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Nicolas Leme [he/him]

@nickleme.bsky.social
226 followers 1.2K following 25 posts

Indie Dev @StudioBravarda | Senior Gameplay Programmer @FortisGames 🇧🇷 EN | PT

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Reposted by Nicolas Leme [he/him]
Aysha U. Farah @ayshaufarah.bsky.social · 20/09/2026
This is a piece of advice I always give when I consult: you need someone to have final say. Even in a co-op, even in a group of peers. There needs to be someone who can say “okay, we are implementing this” someone has to take on responsibility for the decisions
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Paulo Moreira @paulomoreira.bsky.social · 01/09/2026
olha eles os baldurs gates
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Tom Cox @dj-acid-reflux.bsky.social · 24/06/2026
No other word has done more damage to the craft of writing in recent years than “content”. Even if you’re using the word “content” ironically, or as a cute little joke, don’t. When someone calls writing “content” they’re pissing on someone’s hard work & passion. “Content” is Technosatan’s henchword.
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toso do controles voadores @controlesvoadores.com.br · 07/07/2026
o mal sempre vence
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Nicolas Leme [he/him] @nickleme.bsky.social · 06/07/2026
Ter esperança em tempos como esse, é difícil. A indústria passa por momentos tenebrosos. A Double Fine existir é um milagre e continuar existindo pós Microsoft é completamente inacreditável. A chama da indústria de jogos se aquieta, diminui e quase se esvazia, mas não se apaga.
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Reposted by Nicolas Leme [he/him]
Noel Berry @noelfb.bsky.social · 25/06/2026
there isn't a problem with the game's industry. there's a problem with every industry and every publicly traded company. getting a "nice CEO who cares" or whatever won't fix anything until things are addressed at a more fundamental societal level. the system will always drive towards this behavior.
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🏳️‍⚧️Alice, Not That One🏳️‍⚧️ @timeofthelizard.bsky.social · 22/06/2026
This has context. But it's also true without context.
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Reposted by Nicolas Leme [he/him]
jitspoe @jitspoe.bsky.social · 02/06/2026
Game development is so funny because we have these grand visions of what we want to do but then get stuck spending hours on trivial things like making ESC close the correct UI element.
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chira 🎋 @artofchira.bsky.social · 21/05/2026
as soon as you actually try to make art in earnest it makes you so understanding and forgiving of everything else that gets made. every publishing or release is a miracle ordained by the holy spirit. I know brushes with death happened to get it to the public. what more can I ask other than you live.
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Reposted by Nicolas Leme [he/him]
Yuri @yurisizov.bsky.social · 27/03/2026
To be clear, I don't care if it can truly be called FOSS. I just want a formally recognized, standard way to define what my projects stand for: - by humans for humans, - free of charge and any obligations, - welcoming human-made contributions. If that is no longer FOSS, give me something better.
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Tinturas Cor&Doll @orathiago.com · 16/03/2026
se tivesse ganhado foi apenas um acidente eu tava feliz até
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Ciro Hamen @cirohamen.bsky.social · 16/03/2026
VAI TOMAR NO CU FILME BOSTA NORUEGUÊS
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Mike Smith - Voice Actor @kinglowtier.bsky.social · 06/03/2026
For all of these game devs that keep coming out saying, "well we had to use AI to generate placeholder images for our game otherwise it wouldn't work." I present to you, Slay the Spire II (The last one is my favorite)
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Reposted by Nicolas Leme [he/him]
Jason Schreier @jasonschreier.bsky.social · 30/01/2026
Gaming stocks are dropping today after Google's rollout of Project Genie, an AI tool that lets users create and explore virtual worlds for 60 seconds. This is the result of a market that does not understand how video games are made. Allow me to suggest that the Street read Blood, Sweat, and Pixels
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Reposted by Nicolas Leme [he/him]
Camarote da República @camarotedacpi.bsky.social · 12/01/2026
WAGNER MOURA É MELHOR ATOR EM DRAMA O GLOBO DE OURO É NOSSO DE NOVO BRASIL BICAMPEÃO NO GLOBO DE OURO AAAAAAAAAAAAAAAAA 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷 #GoldenGlobes
Wagner Moura com bigode e cabelo curto, vestindo camisa azul com gola aberta, olha para o lado em uma cena externa. Atrás dele, parte de um boneco inflável laranja aparece desfocado. Acima, o texto dourado “Melhor Ator em Drama” e, à esquerda, em branco, o nome Wagner Moura – O Agente Secreto. O troféu do Globo de Ouro está no canto inferior esquerdo com efeitos de brilho.
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Daniel Duncan @danielduncan.bsky.social · 12/01/2026
uhul! @brasil.gov.br e tal, agora vamos cuidar direito dessa regulação do streaming????
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DiscussingFilm @discussingfilm.net · 12/01/2026
‘THE SECRET AGENT’ has won Best Non-English Language Film at the Golden Globes See the full winners list: bit.ly/GlobeWins26
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Reposted by Nicolas Leme [he/him]
Jake Birkett - Veteran Indie @greyalien.bsky.social · 10/01/2026
The limiting factor in shipping indie games isn't the engine - it is the willpower and/or life situation of the developer(s).
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Reposted by Nicolas Leme [he/him]
Rami Ismail (رامي) @ramiismail.com · 06/12/2025
At about $60K that's about 128 million graduate team indie games, at $150K about 500,000 small indie games, at $300K about 250,000 mid-size debut indie games, or at around $950K about 110,000 indie games by a team of more experienced devs. There are a total of 110,000 indie games on Steam.
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Devolver Digital @devolverdigital.com · 06/11/2025
Everything about making video games is harder than you think.
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Kevin Fagaragan 🔜 RoundHouse, Anime Magic Ink'd, MagFest @kevinfagaragan.bsky.social · 25/09/2025
Extremely Powerful Capybaras is on consoles now~ Still really cool seeing my art on the title screen.
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Reposted by Nicolas Leme [he/him]
Adam P Knave @adampknave.com · 04/09/2025
Please god learn the difference between "This isn't good" and "This isn't for me, or something I enjoy"
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HorrorPuffs ⛈️ @aurapuffs.bsky.social · 12/07/2025
It's got enough room for me & the whole squad ⚔️
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Yann Lemos @yann-lemos.bsky.social · 26/06/2025
In love with this light pass that @mabeldoes3d.bsky.social did today on our lookdev scene 💡 VoxelGI, what a game changer Btw we really recommend @brackeys.com video on how to do lights in #Godot, It really helped us figure it all out! www.youtube.com/watch?v=aRdi... #indiegame #indiedev
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Hampus Flink 🐷💢 @hampus.bsky.social · 26/12/2024
Calvin's dad had it right
A four-strip Calvin and Hobbes comic, written and illustrated by Bill Watterson.

Panel 1: Calvin's dad is sitting in front of his computer, saying: "It used to be that if a client wanted something done in a week, it was considered a rush job, and he'd be lucky to get it."

Panel 2: Calvin's dad is resting his chin on his hand, saying: "Now, with modems, faxes and car phones, everybody wants everything instantly! Improved technology just increases expectations."

Panel 3: Calvin's dad says: "These machines don't make life easier - they make life more harassed."

Panel 4: In the background, Calvin is reading the back of a microwave meal package, saying: "Six minutes to microwave this?? Who's got that kind of time?!" while Calvin's dad says: "If we wanted more leisure, we'd invent machines that do things LESS efficiently."
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Flork @florkofcows.bsky.social · 15/05/2025
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Yann Lemos @yann-lemos.bsky.social · 16/05/2025
sunny vibes in #Godot ☀️🌳 #indiegame #indiedev #indiebr
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Walaber @walaber.com · 13/05/2025
Flag? Math + Logic. Wind? Math + Logic. Rainbow pattern? Math + Logic. Game? Replicube (out now)
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Reposted by Nicolas Leme [he/him]
Yann Lemos @yann-lemos.bsky.social · 05/05/2025
Nothing like making a bird throw a kamehameha to test your vector calculations #gamedev #indiedev #godot
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Yann Lemos @yann-lemos.bsky.social · 25/04/2025
Sextou! 🍻 #gamedev #indiedev #godot #indiebr
A frog, fox and a toucan in a bussiness suit, all humanoids, sit around a brazilian boteco (bar) in a diorama-like landscape, with the sun setting behind them
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Nicolas Leme [he/him] @nickleme.bsky.social · 24/04/2025
@yann-lemos.bsky.social has been my game development partner throughout my career; there is no one I trust more. He's a multi-talented developer, an excellent teacher and a dear friend. Go visit his Patreon!
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Yann Lemos @yann-lemos.bsky.social · 03/04/2025
IMPORTANT ⚠️ a Boteco has appeared in your timeline You must sit down, drink some beer and eat pastel Art by the amazing @mabeldoes3d.bsky.social So good to be going back to our internal projects 💙 #indiegame #indiedev #indiebr #blender #Godot
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Yann Lemos @yann-lemos.bsky.social · 28/03/2025
I'm doing something different for my next #Godot plugin: Getting it out there early-access style Here's #ResourceTweens 📦 A plugin to create, edit and use Godot's Tweens as Resources from the inspector. github.com/yannlemos/Re... So, why make it? 🧵👇 #indiegame #indiedev #gamedev
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Nicolas Leme [he/him] @nickleme.bsky.social · 27/03/2025
did you want to talk ??
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Reposted by Nicolas Leme [he/him]
Yann Lemos @yann-lemos.bsky.social · 26/03/2025
#SignalLens 1.3 version is out! Several important bugs fixed, anonymous lambdas are now supported and the debugger panel auto-resizes on open (thank god)! If you use signals in #Godot, go check it out! github.com/yannlemos/Si... #indiedev #gamedev
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Nicolas Leme [he/him] @nickleme.bsky.social · 25/03/2025
I don't usually engage with the Hollow Knight drama, but it's been a pastime for me to try and figure out the radio silence from Team Cherry about Silksong. It just occurred to me that after some delays, a big opportunity might have appeared to release Silksong as a launch title for the Switch 2.
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Nicolas Leme [he/him] @nickleme.bsky.social · 19/03/2025
Just spent 30 minutes fixing a broken Godot scene after a merge. Of course it's not cool when this happens, but the ability to solve it in such a short time (I lost days of my life solving conflicts in Unity) and, most importantly, understanding how a scene file is built is GOLD! #GodotEngine
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Yann Lemos @yann-lemos.bsky.social · 20/02/2025
Rapaziada tô só a três pessoas de chegar aos 100 inscritos no Youtube! Eu falo no meu canal sobre #GameDev, #Godot, compartilho aprendizado de anos de carreira como #IndieBR e traduzo conteúdo da indústria para português! Vem bater essa primeira milestone comigo! 💙👇 www.youtube.com/@yannlemos
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Yann Lemos @yann-lemos.bsky.social · 18/02/2025
Anyone got resources/talks/advice on running an open-source project? My Godot plugin has grown faster than I expected and impostor syndrome has been hitting a bit hard Never actively participated in FOSS projects before, so I’m feeling a bit overwhelmed #indiedev #gamedev #godot #FOSS #OpenSource
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Zi @majormcdoom.bsky.social · 16/02/2025
Had an idea in the shower last night, hacked together a few scripts, and although it's crude, I am happy to say that in-game editor access is quite achievable with Godot! #GodotEngine #gamedev #indiedev
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Meric Moir @mericmoir.bsky.social · 11/02/2025
Ke Huy Quan from Everything, Everywhere, All at Once saying 

“When I choose to see the good side of things, I'm not being naive. It is strategic and necessary. It's how l've learned to survive through everything.”
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Micah @rincewind.run · 10/02/2025
Super Bowl blowouts usually suck but this one is a work of art, just a complete middle finger to everything that’s happening
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Yann Lemos @yann-lemos.bsky.social · 07/02/2025
Front-page of r/Godot 💙 Super happy about the reception!! #GodotEngine #indiedev #gamedev #indiebr
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Yann Lemos @yann-lemos.bsky.social · 07/02/2025
#SignalLens version 1.2 is out! 💙 A Visual Debugger for Signals Supports #Godot 4.3 and 4.4! Click a node in the remote tree to inspect its signal connections and view its signal emissions in real-time! Come get it! github.com/yannlemos/Si... #GodotEngine #plugin #indiebr #indiedev #gamedev
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Ben Porter @eigenbom.bsky.social · 05/02/2025
computers are life
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Yann Lemos @yann-lemos.bsky.social · 04/02/2025
Another one of us at @studiobravarda.bsky.social has joined Bluesky! Follow @mabeldoes3d.bsky.social for the coziest, most magical 3D renders in your timeline, you won't regret it 💙 A lot of the 3D stuff I'll be sharing inside #Godot will be by her! #GodotEngine #indiedev #gamedev
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Yann Lemos @yann-lemos.bsky.social · 30/01/2025
Game dev brasileiro que usa Unity: a versão 4.4 do #Godot é a melhor versão possível pra você cair de cabeça e se livrar dessa engine proprietária que não liga pra você. Vem pro Godot! #indiedev #gamedev #indiebr
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Yann Lemos @yann-lemos.bsky.social · 27/01/2025
In 2022, I released my first game on Steam, #SkyCaravan 🚀 It has around 90k words of text (~200 page book) and was nominated for 4 industry awards The whole thing's on Github! github.com/yannlemos/Sk... Help me share this, a shipped complete narrative script is hard to find! #indiedev #gamedev
A screenshot of a game called Sky Caravan, showing a capybara barman asking the player what does he come fromA screenshot of the source text file that is used as the backend to the previous game image. Content goes as:

#char:Capybarman_eyesdown|L
    Where do you come from? {Emotion("Question", "fd97c9")} {PlaySFX("Mistery1")} {Blink("Big Face", 0.5, -1, "white")}

    #char:Capybarman_eyesdown|L
    Your family, you know.

    * (intro_miner_family) [MINERS¬Deep miners of red oil shards.>>]
        
        ~ g_family = "Miner"

        #char:--
        You tell him you grew up in a community of deep miners from the Crumbling Plains.
        
        #char:--
        Years of searching the depths of Surface for reserves of red oil. A screenshot for the game Sky Caravan, showing a weird lizard-like creature saying that the lunch signal that is beeping does not mean lunch for you the player. Silly lovecraftian vibes.
There's also a desperate-looking anteater in the right side.A screenshot of the source text file that is used as the backend to the previous game image. Content goes as:

~ ScreenFlash("white", -1)

#char:Gabriela_happy|L
Just not ours, sadly. {PlaySFX("Hit1")}

+ [FEAR¬So you're in danger. Again.>>]
    #char:--
    Just what did you get yourself into!?

    #char:Gabriela_neutral|L
    You would be in danger if you were outside. But the tentacles do not reach the domain of the Elder Bosses.
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Yann Lemos @yann-lemos.bsky.social · 26/01/2025
Reminiscing about #TerraPulse, @studiobravarda.bsky.social's first project which we couldn't find a publisher for. We could have pushed on and tried to ship it. I think it would have killed us. There's nothing more dangerous to an indie studio than their first game. #indiegame #gamedev #indiebr
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Daniel Cook @danctheduck.bsky.social · 25/01/2025
Every game is a goddamned miracle.
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