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Jeremiah McCall (he/him)

@gamingthepast.bsky.social
5.7K followers 919 following 4K posts

PhD Ancient History; Gaming the Past (2022), Musings, research, & pedagogies of history, education, games, game design & intersections; High school history teacher; Game Designer; fan of Buddhist compassion; jmc.hst@gmail.com gamingthepast.net

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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 10h
Research Gate's net-scrubbers found that nice 38 page preview T&F had of Designing Historical Games so I've connected it there if you are interested. www.researchgate.net/publication/...
researchgate.net
(PDF) Designing Historical Games for Classrooms: A Practical Guide for Educators
PDF | Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and... | Find, read and cite all the research you need on R...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 04/10/2026
Such great perspective! Once again, someone who does great things has all the ups+downs we all face. I find that very comforting. It's like when i tell my overstressed high schoolers how I got rejected by all the serious grad schools I applied to first time out. Thanks @ericlang.bsky.social
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Eric Lang @ericlang.bsky.social · 04/10/2026
Random career tidbits: I have two out-of-print published games (won't say which) that went from initial concept meeting to "files to the printer" in less than a week. Quarriors was turned down by 5 publishers before Wizkids took it. I've still designed more TCG content than any other type of game
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Robert Reich @rbreich.bsky.social · 04/10/2026
I continue to warn against complacence. It’s still vitally important that we vote and remain vigilant against Trump’s interference in our elections. But with a little more than four weeks to go before the midterms, I’m breathing a wee bit easier. Here's why...
robertreich.substack.com
Sunday thought: What’s Up With Kansas?
The power of kitchen-table economics
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 01/10/2026
Friends, I totally know better than to do this, but the HARD start to my year is culminating this week with a voice-ending head cold when I had the extra Design Labs to teach and a workshop on Saturday ... Soooo has anyone both read this yet and have positive thoughts?
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 28/09/2026
Hey friends, can anyone help me out with better library access than I and get this article for me? Grateful if so! www.tandfonline.com/doi/full/10....
tandfonline.com
Beyond Borders: Teaching the Northern Ireland Troubles in the Social Studies Classroom
Historical education often grapples with what is left unsaid, the “difficult history,” or the absence of certain perspectives, events, and emotional dimensions in traditional teaching. This article...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 27/09/2026
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the memory gun @noctalgia.space · 26/09/2026
Problem gambling is a disorder under the DSM-V. How is this not promoting and enabling a dangerous medical condition? Did they learn nothing from the tobacco lawsuits? en.wikipedia.org/wiki/Problem...
en.wikipedia.org
Problem gambling - Wikipedia
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Rudolf Thomas INDERST (he|him) @gamestudies.bsky.social · 25/09/2026
Here's my latest GAME STUDIES WATCHLIST newsletter! www.gamesmarket.global/game-studies... #gamestudies #newsletter //cc @gamesmarket.global
gamesmarket.global
Game Studies Watchlist 2026 #35
The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's edition focuses on calls, the Japanese industry and what is 'retro'.
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Peter Schweighofer @schweigbskysocial.bsky.social · 21/09/2026
@gamingthepast.bsky.social and his new book offer some broad design parameters for any game dealing in a Historical Problem Space (mostly board games and interactive "fiction," but also RPGs). His website's got some thoughtful information, too: gamingthepast.net
gamingthepast.net
Gaming the Past
historical games in the classroom and beyond
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Olivia Guest · Ολίβια Γκεστ @olivia.science · 02/12/2025
New preprint! @marentierra.bsky.social @irisvanrooij.bsky.social & I have been working on what CAIL means to showcase & propagate the idea of thinking very differently to tech industry norms on "artificial intelligence" Towards Critical Artificial Intelligence Literacies doi.org/10.5281/zeno... 1/
Figure 1: The important dimensions of CAILs across research and education; clockwise from 12 o’clock: Con-
ceptual Clarity is the idea that terms should refer. Critical Thinking is deep engagement with the relationships
between statements about the world. Decoloniality is the process of de-centring and addressing dominant
harmful views and practices. Respecting Expertise is the epistemic compact between professionals and society.
Slow Science is a disposition towards preferring psychologically, techno-socially, and epistemically healthy
practices. The lines between dimensions represent how they are interwoven both directly and indirectly.
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 18/09/2026
So excited that @beyondsolitaire.bsky.social had me on to talk about www.routledge.com/Designing-Hi... It is always such a pleasure to talk shop with the terrific Liz Davidson and today game-joy was even more in the air and coffee in the veins, so it was extra fun. Will let you know when it's out!
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Alyssa S. @drsepinwall.bsky.social · 17/09/2026
🧵 from @gamingthepast.bsky.social about his work on designing games for the history classroom! 🗃️
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 17/09/2026
Hey friends, I continue to forget how hard it is for more than a few people who might appreciate it to know about work I do in history, historical games, and history education (and any combination of the 3) relevant to them. Could you maybe share one or more of these items ? I'd be SO grateful. 1/
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Shala Howell @shalahowell.bsky.social · 16/09/2026
History teachers are outstanding. I had no idea historical games were a thing that was happening in classrooms. Makes me want to go back to school.
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Alyssa S. @drsepinwall.bsky.social · 16/09/2026
The folks who organized the AHA conf might be surprised to know that Historical Game Design is a theoretically rich subfield that our colleagues have worked in for years! Here's @gamingthepast.bsky.social's new book - developed over collabs with students. But no: let's vibecode!
Cover of JMcCall's DESIGNING HISTORICAL GAMES FOR CLASSROOMS
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 13/09/2026
Delighted by the interest people outside my network showed for this over the weekend, thought I'd remind all of you who are. Potentially interesting for anyone designing games abt goal-oriented people (Player agents) in a world full of other agents, resources, obstacles, etc., making decisions.
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 10/09/2026
Latest CCDS Design Lab Diary on our new program: teaching students to research and design agential problem space games about modern issues. This entry reports on last week's class and includes the durable skills involved in getting students to learn complex board games.
gamingthepast.net
The Value of Complex Gameplay and a Reinforcement of the Agential Problem Space Game(CCDS Design Lab Diary #3)
(to read DL Diary #2) Last week, Cincinnati Country Day School (CCDS on Facebook) Design Lab ninth graders and I met for their first 75-minute sessions of Design Lab (3 classes on Wednesd…
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 10/09/2026
Latest CCDS Design Lab Diary on our new program: teaching students to research and design agential problem space games about modern issues. This entry reports on last week's class and includes the durable skills involved in getting students to learn complex board games.
gamingthepast.net
The Value of Complex Gameplay and a Reinforcement of the Agential Problem Space Game(CCDS Design Lab Diary #3)
(to read DL Diary #2) Last week, Cincinnati Country Day School (CCDS on Facebook) Design Lab ninth graders and I met for their first 75-minute sessions of Design Lab (3 classes on Wednesd…
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 06/09/2026
My boardgame sections are still underdeveloped (just have had no time), but this morning with coffee I added all the games I have used successfully in class to gamingthepast.net/tabletop/wor...
gamingthepast.net
World History Tabletop Games
Commercial Games Note: I’ve used a star (*) to mark games I have successfully used in my own classes and a (JM) for my prototypes available for free as print-and-plays on this site. Feel free…
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 04/09/2026
I've had a few people follow me this week from other starter packs, so maybe it's time to circulate this one again. As always, I don't gate keep. As long as you, study or write about or design--and post here sometimes of course--about games about history, I'm happy to add you. go.bsky.app/DCc9miK
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 02/09/2026
First day of Design Lab: quick review of Agential-Problem Spaces (I call them Agent-Based so as not to confuse my 9th grade ducklings) and then a round of learning and playing Roll through the Ages, then a quick Problem Space debrief. Went very, very, well! Design Lab diary entry in a few days!
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Jude Nagurney Camwell (Iddybud) @iddybud.bsky.social · 01/09/2026
Very important points made here. - - - "Persisting with 'polarization' risks both misdiagnosing and normalizing authoritarian threats."
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 31/08/2026
It's poor form to write your own Wikipedia entry, isn't it? ... ... Asking for a friend
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 31/08/2026
It's poor form to write your own Wikipedia entry, isn't it? ... ... Asking for a friend
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 30/08/2026
Hey #wargaming friends, people dipping toes into #HistoricalGameStudies, educators wanting to try out #GamingthePast random folk, whoever. Love it when people reach out with a cold DM/Message/Email and ask a question or for guidance in forays. I get to help and it doesn't involve writing a book!
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 30/08/2026
Yay? Ugh? Just sprucing up my LinkedIn resume. The Cavalry of the Roman Republic was published a quarter-century ago and I received my PhD a quarter-century + 1 year ago. Seriously WTF? www.linkedin.com/in/jeremiah-...
linkedin.com
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 30/08/2026
Very excited to do this!
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Mary @mfbrodie.bsky.social · 29/08/2026
Texans check your voter registration, especially those in Dallas, Collin, Denton, and Tarrant counties. From the article: Suspended voter registrations span the whole state, but these Blue/Blue leaning counties are targets: Dallas: +129,000 Collin: 56,000 Denton: 56,000 Tarrant: + 73,000
newrepublic.com
Texas Has Suspended More Than 1 Million Voters Ahead of Senate Race
If you’re one of the people who had their voter registration suspended, there’s still time to fix it.
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 27/08/2026
#gamingthepast
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 25/08/2026
CCDS 9th Grade Design Lab Diary #2 LinkedIn with pics of me and students playing King of Tokyo (www.linkedin.com/feed/update/...) More detailed report (gamingthepast.net/2026/08/25/i...)
gamingthepast.net
Introducing CCDS Design Lab and Agent-Based Problem Spaces to the Ninth Graders (DL Diary #2)
(Design Lab Diary #1) Monday, I traveled to Camp Lvingston in Indiana to introduce our Cincinnati Country Day School (CCDS on Facebook;) ninth graders, who were finishing a weekend leadership …
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 25/08/2026
CCDS 9th Grade Design Lab Diary #2 LinkedIn with pics of me and students playing King of Tokyo (www.linkedin.com/feed/update/...) More detailed report (gamingthepast.net/2026/08/25/i...)
gamingthepast.net
Introducing CCDS Design Lab and Agent-Based Problem Spaces to the Ninth Graders (DL Diary #2)
(Design Lab Diary #1) Monday, I traveled to Camp Lvingston in Indiana to introduce our Cincinnati Country Day School (CCDS on Facebook;) ninth graders, who were finishing a weekend leadership …
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 22/08/2026
Hey friends, starting a weekly journal entry on new Cincinnati Country Day School 9th Grade Design Lab on LinkedIn and started with a first post today. Ppted for LinkedIn bc much longer character limit & connections to SW Ohio educators who may be especially interested. Love to see you there though!
linkedin.com
(DL Post #1) Very excited to introduce the Cincinnati Country Day School 9th graders to Design Lab on Monday at the Ninth Grade retreat. I've drafted a brief guide for our ninth graders and the… |...
(DL Post #1) Very excited to introduce the Cincinnati Country Day School 9th graders to Design Lab on Monday at the Ninth Grade retreat. I've drafted a brief guide for our ninth graders and the teache...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 23/08/2026
Theoretically my Gamingthepast.net posts get published here, but I don't see it so ... I decided to go with a more detailed diary post (thank LinkedIn, where I will post shorter ones) for the Cincinnati Country Day School Design Lab on my site. gamingthepast.net/2026/08/23/w...
gamingthepast.net
Welcome to CCDS Design Lab (DL Diary #1)
Very excited to introduce the Cincinnati Country Day School (CCDS on Facebook; ) 9th graders to Design Lab on Monday at the Ninth Grade retreat. For those just tuning in, here’s the nutshell.…
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 22/08/2026
Hey friends, starting a weekly journal entry on new Cincinnati Country Day School 9th Grade Design Lab on LinkedIn and started with a first post today. Ppted for LinkedIn bc much longer character limit & connections to SW Ohio educators who may be especially interested. Love to see you there though!
linkedin.com
(DL Post #1) Very excited to introduce the Cincinnati Country Day School 9th graders to Design Lab on Monday at the Ninth Grade retreat. I've drafted a brief guide for our ninth graders and the… |...
(DL Post #1) Very excited to introduce the Cincinnati Country Day School 9th graders to Design Lab on Monday at the Ninth Grade retreat. I've drafted a brief guide for our ninth graders and the teache...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 20/08/2026
They arrived!
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Alex Jaffe @blinkity.bsky.social · 19/08/2026
Psyched to talk about the game I'm designing! In Chrysalis: Dungeonwake, 1-3 players search a dungeon for treasure, while that dungeon is built out of cards, by an additional player. It bottles some of the creative magic of DMing into a compact PvP experience. blinkity.substack.com/p/chrysalis-...
blinkity.substack.com
Chrysalis: Dungeonwake
Build a dungeon of cards to torment your friends
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Leonore (Lee) Carpenter @leecarpenter.bsky.social · 19/08/2026
In case you are an academic who is currently being gaslit into believing that you're a caveman who wants their students to be jobless if you resist allowing AI in your classrooms... I present to you Berkeley Law's response, which can be summarized as "Fuck off directly into the sun."
law.berkeley.edu
Artificial Intelligence Policy
Effective Summer 2026 Purpose Future lawyers may need to use artificial intelligence (“AI”) fluently. But the current state of the technology requires that AI use be coupled with the cognitive […]
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 16/08/2026
🗃️ #AncientBluesky educators, just a psa that my Designing Historical Games -- for classroom educators making historical boardgames and choice-based texts for classes AND guiding students to make them-- is out just in time for Semester 1. www.routledge.com/Designing-Hi...
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 16/08/2026
🗃️ #AncientBluesky educators, just a psa that my Designing Historical Games -- for classroom educators making historical boardgames and choice-based texts for classes AND guiding students to make them-- is out just in time for Semester 1. www.routledge.com/Designing-Hi...
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 15/08/2026
Hey friends, how about a Designing Historical Games for the Classroom edition of ask-me-anything ? So that would be designing boardgames, interactive choice-based history texts, rpgs, (videogames of course but that is not core to this book)and/or helping students design them in for classes.
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 15/08/2026
Hey friends, how about a Designing Historical Games for the Classroom edition of ask-me-anything ? So that would be designing boardgames, interactive choice-based history texts, rpgs, (videogames of course but that is not core to this book)and/or helping students design them in for classes.
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Maurice Suckling @writegameread.bsky.social · 12/08/2026
Today’s arrival: Designing Historical Games For Classrooms, by my friend, @gamingthepast.bsky.social
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 11/08/2026
Anyone read any of my book yet and have something kind to say for all that work (let's save the unkind for after maelstrom of school start -- or maybe just nothing unkind?) ??????? Haven't even gotten my copy yet. www.routledge.com/Designing-Hi...
routledge.com
Designing Historical Games for Classrooms: A Practical Guide for Educators
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice‑based historical texts for history classes...
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Felipe Pepe @felipepepe.bsky.social · 11/08/2026
Reminder that if you like my dives into game history from a more global perspective and want more, you can check my collection of links & resources here: felipepepe.medium.com/my-little-ga... Has over 100 links to blogs, articles and videos from all over the world. Still WIP and messy, sorry lol
felipepepe.medium.com
My Little Game History Anthology
A personal collection of writings, references, bookmarks and sources for further reading
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 09/08/2026
No one interested in education, in humanities, in what constitutes knowledge, in true collective learning in societies and critical (as in critical thinking critical) of LLM AI in those systems and its impact should skip this article by Ishani Ray and @olivia.science Really. It's that important! 1/
zenodo.org
Contra Literacy-Laundering: Mechanistic Critical AI Literacy
Critical discourse on large language models (LLMs) has bifurcated between epistemic dismissal that invokes some form of the stochastic parrot metaphor to puncture hype, and pragmatic accommodation tha...
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 08/08/2026
#ClassicsBluesky #ancientbluesky #gamingthepast
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 08/08/2026
I feel seen Dr. @olivia.science and I haven't even got past p. 2. So, I'm trained as a Roman Historian and, the way I was trained, epistemological questions are at the core of how to do ancient history (because the evidence is SO problematic). 1/
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 08/08/2026
Anyone who is seriously critical of AI, not least of all in Humanities and Education (my particular wheelhouses) -- critical btw, not dismissive, not ignoring -- needs to give this a look. Pg 1.
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Jeremiah McCall (he/him) @gamingthepast.bsky.social · 08/08/2026
Ooh also neat!
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