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Fredrik Ahlström

@therealflubba.bsky.social
102 followers 152 following 72 posts

GBA/NDS Emulator author

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Reposted by Fredrik Ahlström
GameboyDemakes @gameboydemakes.bsky.social · 20/08/2026
Sprites from the Castlevania: Infancy of the Night demake mockup! Couldn't help myself from doing a bunch of extras :D. #pixelart #gameboy
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cbemu🕹 @cbemu.bsky.social · 20/08/2026
github.com/Tixul/Ngpcra... #NeoGeoPocket #emulation
github.com
GitHub - Tixul/Ngpcraft_emulator: NGPC player with in-game saves, save states, speed control, debug tools, and a standalone .exe build
NGPC player with in-game saves, save states, speed control, debug tools, and a standalone .exe build - Tixul/Ngpcraft_emulator
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Fredrik Ahlström @therealflubba.bsky.social · 20/08/2026
Save states and zip support in builder for my NeoGeo Pocket emu for GBA. Also maintenance release for the DS. github.com/FluBBaOfWard...
github.com
Release v0.6.0 · FluBBaOfWard/NGPGBA
Added saving/loading of config/States. Added zip support to HTML builder.
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Fredrik Ahlström @therealflubba.bsky.social · 20/08/2026
New version of my SuperVision emulator for GBA. Save States, Pogoshell & builder with zip support. Also a maintenance release for DS. github.com/FluBBaOfWard...
github.com
Release V0.2.6 · FluBBaOfWard/WasabiGBA
Added save state support. Added scrolling to menus. Added HTML builder. Added PogoShell support. Added TV Link background. Fixed exit from emulator.
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Fredrik Ahlström @therealflubba.bsky.social · 12/08/2026
Just a small update to my WonderSwan emulators. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
github.com
Release V0.7.7 · FluBBaOfWard/NitroSwan
Not much new in this release, changed from devkitARM to BlocksDS and found a couple of small bugs. Fixed sound button behaviour on HW. Ported from devkitARM to BlocksDS, smaller binary.
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Reposted by Fredrik Ahlström
Breathing Retro @breathing-retro.bsky.social · 11/08/2026
Myst DS -- homebrew port of #MYST on #NintendoDS github.com/Warioware64/... #ndsdev #3ds #retrogaming #nds
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Fredrik Ahlström @therealflubba.bsky.social · 11/08/2026
New LodjurGBA: Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...
github.com
Release V0.1.5 · FluBBaOfWard/LodjurGBA
Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowl...
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Fredrik Ahlström @therealflubba.bsky.social · 11/08/2026
New LodjurDS: Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...
github.com
Release V0.1.5 · FluBBaOfWard/LodjurDS
Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Ac...
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Fredrik Ahlström @therealflubba.bsky.social · 30/07/2026
S8GBA - Sega 8-bit emulator for GBA (again). I've back ported S8DS to the GBA, just losing MSX, Sord M5 & Arcade compatibility. github.com/FluBBaOfWard...
github.com
Release V1.1.8 · FluBBaOfWard/S8GBA
Ported NDS version back to GBA. Added saving/loading of config/NVRAM/states. Added a HTML builder. Optimised the SN76496 chip. Optimised the VDP chip.
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Fredrik Ahlström @therealflubba.bsky.social · 30/07/2026
New version of my Sega 8-bit emulator for NDS, better sound emulation which results in samples playing. github.com/FluBBaOfWard...
github.com
Release V1.1.8 · FluBBaOfWard/S8DS
Added sound sample support. Added IPS patch functionality. Added saving of Region/Machine. Fixed mixing of YM2413 + PSG. Optimised the SN76496 chip. Optimised the VDP chip. Ported NDS version back ...
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Reposted by Fredrik Ahlström
cbemu🕹 @cbemu.bsky.social · 07/07/2026
aminet.net/package/misc...
aminet.net
Aminet - misc/emu/anes.lha
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Marc Max @marcrobledo.com · 02/07/2026
Super Game Boy Border Injector has been updated to 2.1, adding support for GBA Goomba Color. www.marcrobledo.com/super-game-b...
marcrobledo.com
Super Game Boy Border Injector
This tool can easily inject a Super Game Boy border into a Game Boy ROM.
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Reposted by Fredrik Ahlström
asie @asie.pl · 16/06/2026
Wonderful Toolchain, the WonderSwan homebrew devkit I've been working on for years, is now available on macOS! Download and learn more at wonderful.asie.pl/wiki/doku.ph....
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Reposted by Fredrik Ahlström
asie @asie.pl · 14/06/2026
144p Test Suite for WS 0.2.4 is out, adding the ability to test the console's LCD segment icon bar. github.com/asiekierka/2...
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Reposted by Fredrik Ahlström
gbdev.io @gbdev.io · 12/06/2026
A new GBA Jam is about to hit the ground! Three months to make anything cool running on a Game Boy Advance, awesome prizes to win! Submission period starts this weekend, hope to have you on board! #GBAJam26 Join the jam at itch.io/jam/gbajam26 Hang out with us on Discord/IRC: gbadev.net/chat.html
GBA Jam 2026 logo done in chipped and dripping graffiti paint style in front of an exploding Game Boy Advance cartridge, with a flurry of blue and purple paint specs behind it on a solid black background.
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Iván Delgado @toruzz.com · 14/04/2026
I've hinted at it so much there's no point in keeping it under wraps any longer. For the longest time, I've been working on a way to port GB games to the GBA. What I ended up building is a modified GB to GBA emulator that targets a fantasy console instead - I call it the GB Bridge.
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Reposted by Fredrik Ahlström
Bad Computer @badcomputer.bsky.social · 27/03/2026
Our remake of Road Fighter for SEGA Master System/Mark III is now available to play. Download for free below. www.smspower.org/Homebrew/Roa... #mastersystem #homebrew
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Fredrik Ahlström @therealflubba.bsky.social · 28/03/2026
New version of my NeoGeo Pocket emulator for GBA PogoShell support and new javascript builder. github.com/FluBBaOfWard...
github.com
Release V0.5.9 · FluBBaOfWard/NGPGBA
Fixed noise channel period. Fixed starting games with BIOS. Added a HTML builder. Added PogoShell support. Fixed exit from emulator.
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GrantMeStrength @grantmestrength.bsky.social · 18/03/2026
My retro CPU app is now out. Lots of information on your favourite 8-bit and 16-bit processors. It’s all free too - so give it a look! Instruction sets, pin-outs, sample code and more! apps.apple.com/us/app/opcod...
12 CPUs displayed in tilesPage on info on one opcodeSample code !Pin outs and more
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PypeBros @pypebros.bsky.social · 14/03/2026
Hello #retrogaming fans and #nintendoDS owners: #BilouSchoolRush finally has a itchio page: pypebros.itch.io/bilou-school... Help the world notice it ;-)
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Obsolete Sony @obsoletesony.com · 01/03/2026
The Sony Hit-Bit 101 is the most beautiful computer ever made.
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asie @asie.pl · 02/03/2026
NitrousTracker 0.6.0 is out! The big new feature is prayerie and exelotl's improvements to effect support, including the long-awaited effect command editing mode. github.com/NitrousTrack...
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Fredrik Ahlström @therealflubba.bsky.social · 15/02/2026
A real release of NitroGrafx finally. github.com/FluBBaOfWard...
github.com
Release V0.9.0 · FluBBaOfWard/NitroGrafx
Fixed unscaled & aspect scaling. Fixed setting of vertical scroll value. Fixed horizontal centring of screen. Fixed sound amplitude/envelope. Fixed timer counting. Fixed sprite DMA. Fixed save stat...
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Reposted by Fredrik Ahlström
egg boy color @eggboycolor.bsky.social · 02/06/2025
Here's a Super Game Boy enhancement driver I need to finish some day. It uses a circular buffer in VRAM to communicate with the SNES at 60fps via a combination of command data and per-frame data, rather than joypad packets. This particular version allowed a Game Boy game to reuse Game Boy Color art.
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Fredrik Ahlström @therealflubba.bsky.social · 19/01/2026
New versions of my Lynx Emulators! github.com/FluBBaOfWard... github.com/FluBBaOfWard...
github.com
Release V0.1.4 · FluBBaOfWard/LodjurDS
Added loading of bll (*.o) files. Added CPU differences between Lynx & Lynx II. Added Mikey & Suzy revision differences between Lynx & Lynx II. Added power off from code. Added some Suzy register m...
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Reposted by Fredrik Ahlström
Kaptajnen @kaptajnen.bsky.social · 19/01/2026
Just discovered this crazy joke #romhack the other day, which lets you play SMB with #Mario at 16 times his normal size "Mega Giant Mario Bros" by "N-K" it's the sequel to "Giant Mario Bros." You can find the patch here: www.romhacking.net/hacks/8701/ #retrogaming #retro #romhacks #NES #gaming
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Fredrik Ahlström @therealflubba.bsky.social · 18/01/2026
NitroSwan & SwanGBA releases. Fix for register 0x14 init in fake bios. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
github.com
Release V0.7.6 · FluBBaOfWard/NitroSwan
Fixed register 0x14 initialisation in built-in BIOS. Optimised sound mixer a tiny bit.
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Fredrik Ahlström @therealflubba.bsky.social · 12/01/2026
New NGPDS & NGPGBA versions out of my NeoGeoPocket emulator, fixes saving of some settings. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
github.com
Release V0.5.8 · FluBBaOfWard/NGPDS
Fixed saving of language. Fixed saving of system (mono/color). Tweaked NDS to NGP battery mapping. Optimized reset/init.
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bread @bread.codes · 12/01/2026
ok so my quick project - which I'm now calling 'TrackPak' - takes a playlist of your tracker music and produces a music player GBA ROM for your album with album art and whatnot. It is actually getting close to MVP. I can probably finish it tonight/tomorrow
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Fredrik Ahlström @therealflubba.bsky.social · 06/01/2026
Oh, also been doing some work on NesDS. github.com/DS-Homebrew/...
github.com
Release v2.1: TWL Christmas Release 🎄 · DS-Homebrew/NesDS
Installation for TWLMenu++ users: Ensure the Virtual Console add-on is installed. Place nesDS.nds in sd:/_nds/TWiLightMenu/emulators/ (overwriting the existing file, if it exists). All changes by...
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Fredrik Ahlström @therealflubba.bsky.social · 06/01/2026
Fixes to sound for my jankiest emulator - WasabiDS, my Watara SuperVision emulator. github.com/FluBBaOfWard...
github.com
Release V0.2.5 · FluBBaOfWard/WasabiDS
Fixed sound pitch of the two square waves. Fixed amplitude of audio DMA channel. Fixed noise calculation. Fixed TVLink background. Updated cpu core. Broke save states compatibility.
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Breathing Retro @breathing-retro.bsky.social · 05/01/2026
Port of #PICO8 game Hyperspace to #GameBoyAdvance: github.com/itsmeterada/... #retrodev #gbadev #gbdev #gameboy #retrogaming
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Darcy Rayner @drayner.bsky.social · 19/12/2025
darayner.itch.io/crash-bandic... Today I’m releasing Crash Bandicoot Twisted demo, a fan game/prototype for the GBA. Download the ROM or play it in the browser. #pixelart #crashbandicoot #gba
darayner.itch.io
Crash Bandicoot Twisted by Darayner
Game Boy Advance fan mini-remake
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Stephanie Sybydlo @dicesms.bsky.social · 20/12/2025
Happy anniversary to the Phantasy Star series! ⭐ I just wanted to redraw that title screen.
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Games That Weren't @gamesthatwerent.com · 17/12/2025
Our first big Christmas update is with an amazing recovery of the final build of Resident Evil on Gameboy Color. Hotgen's impressive conversion that got canned. This is much closer to completion, and seems completable too. Lots to discover! www.gamesthatwerent.com/2025/12/resi...
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asie @asie.pl · 10/12/2025
Okay, here goes: what would *you* like to see in a retro "no-code/low-code" game creation tool? What tools/principles do you find helpful or interesting? I'm tempted to try making one of my own. (Assume WS/WSC for now, but don't constrain yourself!)
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asie @asie.pl · 30/11/2025
New blog post: Wonderful Toolchain project update - November 2025, with the latest in my efforts to make the niche handheld more convenient to develop and share homebrew games for. blog.asie.pl/2025/11/wond...
blog.asie.pl
Wonderful Toolchain project update - November 2025
Here’s what I’ve been tinkering with for the past two months with the Wonderful toolchain. WonderSwan improvements The main focus of my work in autumn was improving the wswan and wwitch targets. Let’s...
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Fredrik Ahlström @therealflubba.bsky.social · 29/11/2025
Preparing to show something at Compusphere
Amiga computer with HDD & CD reader, connected to CRT
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asie @asie.pl · 26/11/2025
ELKS for WonderSwan now also starts on a WonderWitch.
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gbdev.io @gbdev.io · 14/11/2025
RGBDS 1.0.0 was released! 🥳 (and from now on, RGBDS will adhere to semantic versioning) github.com/gbdev/rgbds/...
github.com
Release v1.0.0 · gbdev/rgbds
Happy Halloween! 🎃 We've finally hit a big milestone: the first major version increment, from 0.x to 1.0.0! 🥳 From now on RGBDS will adhere to semantic versioning ("semver"), meaning that you can r...
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Falco Girgis @falcogirgis.bsky.social · 13/11/2025
Mixing SH4 ASM, C23, and C++23 together within the same hardware accelerated linear algebra library for the Sega Dreamcast (which also runs unit tests on real HW) with the hopes of democratizing the upper performance echelons of what the SH4 FPU is capable of... #gamedev #retrocomputing #cplusplus
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Falco Girgis @falcogirgis.bsky.social · 11/11/2025
It's time for the second annual DreamDisc #gamejam for the Sega Dreamcast! We have prebuilt frameworks and libs such as #raylib and #sdl for developers of any experience level. Top 10 entries get published to a physical DC disc release! orcface.com/events/02-dr... #gamedev #indiegame #retrogaming
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asie @asie.pl · 11/11/2025
New release of the NDS music tracker fork, NitrousTracker! Version 0.5.0 brings theming support and significant stability improvements. Here are a few themes provided by the feature's contributor, prayerie, for this release - with more to come! github.com/NitrousTrack...
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asie @asie.pl · 04/11/2025
For users of the WS Flash Masta, CartFriend has received some quick updates as I pull in improvements to the WWitch support binaries which I've been developing over the past few weeks. Enjoy! github.com/asiekierka/w...
github.com
Release CartFriend 0.2.7 · asiekierka/ws-cartfriend
Update AthenaBIOS to 0.1.3.
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jazz mickle @queenjazz.gay · 03/11/2025
videogame
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asie @asie.pl · 31/10/2025
I've spent the last two years developing firmware and software for a WS/WSC/PCv2 flash/development cartridge. Now, it has finally been announced and will be sold by 49bitcat in Germany. Sales start November 24th! Learn more here: 49bitcat.com/news/2025-10...
The nileswan cartridge
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RockmanCosmo @rockmancosmo.bsky.social · 27/10/2025
Cuebus preserved DoDonPuchi Zero (ドドンプチ零) and a trial version of DoDonPuchi (ドドンプチ)! Released in 2003, DoDonPuchi Zero was CAVE's first original shooter for keitai. Both were lost to time until now! DoDonPuchi Zero's soundtrack was composed by Namiki Manabu.
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Marc Max @marcrobledo.com · 28/10/2025
The King of Fighters: Battle de Paradise - English translation is now available! Enjoy this KOF board game with lots of references to the series, in English for the first time in 25 years! Download: www.marcrobledo.com/neo-geo-pock... #KingOfFighters #NeoGeoPocket #KingOfFighters
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Dylan Makes Games @dylancuthbert.bsky.social · 24/10/2025
more #godot fun, added procedural-ish grass that reacts to the player, sky and also a rock giant #indiedev #gamedev #indiegame
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Jesse Doherty @jesse.dhrt.ca · 17/10/2025
The final installment of my "make a Game Boy emulator" series is out! I cover audio, memory, and timing this time youtu.be/Be5v8E21pEQ Despite me claiming I don't understand #GameBoy audio, making this video ended up tricking me into starting learning about it!
youtu.be
Make a Game Boy Emulator: Audio, Memory, and Timing
YouTube video by System of Levers
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