Reposted by KotobJettelly @jettelly.bsky.social · 07/08/2026You can achieve some very cool renders using shaders, like this one created by @letttier.bsky.social #b3d 1383
Reposted by KotobMatt Colville? @mattcolville.bsky.social · 31/07/2026Happy Birthday Draw Steel. Year One has been a crazy ride and we're just getting started. 2057984
Reposted by KotobGrace @eriopsis.bsky.social · 01/08/2026Strange women lying in ponds distributing swords is no basis for a system of government. If some lady handed me a free sword I'd still take it though. 362888770
Reposted by KotobJon de Nor @jondenor.com · 01/08/2026There's so much stuff being made for Draw Steel. These are just from the past few days 27719
Reposted by KotobSnoozy Kazoo 💤 @snoozykazoo.com · 23/04/2026🐝 New Monster Girl just dropped! Aren't bug Monster Girls the CUTEST?! At least we think so... #gamedev #indiedev #godot 👇 Check out our updated demo for the Medieval Game Fest TODAY! 👇 823351
Reposted by KotobAura/Moom @moomanibe.bsky.social · 03/04/2026"Are indie games developing a gambling problem? We'll discuss this in our article by focusing in solely on recent examples that have slot facades while ignoring the entire history of mobile games made by actual gambling industry designers" 211773470
Reposted by KotobHoverise Rebellion | Zeak Games @zeakgames.bsky.social · 04/04/2026These days, I've been working on further improving the movement systems 🫡 #indiegame #indiedev #gamedev #unrealengine 1419
Reposted by Kotobwomensartbluesky.bsky.social @womensartbluesky.bsky.social · 04/04/2026'Spring Ritual' Embroidery by Turkish textile artist Irem Yazici #WomensArt 51341208
Reposted by Kotobbeetle moses @beetlemoses.bsky.social · 03/04/2026I dreamt of the beach (1/4) 5386912742
Reposted by KotobFreya Holmér @freya.bsky.social · 26/03/2026I'm almost there it's so pretty!! 😭 this is the first time I've made extensive use of complex numbers in shader code, which has been fun! it's an analytic 2D lighting system through piecewise conformal maps representing angular light/"sky" exposure, which means you get fully analytic penumbras! 672064169
Reposted by KotobFreya Holmér @freya.bsky.social · 25/03/2026i have neglected my still very sick body for hours and I have regrets, HOWEVER i believe i am cooking 113085
Reposted by Kotob🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 19/03/2026I just keep saying unhinged stuff in interviews I guess. www.pcgamer.com/gaming-indus...pcgamer.com'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untappedMy body is ready, but my CPU might not be. 1717919
Reposted by KotobZuul Nightingale🚪 @danaenight.northsky.social · 20/03/2026games with color palettes like these instantly get my attention 1529338
Reposted by KotobAlex Kanaris-Sotiriou @kanaratron.bsky.social · 21/02/2026Jiggle physics (dad edition) 948069
Reposted by KotobVinnie @vinny-e.itch.io · 16/01/2025⚡ Practicing my VFX skills in godot #indiegame #gamedev #vfx #spells #godot #games #gameart #art 4506
Reposted by KotobJason Schreier @jasonschreier.bsky.social · 10/01/2025Why do video games cost so much to make these days? A recent NYT article pinned bloated budgets on the graphical arms race, but that's only a small part of the equation. The real problem? Rampant mismanagement. This week's column is a spicy one: www.bloomberg.com/news/newslet...bloomberg.comWhy So Many Video Games Cost So Much to MakeGraphical fidelity is only part of the reason that game budgets have swelled to hundreds of millions of dollars 23850721132
Reposted by KotobBen @benjamage.bsky.social · 09/01/2025So I started a new playthrough of Dust: An Elysian Tail last night, since I'm only missing a couple of its Steam achievements that I wanna get. And yep, the game's still a masterpiece. ^^ 1112414
Reposted by KotobJason Schreier @jasonschreier.bsky.social · 08/01/2025Seven days into 2025 and I've already played what I suspect will be one of my favorite games of the year: The Roottrees Are Dead, a narrative logic deduction game (à la Obra Dinn) that has you searching for clues to unravel the dramatic story of a rich family store.steampowered.com/app/2754380/...store.steampowered.comThe Roottrees are Dead on SteamA genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation. 571234113
Reposted by KotobYuri @yurisizov.bsky.social · 09/01/2025🎯 Straight to the point: Bosca Ceoil Blue 3.1 is now in beta! In this first update for the new Bosca you'll find - Browser version! - New editing tools - Reworked export and import - Improved GUI - And, many many fixes and tweaks! Read on and download it NOW! yurisizov.itch.io/boscaceoil-b...yurisizov.itch.ioBosca Ceoil Blue 3.1 is now in beta!After several months of development version 3.1 is ready for testing! Everyone is invited to help ensure that this release is as solid as it can be before we officially break open champaign. In a week... 48327
Reposted by KotobGameFromScratch @gamefromscratch.bsky.social · 07/01/2025Nothing but Blue Skies for the #GodotEngine with the release of the Tokisan Games (creators of Terrain3D) powered "new" Sky3D add-on. Dynamic day/night cycles, sun/moon, clouds and so much more. gamefromscratch.com/sky3d-add-on... #gamedev #indiedevgamefromscratch.comSky3D Add-On for Godot by Tokisan Games – GameFromScratch.comTokisan Games, the creators of the Terrain3D terrain add-on for Godot have just released Sky3D plugin for dynamic day/night skies in Godot 4.3 39519
Reposted by KotobEniko Fox @enikofox.com · 05/01/2025im an indie dev. i am not specifically out to get you. if anything being an indie dev as a fulltime career means im out to get myself 613315
Reposted by KotobCasual Garage Coder @casualgaragecoder.com · 02/01/2025Stochastic L-Systems as #procgen tool for vegetation. Detailed here : thegodotbarn.com/contribution... Now, time to make parametric L-Systems. I'll make two versions : GDScript and C++ modules (as it can be heavily parallelized) for #godot . #gamedev 1303
Reposted by KotobNæt Moore | TranquilMarmot @nate.moore.codes · 03/01/2025I love getting random messages like this 🥹 Sometimes I wonder if writing documentation and leaving comments is worth the effort and the answer is... yes!! You never know who might run into the exact same problems you do. By helping others, you build up community. #godotengine #gamedev #godot 41046
Reposted by Kotobitch.io @itch.io · 31/12/2024Ultra Hat Dimension: Solve puzzles using hats, get punched! Now 67% off on the #itchWinterSale! eniko.itch.io/uhd?ac=qfCyY... 012713
Reposted by KotobMegan Fox @glassbottommeg.bsky.social · 30/12/2024Oh we're doing the paint discourse again, right my contribution shall be siiiigghhiiing and then sharing this 77012
Reposted by KotobTamPaints @tampaints.bsky.social · 30/12/2024#godot gang, I wrote the water line shader on Godot Shaders. Feel free to enjoy and let me know if it gives you any issues! godotshaders.com/shader/make-... #indiedev #gamedev #shaders 03410
Reposted by KotobEncephalophatass (Any pronouns) @encephalophatass.bsky.social · 28/12/2024Silicon Valley loves H-1B visas because they let them hire highly qualified foreign engineers for peanuts. American engineers can quit and find a better job, but H-1B holders? The transfer process is so messy most companies won’t even consider them. Source: I worked for an American tech company. 21629147
Reposted by Kotobpunished felix @punishedfelix.com · 28/12/2024Here's the first release of godot-screenreader! It's a script that imitates the behavior of a screenreader in godot games so you can load interfaces. It's early in development but it has enough functionality to work with the TTS. #godot #accessibility github.com/badgernested...github.comGitHub - badgernested/godot-screenreader: Screenreader for your Godot 4.3+ GamesScreenreader for your Godot 4.3+ Games. Contribute to badgernested/godot-screenreader development by creating an account on GitHub. 38435
Reposted by KotobMegan Fox @glassbottommeg.bsky.social · 28/12/2024Seeing a looooot of takes and: - if you can move on from Unity you should. Just cus they've proven themselves iffy and closed source limits your options. - Unreal is fine if you like it. It has source. Worst case you branch off. - Don't bare metal your own tech. Start with Godot. Saves ya time. 1824747
Reposted by KotobZi @majormcdoom.bsky.social · 28/12/2024Made a custom Godot mesh type called NinePatchMesh, which lets you resize any 3D mesh as though it were a UI panel. Great for making 3D UI, picture frames, computer monitors, TVs, etc. You can find it here if you wanna use it: github.com/CozyCubeGame... #GodotEngine #gamedev 25896171
Reposted by Kotobrahaeli @rahaeli.bsky.social · 08/12/2024One of the really common questions I get with #BadActorBingo is: why would anyone want to DO that? What's their MOTIVE? It's a hard question to answer sometimes, because there's a billion possible answers and some of them make you sound like the guy standing in front of the murder board ranting. 1737371
Reposted by KotobYuri @yurisizov.bsky.social · 28/12/2024🎄 What a year! We're all on Bluesky now... Bosca Ceoil is once again available in the browser... 👀 Wanna learn how I improved the default HTML shell from Godot to make a perfect landing page for it? Here you go! humnom.net/thoughts/676... #godotengine #webhumnom.netBosca for Web: Better landing pageI'm Yuri Sizov, and I make creative tools and games 1217
Reposted by KotobMorgan Jerkins @mjerkins.bsky.social · 27/12/2024I'm starting to really really love isolated vocals of famous songs. Because yes, I know Stevie Wonder and Freddie Mercury can sing. But man, when the mic is on and the instruments are gone, you can really experience how perfect and damn near spiritual their voices are. 46613987780
Reposted by KotobChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social · 28/12/2024experimental gpuparticle3d #godot shader to create scifi cityscape facades w/ mesh particle. (1024). Box mesh for tall buildings. +donut mesh for lower level structural detail greeble in 2nd version. Building windows +lighting procedurally generated in fragment shader. #procgen #shaders #techart 3879
Reposted by KotobEd Zitron @edzitron.com · 28/12/2024What are we DOING here? We're just meant to sit and act like this insane plagiarism and climate threat that requires more money than anything has ever cost is worth it? Are we meant to pretend that ChatGPT is worth this aimless, meaningless destruction of capital and our environment? For what? 260128254138
Reposted by Kotobpassivestar @passivestar.bsky.social · 27/12/2024honey wake up godot minimal theme 2.0 just dropped!passivestar.xyzGodot Minimal Theme 2.0The minimal theme has just undergone a complete rewrite. It’s now dynamically generated just like godot’s own built-in theme, so it supports editor settings and fixes some issues that couldn’t be fixe... 2048886
Reposted by KotobWalaber @walaber.com · 26/12/2024Tonight I tried making a little bouncing ball animation in Replicube (code is on the left, anim is 8 frames) 2779
Reposted by KotobGreg Jenner (Historian) @gregjenner.bsky.social · 24/12/2024I worked on BBC Horrible Histories, and wrote some of the Stupid Deaths sketches Without doubt, my faves were Ancient Greek intellectuals: e.g, Empedocles who jumped in an active volcano trying to become a god… Or Philitas of Kos who starved due to obsessively needing to correct grammar errors👇 1162569240
Reposted by KotobSpriteshift (Commisions open) @spriteshift.bsky.social · 23/12/2024Hey everybody! For this Christmas Season we bring you our first #opensource game Gift & Slide! Is a #pixelart Christmas chill puzzle game, made in #GodotEngine. All art, sounds, music and code are FREE for you to use! Enjoy! #indiegame #madewithgodot spriteshift.itch.io/gift-slidespriteshift.itch.ioGift & Slide by Spriteshift, azagayaChristmas little puzzle game & Asset Pack 03511
Reposted by KotobZi @majormcdoom.bsky.social · 22/12/2024Did a major UX update for my Godot 3D Lines and Trails addon. Also added a little examples scene that gives you a guided tour/demonstration of the addon's various features. github.com/CozyCubeGame... #GodotEngine #gamedev 19742115
Reposted by KotobDavid D. Levine @daviddlevine.com · 21/12/2024The Ugly Truth About Spotify is that Spotify hires fake bands to produce bland unmemorable pap and promotes the songs on the algorithms, reaping enormous profits while real artists get pennies. honest-broker.comThe Ugly Truth About Spotify Is Finally RevealedA year-long investigation by an indie journalist is a call to action 415095
Reposted by KotobDanielle Lalonders @dlalonders.bsky.social · 20/12/2024Hi my name is Dani Lalonders, I am a Chicago based game developer and the CEO of Veritable Joy Studios and I created this lil game called ValiDate! 😁💗 927586
Reposted by KotobYuri @yurisizov.bsky.social · 20/12/2024🧙♂️ I hold the secrets of Godot editor themes, and I'm sharing them today! 🤓 Did you know you can make smart editor themes with scripts? Read on! (feat. @passivestar.bsky.social) humnom.net/thoughts/676...humnom.netMake smarter (editor) themes in GodotI'm Yuri Sizov, and I make creative tools and games 3215
Reposted by KotobTibo @heytibo.com · 20/12/2024Added The godot plush character on Itch as a GLB file, with a simple 3D viewer :) gtibo.itch.io/godot-plush-...gtibo.itch.ioGodot Plush Character 3D by Tibo3D Godot Plush Character for Godot 4.x 26413
Reposted by KotobWalaber @walaber.com · 19/12/2024I'm making an open-ended coding game/toy about using code to generate 3D objects. Does this explain it? 1015228
Reposted by KotobEniko Fox @enikofox.com · 18/12/2024I hate achievements. I would love nothing more than to forever be free of them "As a gamer or as a developer?" Yes 1432059126
Reposted by KotobRogi @pierogigon.bsky.social · 16/12/2024This week in #godot I made eyes for my spider. The eyes track the mouse position, and randomly blink. I used an #animated sprite for the white of the eye, and another #sprite set to clip to the parent node for the pupil. #godotengine #gamedev #indiedev #2dgame #platformer 29215