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Iván Delgado

@toruzz.com
635 followers 141 following 72 posts

Code writer and web designer. I hack old games and rarely play them. I like dem colors.

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Iván Delgado @toruzz.com · 29/09/2026
I'm considering adding a "modern" behavior option to Super Mario Land Advance, including scrolling back. What do you think? Should I make it the default?
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Iván Delgado @toruzz.com · 26/09/2026
Mario now always centers himself when entering or exiting a pipe, so there are no more weird clippings. Also... transitions!
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Iván Delgado @toruzz.com · 25/09/2026
I'm seeing this article a lot in my feed, and honestly, I think the arguments made here are very simplistic. So I've written a bit about it and also put some of my thoughts on AI in retro games into writing. toruzz.com/unlisted/202...
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Iván Delgado @toruzz.com · 14/09/2026
Intro screen implemented, plus lots of tweaks here and there. What do you think?
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Iván Delgado @toruzz.com · 09/09/2026
Super Mario Land Advance is coming along pretty nicely, and I'm having a lot of fun designing and tweaking all the little details. I hope I can share more soon! In the meantime, here's the tentative intro screen
Start screen from Super Mario Land Advance, a port of the original Super Mario Land for the GBA
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Iván Delgado @toruzz.com · 09/08/2026
Super Mario Land Advance is coming along nicely! Here's an almost finished 1-1 (raw pixels in the next post)
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Iván Delgado @toruzz.com · 02/08/2026
Still a lot left to do, but I'm happy with how it's coming along!
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Iván Delgado @toruzz.com · 23/04/2026
I did an interview about Super Mario Land DX that didn’t end up being published as planned, so I’m sharing it here. Hope you find it interesting! toruzz.com/interview/20...
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Iván Delgado @toruzz.com · 14/04/2026
I'm seeing a lot of confusion, so I'll try my best to clarify what this is about: - I'm building a way to "port" GB/GBC games to the GBA. The end result is a native GBA game - This uses a custom GB to GBA emulator (think 'Classic NES Series' but for GB) + native GBA code
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Iván Delgado @toruzz.com · 14/04/2026
I've hinted at it so much there's no point in keeping it under wraps any longer. For the longest time, I've been working on a way to port GB games to the GBA. What I ended up building is a modified GB to GBA emulator that targets a fantasy console instead - I call it the GB Bridge.
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Iván Delgado @toruzz.com · 13/04/2026
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Iván Delgado @toruzz.com · 26/01/2026
Gotta love seeing similar screenshots to the ones I used for my patch 😄
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Iván Delgado @toruzz.com · 18/12/2025
A new high-quality colorization is out! The author mentioned that my blog series helped him get started, which makes me super happy seeing the end result 🥲
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Iván Delgado @toruzz.com · 14/10/2025
Absolutely loving my current dev environment. Working hard to finish this, believe it or not. I hope it'll be worth all the delays.
A screenshot of my development environment for my Kaeru no Tame ni Kane wa Naru colorization hack. It includes tools to edit the map, the sprites, the palettes and the graphics.
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Reposted by Iván Delgado
Marc Max @marcrobledo.com · 30/09/2025
Mole Mania DX is out now! Enjoy this classic Game Boy puzzle game in full color for the first time in 30 years! Get it at www.marcrobledo.com/game-boy/mol... #MoleManiaDX #GameBoy #GameBoyColor #RomHacking
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Iván Delgado @toruzz.com · 17/04/2025
Just gave my editor a much needed facelift, super happy with the result.
Screenshot of the internal map editor I've been developing to assist me with my work in progress hack (For the Frog the Bell Tolls DX).
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Iván Delgado @toruzz.com · 01/04/2025
Remember that cool SGB border I made for SML2DX (and never released)? Marc updated his awesome border injector with a beautiful gallery and now you can insert it into your original or DX roms!
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Reposted by Iván Delgado
Marc Max @marcrobledo.com · 27/01/2025
Ya está subida la charla que realicé sobre ROM Hacking en @museoarcadevintage.bsky.social , donde se habla de la importancia del ROM hacking para la preservación del videojuego, así como de los proyectos en los que he trabajado. www.youtube.com/watch?v=qT4U...
youtube.com
Rom Hacking en Gameboy - Marc Robledo
YouTube video by Museo Arcade Vintage
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Iván Delgado @toruzz.com · 08/01/2025
I've been thinking about how romhack distribution could work in an ideal, post-RHDN world. Right now, there are so many friction points - getting & applying patches is cumbersome for users, and often they don't even know how to deal with ROM versions, patch formats, etc. (1/7)
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Reposted by Iván Delgado
Marc Max @marcrobledo.com · 17/12/2024
Mega Man World 4 DX is out now! The entire Game Boy series is fully colorized at last! Get it at www.marcrobledo.com/game-boy/meg... #MegaMan #MegaManWorld4DX #MegaManMania #GameBo #GameBoyColor #RomHacking
marcrobledo.com
Mega Man World 4 DX
A remastered version of Mega Man IV Game Boy videogame, that colorizes it and works on real GBC hardware.
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Iván Delgado @toruzz.com · 11/03/2024
How to colorize Game Boy games — Part 4: Backgrounds toruzz.com/blog/how-to-...
toruzz.com
How to colorize Game Boy games — Backgrounds
We get a closer-to-final look by applying custom palettes to the backgrounds.
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Iván Delgado @toruzz.com · 26/11/2023
How to colorize Game Boy games — Part 3: Sprites toruzz.com/blog/how-to-...
toruzz.com
How to colorize Game Boy games — Sprites
We finally begin applying our custom palettes in sprites.
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Iván Delgado @toruzz.com · 01/10/2023
How to colorize Game Boy games — Part 2: Loading custom palettes toruzz.com/blog/how-to-...
toruzz.com
How to colorize Game Boy games — Loading custom palettes
This time we'll learn to load custom palettes to use them in different metasprites.
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Iván Delgado @toruzz.com · 25/09/2023
How to colorize Game Boy games — First steps toruzz.com/blog/how-to-...
toruzz.com
How to colorize Game Boy games — First steps
Believe it or not, every GB game is a few routines away from being a full-fledged GBC game.
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Iván Delgado @toruzz.com · 25/09/2023
6/20 being Metroidvania sounds about right.
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Iván Delgado @toruzz.com · 13/09/2023
With Unity screwing indie devs, many people are realizing just how important it is to have open source alternatives like Godot. Remember, open source software often relies on your support. Don't take it for granted.
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Iván Delgado @toruzz.com · 11/09/2023
toruzz.com/blog/la-kaer...
toruzz.com
Link's Awakening & Kaeru no Tame ni Kane wa Naru technical comparison | toruzz
Did you know? The Legend of Zelda Link's Awakening's engine was not an original creation; it was actually taken from a Nintendo title made a year earlier known in Japan as *Kaeru no Tame ni Kane wa Na...
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