Sign in

superhylia

@superhylia.dev
154 followers 981 following 176 posts

i post or something • he/him 👋🏽 @lifelight.cafe TO + #fgc player • #gfx comms soon • #gamedev in future!? 📝 | #writing about #games at superhylia.dev/blog 🔁 | art + news repost-heavy 🎮 | bckl.gg/mfn 🎨 | @lesserl.bsky.social PFP

PostsRepliesMedia
Reposted by superhylia
Nick C. @nickisonlinet.bsky.social · 3h
reiko nagase ridge racer from the hit game pac-man fever
71152400
Reposted by superhylia
Alex Donaldson @apzonerunner.com · 4h
When I left IGN/GN, I vowed to try to give as much work to as many people fresh out of publications as possible during these cuts - but even for a healthy business, the demand/need now is impossible. The future is independent, smaller, & reader-supported. Support the coverage you want to see!
39123
Reposted by superhylia
Nicole Bedera @nbedera.bsky.social · 28/09/2026
I’m seeing a lot of posts about talking to your sons in light of the Cornell article. And yes. Talk to your sons. Here are some things you should say, based on anti-violence research about what they need to hear:
81120524
Reposted by superhylia
shauna @goldengateblond.bsky.social · 15h
i thought about this old tweet tonight and how nothing has ever aged better
@Merman_Melville • Jan 24, 2019
Being a billionaire must be insane. You can buy new teeth, new skin. All your chairs cost 20,000 dollars and weigh 2,000 pounds. Your life is just a series of your own preferences. In terms of cognitive impairment it's probably like being kicked in the head by a horse every day
102046335
Reposted by superhylia
Makkon @makkon.bsky.social · 20h
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
462224814
Reposted by superhylia
zac 3amsoda @3amsoda.bsky.social · 16h
etna
132985563
Reposted by superhylia
WanderingDM @wanderingdm.bsky.social · 23h
Good on them! But their last paragraph also highlights a problem we have arrived at: people (some) can't differentiate between LLMs/GenAI and npc AI or procgen in a game. I'm seeing it more and more online. Words matter and this is just another thing these mfers have tainted with their grift.
320866
Reposted by superhylia
shmuplations.com @shmuplations.bsky.social · 29/09/2026
This week we have a charming Final Fantasy VI roundtable interview from 1994, conducted one month before release. The team discusses the making of the ominous opening sequence, world design, and their favorite characters! shmuplations.com/ff6rt/
shmuplations.com
Final Fantasy VI – 1994 Developer Roundtable - shmuplations.com
This Final Fantasy VI roundtable interview conducted in March 1994 discusses the making of the opening sequence and the staff's favorite characters.
119199
Reposted by superhylia
ashley bardhan @ashleybardhan.bsky.social · 29/09/2026
is there a better word than devastated? (shattered? fly-swatted?) anyway i've been laid off. i joined gamesradar+ as a freelancer in 2023, and the site had my lifelong admiration by the time i became a senior writer in 2024. i'll miss it lmk if u need a creepy🧟‍♀️ gurl: ashleybardhan(at)gmail(dot)com
63477171
Reposted by superhylia
Joey ‘Detchibe' W. 🏳️‍⚧️ @thestacks.ca · 29/09/2026
I recently increased the rate for pitches to The Stacks. If you or someone you know would like to write for my site, please get in touch. I focus on obscure games history, sex, gender, and art history but am open to other topics thestacks.ca/submissions
RATES
• $100CAD for shorter essays/articles between ~600-1000 words (Example
• Up to $250CAD for larger scale research essays/articles/projects of ~ 2000 words or more (Example)
• Higher rates for very large research essays/articles/projects of ~5000 words or more (Example)
• Rates may vary depending on research involved, interviews, etc
19355
Reposted by superhylia
台羽正 @tadashidaiba.bsky.social · 29/09/2026
016757
Reposted by superhylia
Keza MacDonald @mackeza.bsky.social · 29/09/2026
Apropos of nothing, here's the callout I wrote for Eurogamer about the glaring lack of female voices in the games media. I wrote this in *2018*. Things did seem to get better for a while but now we're backsliding again and the reasons for it haven't changed. www.eurogamer.net/why-the-game...
eurogamer.net
Why the games media has a diversity problem - this website especially
Eurogamer has far too low a proportion of articles by female writers. Keza MacDonald, the Guardian's games editor, explains why this happens and what can be don
113155
Reposted by superhylia
No Escape from the Tyranny of Virtue 🏴🏳️‍⚧️🇵🇸 @noescapevg.com · 29/09/2026
the way games media has become so heavily gendered even beyond what it was a decade ago kinda fucking sucks man
322230
Reposted by superhylia
Mamono World @mamonoworld.bsky.social · 29/09/2026
Idea I just had
13770258
Reposted by superhylia
Ian Boudreau @ianboudreau.com · 29/09/2026
Reason I think this is neat is that there's provably unexplored space left to check out. It's cool if you want to make a roguelike deckbuilder but you absolutely do not have to.
6396104
Reposted by superhylia
/noclip @noclipvideo.bsky.social · 28/09/2026
🚨Hades: Developing Hell RETURNS🕹️ In the first episode of our second season we talk to the team @supergiantgames.bsky.social about the decision to finally make a sequel to one of their games. WATCH: youtu.be/UWFfmD8n-xA
youtu.be
Why Supergiant Games Chose to Make a Sequel to Hades - Developing Hell II
YouTube video by /noclip
330585
Reposted by superhylia
Patch Zircher @patrickzircher.bsky.social · 29/09/2026
Meiko Kaji (star of Lady Snowblood) struttin' through the subway in the 1970s.
81131230
Reposted by superhylia
frog @ read BtG @frogletcomics.bsky.social · 07/09/2026
this image never leaves my brain
Pikmin but epic.
1740641210
Reposted by superhylia
Ash Parrish, Kotaku's LeBron James @adashtra.bsky.social · 29/09/2026
a whole website of 'em in fact: www.mothership.blog/tiny-booksho...
mothership.blog
Tiny Bookshop made me want to change my career
What happened to that girl who saw herself as an aspiring author? As it turns out, she's still a part of me
213932
Reposted by superhylia
Tirk @frogkaro.bsky.social · 28/09/2026
I wonder if anyones caught on to the fact that most hangups with random encounters are bc of Graphics. If random encounters were functionally the same but they were represented by a goblin showing up on-screen and scurrying toward your guy unavoidably fast 90% of ppl would be fine with them
108018
Reposted by superhylia
台羽正 @tadashidaiba.bsky.social · 25/09/2026
1993
1399134
Reposted by superhylia
Jordan Starkweather ✨ @jackal27.bsky.social · 26/09/2026
You can’t even comprehend how important Eien ni Hen’s work is to the fan translation community. Romancing SaGa, Fire Emblem, Sakura Wars, Tear Ring Saga, Glory of Heracles, Dragon Force II, Dark Half, Beyond Oasis, Psi-O-Blade, Arabian Nights, and so much more. What a loss. Rest in peace.
1529481441
Reposted by superhylia
Peter @notalawyer.bsky.social · 28/09/2026
the thing about the "you're out of touch if you haven't heard this song" discourse is that radio has been dead for well over a decade. it's extremely normal to listen to a lot of music but still never hear the songs at the top of the charts.
1022966200
Reposted by superhylia
Yuki (commissions open) @yukimakingart.bsky.social · 28/09/2026
May commission! :3 #guiltygearstrive #vgen
32558523
Reposted by superhylia
Kayin @kayin.moe · 29/09/2026
Yeah, if someone hasn't played with noclip yet, it fucking rules. Mileage varies though, but not between good or bad, but between "A reasonable import" and "This mfer perfectly recreated every weird shader effect for the gamecube game by hand"
4556
Reposted by superhylia
Alanah Pearce @alanahpearce.bsky.social · 29/09/2026
Are you or have you ever been a narrative designer (as your official job title)? I would like to interview you for a video! Pls reply to this if you’re interested ❤️.
87370177
Reposted by superhylia
pang @birthbydrip.neocities.org · 29/09/2026
a late one for you tonight... monkey ball is one of the most elegantly designed precision arcade games ever made, a game that takes a design staff primed on racers and lets them create economic geometry puzzles, only building towards alien grandeur in their structures at the end. link below!
first few paragraphs: Sega was the master of exaggerated, nuanced physics engines, and Monkey Ball fits that mold to a T. There’s three stylistic inaccuracies that sew Monkey Ball’s unique physics together:

    Friction is present as a constant inhibiting force, but in a sense this helps hold the monkey on downward slopes. This gives Monkey Ball a “sticky” quality.

    Collisions can and often do pop the monkey up in the air, where speed is uncapped. This, and the fact that the collisions seem relatively elastic,1 make collisions actually a boon for gaining speed rather than a total obstacle.

    It’s a common misconception that Monkey Ball has the player control the tilt of the stage, letting the monkey freely roll throughout it. Instead, the player is actually controlling the direction of gravity, offering very similar effects to stage-tilting while also providing essential air control to the monkey.

The three of these combined make Monkey Ball an intuitive, forgiving engine that encourages aggressive play.2 Speed gains are always at the player’s fingertips and rely heavily on environmental awareness. With that intrinsic concentration in the engine, the stage design can then follow suit. Monkey Ball’s stages are focused and brief; many stages have a max time limit of only 30 seconds, intend for you to beat them in less than half of that, and have a theoretical lower bound of only a couple seconds. While the stages are static and encourage memorization, the short length and nuanced physics put the micro-movements front-and-center in comparison to broader routing, and this creates its own form of complexity-oriented dynamism for those who can’t memorize frame-perfect input strings.
57336
Reposted by superhylia
Coach Finstock @coachfinstock.bsky.social · 10/10/2023
About to get thrown out of here for obvious reasons
Pumpkin hoop
246242455636
Reposted by superhylia
♔· aquaxtic @aquaxtic.bsky.social · 28/09/2026
Leda!!! #fefw
122519751
Reposted by superhylia
rittzy @rittzler.bsky.social · 02/05/2026
personal picks i think
tackle and castor from the big catchred from bomb rush cyberfunkseve from corn kidz 64the sniper(?) from 500 caliber contractz
261145216
Reposted by superhylia
Matt McMuscles @mattmcmuscles.bsky.social · 28/09/2026
We actually don't hate this administration enough
12475722349
Reposted by superhylia
revolver ocelthot @rnaboursiii.bsky.social · 28/09/2026
If you’re reading this and also feeling nostalgic for anime magazines please please please check out @animeherald.com’s print mag if you haven’t already
animeherald.com
Anime Herald Magazine - Issue #2
Over the course of its history, the humble anime magazine has served as a vital source of information for fans of all ages. Works like Protoculture
29654
Reposted by superhylia
schmoe :⬮] @spongebeatle.bsky.social · 28/09/2026
having artist friends with styles way more complex than yours but they still fw you
static.klipy.com
Chris Griffin Dances: Take On Me (Family Guy)
ALT: Chris Griffin Dances: Take On Me (Family Guy)
169621728
Reposted by superhylia
Kimimi🏳️‍🌈🏳️‍⚧️ @kimimithegameeatingshemonster.com · 28/09/2026
This cover's a great illustration of just how big of a deal Sakura Wars is. Look at it: The series ~being remembered decades later~ is enough to relegate fresh Persona, Silent Hill, Ace Combat, Dynasty Warriors and more news to plain text in the top-right corner.
428586
Reposted by superhylia
InnerSpiral @innerspiral.lol · 28/09/2026
A lot of y'all talk as if random encounters are some archaic thing that devs had no other choice doing, and that's so fucking degrading. Do you think they were idiots? Trust that the people who created the experience know what they're crafting. It exists for a reason.
28318
Reposted by superhylia
mae @hellagur.bsky.social · 08/09/2026
I do hate that everyone is like “wow the oot remake looks like genAI” like you can just say it looks bad without pissing and shitting on a bunch of actual devs and artists
62487817
Reposted by superhylia
AdMan Markiewicz @admancomics.bsky.social · 25/02/2026
For the first time ever, despite being obsessed with Metroid Prime when it came out, I’ve drawn Samus. And I think I did a pretty good job of it.
Samus from Metroid, both with and without her helmet.
11931253
Reposted by superhylia
LulzyRobot @lulzyrobot.com · 21/08/2024
Had to draw my first love, Samus. Im on a bit of a metroid kick lately
6609162
Reposted by superhylia
Tedbob84 @tedbob84.bsky.social · 16/08/2025
My first sketch of the Samus redesign. Motorcycle now included! #SamusAran #Metroid
6573151
Reposted by superhylia
🍓 @unmovingtroika.bsky.social · 22/03/2026
awesome video i found on tumblr days ago
422811120
Reposted by superhylia
Techneti (🎂 in 6 days!) @techneti.bsky.social · 27/09/2026
018559
Reposted by superhylia
Jason Dwyer @jasonmdwyer.bsky.social · 13/09/2026
Timeline has me in a TLoZ mood lately
1915267
Reposted by superhylia
cmrn knzlmn @ckunzelman.bsky.social · 28/09/2026
If you are a graduate student in the humanities (construed as broadly as possible), what is the MOST EXCITING book published in the last five years to you? Please repost if you’re not a graduate student!
29484478
Reposted by superhylia
Bruno Dias @brunodias.dev · 28/09/2026
It really doesn't make sense to attribute those job losses to AI-the-technology, because if that were the case we'd be observing AI outputs displacing conventional entertainment products, and they're clearly not. Rather, the impact of AI is that AI-the-business is crowding out other investment.
171471488
Reposted by superhylia
星空★lone @hoshizoralone.bsky.social · 27/09/2026
[metroid] just hangin out
3659891617
superhylia @superhylia.dev · 27/09/2026
Hey, first time I've ever been featured in one of these (thanks, CD!) and hopefully not the last. My new #Marathon essay got featured in this along with lots of other awesome games criticism, essays, and just good writing in general! Go check it out! superhylia.dev/blog/maratho...
superhylia.dev
Marathon (2026): Shells In The Wild
Beauty in every death, every resurrection, every new grasp at life. A fashionably late analysis of Season 1, Season 2, Vault Breaker, and the future of a perhaps dead phoenix.
021
Reposted by superhylia
Exo @exoparadigmgamer.bsky.social · 27/09/2026
It's finally done. An exhaustive deep dive on Donkey Kong 64, plus a look at Tag Anywhere and DK64 Rekongpiled.
149846
Reposted by superhylia
Kimimi🏳️‍🌈🏳️‍⚧️ @kimimithegameeatingshemonster.com · 27/09/2026
I always enjoyed using it, but coming back to the Game Boy Camera in 2026 felt like a breath of fresh air. The camera's offline simplicity is something to be treasured, a chance to forge a more personal and relaxed relationship with photography: kimimithegameeatingshemonster.com/2026/03/13/g...
kimimithegameeatingshemonster.com
Game Boy Pocket Camera: New looks through an old lens
Digital cameras are now beyond ubiquitous. They’re cute, functional keychains. They’re covered in cartoon characters and sold to children. They’re available in the supermarket for…
514836
Reposted by superhylia
Pem @pembiklimon.bsky.social · 27/09/2026
X and Zero should have winning poses that look like this
81205397