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James

@jamesthe3dartist.bsky.social
125 followers 135 following 529 posts

I'm James, father of twins. I deliver furniture, and sometimes paint. But most importantly a 3d artist Located in Ontario, Canada in the second best London Mostly art related here www.artstation.com/bruner_james cara.app/brunerjames

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Reposted by James
Quinn VB @quinnvb3d.bsky.social · 06/10/2026
Now for the fun of cleaning up the topology and prepping it for texturing.
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Reposted by James
Kosh @kosh3d.bsky.social · 03/10/2026
Blockout is almost done. Going live soon, might do a quick pose for the mech and see what else is missing. If you have any questions regarding 3d modeling in general, always happy to help - come say hi in chat 😀 www.twitch.tv/elden_owl [ #twitch #livestream #3dmodeling #3d #hardsurface ]
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James @jamesthe3dartist.bsky.social · 03/10/2026
Sentinel Day 53 Started sculpting some of the softer areas. Really nice to jump back into zbrush after not touching it since this project began. Had to shake off the rust, and reacquaint myself with it. I really enjoy this portion.
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James @jamesthe3dartist.bsky.social · 02/10/2026
Sentinel Day 52 Bit finicky to get right. But highpoly is done. I think that wraps up the interior. Might need a seatbelt.
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Neil Blevins @artofsoulburn.bsky.social · 30/09/2026
After 18 yrs, my educational youtube channel just passed 1 million views! Hasn't been terribly profitable, but I'm not doing it for the money, I'm doing it because I enjoy contributing to the art community I care about. Thanks to everyone who has been a part of the journey youtube.com/artofsoulburn
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Kosh @kosh3d.bsky.social · 29/09/2026
I made this years ago when I felt like concepting something myself. Idea was to make an orbital defence satellite with a railgun. Stumbled upon it in my WIP projects folder. I'm by no means a concept artist but it was a lot of fun, any feedback is appreciated 🙂 #spaceshiptember #shiptember #3dart
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Neil Blevins @artofsoulburn.bsky.social · 29/09/2026
Another 2 tutorial Tuesday, this is tree week, whether 2d or 3d. How to create a tree brush in affinity: youtu.be/ivX2Oku785U And for the modelers among you, tips for modeling betters trees in any piece of 3d software you choose youtu.be/2fg3NpzvMxs
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James @jamesthe3dartist.bsky.social · 22/09/2026
I can contribute to #Swordtember this year! I did these two darlings earlier this year.
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James @jamesthe3dartist.bsky.social · 24/09/2026
Sentinel Day 51 Wiper blades engaged. added some finishing pieces to the interior. Still a few issues to deal with. But I'm feeling good about where it's at for the night.
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James @jamesthe3dartist.bsky.social · 23/09/2026
Sentinel Day 50 I remade the center console today, and did some general cleanup. I'd like to make some switches/buttons to add to it still. Day 50 is quite a milestone for me! I'm closer to the end than the start I'd say.
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James @jamesthe3dartist.bsky.social · 22/09/2026
I can contribute to #Swordtember this year! I did these two darlings earlier this year.
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Reposted by James
James @jamesthe3dartist.bsky.social · 20/09/2026
Sentinel Day 49 Doors are finally feeling a bit better, they have door handles and switches and some interesting shapes. A few more tweaks to do tomorrow, But I'm fairly happy with the improvement over the previous iteration. Might be time to detail up the center console.
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James @jamesthe3dartist.bsky.social · 20/09/2026
Sentinel Day 49 Doors are finally feeling a bit better, they have door handles and switches and some interesting shapes. A few more tweaks to do tomorrow, But I'm fairly happy with the improvement over the previous iteration. Might be time to detail up the center console.
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James @jamesthe3dartist.bsky.social · 17/09/2026
Sentinel Day 48 Been working on the door panel, feeling a bit burnt out the last few days, so working on it has been a challenge. But I'm still opening it everyday, and try to get something done. I've been doing little drawings over the existing door to try things out. But nothing that sticks.
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James @jamesthe3dartist.bsky.social · 13/09/2026
Sentinel Day 47 Sealed the last of the gaps in the model, so I can safely safe the first pass is done. Only a few hours today. Still lots to do but it's progress is progress.
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James @jamesthe3dartist.bsky.social · 12/09/2026
Sentinel Day 46 Filling out the dash a bit more. It's coming together nicely I think. There's definitely a lot to tweak and adjust still but the shape is what I wanted.
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James @jamesthe3dartist.bsky.social · 11/09/2026
Here's an interesting diagram for how couches go together. Could be a good reference for artists!
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James @jamesthe3dartist.bsky.social · 10/09/2026
Sentinel Day 45 Work continues on the interior.
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James @jamesthe3dartist.bsky.social · 09/09/2026
Sentinel Day 44, Another short session today. Wanted to get the dash a bit more in order.
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Reposted by James
James @jamesthe3dartist.bsky.social · 07/09/2026
Sentinel Day 43 Not the most productive work session, But still got a little bit done. (consistency is key right?) Worked mainly on connecting the exterior to the interior, finishing up the floor, adjusting backseats, the interior of the roof, and around the dash and pillars.
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James @jamesthe3dartist.bsky.social · 07/09/2026
Sentinel Day 43 Not the most productive work session, But still got a little bit done. (consistency is key right?) Worked mainly on connecting the exterior to the interior, finishing up the floor, adjusting backseats, the interior of the roof, and around the dash and pillars.
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James @jamesthe3dartist.bsky.social · 05/09/2026
Sentinel Day 42 Continuing to work on the interior, Finished up the front seat and started to reuse and butcher them into the back seats.
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James @jamesthe3dartist.bsky.social · 03/09/2026
Sentinel Day 41 Chair is coming along nicely, Slowly but surely! I think I've got to tweak the design a bit, I'll continue to iterate.
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James @jamesthe3dartist.bsky.social · 01/09/2026
Sentinel Day 40 Started blocking out the interior. Still getting a feel for everything as far as spacing. Been collecting more reference as well.
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James @jamesthe3dartist.bsky.social · 31/08/2026
Sentinel Day 39 Going to call the underside done, with all the wires and cables hooked up nicely. Went around and made sure I've had all my naming conventions correct. and a bunch of tweaks to different pieces.
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James @jamesthe3dartist.bsky.social · 29/08/2026
Sentinel Day 38 Not much progress these last few days. But got an hour today Heres a quick shot of the wip of the rear hover assembly. Cables are going everywhere. Mostly happy with the layout, but have to clean it up a bit more. Also have to replace some of the old temp geo in the assembly itself
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Reposted by James
Double Fine @doublefine.com · 27/08/2026
To honor Tim Curry's memory, we are making Brütal Legend FREE on Itch.io, for 666 minutes: itch.io/s/199277/the...
itch.io
Brütal Legend | The Tainted Coil shall rule forever! by Double Fine Productions
A sale by Double Fine Productions, 100% off Brütal Legend
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Double Fine @doublefine.com · 25/08/2026
If you're psychic, you've already seen this @youtoozofficial.bsky.social collab... But if you aren't, we'll just leave this here 😉 🧠💚🌀
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🪐Zeldrick💀 @zeldrick.bsky.social · 25/08/2026
Just dropping this article here kotaku.com/zoopunk-gene...
kotaku.com
Zoopunk Was Used To Demonstrate Generative AI Assets
Zoopunk was part of today's Xbox Partner Preview showcase
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James @jamesthe3dartist.bsky.social · 24/08/2026
Day 37 I've got more cables placed. So rough gameplan for the next few days is to cable up the rear hover gear. and adjust some messy bits in the underside Do hovercars need side mirrors? probably should model that, and maybe some screen wipers. Then it's on to the interior, a fun challenge.
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James @jamesthe3dartist.bsky.social · 24/08/2026
Day 37 I've got more cables placed. So rough gameplan for the next few days is to cable up the rear hover gear. and adjust some messy bits in the underside Do hovercars need side mirrors? probably should model that, and maybe some screen wipers. Then it's on to the interior, a fun challenge.
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James @jamesthe3dartist.bsky.social · 22/08/2026
Lost in cables. While working on the sentinel project I've been in the back of my head thinking of what kind of scene I should do for it. (if I go that route) Without knowing better this could be a very rough blockout for a futuristic city scene.
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James @jamesthe3dartist.bsky.social · 22/08/2026
Sentinel Day 36 Working on some of the cables, Here they are all together. Have a few changes to make still.
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Ian McQue @ianmcque.bsky.social · 20/08/2026
My friends over at Liberdistri have some copies of Mileships back in stock: www.liberdistri.com/en/artbooks-...
liberdistri.com
Ian McQue - MILESHIPS
"MILESHIPS" is an art book by Ian McQue. It presents his paintings of flying ships, which are iconic in concept art and science-fiction design.
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James @jamesthe3dartist.bsky.social · 20/08/2026
Sentinel Day 35. Not really much to show for today. I finished up the doors and did a pass on the underside, cleaning up topology and general issues. I also got most of the cable, and clamps kit unwrapped. Going to save myself a lot of headaches doing it now than at the end.
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Reposted by James
Kosh @kosh3d.bsky.social · 19/08/2026
A quick breakdown for a stock I did a while ago after somebody asked how to model it and not have shading issues [ #3dmodeling #3dart #hardsurface #subd #3d ]
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James @jamesthe3dartist.bsky.social · 18/08/2026
Sentinel Day 34 Modelling out door wells, and the inners of the door. Keeping it simple for now. Makes the model feel more solid at least, and gives me a starting point for the interior.
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Reposted by James
Robert Rose @robear.bsky.social · 17/08/2026
Some old Warcraft 3 fan art of mine of some mounted units. I am a little more critical now but back in the day it was fun to just have a mashup of all kinds of random fantasy setting creatures and stuff, I liked their creature design.
Old digitally colorized sketches of Warcraft 3 mounted units- An Orc raider riding a dire-wolf, a Troll batrider riding a giant bat, a Night Elf archer riding a Hippogryph (in Warcraft's version, a raven/stag combo), a Blood Elf riding a dragonhawk, and a Night Elf huntress riding a 'nightsaber panther.'
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James @jamesthe3dartist.bsky.social · 17/08/2026
Sentinel Day 33 Started cutting out the doors. Managed to get the front shaped up well. But the rear isn't feel correct with me with my first few tries.
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James @jamesthe3dartist.bsky.social · 12/08/2026
Sentinel Day 32 Just a little update today. Worked on the hood, and front bumper. just making things nice and smooth. Going to remake the front window tomorrow if time permits. If nothing else I've learned a great deal working on this project.
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James @jamesthe3dartist.bsky.social · 11/08/2026
Sentinel Day 31 The front fender has been needing some love. I've made it a bit less bulbous, and taper towards the front. Needless to say, I've been doing a lot of rotating around the object. I've included a before photo as the last image.
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Kosh @kosh3d.bsky.social · 10/08/2026
And here a closer look at the finished stained glass 🌷 [ #3dart #3d #3dmodeling ]
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Adrian Castro @retrogamemonkey.bsky.social · 09/08/2026
Hello, I was one of those affected by the layoff at TNM this past Thursday. If you or anyone you know of any openings or would just want to connect please DM me or comment below. I appreciate your help. www.artstation.com/adrianicastro
artstation.com
Adrian Castro
Biome Lead @ Thats No Moon
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James @jamesthe3dartist.bsky.social · 08/08/2026
Sentinel Day 30 Had a very rough week at work and I've not been able to do as much work as I'd like. But I spent some time working on some topology challenges with my mesh and reflections not quite working the way they should. It's better than it was, but still some areas that need to be addressed
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Kosh @kosh3d.bsky.social · 08/08/2026
Here is how I did the stained glass on the lamp (watching a video on how the physical lamps are made helped a lot). Found online shops selling glass, took a few screenshots to make my "virtual" Tiffany glass sheets. Used those in SP to paint on top of my mesh 🙂 [ #3dart #texturing ]
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Kosh @kosh3d.bsky.social · 05/08/2026
Managed to finish the challenge! The "Tulip" Lamp (originally by Tiffany Studios) is finally done. 😅 For anyone curious you can check out the wip thread on the challenge site: challenges.sierradivision.com/challenges/b... [ #3dart #zbrush #3dmodeling ]
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Kosh @kosh3d.bsky.social · 14/04/2025
Another quicktip video, this time how to make variable chamfers [ #3d #3dmodeling #hardsurface #3dsmax #tutorial ]
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Kosh @kosh3d.bsky.social · 30/03/2025
Here's my first quick tip video. Never done anything like this before, what do you think? Is this useful to anyone? Any feedback would be great 😀 [ #3d #3dsmax #3dmodeling #subd #tutorial ]
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Kosh @kosh3d.bsky.social · 07/04/2025
Another quicktip video, this time about how to use a modifier to help with setting up holding edges (support loops). The videos are aimed at beginner modelers and can be replicated in most DCCs, e.g. in Blender the modifier is called "Bevel" [ #3d #3dmodeling #hardsurface #3dsmax #tutorial ]
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James @jamesthe3dartist.bsky.social · 03/08/2026
Sentinel Day 29 I've been experimenting with @artofsoulburn.bsky.social Wire maker script for max which is awesome I created a bundle with my kit, and used the script for placement. Really helps speed up with process of laying splines My mistakes so far, having the end caps attached to the bundle
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