel like sometime in the future another “Great Reset” will happen and these studios will be spun off from Xbox as Microsoft will be tired with fronting Gamedev costs.
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Hugh Chew @hughchew.com · 22/09/2026
I think it’s horrible for Xbox to have one week ago made this huge song and dance about picking up the bill for PhysInt if they knew a week later they would be pulling the second part of their “Great Layoff” I love Kojima’s work, but that money fronted could have helped out studios or even devs.
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Hugh Chew @hughchew.com · 22/09/2026
static.klipy.com
Cayde-6 Thumbs Up
ALT: Cayde-6 Thumbs Up
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Hugh Chew @hughchew.com · 15/09/2026
It’s a start 🏃💨😥
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Hugh Chew @hughchew.com · 15/09/2026
He’s being Feinstein’d
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Hugh Chew @hughchew.com · 15/09/2026
The party of Better things can’t be possible🇺🇸
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Hugh Chew @hughchew.com · 15/08/2026
So much Kingdom Hearts news before we even get the panel tomorrow. News about an Oswald the Lucky rabbit mini series for his 100th anniversary what a crazy night
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Hugh Chew @hughchew.com · 15/08/2026
Disney finally did it! Finally! Also crazy we still have the KH panel still tomorrow, we got gameplay a trailer announcing Coco in the game and of course the Anime! KH fans are finally eating good tonight!
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Hugh Chew @hughchew.com · 10/08/2026
I’m ready to chat, yap and discuss materials and the mentorship! If you have any questions, I’m ready to answer! See you at 9:00am PDT #gameart #gamedev #ue5 #materiald #textureart
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Hugh Chew @hughchew.com · 06/08/2026
Excited to officially join @sierradivision.bsky.social as a Material Art Mentor! I'll be helping artists grow their Material Art, shaders, and production workflows through one-on-one mentorship. If you have questions, join us for our AMA Tuesday at 9:00 AM PDT in the Sierra Division Discord!
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Nuri @actionhankbeard.bsky.social · 06/08/2026
40th Anniversary of Metroid
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Sierra Division @sierradivision.bsky.social · 06/08/2026
We're excited to have Principal Material & Shader Artist @hughchew.com join our Academy! He will be offering a 1:1 Material Art Mentorship, helping you develop both the artistic and technical skills needed to create production-ready materials for games! academy.sierradivision.com/material-art...
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Hugh Chew @hughchew.com · 04/08/2026
As a life long KH fan, this true. Also, here’s another. These are completely different people.
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Hugh Chew @hughchew.com · 27/07/2026
Without saying your age, what is your favorite movie from the year you turned 18
static.klipy.com
Django Unchained: Jamie Foxx as Django
ALT: Django Unchained: Jamie Foxx as Django
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Hugh Chew @hughchew.com · 26/07/2026
Excited to be speaking with @dinustyempire.bsky.social at **DinCon** this Thursday! I'll be breaking down **Surface Stacking** workflow and live demoing Material Layering: how to build smarter, more modular, production-ready materials in-engine. Hope to see you there! 📺 (www.twitch.tv/dinusty)
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Hugh Chew @hughchew.com · 26/07/2026
Excited to be speaking with @dinustyempire.bsky.social at **DinCon** this Thursday! I'll be breaking down **Surface Stacking** workflow and live demoing Material Layering: how to build smarter, more modular, production-ready materials in-engine. Hope to see you there! 📺 (www.twitch.tv/dinusty)
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mjp @mjp123.bsky.social · 21/07/2026
I’m wearing my most appropriate graphics T-shirt for Advances today
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Hugh Chew @hughchew.com · 17/07/2026
I’ve been slowly recording some raw sessions of me working on this Subway Scene (atleast from the Material side of things) it’s been fun so far making a very small scene based on a lot of reference work I took when I was in NYC earlier this year.
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Hugh Chew @hughchew.com · 17/07/2026
I’ve been slowly recording some raw sessions of me working on this Subway Scene (atleast from the Material side of things) it’s been fun so far making a very small scene based on a lot of reference work I took when I was in NYC earlier this year.
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Hugh Chew @hughchew.com · 14/07/2026
10 years ago I left my job as a Ride Op for The Mummy ride at Universal to join Infinity Ward on Call of Duty: Infinite Warfare. That opportunity changed my life. Today I get to build games, teach, and share what I've learned. Thanks to everyone who's been part of the journey. #GameDev #GameArt
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Hugh Chew @hughchew.com · 12/07/2026
I’m surrounded by millennials at the Hillary Duff concert 🎶
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Hugh Chew @hughchew.com · 08/07/2026
This is what happens when business and shareholders run game companies. They cut and cut with realizing they are cutting out the brain and heart of a company or in this case a company, who’s work pushes game engines to where they are today, INCLUDING, Xbox’s own Call of Duty.
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Hugh Chew @hughchew.com · 06/07/2026
This Mexico game…
static.klipy.com
Jjk Jujutsu Kaisen
ALT: Jjk Jujutsu Kaisen
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Dr. Twink, Microplastic Surgeon @subtlebeast.bsky.social · 05/07/2026
I hope Mexico beats England today as revenge for Mexico week on the Great British Bake-off
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Hugh Chew @hughchew.com · 27/06/2026
You have canceled more Live Service projects this generation and really put yourself in a hole. Also why continue with making a bunch of Live Service games, that’s not viable. Every gamer has ONE live service game they choose to login continuously, not four. This isn’t like story driven games.
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Hugh Chew @hughchew.com · 26/06/2026
I always find it funny when I randomly get added to weird ass lists or randomly blocked by people I've never interacted with. It's a weird rabbit hole to look into. Like when I found out about, clearsky.app and saw that some of the info of my account made me laugh.
clearsky.app
ClearSky
ClearSky - Bringing information closer to you
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Hugh Chew @hughchew.com · 26/06/2026
Nintendo does Nintendo things. But yeah the main difference is between Nintendo versus the other two is, Nintendo top down focuses on Game Design and Fun…..AND also the fact they don’t have a blood thirty capitalist parent company always looking to widen their shareholders bottom line.
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Hugh Chew @hughchew.com · 25/06/2026
It’s true, the fact that the bottom line for C-Suite isn’t getting them 100’s of millions and only 10’s of millions they take it out on the work force. Add to the fact that CEO’s are chasing unicorns like Fortnite to make more money and it blowing up spectacularly is also hurting us devs and artists
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Hugh Chew @hughchew.com · 25/06/2026
The final video in my UE5 Lighting Series is live! This one covers Baked Lighting, Lightmaps, Lightmass, GPU Lightmass, optimization, and when to use it over Lumen. youtu.be/tD2kOgZpG1g?... Check out the full series on my YouTube! #UE5 #UnrealEngine #GameArt #GameDev
youtu.be
Why Baked Lighting Still Matters in Unreal Engine
YouTube video by Hugh Chew
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The Dinusty Empire @dinustyempire.bsky.social · 22/06/2026
We are super excited to announce.... DinCon Digital 2026! 🎉 Over the span of 6 weeks from July 2nd - August 20th, we will be hosting a plethora of talks from some familiar Empire faces, to guests from our Industry, covering all things game art, careers, tooling and production! See you there 👀
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James @jamesthe3dartist.bsky.social · 22/06/2026
Raygun is officially complete, please go take a look at it on my artstation! www.artstation.com/artwork/JwaP0m Also huge thanks to the amazing @soraso0324.bsky.social Who did the original concept art, that inspired me.
artstation.com
Raygun, James Bruner
This project I simply called Raygun! A retro chunky ray gun! This project was inspired when I saw "Space Girl" a piece of concept art by the amazing concept artist Sora Kim. Which was a piece she work...
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Hugh Chew @hughchew.com · 21/06/2026
Just remember folks, most of the loudest people talking about using AI and AI workflows for Game Development, have no experience working on games or at Game Studios!
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mr pussy (prison arc) @nat.haus · 17/06/2026
a backrooms-esque poster for "poop knife" that features an old toilet, a yellow nasty bathroom wall with peeling wallpaper, a crucific in the background, and a rusty or dirty knife hanging next to the toilet. it says "bathrooms" in the same way as the backrooms posters say "backrooms" on the bottom. by A24
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Hugh Chew @hughchew.com · 17/06/2026
So UE6 is just….UE5 and UEFN combined? Also with shitty AI tools embroiled in. This miles worse than when they teased UE5 with Nanite, Lumen, World Partition, etc. Also you have the most vague updates for “making content portable” with out telling us how?
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Hugh Chew @hughchew.com · 16/06/2026
I've had quite a few people ask about mentorships lately. If I offered a few spots, what would you want to focus on? Materials, shaders, environment art, portfolios, tech art? Affordability matters, along with recordings, demos, notes, and source files. Interested? Let me know. #GameArt
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Hugh Chew @hughchew.com · 16/06/2026
It’s been a wild day today, a bit of wild news at my work and in the background hearing about what’s currently going on at Xbox, it is insane.
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Hugh Chew @hughchew.com · 15/06/2026
Excited to share that I've officially become a YouTube Partner! Thank you to everyone who has watched, shared, and supported the channel. Seeing the videos help artists learn and grow has made it worth it. More Unreal Engine and Game Art content coming soon! #GameArt #GameDev #UE5 #youtube #3DArt
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Hugh Chew @hughchew.com · 10/06/2026
A little WIP Wednesday for my MCM scene. Noodling some more with Lighting and modeling. Also finally locking in my Mat Layering workflow with a custom 16 color Mask ID blend.
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David Blatt @kopfstoff.bsky.social · 10/06/2026
"We already live in a world where you walk outside and there are billboards and signs that are obvious AI slop. That’s become part of our visual reality. To me, generative AI feels less like innovation than a symptom of a broader cultural and economic rot." King. 🙏
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Genel Jumalon 🍉 Fan X Salt Lake @geneljumalon.bsky.social · 09/06/2026
The Legend of Zelda - Hero of Time
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Hugh Chew @hughchew.com · 09/06/2026
I was only expecting Zelda stuff, but boy we are eating good this morning! Hopefully this means we see a bit more at Gamescom and this game will be out next year!
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Aaron Rupar @atrupar.com · 09/06/2026
Trump, shown on camera during the national anthem, is booed loudly at MSG
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Joe Wintergreen @joewintergreen.com · 08/06/2026
bisexual lighting is a big topic actually. you got your bisexual shadows, your bisexual global illumination. bisexual lightmaps. bisexual ambient occlusion. bisexual normal maps are a thing but increasingly we're using actual bisexual geo instead. it's a bold new bisexual world
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Hugh Chew @hughchew.com · 08/06/2026
Please do some Zelda 40th anniversary announcements….
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Legend Of Zelda Botw: Link's Thumbs Up
ALT: Legend Of Zelda Botw: Link's Thumbs Up
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Hugh Chew @hughchew.com · 08/06/2026
The misnomers of “PBR substance” is a huge misconception I even teach to my students. PBR≠Realistic Art Style. PBR just means materials maintain accurate material response. Games like Stray and Overwatch maintain PBR but at stylized.
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Hugh Chew @hughchew.com · 08/06/2026
Please god, let this burn Sony’s ass to open their IP to remake or make more platformers. I’m still upset we never got to green-light our Remakes for Jak and Daxter and Sly Cooper when I was at Sanzaru Games.
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Chris Vasquez @3xchris.bsky.social · 06/06/2026
Humbled to finally share a bit of what we’ve been cooking at TNM! Some more promo shots on my AS: #gameart artstation.com/artwork/8BQDBq
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Alex Navarro @alexnavarro.bsky.social · 06/06/2026
I get on a plane for six hours and emerge to find Tupac’s corpse dancing in a Sega game. I can’t leave this industry alone for one fucking second.
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Limmy @limmy.com · 04/06/2026
Watched the Hulk Hogan thing on Netflix and liked it. I kept thinking of this guy...
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