Reposted by AntonioSky Burkson @skyburkson.bsky.social · 4hfinally putting down color WIP Nitro Kart 55410
Reposted by AntonioMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 482369872
Reposted by AntonioChristian Sparks @hippowombat.bsky.social · 23/09/2026Hey there friends! Unfortunately, I was among those impacted by layoffs at Heart Machine last week. If you or someone you know is looking for an experienced Unreal Engine Technical Artist, I'm available for full time, part time, or contract opportunities. 9296142
Reposted by AntonioExhibit:Play @exhibitplay.com · 15/09/2026New Exhibit:Play Curated Collection 𝐀𝐦𝐛𝐢𝐞𝐧𝐭 𝐏𝐥𝐚𝐲 Featuring games from @bigflan.bsky.social, @everest.bsky.social, @radiatoryang.bsky.social, @acgaudette.bsky.social, @commonopera.bsky.social Check the Dig Deeper section for more experiences, videos, and readings on the topic.exhibitplay.comAmbient PlayEducator and experimental game developer Flan Falacci describes ambient play as a type of play we engage in even when we have no choice or control at all over the outcome. This curated collection of a... 1117
Reposted by AntonioSukrit "Act" Tan @actsukrit.bsky.social · 09/09/2026My silly little art project is now complete!!! 03916
Reposted by AntonioFelipe Pepe @felipepepe.bsky.social · 08/09/2026This has always been the case. The issue I see is that in the 2000s we had heavy consolidation around a few big publishers, who convinced people they had to play all (and only) their AAAs. RPGs were BioWare & Bethesda, nothing else. This is why people think they could "play all games" at one point 511123
Reposted by AntonioGuyFugly @guyfugly.bsky.social · 04/09/2026Doing a think back to when I used to block everything out in MODO before even starting on a concept. It was...... kind of exhausting. 0103
Reposted by AntonioStatuesque Miniatures @statuesque.bsky.social · 03/09/2026Well all that glue is going to take a very long time to dry. The cloth trows will just have to wait for their scenic muffin. It was very peaceful flocking the flock and tufting the tufts though. While we wait, check out the Cloth Trows Kickstarter! kickstarter.com/projects/statuesque/cloth-trows 0285
Reposted by AntonioJon Juarez @harriorrihar.bsky.social · 07/01/2026Looking for a job #PortfolioDay 191376411
Reposted by AntonioStuffed Wombat @stuffedwomb.at · 06/08/2026MARBLE SOULS coming 2026 wishlist now - store.steampowered.com/app/4531440/... 822588773
Reposted by AntonioFelipe Pepe @felipepepe.bsky.social · 29/07/2026Just found out that recently a 3-part documentary about Korean video game history & culture came out, called "Save The Game (세이브 더 게임)": www.youtube.com/watch?v=31PT... Now to find a way to watch that... my usual sources are failing me, seems like I'll have to use Netflix & VPN...youtube.com'세이브 더 게임' 3부작, 에피소드 01. '세이브 더 게임' 예고편YouTube video by 넥슨재단 38317
Reposted by AntonioQuod Soler ☀️ @quodsoler.com · 28/07/2026I have shipped 11 games in 10 years. Combat in every one came down to the same patterns: hit detection, damage pipelines, ability gating... Nobody teaches those patterns. So I write them down: one free email a week for solo Unreal devs. Join 900+ → www.quodsoler.com/unreal-solo...quodsoler.comUnreal Solo Game Developer — Weekly GAS & Combat NewsletterWeekly GAS, combat design & UE5 tips from the Lead Gameplay Programmer of Lords of the Fallen. Free, join 800+ readers. 012
Reposted by AntonioSarah St Laurent (artin around) @sarahstlaurent.bsky.social · 14/07/2026Hey #portfolioday ! I'm Sarah a stylized 3D artist based in Quebec CA. My passion is foliage for open world games and story driven fantasy worlds. Previous work: Studio Drydock, Timbre, Ubisoft Available September for remote work sarahstlaurent3D@gmail.com www.artstation.com/sarahstlaurent 25128
Reposted by AntonioAlien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 12/07/2026The same AlignMeshToTheCamera node, pulsation, but a slightly different code for creating a star that I showed, look for it on my secret gamedev place. So we will get a cool pseudo light #gamedev #UnrealEngine #UE5 www.youtube.com/@alienmax-re... 0123
Reposted by AntonioDenari @astrodiaries.bsky.social · 03/07/2026Heyo Art Appreciators! 🧑🎨 We're designing more VFX! This one's for our explosive mentor character/boss, Bakshi 💥 She uses fireworks in battle, so here are a few concepts of her basic attack created with that theme in mind! 🧨 Which of these do you feel packs more of a punch? #indiegame #indiedev 3123
Reposted by AntonioFabrizio Espindola @fabrizioespindola.bsky.social · 08/06/2026Shader and Math for Graphics in Unity 🔗 jettelly.com/bundles/unit... #indiedev #gamedev 418015
Reposted by AntonioAlien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 08/06/2026Intellectual exercises with Unreal Engine for your brain. Let's complicate the topic a little, UE materials for HUD. How to bend and curve an interface element? www.youtube.com/@alienmax-re... #UnrealEngine #UE5 #gamedev #indiedev 1183
Reposted by AntonioChristophe is making Prerolled! @qaqelol.bsky.social · 26/05/2026For the #TomodachiLife background wobbling effect: the idea is to push the UV of the texture with a rotating gradient mask #Godot #GameDev #Shader #Ui 1530942
Reposted by AntonioTuatara @tuataragames.com · 14/05/2026Animate UVs with adjustable wave motion. Control frequency, amplitude, and speed on both X and Y axes to create everything from subtle distortion to complex flowing patterns #realtimeVFX #UnrealEngine #gamedev #VFX 0215
Reposted by AntonioVFX Therapy @vfxtherapy.bsky.social · 26/04/2026🌿 Real-time ivy growth in UE5 Niagara! @FurkanDoğan nailed the branching & spreading. Full Breakdown:- medium.com/@00furkandog... #UE5 #Niagara 091
Reposted by AntonioAlien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 13/04/2026Conveyor! He surprised me again. My 12 year old son made a prototype of a conveyor and now I want to create it in my game. He did it very simply, Unreal Engine Blueprint is in the video #gamedev #indiedev #UnrealEngine #UE5 www.youtube.com/watch?v=RHUy...youtube.comConveyor prototype ░ Unreal Engine Blueprint | My son's worksYouTube video by A repository of my life as a game developer 0115
Reposted by AntonioAlien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 10/04/2026I don't use the Noise node much in Unreal Engine materials, almost every option for simple UV things can be replaced with math or some textures. But we need to know what this node can do #gamedev #UnrealEngine #UE5 #UE5Study 0103
Reposted by AntonioFabraz - Demon Tides & Bubsy 4D @fabraz.bsky.social · 04/04/2026*whistles* What a headline to wake up to! 🤘 1428031
Reposted by AntonioKellan jett @kellanjett.bsky.social · 16/03/2026Photos of Ani, an ancient Armenian City on the Turkish armenia Border. Very breath of the wild. I’m posting A lot of Eastern Turkey stuff over on my photography instagram if anybody is interested www.instagram.com/kellan_outsi... 929454
Reposted by AntonioIan Zell @ianzell.bsky.social · 12/03/2026Heres the splash screen I made for my bug game 🐝 37410
Reposted by AntonioNick Carver @nickcarver.bsky.social · 10/03/2026Still dreaming of a Y2K future. #MadeWithUnity #LostInDreams #gamedev #indiedev 225535
Reposted by AntonioVFX Therapy @vfxtherapy.bsky.social · 06/03/2026Tired of generic fire FX? Time to level up! Learn the exact stylized VFX style behind top Korean games, RINBAN’s exclusive 112-hour journey starts now – don’t miss it. rinban.com/goods/lectur... 151
Reposted by AntonioComputer𝔍𝔞𝔪𝔢𝔰 @computerjames.bsky.social · 26/02/2026Roundup of the best short games i played this week 🧵 TROPIC OF DINOSAUR 🎨 by @bulboka.bsky.social a tactile physics collage, drag yourself through amazing textures, feels very Jan Svankmajer adjacent gamepoems.com/issue01 16021
Reposted by AntonioAnimation Obsessive @ani-obsessive.bsky.social · 13/02/2026This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous. Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-... 5090872628
Reposted by AntonioVFX Cowboy | VFX Artist @3dcowboy.bsky.social · 14/10/2025New project I’m working on with the help of @voxydevfx @sidefx.bsky.social #Houdini #VFX #animation 044
Reposted by AntonioEnhance | 🎮 Lumines Arise Available Now! @enhance-experience.com · 13/02/2026💕 Because love deserves to be shared, use the code LOVE10 to get 10% off our entire music catalog on Bandcamp this weekend. 💕 Redeem the code at checkout. ❤️ enhanceexperience.bandcamp.com #LuminesArise #TetrisEffect #Rez #HUMANITYgame 02010
Reposted by AntonioPaolo Surricchio @rollingshark.bsky.social · 10/02/2026Today is the tenth anniversary of Firewatch. At times it still feels like “just a few years ago”. I’m incredibly proud of what the team achieved and I’m humbled to have been part of it. It was one of those lighting-in-a-bottle moment of my life and of my career. I’ve been lucky, and (cont) 1452
Reposted by Antonio♢ Fen ♢ @fensartden.bsky.social · 05/02/2026After 9+ years at ustwo games I have unfortunately been made redundant. If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat ✨ fensartden.com fensartden@gmail.comfensartden.comFen Beatty 35601321
Reposted by AntonioVFX Therapy @vfxtherapy.bsky.social · 04/02/2026Fake interiors in UE5 in literally UNDER A MINUTE? @_vfxaniket just dropped the most efficient trick — optimized, fast, and looks insanely good. #UE5 #VFX #TechArt #UnrealEngine 0112
Reposted by AntonioT H O M Λ S @reykt.bsky.social · 02/02/2026Hello there, my contract at RoartyDigital on EXODUS has ended so I'm open to work as an 3D Environment Artist again! Portfolio: www.artstation.com/thomasgrosjean Here is a look at an incoming personal project I'm working on in my free time, based on concepts by Ricardo Lima. 02013
Reposted by AntonioBen Golus @bgolus.bsky.social · 24/01/2026At this point what the below images are are easily recognized by almost anyone who dabble in making games or 3D graphics in general. The now ubiquitous Normal Map. First described in 1998, and showed up in games around 2000 with Citizen Kabuto and Halo in 2001. Except... 1508
Reposted by AntonioOkomotive @okomotive.ch · 23/01/2026🏰PinKeep Demo OUT NOW 🏰 The Demo for our pinball deckbuilding roguelite is NOW AVAILABLE! Head over to Steam and give it a try, we would LOVE to know what you think! Play, wishlist & leave a review! store.steampowered.com/app/4156090/... 819570
Reposted by AntonioWill Koehler @willk3d.com · 16/01/2026Keeper is one of the most visually interesting games I've worked on... and now you can watch me yap about it 65517
Reposted by Antoniolasha3D @lasha3d.bsky.social · 09/01/2026human artists, use only one piece to convince people to follow you!! 111728
Reposted by AntonioDan @danferguson.bsky.social · 08/01/2026Steam page is up! store.steampowered.com/app/4260790/... 42411
Reposted by AntonioLuBu @lubu.bsky.social · 07/11/2025Hey #PitchYaGame people 👋 Here is my game 🛡️G l o o m G a t e⚔️ It's a pocket-sized, 1-bit action RPG/Dungeon Crawler exclusively for @play.date 💛 It has reaction based fights, a node based overworld and of course Souls-Like elements 😏 I hope you like it 🥰 2333058
Reposted by AntonioDraknek & Friends @draknek.bsky.social · 02/01/2026Welcome to 2026 - New Year, New Voices! We'll be announcing the winners of our amazing New Voices puzzle grant next week: $15k each for 5 under-represented teams in puzzle development. If you'd like to participate in next year's grant, drop us a line! grants.draknek.orggrants.draknek.orgDraknek New Voices Puzzle GrantThe Draknek New Voices Puzzle Grant is a grant opportunity for game developers from traditionally underrepresented groups and backgrounds who are interested in designing and developing puzzle games. 02721
Reposted by Antoniorémi @okremiok.bsky.social · 01/01/2026cheap thunderbolt with vertex colors 944763
Reposted by AntonioWallcoeur @wallcoeur.bsky.social · 29/12/2025One of my first VFXs from 2025! It was fun :D It was for the ‘dark’ challenge on the RealtimeVFX forum. realtimevfx.com/t/wallcoeur-... #gamedev #indie #indiegame #2dvfx #animation #particlesystem #unity #RealtimeVFX #rtvfx #fx #vfx #game #cartoon 0164
Reposted by AntonioMolleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 28/12/2025The Shape of Time by Zitao YE is a beautiful interactive meditation on how we perceive time. Ideal for this limbo between Christmas and the end of the year. Browser - 15min yezi.itch.io/time 08324