Reposted by oparisyAlex Elizabeth Byrne McMillan @undeniablyalex.bsky.social · 23/05/2026YOU’RE LISTENING TO SISYPHUS FM, THE HOME OF NON-STOP ROCK 6135471216426
Reposted by oparisyBen Prunty @benprunty.bsky.social · 14/05/2026Subnautica 2 releases today! I've been working on this game for 2 years now and I'm really excited for everyone to finally get to see it. I have a few things I want to mention regarding the music in the game, so thread incoming: 2238158
Reposted by oparisyKenney @kenney.nl · 08/05/2026You can download all my assets for free today, gameassets.com (read this again tomorrow) 817330
Reposted by oparisyBjörn Ottosson - making Island Architect @bottosson.bsky.social · 07/05/2026Got a first version of the water surface working, including some quick foam that moves with water speed. This is for the water simulation in my relaxing sandbox building game Island Architect. #indiegame #indiegamedev #gamedev 314712
Reposted by oparisyDylan @dylan.ezcha.net · 07/05/2026I just published a free, comprehensive beginner's guide to making a multiplayer game in #GodotEngine! I put a lot of work into this one, I hope it's useful! ezcha.net/news/5-7-26-... #gamedev #indiedev 1024637
Reposted by oparisyAnnie :03 ΘΔ @mandateofheaven.bsky.social · 07/05/2026I can't stop thinking about this video since I saw it last night 175188716786
Reposted by oparisyPsych Rift @ablazeinteractive.com · 13/10/2025Thanks to the positive feedback and encouragement the project has received, I'm happy to launch the Psych Rift page on Steam: store.steampowered.com/app/4093640/... #IndieGame #GameDev #IndieDev #Steam #WishlistOnSteam #SteamGame #ActionAdventure #IndieGames #GamingNews #PCGaming #GodotEnginestore.steampowered.comPsych Rift on SteamPsych Rift is an action-adventure set in a secret research facility overtaken by a dark entity, where you must survive reality-breaking encounters, terrifying monsters and impossible mazes. Avoid dead... 0248
Reposted by oparisyDes @desdelboy.bsky.social · 02/05/2026Painting by Adam Clague. ‘Fissures of fire 2026‘ Oil on board. Size 6 x 6 inches. 191114102
Reposted by oparisyPaul Byrne @theplanetaryguy.com · 03/04/2026This image of home just came down from the Artemis II crew. Taken after their translunar injection burn, there are aurorae at top right and lower left, and zodiacal light at lower right. Credit: NASA/Reid Wiseman 287218397370
Reposted by oparisylitzz11 @litzz11.bsky.social · 01/04/2026I'm sobbing, literally sobbing. Such a profound, hopeful moment. We can STILL do this stuff. We can STILL come together for big things. We aren't completely broken. Thank you, NASA, for this moment. 71788
Reposted by oparisyVera Kober Art @vera-kober-art.bsky.social · 27/03/2026My flower painting 🌺 3157573499
Reposted by oparisyJamie D @uk-resistant.bsky.social · 25/03/2026I'd be into a dad game where you are restoring one old buried Freighter starship. It's not a hero ship, just something abandoned. Trading parts, installing them, painting it up and then it ends in you taking your first flight into space to see something beautiful. 5049836
Reposted by oparisy⭐️ Fio the Wah! ⭐️ 🔜 NYFF @fiofirefox.com · 20/02/2024Good night, everyone 2484913497
oparisy @oparisy.bsky.social · 07/03/2026Gosh it's perfect to play with rhe kid. Thanks, wishlisted! 000
Reposted by oparisyTristan Norton @trisnorton.bsky.social · 06/03/2026Very interesting! Thank you @beccyscottuk.bsky.social theconversation.com/the-black-de...theconversation.comThe Black Death’s counterintuitive effect: as human numbers fell, so did plant diversityNew study finds that plant biodiversity collapsed in landscapes where arable production was abandoned during and after the Black Death era. 22612138
oparisy @oparisy.bsky.social · 07/03/2026Those strange Nintendo like shaders for water with foam and flow baffle me. 220
Reposted by oparisyEmma (IPG) @invoxiplaygames.uk · 06/03/2026this is a long shot - would anyone happen to have a Wireshark packet capture of an Xbox 360 updating via LIVE *before* the Kinect/fall 2010 system update? reposts for reach appreciated 48486
Reposted by oparisyTheColfaxxx 🐢 @thecolfax.bsky.social · 06/03/2026I’ve learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel -Maya Angelou Pic of the day #photography 865998763
Reposted by oparisyKenney @kenney.nl · 06/03/2026Starter Kit: Racing for @godotengine.org is releasing next week! Open-source and great as a base for your racing game using my well-known sphere ball technique. It might be a little rough around the edges but I really want to finally release this ✨ 1048068
Reposted by oparisyAstropierre @astropierre.com · 06/03/2026Vous voyez ce petit tas de pixels ? C'est l'image, par le télescope spatial chinois Einstein Probe et d'autres télescopes, de ce qui est probablement la 1ère observation d'une naine blanche déchirée par la gravité d'un trou noir de masse intermédiaire. english.cas.cn/newsroom/res... 0418
Reposted by oparisyYuri @yurisizov.bsky.social · 05/03/2026Reminder, if you're on Steam, take a few minutes to set up a developer page for yourself! By default, your dev name leads users to a simple search result. With a custom page you can use that space to organize and promote your projects! And lookie, new tools: store.steampowered.com/news/group/4...store.steampowered.comSteamworks Development - Powerful New Tools For Customizing Developer/Publisher Homepages - Steam NewsBetter tools for presenting your studio's brand and showcasing the games you make 0163
oparisy @oparisy.bsky.social · 04/03/2026Where do I wishlist? If this'll be a game, I want to play it with my daughter.media.tenor.comfry from futurama is holding a bunch of money in his handALT: fry from futurama is holding a bunch of money in his hand 120
Reposted by oparisyAlex Kanaris-Sotiriou @kanaratron.bsky.social · 04/03/2026Was talking to someone about the power of additive animation and HOW MUCH I LOVE IT. (The way Tove leans into each turn is additive motion and layered on top of the base run) 617822
oparisy @oparisy.bsky.social · 03/03/2026Loved it! Thanks for reminding me of the bridge scene (fishy indeed from a science pov 😀) 010
oparisy @oparisy.bsky.social · 01/03/2026Pretty pretty! Is this real time lighting, or is some of this baked? I love scenes with hard shadows, especially realtime. Probably as a reaction to the blurry shadowmaps of older games 😀 120
oparisy @oparisy.bsky.social · 01/03/2026Why are my answers in reverse order? Ugh, I'm not using Bluesky enough apparently 200
oparisy @oparisy.bsky.social · 01/03/2026What I've done a lot though is use records as keys, and for that I concatenated some clearly defined, unique string id or value for each component or the record, separated by something like a |. Totally predictable behavior and easy to understand in a debugger or logs. 100
oparisy @oparisy.bsky.social · 01/03/2026But ultimately I concur that... a collection as a key? Yuri?? I'd only do that with a super clearly defined hash function or comparator (for binary trees), and mist probably I'd go to a more specialised data structure such as a trie, if applicable. 010
oparisy @oparisy.bsky.social · 01/03/2026It's also totally possible that the hash combines the array id/pointer and its contents. Again, in Java can can arbitrarily code your own per-class hash function (super prone to error but hey). 000
oparisy @oparisy.bsky.social · 01/03/2026Interesting in depth analysis. It's possible the hash is based on the pointer, and that this pointer (and hash) changes when items are added to the array because growth + reallocation (in a garbage collecting environment like Java this may happen). 000
Reposted by oparisyRebane @rebane2001.bsky.social · 24/02/2026i built an entire x86 CPU emulator in CSS (no javascript) you can write programs in C, compile them to x86 machine code with GCC, and run them inside CSS lyra.horse/x86css/ 1332611857
oparisy @oparisy.bsky.social · 25/02/2026Agreed. "AudioPort/AudioAdapter" may have been a better name (as per the hexagonal design pattern). 000
oparisy @oparisy.bsky.social · 25/02/2026No clock nor sync at Godot level, instead an external sound generator that does all the timing sensitive tasks and push a mixed, unique sound stream to AudioStream for Godot to output it. 020
oparisy @oparisy.bsky.social · 25/02/2026OK, this is exactly what I did with this little experiment then: GitHub - oparisy/gdextension-module: An example integration of libxmp-lite into Godot 4 through GDExtension and a custom AudioStream share.google/wI7umZvyPj4C...share.googleGitHub - oparisy/gdextension-module: An example integration of libxmp-lite into Godot 4 through GDExtension and a custom AudioStreamAn example integration of libxmp-lite into Godot 4 through GDExtension and a custom AudioStream - oparisy/gdextension-module 110
Reposted by oparisyYoungles 🇰🇷🔜PAX Unplugged @youngles.bsky.social · 24/02/2026Hey. Tell people when they do good job. When you like the stuff they make. When you like the characters they’ve created. The stories they’ve told. Nobody hears it as often as you think bc everyone thinks everyone hears it all the time. Trust. They don’t. Tell. Them. 55136406944
Reposted by oparisylocalswampgay @localswampgay.bsky.social · 24/02/2026I think about this tweet every time I feel something online start to curl its annoying little grip into my head 6255366419
Reposted by oparisySave Standard Time @savestandard.bsky.social · 27/01/2026📒 NEW STUDY “supports abolition of Daylight Saving Time and adoption of permanent Standard Time to minimize negative consequences including migraines.” 1442559548
Reposted by oparisyFabrizio Espindola @fabrizioespindola.bsky.social · 12/01/2026I wrote Godot Shaders Bible in a linear way: first you learn core concepts like the render pipeline, then you jump into building different effects like distance-based transparency, post-processing, portals, and more. Take a look 🔗 jettelly.com/store/the-go... #godot #indiedev #gamedev 316016
Reposted by oparisyVictoria Tran ✨ @victoriatran.bsky.social · 08/01/2026💵 MONEY for GAME? In 2026??? 💵 There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen. Hopefully this helps you get some $$$! 🔽 6598159
Reposted by oparisyMegan Fox @glassbottommeg.bsky.social · 11/01/2026It's easier to define an aesthetic/style based on what you can't do, rather than what you can Limitations of the tool or process you're using, even artificial limitations, all refract back into Some kind of aesthetic (good or bad? Who knows but Yes) so long as you're consistent in their application 58315
oparisy @oparisy.bsky.social · 11/01/2026I've read multiple times on the issues tracker that Godot is an unreliable platform for sound synthesis and DAWs, since there is no high resolution time tracking. Is a fully external synth exposed as GDExtension the way you made that working? Basically bypassing the Godot audio streams mixing? 110
Reposted by oparisyYuri @yurisizov.bsky.social · 11/01/2026🎵 When someone asks "I don't know how to make music, what's a good beginner tool", people often recommend Bosca Ceoil, and that's a great suggestion! Make sure to use Bosca Ceoil Blue, which works on desktop and on web, and has a ton of QoL features! It's free: yurisizov.itch.io/boscaceoil-b...yurisizov.itch.ioBosca Ceoil: The Blue Album by Yuri SizovA beginner-friendly music making app! 3253