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SideFX Houdini

@sidefx.bsky.social
1.5K followers 56 following 114 posts
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SideFX Houdini @sidefx.bsky.social · 28/02/2026
Join us for Houdini HIVE + Ignite Workshops at Gnomon in LA on Saturday, March 28! Choose one of six hands-on morning workshops, then stay for lunch and afternoon presentations from industry experts, a discussion panel, and an evening social mixer. www.eventbrite.ca/e/houdini-...
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SideFX Houdini @sidefx.bsky.social · 25/02/2026
We’re so excited about this year’s Mardini — only 3 days to go! Mardini is a daily contest, but even a single entry could win the grand prize. Head over to the SideFX website to claim 2 free months of Houdini Indie to use during the contest. www.sidefx.com/community-mai...
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SideFX Houdini @sidefx.bsky.social · 17/02/2026
Discover how Megalis created the climactic water sequences for Alice in Borderland. Learn how they recreated destroyed Tokyo on a limited budget using procedural assets, massive water sims & USD/Solaris pipeline. www.youtube.com/watch?v=T08n... #Houdini
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Alice in Borderland | Megalis | Houdini Connect
In this Houdini Connect feature, learn how the team at the Tokyo-based Megalis created the climactic water sequences for the hit series Alice in Borderland, ...
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SideFX Houdini @sidefx.bsky.social · 12/02/2026
Check out the Houdini Learning Portal! Your new hub for tutorials, collections, content, and talks. Filters and category links give you quick access to educational materials. Create Collections to organize your learning into playlists — try it! www.sidefx.com/learn/learnin...
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SideFX Houdini @sidefx.bsky.social · 04/02/2026
Discover how Found Studio integrated Houdini and AI to amplify their design workflow. For London Craft Week's 10th anniversary, they used Houdini's wedging process to generate 1,000 unique programme covers on HP12000 press. youtu.be/ykXxwMbcexo #Houdini #PDG
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London Craft Week | Found Studio | Houdini Connect
Found Studio is a creative studio based in London, UK. In this feature, learn how they integrated Houdini and AI to amplify their design workflow. To celebra...
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SideFX Houdini @sidefx.bsky.social · 12/01/2026
Learn to build a custom Houdini tool for automatic procedural edge damage—lightweight, scalable, and production-ready. Nicolas Garilhe shares his SILKROAD Project workflow for adding believable surface detail while maintaining artistic control. www.youtube.com/playlist?lis...
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SideFX Houdini @sidefx.bsky.social · 06/01/2026
See Max Rose’s complete animation pipeline in Houdini, including procedural asset modeling and texturing with COPs, character rigging and animation in APEX, scene layout in Solaris, and lighting and rendering with Karma. www.youtube.com/watch?v=Fjv9... #houdini
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The Making of Rocket Boys - Creating a Full Animated Scene in Houdini 21 | Max Rose | Equinox 2025
This talk walks through the making of Rocket Boys, a six-second competition entry created entirely in Houdini 21. We’ll cover the complete animation pipeline...
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SideFX Houdini @sidefx.bsky.social · 06/01/2026
Learn how to add interactive viewport controls to your HDAs using Python States with Mohamad Salame. Read and write parameters using keyboard and mouse input, work with multiparms and handles, and build right-click menus, selections, drawables, and more. www.sidefx.com/tutorials/pyt...
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SideFX Houdini @sidefx.bsky.social · 04/01/2026
Watch TAT Studio break down the technical building blocks used to create the AutoBake system, which automates optimized, high-quality groom animation without dynamics, inside of Houdini using many of its technical features and pipeline-building tools. www.youtube.com/watch?v=Qk2o...
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AutoBake: Automated Groom Animation Pipeline for Feature Film | TAT Studio | Equinox 2025
When working on an Animation movie with a lot of furry characters and a limited number of CFX Artists you will quickly want to keep the artists' focus on Gro...
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SideFX Houdini @sidefx.bsky.social · 02/01/2026
Bring your creatures to life using new Houdini 21 CFX features with Juliette Le Hir. Discover how tools like Shot Sculpt, Armature Deform, and the Otis Solver can help you shape and enhance both the form and motion of your characters. www.youtube.com/watch?v=Tplb... #houdini
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How to Get Your Monster Shredded (or not) | Juliette Le Hir | Equinox 2025
Learn how to bring your creatures to life using new Houdini 21 CFX features. Starting from a basic KineFX rig and animation, discover how tools like Shot Scu...
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SideFX Houdini @sidefx.bsky.social · 31/12/2025
Go behind the scenes of Goodbye Kansas’ Game of Thrones: War for Westeros trailer, showcasing the studio’s first use of lighting assembly in Solaris and Houdini’s crowd and CFX tools, with Filip Orrby and Guillaume Ritt. www.youtube.com/watch?v=dX2D... #houdini
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GoT: War for Westeros | Goodbye Kansas | Equinox 2025
Discover how Goodbye Kansas leverages Houdini’s powerful crowd and CFX tools to bring large-scale cinematic sequences to life. then go behind the scenes of G...
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SideFX Houdini @sidefx.bsky.social · 29/12/2025
Join Netflix Animation Studio (formerly Animal Logic) as they share lessons learned from adopting Houdini to rebuild their asset pipeline, from migrating established workflows to designing entirely new systems. www.youtube.com/watch?v=goWy... #houdini
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A Look Under The Hood(ini) at NAS's Assets Pipeline | Netflix | Equinox 2025
Over the past few years, Houdini's adoption in Netflix Animation Studio's (formerly Animal Logic) Assets pipeline has steadily increased. From migrating esta...
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SideFX Houdini @sidefx.bsky.social · 27/12/2025
Discover the new COP Pyro solver with Alexandre Tamisier. Learn how buoyancy and shaping operators can be layered, use live simulation for real-time feedback, and see how COPs Pyro with SOP workflows can open new creative possibilities. www.youtube.com/watch?v=kjn1... #houdini
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COP Pyro: Rethinking Smoke Simulations | Alexandre Tamisier | Equinox 2025
Discover Houdini’s new COP Pyro solver, a GPU-accelerated method for simulating smoke. This session covers how Pyro Blocks operate inside Copernicus, whether...
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SideFX Houdini @sidefx.bsky.social · 25/12/2025
Find out how to translate papers into working tools in Houdini. Get an overview of the general ML workflow and dive into specifics with an implementation case study. Presented by Jakob Ringler. www.youtube.com/watch?v=WQWc... #houdini
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From Research Papers to Houdini Tools | Jakob Ringler | Houdini HIVE AI 2025
Learn how to translate papers into working tools in Houdini. Get and overview of the general ML workflow and dive into the specifics with an implementation c...
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SideFX Houdini @sidefx.bsky.social · 23/12/2025
Explore Cairos.ai, a web service that produces 3D humanoid motion from conversations with an AI. This talk covers the inner workings of Cairos.ai and the vision behind it with Hristo Velev. www.youtube.com/watch?v=i9Fr... #houdini
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Cairos.ai: Motion from Conversation Service with Houdini | Hristo Velev | Houdini HIVE AI 2025
Cairos.ai: motion from conversation service with HoudiniExplore Cairos.ai, a web service that produces 3D humanoid motion from conversation with an AI. We'll...
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SideFX Houdini @sidefx.bsky.social · 21/12/2025
Explore how to incorporate machine‑learning enhancements into your Pyro FX workflows. Make your sims look 3x better using Houdini 21's procedural ML tools with Jeff Guttin. www.youtube.com/watch?v=btg7... #houdini
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How To Train Your Flame | Houdini 21 | Jeff Guttin
Learn how to incorporate machine‑learning enhancements into your Pyro FX workflows. Make your simulations look 3x better by using Houdini 21's procedural mac...
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SideFX Houdini @sidefx.bsky.social · 19/12/2025
Learn how to build supervised ML pipelines in Houdini 21 with Michiel Hagedoorn. Explore new ML nodes, including data generation, training, inference, and more. These applications include a volume up-resser and an improved character deformer. www.youtube.com/watch?v=qHbT... #houdini
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Building Machine Learning Pipelines | Houdini 21 | Michiel Hagedoorn
Learn how to build supervised ML pipelines in Houdini 21. Explore the ML nodes and features that have been added with Houdini 21. These ML nodes are designed...
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SideFX Houdini @sidefx.bsky.social · 18/12/2025
The How To Houdini Tutorial Contest deadline has been extended to January 31, 2026! Lessons must be at least 10 minutes, and there are four categories: Beginner, Node Reference, Gamedev & Realtime, or Production Workflow. A new grand prize has also been added: a Dell laptop.
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SideFX Houdini @sidefx.bsky.social · 15/12/2025
Huge congratulations to Sandfall Interactive on an extraordinary night at The Game Awards! Clair Obscur: Expedition 33 received nine awards, including Game of the Year. Watch our Houdini Connect interview with Technical Artist Alexandre Breton. www.youtube.com/watch?v=-XNa... #gameart
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Expedition 33 | Sandfall Interactive | Houdini Connect
In this feature, Alexandre Breton — Technical Artist at Sandfall Interactive — shares how a small team of just 33 developers took on the ambitious challenge ...
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SideFX Houdini @sidefx.bsky.social · 08/12/2025
Explore the unique art pipeline and novel real-time techniques behind the immersive sci-fi game Ambrosia Sky. Jules Glegg from Soft Rains shows how Houdini was used for volumetric gameplay with a stylized, hand-made look, even on handheld hardware. www.youtube.com/watch?v=89qL...
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Volumetric destruction with Hand-Made Charm in Ambrosia Sky | Soft Rains | Equinox 2025
When building the destructible exo-fungus colonies that fill the world of Ambrosia Sky, we found ourselves solving several difficult problems at once. Level ...
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SideFX Houdini @sidefx.bsky.social · 04/12/2025
Discover how Tin & Ed, Australian artists based in NYC, use Houdini to explore natural systems, emergence, and interconnectedness in their creative process, bringing these ideas to life through large-scale physical sculptures and digital installations. www.youtube.com/watch?v=gijI...
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Flow States: Art, Nature, and Procedural Play | Tin and Ed | Equinox 2025
As visual artists working across art, science, and technology, we use Houdini to simulate the complexity of natural systems, from cellular structures to shif...
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SideFX Houdini @sidefx.bsky.social · 02/12/2025
Find out how Peter Sanitra created this delicious simulation with multiple material type interactions in the MPM solver, combining solids and liquids and applying surface tension, plasticity, emission expansion, and more. www.youtube.com/watch?v=50Q2... #houdini
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Cookies and Cream - An Exploration of the MPM Solver | Peter Sanitra |
Join me as we prepare a tasty hot drink made up of cookies, milk, sugar, coffee and caramel. This will showcase multiple simulation setups, different approac...
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SideFX Houdini @sidefx.bsky.social · 29/11/2025
Have a look at this presentation by Filippo Robino and Marco Provitina showcasing the Alps' Moose project: a production-level full-CGI shot featuring FX, environment work, rigging in APEX, animation, muscle simulation, shading, and lighting. www.youtube.com/watch?v=hbPi... #houdini
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Around The Moose | Alps Studios | Equinox 2025
The presentation will show the Alps' Moose project, a production-level full CGI shot covering the best features of Houdini. It includes different FX elements...
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SideFX Houdini @sidefx.bsky.social · 27/11/2025
Learn to build, customize, and package a reusable character rig in Houdini 21 using the Rig Builder and APEX. This course covers importing characters, creating animator-friendly controls, exporting a portable HDA—and much more. www.sidefx.com/tutorials/int... #houdini #rigging
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Intro to Rig Builder | SideFX
Learn how to build, customize, and package a reusable character rig in Houdini 21 using Rig Builder and APEX. This course walks you through importing and preparing a character, assembling and styling animator-friendly controls (including advanced eye-look systems), working with fused APEX graphs and custom components, and finally saving the complete rig as a clean, portable HDA with embedded materials and textures.
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SideFX Houdini @sidefx.bsky.social · 27/11/2025
Congratulations to all of our Houdini Certified Schools for another year of outstanding student submissions! www.youtube.com/watch?v=sLkE... #houdini #education #students
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2025 Houdini Student Reel
Congratulations to all of our Houdini Certified Schools for another year of high-quality student submissions! If you see your work, leave a comment and let u...
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SideFX Houdini @sidefx.bsky.social · 26/11/2025
Join the Project Lighthouse Asset Challenge to help create 3D assets for Poly Haven’s first video game, all released free under CC0. Collaborate, contribute lasting content, and earn rewards including prizes from SideFX! blog.polyhaven.com/project-l... #houdini #gamedev #CC0
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Project Lighthouse: A Community Challenge
Poly Haven is developing it's first-ever video game, Project Lighthouse, and we need your help to bring its world to life! Work alongside us to create a library of free and open themed props that will be integrated directly into the game
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SideFX Houdini @sidefx.bsky.social · 24/11/2025
Find out how Simon Holmedal and Andreas Catucci of Panoply celebrate 10 years of creative innovation, showcasing work for the NBA and ESPN while revealing their evolving approach to motion design, branding, and storytelling. www.youtube.com/watch?v=rsKt... #houdini
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Panoply | Forward Festival Vienna 2025
In this talk Simon Holmedal and Andreas Catucci from the London-based design studio Panoply celebrate ten years of creative innovation, sharing insights into...
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SideFX Houdini @sidefx.bsky.social · 22/11/2025
Build CG-AI workflows using the Houdini ComfyUI plugin with Rafael Drelich. Explore workflows from motion capture to AI-powered image & video generation, evolving VFX pipelines with generative AI. www.youtube.com/watch?v=Yrhg... #houdini
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Houdini ComfyUI Bridge: a CG-AI Toolkit | Rafael Drelich | Houdini HIVE AI 2025
Discover how to build your own CG-AI workflows using the Houdini ComfyUI plugin, enabling seamless data exchange between Houdini and ComfyUI. In this talk, R...
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SideFX Houdini @sidefx.bsky.social · 20/11/2025
Dive into Houdini’s KineFX & APEX rigging tools with Carlos Valcárcel through Project Outback, starting with phase one achievements and moving into facial rigging for realistic vs. stylized characters in KineFX. www.youtube.com/watch?v=tZkQ... #houdini
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Exploring Facial Rigging Techniques in KineFX/APEX | Houdini 21 | Carlos Valcárcel
Learn all about Project Outback as a vehicle to explore Houdini's KineFX rigging and animation tools. Start by learning about KineFX and APEX and what was ac...
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SideFX Houdini @sidefx.bsky.social · 19/11/2025
Explore Houdini's new SOP-based crowd tools and build a complete crowd scene from scratch with Ayush Yadav, Lead Crowd TD at DNEG. Learn to bring in characters, set up motion paths, add animation layers, work with cloth & render in Solaris with Karma. www.sidefx.com/tutorials/int...
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Intro to SOP Crowds | SideFX
In this course, we’ll explore Houdini’s new SOP-based crowd tools and build a complete crowd scene from start to finish. You’ll learn how to bring in characters, set up motion paths, add animation layers, work with cloth, and finally render everything in Solaris using Karma. By the end, you’ll be able to create believable, dynamic crowds for your own projects.
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SideFX Houdini @sidefx.bsky.social · 18/11/2025
Learn how COPs can generate terrains in Houdini with Dmitrii Vlasenko. Create custom tools, explore texture synthesis using new COP noises & filters, and finalize with the HeightField Erosion toolkit. It's layers upon layers of fun! www.youtube.com/watch?v=iFqZ... #houdini
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Call the COPs, my Terrain is Rocking Out! | Houdini 21 | Dmitrii Vlasenko
Harness the power and flexibility of COPs to generate terrain inside Houdini. Learn how to create custom tools that facilitate terrain creation and fine-tuni...
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SideFX Houdini @sidefx.bsky.social · 16/11/2025
Take a look at how Houdini’s new Otis solver brings GPU-accelerated dynamics to Character FX, delivering unprecedented realism for muscle, fascia, fat, and tissue interactions—presented by Kai Stavginski. www.youtube.com/watch?v=UdtM... #houdini
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CFX - Muscle and Soft Tissue with Otis | Houdini 21 | Kai Stavginski
Take an in-depth look at the latest advancements in Houdini’s Character FX workflows, featuring Otis—a powerful new GPU-accelerated dynamics solver purpose-b...
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SideFX Houdini @sidefx.bsky.social · 14/11/2025
Check out Moritz Schwind's talk on generating procedural paintings in Copernicus inspired by reaction-diffusion and impressionist techniques. Create painterly effects with brush strokes, edge detection, and solvers for oil painting textures! www.youtube.com/watch?v=lJAj... #houdini
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COP'ing with Paint | Entagma | Equinox 2025
Learn how to use Copernicus to generate a procedural painting, inspired by reaction-diffusion solvers and impressionist techniques. Learn how to construct pa...
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SideFX Houdini @sidefx.bsky.social · 13/11/2025
Learn how to map & visualize this abstract concept to gain insights into ML models. Explore how to manipulate this space directly using dimensionality reduction techniques to build better tools.  www.youtube.com/watch?v=woNP... #houdini
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Navigating the Latent Space | Enzo Crema | Houdini HIVE AI 2025
What is Latent space ? This presentation breaks down how we can map and visualize this abstract concept to gain powerful insights into our models. More impor...
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SideFX Houdini @sidefx.bsky.social · 10/11/2025
Check out the presentations just released from Houdini HIVE Tokyo!  www.youtube.com/playlist?lis... #Houdini #VFX #Procedural #Simulation #EnvironmentArt
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Tokyo HIVE 2025
On October 23, SideFX hosted a day of terrific Houdini related presentations in Tokyo! SideFX 提供の Houdini にまつわる講演が終日楽しめる素晴らしい一日に参加しましょう。
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SideFX Houdini @sidefx.bsky.social · 05/11/2025
Join SFHUG on Wednesday, Nov 12, from 7–10 PM PST in San Francisco for a panel discussion with Steven Knipping, David Abfall, and Berk Hakguder as they share how Houdini helped them transition into building real-world systems. www.meetup.com/sf_hug/events...
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SF HUG Revival: A Panel Discussion on Houdini Beyond Hollywood , Wed, Nov 12, 2025, 7:00 PM | Meetup
**SF HUG is back!** Join us this November for the re-launch of San Francisco’s Houdini User Group (SF HUG)! We’ll have pizza, beer, and great company— including a short p
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SideFX Houdini @sidefx.bsky.social · 20/10/2025
Check out this Houdini Connect featuring VFX Mojo! Singapore-based educators Karim and Maria Sahai share their professional journeys, key lessons from real projects, and what it truly means to inspire the next generation of creators. www.youtube.com/watch?v=XMaj... #Houdini
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A Journey Through Creativity and Teaching | VFX Mojo | Houdini Connect
In this thoughtful conversation, Singapore-based Karim and Maria Sahai open up about their professional journeys, from their early steps in the creative indu...
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SideFX Houdini @sidefx.bsky.social · 16/10/2025
Discover how XK Studio blends art, technology, and storytelling in this Forward Festival talk! Alexa Sirbu reveals their approach to creating abstract visuals inspired by nature, beauty, and culture with a focus on experimentation and 3D design. www.youtube.com/watch?v=r1bH...
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XK Studio | Forward Festival Vienna 2025
In this Forward Festival talk, Alexa Sirbu (Co-Founder and Creative Director) explores how XK Studio blends art, technology, and storytelling to craft abstra...
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SideFX Houdini @sidefx.bsky.social · 12/10/2025
Watch this Houdini Connect featuring RISE! Discover how Houdini transformed their workflow, from building a USD-based pipeline with Solaris to creating explosive VFX for Amazon's Fallout series and the Christmas comedy Red One. www.sidefx.com/community/red...
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Red One & Fallout | RISE | SideFX
RISE shares how Houdini changed the way they work and opened up new creative possibilities. From the early days of experimenting with effects to building a fully USD-based pipeline with Solaris, the team walks through the ups and downs of handling bigger, more complex projects. They also dive into their work on Amazon’s Fallout series — from nukes over L.A. to the explosive final battle — as well as the fun (and tricky) challenges of the Christmas comedy Red One.
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SideFX Houdini @sidefx.bsky.social · 06/10/2025
We are excited to announce the first-ever How To Houdini Tutorial Contest! To enter, submit your tutorial through your profile on the SideFX website. Tutorials created in Houdini 21 and submitted by December 30, 2025, will be automatically entered. www.sidefx.com/community-mai...
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SideFX Houdini @sidefx.bsky.social · 05/10/2025
Level up your Houdini skills at Houdini Ignite in Seoul on October 25-26! Join exclusive hands-on workshops with world-class instructors covering Houdini 21 features and procedural FX techniques. Cloud-hosted workstations included. Reserve your spot! www.sidefx.com/houdini-hive/...
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SideFX Houdini @sidefx.bsky.social · 03/10/2025
Join us in Tokyo, Japan for Houdini Hive on October 23rd and Houdini IGNITE Workshops on October 25-26! Expert instructors cover Solaris, Terrain tools, Karma XPU rendering, Muscle systems, Copernicus, and more! www.sidefx.com/houdini-hive/...
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SideFX Houdini @sidefx.bsky.social · 01/10/2025
We’re thrilled to announce that you can now become a Houdini Certified Instructor! Apply to take the Houdini Exam and join our growing community of certified instructors. More details are available here: www.sidefx.com/education/edu... #sidefx #houdini #instructors
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SideFX Houdini @sidefx.bsky.social · 30/09/2025
Check out the Equinox Worldwide HUG! Featuring talks from Houdini User Groups from around the globe — USA, Scotland, France, Austria, Bulgaria, Malaysia, and Australia. www.youtube.com/watch?v=_lEb... #houdini #sidefx #vfx #3danimation #procedural #visualeffects #animation
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Equinox Worldwide HUG
Join us here on Thursday, September 25th for Houdini Worldwide HUG at 12:00 PM EDT. These talks come to us from Houdini HUGs (Houdini User Group) from around...
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SideFX Houdini @sidefx.bsky.social · 19/09/2025
Only a few days to go—Houdini HIVE Equinox kicks off Sept 23! See you in Toronto! www.sidefx.com/equinox/ #houdini #sidefx #vfx #toronto
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SideFX Houdini @sidefx.bsky.social · 18/09/2025
A look at some of the inspiring HIVE Presentations lined up for next week! www.sidefx.com/equinox/ #houdini #sidefx #vfx
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SideFX Houdini @sidefx.bsky.social · 17/09/2025
Join us at Houdini HIVE Equinox – a special multi-day event Sept 23–25, 2025, featuring IGNITE workshops, HIVE presentations, and social events. Register for free on our website. www.sidefx.com/equinox/ #houdini #sidefx #vfx #toronto
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SideFX Houdini @sidefx.bsky.social · 08/09/2025
Congratulations to the 2025 Houdini Game Art Challenge winners! 🏆 Across Best Realtime Environment, Best Realtime FX, and Best Game Art Tool categories, participants demonstrated outstanding creativity, skill, and innovation. #houdini #gameart #realtimefx www.sidefx.com/community-mai...
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SideFX Houdini @sidefx.bsky.social · 28/08/2025
We’ve expanded the Labs mesh creation family! New tools include Simple Shapes 2.0 (with stars, polygons + viewport handles), Capsule (great for collisions + rounded forms), and Hexagon Grid (procedural hex patterns for #motion graphics + #games).  youtu.be/JlAlJx6pAyo?si=PGJw...
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Simple Shapes 2.0, Capsule, Hexagon Grid | SideFX Labs
In this video we are looking at three new tools in the SideFX Labs mesh creation family:Simple Shapes 2.0 - Enhanced interactivity with new shape types like ...
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SideFX Houdini @sidefx.bsky.social · 27/08/2025
Bring your MetaHumans into Houdini! The latest MetaHuman Character Rig HDA lets you seamlessly import and assemble high-quality MetaHumans with head, body, and textures. You can also now create MetaHuman-compatible hairstyles directly on your character. forums.unrealengine.com/t/me...
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