Sign in

Alien 👽 Max | gamedev 🇺🇦

@alienmax.bsky.social
4.7K followers 1.7K following 4.6K posts

Game developer from Ukraine. CHARGE.R (Unreal Engine 5), Erra: Exordium (Unity) 🌘 store.steampowered.com/app/4524700 🎮 store.steampowered.com/app/1224030 🧠 www.youtube.com/@alienmax-repository

PostsRepliesMedia
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 10h
Wednesday, coffee, and waking up the brain with Noise node in Unreal Engine. Synthetic cells, bacteria, or gas bubbles in soda. If it weren't for game dev, my mental would be completely wrecked; the world is rotten because of people who are like a virus. #gamedev #UnrealEngine #indiedev
2145
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 22h
My late-night game dev session: I set up a centralized focus control system for my button, list, and slider widgets. All these widgets can send a command to the Mother and she can give them a good spanking. The mouse and keyboard or gamepad buttons are working correctly. #gamedev
062
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 29/09/2026
In my game dev bubble, I’m in a phase in-game user interface. Here simple Unreal Engine material - a set of sections and a choice #gamedev #UnrealEngine #indiedev
094
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 29/09/2026
If this were a radio broadcast, you’d be writing the text as "dot and dash." But this is a digital binary code lock that expects four characters - 0s and 1s - from you. #indiegame #indiedev #scifi
0146
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 29/09/2026
Yesterday, I created some interesting code inside a function (Blueprint Interface). Today, the code inside that function is gone. Empty. I’m in shock. Unreal Engine, hello? My paranoia is telling me: stick to standard functions, let interface calls simply trigger those functions
221
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 29/09/2026
Tuesday, waking up to a grim reality, making coffee, and trying to retreat into my game-dev bubble - because my mental state is near zero, and that bubble offers the only hope of enduring reality. I hope everything is okay with you #gamedev #UnrealEngine #indiedev
1186
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 28/09/2026
Brain, are you sleeping? Don't. Let me remind you of this random thing in Unreal Engine material: Custom node and PseudoRandom() #gamedev #UnrealEngine #indiedev
094
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 28/09/2026
How to draw a circle by UV in different sides. It seems like almost everyone knows this, but if you didn't, now you do. #gamedev #UnrealEngine #indiedev
1157
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 28/09/2026
A kaleidoscopic sci-fi radiation-themed... something. Math on UVs in an Unreal Engine material is a place for experimentation! #UnrealEngine #gamedev #indiedev #UE5
0175
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 27/09/2026
I decided to create a smart crosshair so the player could see the status of their actions without shifting their gaze. Right now, it’s an Unreal Engine material that takes three parameters and modifies the UVs: Interaction, aiming ready for arc or blocked #scifi #indiegame #gamedev
0136
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 27/09/2026
This looks sci-fi; I really liked the result of this morning experiment - paired with a cup of coffee and Unreal Engine. The full version is available on the YouTube channel; I’ve also split it into parts and will show them all here #UnrealEngine #UE5 #gamedev #indiedev
1226
Reposted by Alien 👽 Max | gamedev 🇺🇦
CHARGE.R @charge-r.bsky.social · 26/09/2026
Meanwhile, in the developer's workshop... an enhancement to the game's architecture has been created: the interface now responds to changes in localization and device, and support for gamepads - Xbox, DualSense, DualShock, and Nintendo Switch Pro - has been added #gamedev #scifi #gaming
0153
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 26/09/2026
Saturday, life in the game dev bubble and, as always, I want to exercise both my brain and yours by experimenting with Unreal Engine. Here are a few examples; the full version of the video is on my secret channel, if you don't know it, check the comments. #gamedev #UnrealEngine #indiedev
1175
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 25/09/2026
The more programming experience you have, the more likely you are to react to function or variable names. I not noticing this when I was just starting out - it was all very serious back then. But now, I laugh at every single name; it’s probably some kind of psychosis.
130
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 25/09/2026
Friday game dev, exercise for your brain, green tea with jasmine or coffee and a dancing cylinder in Unreal Engine material (SimpleGrassWind and WPO). If you've forgotten how to create UV movement for this, take a look at my posts. #gamedev #UnrealEngine
1102
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 24/09/2026
Invalidation Box and Invalidate Cache in Unreal Engine for UI optimization. WOW! I heard about this for the first time today. I hope my "fantasies" about it turn out to be a reality that everyone should know about and use in games.
341
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 24/09/2026
It’s Thursday, the reality is bleak and people are disappointing, so let’s train our brains together in the reality of game dev and Unreal Engine. Split UV into parts, so you can feed it to a texture for get a specific part (symbol) for each segment #gamedev #UnrealEngine #UE5
0193
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 23/09/2026
I’ll show you part of the architecture I’m building (Unreal Engine / Blueprints only). Game Instance create Managers (Object type): Input, UI, etc. Mini widget bind to delegate in UI. Data Table with gamepads keys name or icons... (see my previous posts with the diagrams)
050
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 23/09/2026
A diagram of my UI Manager and part of the general Blueprint architecture. This UI Man uses a configuration map, meaning the widget cache is initially empty. Widgets are created based on an enum. Actor in the scene can display the widget in different ways. #gamedev
0102
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 23/09/2026
Wednesday, coffee, and waking up with Unreal Engine—that’s how my gamedev day begins. Here’s a simple "Matrix" or falling-texture-fragment effect to stimulate your brain. #gamedev #UnrealEngine #indiedev
0125
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 22/09/2026
Little by little, the architecture of global managers is growing. My Input can work with the gamepads: xbox one / xbox 360, ps4 / ps5, nintendo switch pro. Also vibrate, even know when it's almost discharged. I'm adding new things to the interface instead Common UI plugin #gamedev
1142
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 22/09/2026
I spent the whole day for the ideal architecture. When an Unreal Engine project Blueprints only, we got a whole host of rules and limitations. I even created plugins to work around each limitation, but then I decided it was better to keep things clean, so here is my diagram. #gamedev
0132
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 21/09/2026
My singleton draft architecture ver 2. Breaking Game Instance down into part with Object is great, but there’s a potential issue if you use something that performs an "unsafe to call" operation. So, I had to create a plugin that allows a Blueprint to use GameInstanceSubsystem
041
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 21/09/2026
Before working on something new and somewhat related to what I’ve done before, I always map it out in diagrams. I decided to create an architecture for input and UI, using an GameInstance Subsystem class in Unreal Engine for the first time. This is the first draft. #gamedev #indiedev
1154
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 21/09/2026
It’s Monday - game dev day and I’ve brewed a big pot of mint tea using plenty of mint leaves. So, that means your brain training with Unreal Engine has to be linked to a planet. Don’t ask why; that’s just how my mind makes associations. #gamedev #UnrealEngine #UE5 #indiedev
1193
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 21/09/2026
When I saw various videos showing how Common UI plugin works, I liked it. But when I reached the point in the project where I needed to respond to input and change the buttons name in widget, I decided it was too much for me. Things could be done more simply. Common UI is too big #gamedev
182
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 20/09/2026
I don’t know why, but my subconscious compelled me to recall the series *Battlestar Galactica* and rewatch it. I was impressed by it 23 years ago, but now I am even more impressed. Human safety lies in isolation from the network aboard that old ship. So Say We All
091
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 20/09/2026
I never imagined that my journey back to C++, this time in game dev, would begin with creating plugins for Unreal Engine. The reason is input and gamepads. It started with Raw Input, HID and XInput, and then... I started with making plugin for waking up the Nintendo Switch Pro
171
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 19/09/2026
In this day and age, on this planet, in this reality, I am sharing my game dev experience with you. I’ve already accumulated hundreds of my Unreal Engine examples. Check in there more often, show your support. Thank you, Earthling #gamedev #UnrealEngine #indiedev www.youtube.com/watch?v=R55T...
youtube.com
Channel trailer
YouTube video by A repository of my life as a game developer
084
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 19/09/2026
It’s Saturday; let’s kick off this game dev day with custom rotation. Pour the coffee, add the syrup, stir with a spoon, and watch it swirl around. Wake up, brain - Unreal Engine is waiting for you #gamedev #UnrealEngine
0177
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 18/09/2026
It’s a secret for now, strictly confidential! Two days, I’ve been experimenting with input in Unreal Engine, much like I used to do back in the Unity days. It’s nearly finished. Raw Input is an older technology that introduces noise which isn't easy to decipher—even an
220
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 18/09/2026
I continue to work on the input code for various gamepads in UE Blueprint, ha-ha. So I haven't made any new Unreal Engine materials for your awakening. Here's some inspiration for game devs today - I remembered that I once made a cubemap for puzzles #gamedev #UnrealEngine #indiedev
0153
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 18/09/2026
Friday. A joke popped into my sick head: ------------- Bigfoot eats big food and make big farts to stay big, but not fat. -------------
130
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 17/09/2026
It’s Thursday - time for coffee and, as always, Unreal Engine; I’m waking up your game dev brain, or training it if it’s already wide awake. A cubemap theme is cool #gamedev #UnrealEngine #UE5 #indiedev
0113
Reposted by Alien 👽 Max | gamedev 🇺🇦
CHARGE.R @charge-r.bsky.social · 16/09/2026
From the developer's kitchen... updated arc effect, lunar dust, dirt on the glass, blinking and cleaning, arc reaction to the glass, etc. etc. If you see this in the future, then a lot could have changed #gamedev #gaming #indiedev #indiegame
0133
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 16/09/2026
What information I can extract about input devices using Blueprints, without relying on plugins. This example involves an event that triggers when an input device changes; naturally, without plugins, I cannot specifically identify a DualShock or DualSense gamepad #gamedev #UE5 #UnrealEngine
1141
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 16/09/2026
Wednesday, game dev, coffee, and waking up the brain. This time, using Unreal Engine Blueprints. Let me remind you of my old example showing how to create a text decal in any language by generating a texture from a widget. #gamedev #UnrealEngine #UE5
0111
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 15/09/2026
Yes! The glitchy mouse for laptop is going into the archives now, and a new one is taking its place. I also decided to upgrade my PC mouse, so I bought two (Asus ROG Strix Impact and TUF Gaming). It’s good to have a spare. These are cheap mice but I love; the total comes to $56
010
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 15/09/2026
I’m starting to add gamepad controls to the game. I hope there will be far fewer issues in Unreal Engine than there were in Unity (though that was a long time ago). I’ve dug these devices out of the closet, so I’ll have to wipe the dust off them first. #gamedev
1172
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 15/09/2026
Tuesday morning started with an explosion; a missile landed relatively close by. I dream of all this coming back to haunt those damned terrorists. The reality is rotten—the world keeps doing business with them. So, coffee, Unreal Engine, and back into the game dev bubble.
051
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 14/09/2026
I added localization mechanisms to the game. Everything related to this is now stored in a few String Tables. It’s straightforward. The second language is Ukrainian, of course. I’m really glad that Unreal Engine do this cool localization stuff with "Text" variable type
0132
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 14/09/2026
I’m exploring the localization in Unreal Engine. I’ve watched a bunch of YouTube videos from various creators, and I notice they just copy each other (classic). No one offered the recommendation that is right on the surface of this material. Create a separate folder for (1/2) #gamedev
1123
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 14/09/2026
My mouse stopped working. While I wait for a new one, I dug out a box of old mice and keyboards. Half of them have plastic parts in a strange condition—they’re sticky. They’re probably degrading, or maybe it’s just poor quality. I decided to isolate them and put them into bags.
360
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 14/09/2026
Monday, the start of the game dev day and week, coffee and waking up the brain with Unreal Engine. A new version of pseudo-refraction, this time for spherical objects: SceneColor + Fresnel. Now I know what will be inside my anomaly #gamedev #UnrealEngine #UE5 #indiedev
3213
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 13/09/2026
While listening to the Simple Minds song "Hypnotised" I decided to inspire and hypnotize you a little with Unreal Engine. You’ve already seen this material (shader), but I added a Fresnel node to it, and it really came to life. Did I shadertize you? #gamedev #UnrealEngine
1132
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 13/09/2026
What if the space inside SceneColor is pixelated? Yes. Let me remind you how distance works best and how to quickly create a circular mas in Unreal Engine material #gamedev #UnrealEngine #UE5 #indiedev
0142
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 13/09/2026
Sunday game dev I started with coffee and Queen - Don't Stop Me Now, created a material in Unreal Engine, I won't be showing it today. Instead, please support this grid-line for equalizer. I showed the code for the first version #gamedev #UnrealEngine www.youtube.com/watch?v=GsMz...
youtube.com
Signal wave and my Line in Grid function for Equalizer (version 2.0) ░ Unreal Engine Material
YouTube video by A repository of my life as a game developer
083
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 13/09/2026
Don't forget about mine place of examples, a lot of interesting game dev stuff. Give me a gift, subscribe, dream of getting 1k #gamedev #indiedev #UnrealEngine www.youtube.com/watch?v=ASCF...
youtube.com
Energy waves, space warping, pseudo- or imitation- refraction (version 4.0) ░ Unreal Engine Material
YouTube video by A repository of my life as a game developer
094
Reposted by Alien 👽 Max | gamedev 🇺🇦
CHARGE.R @charge-r.bsky.social · 12/09/2026
From the developer's workshop... Zones have been created that react to the electric arc and generate pseudo-decals - for example, on glass. A spatial distortion effect (without Unreal Engine material refraction) has been added to effect #ScreenshotSaturday #gamedev #gaming #scifi
0154
Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 12/09/2026
My Saturday game dev day began with creating this material in Unreal Engine. A cup of coffee and the 4 version of a pseudo-refraction space that can be used on Plane Static Mesh as vfx or part of Niagara #gamedev #UnrealEngine #UE5 #indiedev
0171