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tebibyte 🦋

@tebibyte.ch
950 followers 381 following 63 posts

Indie game dev from Switzerland. Trying to make some neat games with Godot in my spare time. Visit tebibyte.ch

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Amanita Design 📣 @amanita-design.net · 08/10/2026
Seventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam: store.steampowered.com/app/1619280/...
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Adriaan @adriaan.games · 03/10/2026
proposal to redesign Godot's export panel: github.com/godotengine/... soooo much cleaner! give it a thumbs up on GitHub or make suggestions for improvements there! #godotengine
comparison between the godot export window before and after the redesign proposed by the proposal.
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passivestar @passivestar.bsky.social · 03/10/2026
planar reflections in godot
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tebibyte 🦋 @tebibyte.ch · 01/10/2026
Native motion blur is coming to Godot. Here you can see the feature PR in action. #Godot #gamedev #GodotEngine #3d #rendering
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passivestar @passivestar.bsky.social · 29/09/2026
wowie look at my animated decal so very high tech
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passivestar @passivestar.bsky.social · 29/09/2026
4.8 will be the strongest godot release in a while texture streaming, contact shadows, multi-bounce AO, lightmap specular, 3d trails, mesh buffers on gpu, visual shader groups, label text fitting, symbol renaming, more flexible editor layout and a lot of ui improvements what are you still missing?
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Soma @somartist.bsky.social · 26/09/2026
Been making dragons and wyverns models and rigs in blender and early days cinema4d for fun. I recently had a prototype with procedural anims done in godot. Now I put it all together and it's currently working pretty good and fun to play around with. Works in the browser artbuddy.urlich.ch/wyrm/
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passivestar @passivestar.bsky.social · 22/09/2026
godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now
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tebibyte 🦋 @tebibyte.ch · 19/09/2026
Looks like native motion blur in #Godot is getting closer. Community member sphynx-owner has been doing an outstanding job resolving remaining issues. Pull request: github.com/godotengine/... Would be a good time for more people to test it in their projects. #GodotEngine #gamedev
github.com
Implement motion blur feature based on the community plugin by HydrogenC · Pull Request #115027 · godotengine/godot
This PR implements the motion blur post processing based on the community plugin created by @sphynx-owner . The original repos could be found here: https://github.com/sphynx-owner/godot-motion-blur...
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90's Computer Games Box Art @90scompgamesboxart.bsky.social · 19/09/2026
Starcraft: Brood War (1998)
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tebibyte 🦋 @tebibyte.ch · 19/09/2026
Looks like native motion blur in #Godot is getting closer. Community member sphynx-owner has been doing an outstanding job resolving remaining issues. Pull request: github.com/godotengine/... Would be a good time for more people to test it in their projects. #GodotEngine #gamedev
github.com
Implement motion blur feature based on the community plugin by HydrogenC · Pull Request #115027 · godotengine/godot
This PR implements the motion blur post processing based on the community plugin created by @sphynx-owner . The original repos could be found here: https://github.com/sphynx-owner/godot-motion-blur...
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Clay John @clayjohn.bsky.social · 15/09/2026
Check this out if you like seeing @superluminal.eu screenshots or want to learn a bit more about the magic behind CPU optimizations!
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Zi @majormcdoom.bsky.social · 31/08/2026
Playing with this is so incredibly satisfying, haha. #GodotEngine #gamedev #indiedev
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Psych Rift @ablazeinteractive.com · 28/08/2026
Diegetic map. Link with more info on how the map works in comment. #GameDev #Godot
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Zi @majormcdoom.bsky.social · 27/08/2026
Cool news: 3D trails are officially coming to Godot core! 🎆 All thanks go to @qbieshay.bsky.social who did a *huge* amount of work rewriting my GDScript addon as a proper, native engine feature. 🙏 Feel free to check it out early in the latest dev build! #GodotEngine #gamedev #indiedev
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Godot Engine @godotengine.org · 26/08/2026
Development of Godot 4.8 is firing on all cylinders! 🏎️ #GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 4 – Godot Engine
4.8 development is now in full force!
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Liam @ GamingOnLinux @gamingonlinux.com · 25/08/2026
W4 Games, the company formed by Godot Engine veterans, gets help and funding from Tencent #GodotEngine #OpenSource #GameEngine #GameDev
gamingonlinux.com
W4 Games, the company formed by Godot Engine veterans, gets help and funding from Tencent
With an extra $18 million raised, W4 Games plan to continue to expand their enterprise technology and support for the open-source Godot Engine.
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Robin Ward @eviltrout.com · 21/08/2026
I wrote up tips for saving and loading games durably in Godot. It's stuff I wish I'd known before shipping games on PC: eviltrout.com/blog/2026-08...
eviltrout.com
Tips for Saving Game Data in Godot
How we made save games in The Roottrees are Dead and The Incident at Galley House resilient to full disks and failing hard drives.
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Godot Engine @godotengine.org · 18/08/2026
Has it already been a whole month since the last 4.7 maintenance release? How time flies… 🕰️ Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: #GodotEngine 4.7.2! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.7.2 – Godot Engine
The second 4.7 maintenance release has arrived!
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Godot Engine @godotengine.org · 17/08/2026
The results are out, and for the first time, you can download all the responses as a .csv file if you want to dig deeper into the data. Thank you everyone for participating! godotengine.org/article/godo...
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Rovina Cai @rovinacai.bsky.social · 22/07/2026
More saga illustrations for #MTGHOB! The poems are my favourite parts of LOTR and The Hobbit (controversial take I know), so all of this was a delight.
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Godot Engine @godotengine.org · 15/08/2026
📣 Submissions open for the Godot 2026 showreel Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers! 📅 Submissions close: October 1st 📅 Voting from October 2nd until October 16th godotengine.org/article/subm...
godotengine.org
Submissions open for Godot 2026 showreel – Godot Engine
Showcase your Godot creations in 2026! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
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passivestar @passivestar.bsky.social · 12/08/2026
manifold
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tebibyte 🦋 @tebibyte.ch · 04/08/2026
Godot Rendering Team Update. Presented by Clay John at GodotCon Boston 2026. www.youtube.com/watch?v=AX3l... #godot #gamedev #godotengine #rendering #hopesanddreams
youtube.com
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Christophe is making Prerolled! @qaqelol.bsky.social · 01/08/2026
This page was reeeaaaaaallly hard to make!! The implementation was hard, but the design/scope itself was harder!! I do think it will be one of the best page in the whole guide, a bit like the Transition and Eases page from the tween one! #Godot #GameDev #Indie
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Octavi Navarro @octavinavarro.bsky.social · 30/07/2026
Because the world needs some good news sometimes... Thimbleweed Park is back in 2028! With the original team! 🥳🥸🤡 www.grumpygamer.com/twp2_announce/ Wishlist now! store.steampowered.com/app/4932120/...
grumpygamer.com
Thimbleweed Park 2
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
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Godot Engine @godotengine.org · 21/07/2026
While a bunch of nerds enjoy GodotCon Boston, a bunch MORE nerds can enjoy our latest development snapshot 🤓 Editor QOL improvements, VCS usability, and more await in #GodotEngine 4.8 dev 2! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 2 – Godot Engine
The cost of convenience? Nothing!
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Blender @blender.org · 14/07/2026
Happy Blender 5.2 LTS release day! Here is the plan of actions to celebrate: ⬇️ Download Blender 5.2 LTS: www.blender.org/download/ 🎦 Watch the overview: youtu.be/g4OXlrxqIx0 📖 Read the release notes: www.blender.org/download/rel... #b3d
blender.org
Download — Blender
Blender is free and open source. Forever.
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Godot Engine @godotengine.org · 09/07/2026
Hotfixes! Hotfixes! Get 'em while they're relatively warm! 🔥 Our second maintenance release for #GodotEngine 4.7.1 arrives, with even more regression fixes at the ready: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.1 RC 2 – Godot Engine
The de-specialized edition: special edition!
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RodzLabs ... Wishlist Material Maker 😉 @rodzlabs.bsky.social · 09/07/2026
Here's Material Maker's showreel for June 2026. You can, as always, find all those materials (and many more) on the website. Feel free to leave a comment on the video and let us know which material you liked the most! www.youtube.com/shorts/Kpzif...
youtube.com
Material Maker June 2026 showreel
YouTube video by Rodz Labs
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Christophe is making Prerolled! @qaqelol.bsky.social · 07/07/2026
There is a very cool #Godot addon that adds a StyleBoxFancy resource to make cool buttons and stuff!! It supports stacked outlines, various corner shapes, texture overlays and some other things!! github.com/MellowDye/St... #GameDev
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Godot Engine @godotengine.org · 06/07/2026
Our first development snapshot for #GodotEngine 4.8 has arrived! Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 1 – Godot Engine
The cycle begins anew
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Psych Rift @ablazeinteractive.com · 03/07/2026
Ravensworth lobby environment for my game Psych Rift. #GameDev #Godot
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Godot Engine @godotengine.org · 01/07/2026
Hotfixes! Hotfixes! Get 'em while they're hot! 🔥 #GodotEngine 4.7's release just over a week ago has been very exciting, and we're eager to keep the ball rolling with our first 4.7.1 release candidate: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.1 RC 1 – Godot Engine
The de-specialized edition of a cult classic!
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90's Computer Games Box Art @90scompgamesboxart.bsky.social · 30/06/2026
J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers (1991)
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GameFromScratch @gamefromscratch.bsky.social · 29/06/2026
GDStudio is an attempt to improve the Godot editor... and IMHO it succeeds 100%! In fact, it's hard to go back to regular Godot after using it. Thankfully you can, as its 100% #GodotEngine compatible. gamefromscratch.com/gdstudio-a-b... #gamedev #indiedev
gamefromscratch.com
GDStudio - A Better Godot Editor? – GameFromScratch.com
GDStudio is an attempt to improve the Godot editor experience and... it for the most part succeeds. Open Multi scenes, faster loading & more
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tebibyte 🦋 @tebibyte.ch · 28/06/2026
Someone made a Prism Collider 3D that's helpful for a character walking on stairs, ledges etc. github.com/tehCharo/Pri... it's free, MIT licensed. #godot #godotengine #gamedev
black and grey background (Godot editor), with a prism shape made from yellow lines. It's round at the top and pointy at the bottom
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body by gumdrop @bodybygumdrop.bsky.social · 26/05/2026
My talk at #GodotCon Amsterdam is now live! I run through everything I've done in my Never Done workflow. Yea, it has a name now. No, the demo project isn't done (I'm down a rabbit-hole), but it's coming. Also, check out all the other great talks they've posted! youtu.be/EcNXqGfFEQw
youtu.be
Never Done An Evolving Blender Workflow for Building RPGs
YouTube video by Godot Engine
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Ciaránavirus @sarklor.eurosky.social · 12/06/2026
You can see it at the timestamp in this playthrough. It's still awesome. youtu.be/7saA60qM4H4?...
youtu.be
Syndicate Wars Longplay (PC DOS) [EuroCorp Part 01 of 06]
YouTube video by AL82 Retrogaming Longplays
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Liam @ GamingOnLinux @gamingonlinux.com · 19/06/2026
Godot Engine 4.7 is out bringing a new Asset Store, HDR support, Steam Frame support #Godot #GodotEngine #Gaming #OpenSource #GameDev
gamingonlinux.com
Godot Engine 4.7 is out bringing a new Asset Store, HDR support, Steam Frame support
The Godot team have released Godot Engine 4.7, the latest major update for the free and open source cross-platform game engine and there's lots new.
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Octavi Navarro @octavinavarro.bsky.social · 17/06/2026
Oh no, Xbox is shutting down Double Fine? :( I was never a big fan of their games, but I liked seeing a medium-sized studio still exploring crazy concepts. Fuck Microsoft.
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Godot Engine @godotengine.org · 15/06/2026
Thanks to your help, we've been able to identify and address even more critical regressions that nearly slipped under the radar 🎯 Let's round those up as part of our latest snapshot: #GodotEngine 4.7 RC 3 godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 3 – Godot Engine
Critical regressions resolved!
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ucup @ucup.bsky.social · 14/06/2026
Ucupaint and Ucupaint Plus 2.4.8 have been released! Group mask and better Clip Studio Paint support for PSD export/import, also lots of bugfixes! ✨ github.com/ucupumar/ucu... #ucupaint #b3d
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Psych Rift @ablazeinteractive.com · 12/06/2026
Dark Lashers gameplay from Psych Rift. #GameDev #Horror #Godot
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Godot Engine @godotengine.org · 11/06/2026
Our second Release Candidate for #GodotEngine 4.7 has arrived! This will be your last opportunity to find and report critical regressions before Godot 4.7's stable release: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 2 – Godot Engine
The end is in sight… Race ya there!
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Godot Engine @godotengine.org · 08/06/2026
#GodotEngine 4.7 has at last arrived at the Release Candidate stage! HDR output support, the Godot Asset Store, drawable textures, and more await in a production-ready environment 🚀 Help us get it over the finish line with one final round of testing: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 1 – Godot Engine
The end is in sight… Race ya there!
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Charles Boury @charlesboury.fr · 07/06/2026
Continuing with cool #godot features coming to 4.7: Camera follow selection! Nice way of moving things 📦
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Kvacm Art | Michal Kváč @kvacm.bsky.social · 06/06/2026
Guys, guys, guys 😍 New showcase video of pieces I did in 2025!! (Finally, lol) www.youtube.com/watch?v=0aj3... And some cool song with it :)) #painting #art #illustration #landscape
youtube.com
Kvacm Art Showroom 2025
YouTube video by Michal Kváč
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Nodragem @nodragem.bsky.social · 04/06/2026
A game needs good switches #GodotEngine
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