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egg boy color

@eggboycolor.bsky.social
408 followers 129 following 44 posts

Hi, I'm Andy! I make pixels, cute games, and NES/GBC homebrew. Let's be friends! they/them

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2bitcrook @2bitcrook.bsky.social · 21/07/2026
Finally got around to posting an adaptation of Keni Ambro's excellent GB Studio Logo, with musical help from @beatscribe.bsky.social! 2bitcrook.itch.io/gb-studio-lo... #gbstudio #gameboy #gbdev #pixelart
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egg boy color @eggboycolor.bsky.social · 03/07/2026
Having whiplash from needing to put many things on hold to scramble to find a new place to live & move -- renovict scenario, thankfully got paid to move, but less than ideal. Move is over, I have a new place. Things still heaped in boxes, lots left to unpack, but I finally got a basic office setup.
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LVL?KEN 💀🕘 @ricesnot.bsky.social · 16/04/2026
Moon Crisis
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egg boy color @eggboycolor.bsky.social · 10/03/2026
a warmup drawing in picotron, thinking of maybe doing a little single-screen arcade run-and-gun game that would have wave-based combat and boss encounters back-to-back. dynamic enemy rank and branching play paths between rounds. simple power-ups, no shops or leveling.
a practice drawing with sprites and tiles made in Picotron using its built in pixel art tool to draw, map tool to make the map, and code to draw the map and a corner placeholder HUD with a lives count. a dark cloudy background over a yet another grassy landscape stone blocks, a cat player character shoots a fireball, slimes that can shoot electricity, a blue orb, a pink staff, rays of light shining from the sky.
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egg boy color @eggboycolor.bsky.social · 09/03/2026
I need to try posting more here! Saw some activity since I was last here, especially my Super Game Boy demo I posted. I've been less active on bsky since holidays -- getting back to my recently-started job and with the cold weather I've been low-energy. Want to get back into gamedev/homebrew lately.
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Jelly @jellyjampudding.bsky.social · 04/02/2026
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Toenail @flyingvee.bsky.social · 21/01/2026
When you meet another Sonic fan
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Robogineer @robogineer.bsky.social · 19/01/2026
scully you're not gonna believe this
FBI agent Fox Mulder holding up a Stand Arrow from JoJo's Bizarre Adventure with Dana Scully looking on in the background
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Light Games @lightgamesgb.bsky.social · 14/01/2026
New Last Crown Warriors demo available on itch.io (link in replies)!
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void 🦇🏳️‍⚧️ @meakashihen.blacksky.app · 07/01/2026
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John @farawaytimes.bsky.social · 07/01/2026
don't become so systems-brained you forget about the things that REALLY matter in an rpg... like reprising the title theme during the final boss fight
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egg boy color @eggboycolor.bsky.social · 03/01/2026
Got the furthest I've been in Ninja Warriors (SNES). Using continues (+ save states at continues) to see the later game, Stage 4 boss onwards is super punishing. At stage 6 boss now and keep dying. The game has so many cool enemy pair-ups that totally obliterate you if you don't master the combat.
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DJ TRiST @dezm101.bsky.social · 16/12/2025
Gradius III arcade 'rotating lasers' from the Mechanical Base stage, which is not included in the SNES version #shmups #retrogaming
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GameboyDemakes @gameboydemakes.bsky.social · 24/12/2025
Happy almost christmas~
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Ozzy @ocsttiac.bsky.social · 17/12/2025
media.tenor.com
a megaman x fans enjoying their favorite game is shown
Alt: a megaman x fans enjoying their favorite game is shown
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Remar Games @remargames.se · 18/12/2025
Hello Bluesky! On my homepage you can find free games and stuff I've made, like Iji, Hero Core, Hyper Princess Pitch, Strawberry Jam, and Doom + Quake + UT99 levels: www.remargames.se If you'd like to support me, here's my Patreon: www.patreon.com/remargames Thanks! 💜
A grid of six images of computer games. The first four are Iji, Hero Core, Hyper Princess Pitch and Strawberry Jam by Remar Games. The last two images are from custom Doom 2 and Quake levels.
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フラッグさん @pixelflag.bsky.social · 17/12/2025
飛行機の日 #ドット絵
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Zeta @zeta0134.bsky.social · 14/12/2025
Now that the event is done, I can show off this quick #15seconds trailer for my indie game, Tactus! You can play the demo over at zeta0134.itch.io/tactus. It was fun trying to capture the essence of the game in such a short runtime. If you're also a #gamedev, why not give it a try?
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zac @10amlunch.bsky.social · 12/11/2025
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asie @asie.pl · 31/10/2025
I've spent the last two years developing firmware and software for a WS/WSC/PCv2 flash/development cartridge. Now, it has finally been announced and will be sold by 49bitcat in Germany. Sales start November 24th! Learn more here: 49bitcat.com/news/2025-10...
The nileswan cartridge
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Marc Max @marcrobledo.com · 28/10/2025
The King of Fighters: Battle de Paradise - English translation is now available! Enjoy this KOF board game with lots of references to the series, in English for the first time in 25 years! Download: www.marcrobledo.com/neo-geo-pock... #KingOfFighters #NeoGeoPocket #KingOfFighters
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LoBlast @loblast.bsky.social · 21/10/2025
Orange Island finally has stable split vertical scroll on the NES! #nesdev
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GSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 24/10/2025
it was only a matter of time
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egg boy color @eggboycolor.bsky.social · 01/10/2025
Cool, Marvel: Cosmic Invasion put out a Steam demo! This was the last game I worked on at Tribute. If you like comic superheroes, pixel art and TMNT: Shredder's Revenge beat-em-up style, you might enjoy this. Some characters (Spiderman,Rocket, She-Hulk) and enemies/bosses I integrated are there too!
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sink @sinksadventure.bsky.social · 31/05/2025
Flap through peril in my new precision "batformer" that flips platformer trappings upside-down! Vampire's Best Friend releases this October Demo out now on Steam & itch, link in replies
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egg boy color @eggboycolor.bsky.social · 22/06/2025
magic sword on its surface seems like an epic quest to destroy the blackorb, but it's really about a very hungry guy with an overactive stomach who must constantly fuel up on chicken and grapes every few minutes to ward off dying.
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YsLink ⚔️ An Ys Fan Site @ys-link.net · 18/06/2025
I've got Harb.
"I've got Harb." An informative screenshot from Ys III: Wanderers from Ys
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✷U⥻S⥀E〄R⊚L⇳A✥N≟D✺S♫ @userlands.bsky.social · 09/06/2025
pantagruel frog boss veryWIP
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Tribute Games @tributegames.com · 08/06/2025
What an unforgettable #SummerGameFest ☀️ 🌀🎸 Scott Pilgrim EX officially revealed! 💚🦝 Rocket & She-Hulk join the fight 🎮🌌 Hands-on MARVEL Cosmic Invasion demo at Play Days with @dotemu.bsky.social Huge thanks for all the love around both reveals 🤩 #ScottPilgrimEX #MARVELCosmicInvasion
Scott Pilgrim EX on the Summer Game Fest showcase stage from the audience 
MARVEL Cosmic Invasion on the Summer Game Fest showcase stage from the audienceThe MARVEL Cosmic Invasion booth at Summer Game Fest Play DaysTribute Games team selfie, all smiles at Summer Game Fest
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loren schmidt @lorenschmidt.bsky.social · 08/06/2025
rendering experiment synopsis: for the past few days i've been prototyping a zero polygon renderer. it's a raycaster, in the vein of Wolfenstein, but it has displacement mapped walls. i'm currently tinkering with a related technique for rendering "sprites' with multiple displacement mapped flats.
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Tour De Pizza @tourdepizza.bsky.social · 05/06/2025
we are making a video game
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Oroshibu @oroshibu.bsky.social · 04/06/2025
easy isometric pixel art is still coming... with a ton of new features! create anything with easymetric soon on @aseprite.org
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egg boy color @eggboycolor.bsky.social · 02/06/2025
Here's a Super Game Boy enhancement driver I need to finish some day. It uses a circular buffer in VRAM to communicate with the SNES at 60fps via a combination of command data and per-frame data, rather than joypad packets. This particular version allowed a Game Boy game to reuse Game Boy Color art.
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egg boy color @eggboycolor.bsky.social · 02/06/2025
another pixel scribble. this one uses 4 colors
a starfield with sort of coincidental-but-not-intentional 'jazz cup' aesthetics, a moon with a face, a cat-shaped blob/planet, some eyes, some stars, clouds, birds

some crystals, some stars, some swirls

everything uses 4 colors - yellow, teal, magenta, dark purple
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egg boy color @eggboycolor.bsky.social · 28/05/2025
grassy swamp adventure. 12 colors. it was made to look like a "pixel painting" of sorts. I didn't end up cleaning this piece up fully before I moved on with it, but this was still a fun exercise!
A grassy swampy desaturated landscape, tree, rocks, puffy clouds, water. This is somewhat cleaned up like a pixel piece, but not everywhere received this treatment since it became tiring to render. Still, a fun exercise to draw a larger piece! 12 colors total, but not really particularly optimized for ths.

two characters on the terrain. one with a short-sleeved black shirt, long reddish hair and bangs. another with a shorter purple hair, tied in small braids, magical green robe. stair tiles.
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egg boy color @eggboycolor.bsky.social · 28/05/2025
I prototyped a shmup in Picotron at one point. I was still trying to come up with enemies. To test, I randomized wave arrangements until I did stage design. It was fun to put together some of the HUD and animation effects in this. I had plans for a 3x3 "powerup grid" with mix-and-match equipment.
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egg boy color @eggboycolor.bsky.social · 27/05/2025
Mocked up a little single-screen "bub-like". with Game Boy Color and original Game Boy versions! Much like Bubble Bobble, I wanted to design it so that the tile pattern for the walls can be easily swapped while sharing common "fake 3D" edges. Meanwhile backdrops could be more detailed.
GBC mockup of my "bub-like" game: Contains a few sprites (cat, frog, duck, fries with the letters OK, fruit-filled cookie, ice cream, pizza, egg) over a green checkerboard wall pattern, with a cloudy blue backdrop. There are 3D dropshadow tiles to add some depth between fg/bg, colorful pink and yellow gradient text at bottom with a purple background.GB mockup of my "bub-like" game: Contains a few sprites (cat, frog, duck, fries with the letters OK, fruit-filled cookie, ice cream, pizza, egg) over a greyscale checkerboard wall pattern, with a cloudy light-grey backdrop. There are 3D dropshadow tiles to add some depth between fg/bg, gradient text at bottom with a dark grey background.
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egg boy color @eggboycolor.bsky.social · 26/05/2025
On Saturday, went to an outdoor comics/art festival. Ate a yummy arepa with cheese, plantains and avocado. Sunday I watched a bunch of the anime version of Monster. (Got more interested in checking out other Urasawa stuff after I watched Pluto, which was quite good.) Decent weekend.
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egg boy color @eggboycolor.bsky.social · 26/05/2025
here's a top-down 3D thing I was making earlier this year. I made a game-engine on top of Zig and SDL. Among other stuff, it supported batched triangle meshes, billboard sprites, rich-formatted pixel fonts, render targets+shaders, keyboard/gamepad input+custom binding, cross-platform desktop builds.
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egg boy color @eggboycolor.bsky.social · 26/05/2025
Hello! Haven't really looked at BlueSky since I initially set things up a while back. I don't use social media the same way I used to since Twitter etc, but I'm semi-active on Mastodon. I see now a lot of people ended up moving here. I may try occasionally sharing my art/projects/game progress here!
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