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TaTooKa

@tatooka.itch.io
113 followers 630 following 35 posts

Jack of All Trades, Master of None. DIY TTRPG design dabbler. Forever GM. 90's Cyberpunk. Hard-Sci-Fi Junkie. Trad Nerd from 🇦🇷.

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Reposted by TaTooKa
All The Right Movies @alltherightmovies.com · 24/12/2024
On Christmas Eve, 1988, a group of German criminals took hostages at an L.A. office party. The making of story behind DIE HARD is bigger than the Nakatomi… 1/43
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🏳️‍⚧️ Alexandra Merideth Erin [she/her] @alexandraerin.com · 24/12/2024
I would not only resist the One Ring, I would be clever and virtuous enough to turn things around so that Sauron only thought he was using me while really I was using him in order to right the great wrongs of the world, redress injustices, confiscate power from the unworthy, and oh shit I'm a wraith
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TaTooKa @tatooka.itch.io · 20/12/2024
It could also mean high difficulty, or steep learning curve, or "git gud" tropes, which, as you say, are difficult to replicate in TTRPGs.
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TaTooKa @tatooka.itch.io · 19/12/2024
has anyone played World of Horror? It's a visual-novel horror game with TTRPG and board game vibes / also kinda Roguelike with replayability. Aesthetics of old apple + PC98 videogames + Jungi Ito horror. I love it, and every time I play it I wonder how the physical analog version would fare.
splash screen of the World of Horror videogame, in black and white pixelart ("1 bit") reminiscent of old apple II or PC-98 japanese games from the late 80's or early 90's. It depicts the coastline of a small creepy town with a dark lighthouse emitting an ominous aura.
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Rude Law Dog @esghound.com · 18/12/2024
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Ed Zitron @edzitron.com · 16/12/2024
Newsletter: Our digital lives are unregulated growth-hacked ecological disasters. The modern tech ecosystem's growth-at-all-costs mindset is actively harming billions of people, pushing them toward authoritarianism for profit. We must fight back. www.wheresyoured.at/never-forgive-them/
wheresyoured.at
Never Forgive Them
In the last year, I’ve spent about 200,000 words on a kind of personal journey where I’ve tried again and again to work out why everything digital feels so broken, and why it seems to keep getting wor...
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Chaz Hutton @chazhutton.com · 11/12/2024
Googling Stuff: Then v Now.
This title if the comic is ‘Googling Stuff…’
The comic shows two columns: on the left is “Then” showing search results with one thing listed as “the thing you want”

On the right column is ‘Now’ - also showing search results but in this case it’s a whole bunch of stuff you don’t need:

AI TAKING A WILD STAB AT IT WITH SOME
BLATANT MISINFORMATION

SPONSORED RESULT

SPONSORED RESULT

SPONSORED RESULT

SPONSORED RESULT

PEOPLE ALSO ASK

VIEW PRODUCTS

And then right at the bottom just off screen is ‘the thing you want’
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TaTooKa @tatooka.itch.io · 09/12/2024
I've just backed "A FEAST FOR A SPHINX", a dungeon adventure for MÖRK BORG by @evlynmoreau.bsky.social , @satelitesnaturales.bsky.social and @hojesofia.bsky.social www.kickstarter.com/projects/aba... only 3 hours to go! #ttrpg #morkborg
kickstarter.com
A Feast For A Sphinx
A MÖRK BORG dungeon crawl of gold and tragedy
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TaTooKa @tatooka.itch.io · 06/12/2024
You are probably going to put money into #MarvelRivals to get the Season Pass goodies; I would so that I can change Wolverine's horrible default skin into the classic one. WE ARE NOT THE SAME.
the actor giancarlo sposito in his classic meme image of him in a fancy suit saying "we are not the same"
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Jon W. @rarefilmm.bsky.social · 03/12/2024
1978 commercial for Jovan Sex Appeal aftershave animated by Richard Williams and based Frank Frazetta's painting 'Against the Gods'. Never for evil! 🔥🔥🔥
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bobby @bobbylewis.bsky.social · 30/11/2024
bluesky fact: it doesn’t actually matter what you call posts on here until you complain about it, then they’re skeets
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TaTooKa @tatooka.itch.io · 30/11/2024
AAHHH I've been trying to get Necromolds for a while now, but it's hard to ship that one to South America. Definitely in my (and my little daughter's) radar... Looks awesome. Will check the others you mentioned as well, thx!
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TaTooKa @tatooka.itch.io · 30/11/2024
hey #ttrpg folks with #wargame and #skirmish knowledge... What is the equivalent of OSR/Nu-SR/indie-compatible rules systems for Skirmish miniature games? I'm looking for a skirmish game "standard" or something that is easily hackable / community driven, probably mini-agnostic and with DIY ethos
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TaTooKa @tatooka.itch.io · 30/11/2024
I think the other side to all of this is "you probably shouldn't trust blindly any/all labellers / verification systems" which might be a problem communities face in the near future (and/or malicious use of those systems)
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TaTooKa @tatooka.itch.io · 29/11/2024
For example, this is a Label created by @hunterw.bsky.social specifically for this purpose. bsky.app/profile/did:... (subscribe to the Label to see it under verified user handles) Whether you trust Hunter Walker for the job of verifying accounts is up to you, but that's the point.
bsky.app
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TaTooKa @tatooka.itch.io · 29/11/2024
contrast with trusting in big, centralized entities. We've been burnt by that many times now. Neither system is perfect, but I believe #decentralized gives more power to the people. I say we try more of that for a bit and see how it goes :]
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TaTooKa @tatooka.itch.io · 29/11/2024
I mean yeah, smaller, decentralized authorities have the typical disadvantages of becoming stale, abandoned or taken over; they're usually maintained by individuals in their free time, etc... But that's just like open source projects, and that's been working pretty good for decades now.
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TaTooKa @tatooka.itch.io · 29/11/2024
Why would you trust a single, central entity (like Bluesky corp in this case) to give "blue checks" based on some arbitrary method or classification? Wouldn't it be better if a community driven entity or group decided to check veracity based on interests by subculture/niche? (via the Labels system)
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TaTooKa @tatooka.itch.io · 29/11/2024
re: #accountVerification IMHO it should be decentralized. Domain verification is a nice one; it should be one of many systems. Community driven labels should be the way to go here. If you trust the label maintainer, good enough. Specially if/when Bluesky becomes truly decentralized
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OnePerfectHEADshot @headexposure.bsky.social · 29/11/2024
Sometimes, you don't need to tell a character's back story in lengthy flashbacks. Sometimes, you just need to give them ONE moment so badass, the viewer will instantly know everything they need to know about them.
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TaTooKa @tatooka.itch.io · 29/11/2024
Is the map or the zine available* digitally? I'm guessing not, after checking the campaign page, but just wanted to check ... ...because buying the whole physical thing will kill my wallet (shipping to South America and all that) * or are there plans to make it available digitally in the future?
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Randall Munroe @xkcd.com · 28/11/2024
Neutrino Modem xkcd.com/3017
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TaTooKa @tatooka.itch.io · 28/11/2024
ahhhh los webrings de los sitios de los 90's/early 00's! es como que hay una movida de volver a la "old internet" que estoy percibiendo en distintos lados... debería revivir mi blog rolero y armar un webring de blogs roleros (o unirme a alguno que probablemente ya exista).
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TaTooKa @tatooka.itch.io · 28/11/2024
everyday I'm a lil bit closer to going back to just using an RSS feed reader, mailing lists and IRC...
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TaTooKa @tatooka.itch.io · 28/11/2024
- "y qué tal va la campaña esa que estabas jugando?" - * toma aire * [300GB LORE DUMP]
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TaTooKa @tatooka.itch.io · 28/11/2024
It is true tho, that lately (~10 ys?) I've been seeing more narrative structure oriented TTRPGs, or things like mechanized arcs and character-driven procedures, etc. Which I like, btw, they taught me how to do that better, and I take those things to apply even when I'm playing more trad RPGs.
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TaTooKa @tatooka.itch.io · 28/11/2024
I think it mostly depends on the players and their table culture. From experience, I had players really savvy in narrative structure (artsy backgrounds maybe?), actively pursuing "satisfying" beats in the story, while others at the same table were just oblivious of it all but still having good fun.
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JoJoFromJerz @jojofromjerz.bsky.social · 25/11/2024
Yup.
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Prismatic Wasteland @prismaticwasteland.com · 24/11/2024
The part of the “old school” worth reviving has never been THAC0 or fighting orcs in gray corridors but the DIY attitude of design that ceased once D&D grew from being just a Game to being a Brand
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The Spaceshipper 🚀 @thespaceshipper.com · 21/11/2024
[Thread] I have good news and bad news and good news. 😁 Good: The Expanse team has reformed to create a media company, Expanding Universe. Bad: They haven't announced a sequel to The Expanse. Good: They're adapting James S.A. Corey's new sci-fi trilogy into a TV series for Amazon MGM Studios! 1/7
Expanding Universe logo - very ILM.
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𝔻𝕖𝕖𝕡 𝕋𝕙𝕠𝕥 @thatsgoodweb.bsky.social · 23/11/2024
logging on
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TaTooKa @tatooka.itch.io · 22/11/2024
first day of using the TTRPG Class Identifier label thing and I've already been ganked + lost 5 gold >:( TBF I did accept the duel so I kinda knew what I was getting into hahah
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TaTooKa @tatooka.itch.io · 22/11/2024
@bskyttrpg.bsky.social stats
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TaTooKa @tatooka.itch.io · 22/11/2024
Accept
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TaTooKa @tatooka.itch.io · 22/11/2024
@bskyttrpg.bsky.social choosesecondclass bard
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TaTooKa @tatooka.itch.io · 22/11/2024
@bskyttrpg.bsky.social stats
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TaTooKa @tatooka.itch.io · 22/11/2024
@bskyttrpg.bsky.social stats
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TaTooKa @tatooka.itch.io · 22/11/2024
thread muy útil en español para usuarios nuevos de Bluesky:
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Brian Ashford @brianbloodaxe.bsky.social · 22/11/2024
Sadly the left/right dichotomy which the world has settled on has less nuance than AD&D alignments.
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Jay 🦋 @jay.bsky.team · 19/11/2024
9. I started my career as a digital right activist, working to protect net neutrality and privacy.
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TaTooKa @tatooka.itch.io · 20/11/2024
new cover art for my #ttrpg DYING SUN. made in Autodesk Sketchbook in an Android Tablet. the game is post-apocalyptic fantasy ala "Dark Sun", "Conan" or "Conqueror of the Barren Earth", with mechanics of the #24XX system by Jason Tocci. you can check it out here: tatooka.itch.io/24xx-dying-sun
A dark-skinned muscular man standing against a red sun, in a harsh red desert landscape with mountains in the background. He's wearing little clothes, a loincloth, a long spear, a shield, and a hand-axe. The title of the cover reads "24XX: LO-FI POST-APOC RPG" and "DYING SUN".
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Marcia B. @traversefantasy.itch.io · 19/11/2024
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TaTooKa @tatooka.itch.io · 20/11/2024
para que lo leas vos solo? * ve la veta comercial * ...si me pagás lo hago bilingüe
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TaTooKa @tatooka.itch.io · 19/11/2024
😅
image of the "boardroom meeting suggestion meme" (in comic panels style) in which the boss asks "What are we calling posting here?" and the smartass guy says "tweeting." and then gets thrown out of the window of a tall building.
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TaTooKa @tatooka.itch.io · 19/11/2024
true! but I meant in regards to #24XX sensibilities. Maybe I'm pushing it too much. Not that it's wrong--it might become something on its own--but part of doing a 24XX hack and not an entire new thing is playing within those constraints of rules-lightness and limited space.
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TaTooKa @tatooka.itch.io · 19/11/2024
I grew up on these streets.
screenshot of the Teenage Mutant Ninja Turtles arcade videogame from the 90's, with the turtles fighting ninja foot-soldiers in the streets of new york in an isometric view.
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TaTooKa @tatooka.itch.io · 19/11/2024
excited bc tomorrow I'll playtest a #24XX #ttrpg hack I'm working on, which is basically cheesy Kung Fu movies from the 80's/90's with involved martial arts mechanics and card-revealing rock/paper/scissors style maneuvers. Maybe it's fun, maybe it's too cumbersome and overly complex, we'll see.
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TaTooKa @tatooka.itch.io · 19/11/2024
The setting was urban fantasy and each of the major arcana represented a named NPC, and also acted as the guide or bane for the PCs. PC "stats" allowed them to "flip" more or less cards in each action check. Never finished past a very early draft, but still toy with the ideas once in a while :)
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TaTooKa @tatooka.itch.io · 19/11/2024
In an old project of mine, the basic mechanic was kinda like blackjack (draw cards until you reach the difficulty, but don't go over 21 or it's a miss), and if you drew any of the major arcana, you consulted a table for special outcomes. There was more to the system but that was the gist of it.
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