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Lucile Danilov

@locdandloaded.net
834 followers 208 following 336 posts

Freelance Translator 🇺🇸 - 🇫🇷 (KonoSuba, Rune Factory, WitchSpring, Mouthwashing), Game Localization Consultant and overall menace. Author of locdandloaded.net

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Reposted by Lucile Danilov
J. "null" Thomas @nullspeak.bsky.social · 26/09/2026
once again, I can't recommend @locquest.bsky.social highly enough, folks. The thoughtful, probing questions by their translators ... have made the writing better, I'm not kidding. We have this big Q&A spreadsheet with them, and it's a record of me saying ... good point, maybe I should learn English
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Lucile Danilov @locdandloaded.net · 26/09/2026
Man, that was a lot harder than I anticipated. Here are 9 games that shaped me! Notable missing mentions: - Sonic Adventure 2 - Warcraft 3 - Pokemon R/B - Hades I & II - Mouthwashing...
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Lucile Danilov @locdandloaded.net · 21/09/2026
Ils ont même une catégorie rien que pour la loc, même si aucun des jeux en question ne mentionne que la loc est 100% IA
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Cassiel SparklePony ✨ Covid is Airborne 😷 @sparkleponycass.bsky.social · 18/09/2026
Awhile back my team translated a game demo, and if it did well the full game would be made. And we've recently heard that it's going ahead. The dev had tons of praise for our translation because the players loved it. Most important feedback? Players loved that it clearly *wasn't* AI translation.
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Lucile Danilov @locdandloaded.net · 11/09/2026
One of my favorite localizations of all time: 192 bars (!) of rap battle between Kabetaijin and Kongming - I've lost count of how many times I've listened to this clip, every single line is a bop Anime: Ya Boi Kongming (2022) Translator: Jake Jung ( @jake_j_jung on Twitter)
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Liz Bushouse @lizbushouse.bsky.social · 08/09/2026
Happy 40th anniversary to the Legend of Zelda series! Want to know more about the English localizations of these games and who brought them to us? Here's a thread! Starting with Dan Owsen, who worked on Link to the Past, Link's Awakening, and Ocarina of Time.
The Legend of Zelda 40th anniversary logo/image, depicting a green and gold banner with the Hylian crest on top, the words "40th The Legend of Zelda" beneath, and a pixelated NES Link swinging a wooden sword.
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Lucile Danilov @locdandloaded.net · 01/09/2026
Happy to introduce the Gameloc Portfolio Directory on Loc'd and Loaded! Much like its Agency counterpart, this project allows translators working in games, manga, anime etc. to showcase their portfolios, free of algorithmic biases: locdandloaded.net/2026/08/31/g...
locdandloaded.net
Gameloc Portfolio Directory
A great portfolio is one of the most powerful tools in a translator's arsenal - Beyond showcasing your experience and projects, it reflects your own style, vision and facets of your personality that g...
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Christina 🌹 | Play Twisted Wonderland! @dramata.bsky.social · 21/01/2025
A friend talked about a mobile game he was playing that had weird translation issues. That got me to thinking about what the cause of those issues could be, and considering the wider question of how many factors can influence a translation before even considering an individual translator's merits. 🧵
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Lucile Danilov @locdandloaded.net · 28/08/2026
I don't take a lot of photos on my trips, but when I do, they're usually alright. (Tokyo, 2019)
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Coop @riderstrike.bsky.social · 21/08/2026
Have you been working in the publishing side of localization (translation, editing, lettering) and want to share (publicly or anonymously) your concerns heard? I'm working on a story about just that. My dms are open and I'm also over on signal (riderstrike.152).
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Mel Ok @acelee62.bsky.social · 21/08/2026
SNK is hiring! We are looking for: Localization PM recruit.jobcan.jp/snk-corp/job... Traditional Chinese (Taiwanese) translator recruit.jobcan.jp/snk-corp/job... Simplified Chinese translator recruit.jobcan.jp/snk-corp/job... Brazilian Portuguese translator recruit.jobcan.jp/snk-corp/job...
recruit.jobcan.jp
【大阪】翻訳課 ローカライズPM(snk41)の採用情報 | 株式会社SNK
snk41の【大阪】翻訳課 ローカライズPM(大阪府)の正社員の募集情報です(株式会社SNK)
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Lucile Danilov @locdandloaded.net · 20/08/2026
We bought a piece of art for our new bedroom! Super happy with the result 🙌
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𝐅𝐫𝐨𝐦 𝐭𝐡𝐞 𝐕𝐨𝐢𝐝 💫 Game localizers @fromthevoid.net · 19/08/2026
Next Tuesday, our director @mittovac.bsky.social will be speaking with an absolute dream team about the use of AI technologies in translation, dubbing and culturalization. If you're at Gamescom Dev next week, don't miss out! 📆 Tuesday 25 🕟 4:45PM (CEST) 📍Stage 16 - Table 16.1 | Confex Level 2
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Lucile Danilov @locdandloaded.net · 17/08/2026
We need to start whipping this out for every new Localization Discourse ™️(source: Jehtt - www.youtube.com/watch?v=4t-8...)
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Lucile Danilov @locdandloaded.net · 14/08/2026
Translators seldom have access to the dev builds of the games they work on. About 95% of the time, we get (at best) a couple of screenshots and a few paragraphs explaining the concept. The rest is just rawdogging Excel files and a million queries
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Lucile Danilov @locdandloaded.net · 13/08/2026
It's not often you get to work on a game that was originally released before you were even born... and I'm no spring chicken 💀 Defender of the Crown: The Legend Returns, a remaster of the 1986 Amiga classic, is now available - with French localization by yours truly!
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Game Developer @gamedeveloper.bsky.social · 07/08/2026
What devs need to know about localization, ft. Concha Fernandez Alvarez, Aurelie Perrin, and Guido Di Carlo
gamedeveloper.com
What devs need to know about localization, ft. Concha Fernandez Alvarez, Aurelie Perrin, and Guido Di Carlo
We're breaking down what developers need to know about working with localizers to bring their games to different languages.
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Lucile Danilov @locdandloaded.net · 06/08/2026
You may not like it, but this is what peak localization looks like (Asterix: Mega Madness (PS1, 2001))
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Lucile Danilov @locdandloaded.net · 03/08/2026
Lifetime award achievement unlocked 🏆 I've been featured in Vladimir Sechkarev's new book about #gameloc, "Искусство утраты. Трудности перевода и локализации в игровой индустрии", loosely translated as "The Art of Losing: Translation and localization in the video game industry"!
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Lucile Danilov @locdandloaded.net · 31/07/2026
I would like to give a firm handshake to whichever mad lad/lass at LinkedIn came up with this name. Hope your boss isn't too angry at you.
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Lucile Danilov @locdandloaded.net · 30/07/2026
Well well well, would you look at that
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Lucile Danilov @locdandloaded.net · 28/07/2026
I recently completed a LQA project that had me bawling like a baby (for like, good, narrative-related reasons), and it reminded me just how much I love this job. So, so incredibly lucky to still be able to do this, despite the depressing state of the industry. I'll never take it for granted.
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Liz Bushouse @lizbushouse.bsky.social · 23/07/2026
Appreciate that this touches on how awful MTPE (machine translation post-editing) is, and glad that there are still some companies who refuse to use it. Also, reminder that contractors are far more likely to get shafted in the credits, either being reduced to a company name or nothing at all.
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Lucile Danilov @locdandloaded.net · 21/07/2026
This is the kind of content that keeps Bluesky alive
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LocQuest 🛡️ Ethical Localization @locquest.bsky.social · 20/07/2026
Should you localize your game? 🤔 Choosing a market for localization feels kind of like playing Russian (or Spanish, Chinese, Arabic…) Roulette. The good news? 🗞️ There’s an easier, more cost-effective way forward: localizing your Steam store page. Read more: locquest.com/localizing-s...
How localizing your steam page increases visibility. A short summary of our longer blog post.According to steam, you should be localizing your store page. This slide includes a screenshot from Valve’s talk at GDC Festival of Gaming Conference in 2025 where they show that over 66% of users have languages other than English set as their primary language on Steam. The other screenshot is from Steamworks documentation on Visibility, saying that Steam is more likely to show your game to players that speak a language supported by your game.The languages to prioritise for max impact include: Simplified Chinese, Russian, Spanish (Spain & LatAm), Portuguese (Brazil), German, French, Korean, and Japanese.How the smart devs are doing it. Step 1: Localizing store page into multiple languages. Step 2: Growing & evaluating wishlist data. Step 3: Deciding on languages for full loc.
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Pablo B. @palavrillo.bsky.social · 16/07/2026
Game devs, please have a look at this article, as well as those that hopefully will follow! Understanding the degeneration of localization is key to get why you shouldn't just leave the process to whomever does it cheaper.
linkedin.com
The Dark Secrets of Localization – Episode 1: How Three Became One, or the Great Decline
I used to dig Picasso, Then the big tech giant came along And turned him into wallpaper. When you hear my song now, You only get five percent.
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Jérémie Kermarrec @jkermarrec.bsky.social · 13/07/2026
Je suis cité dans l'article pour rappeler à Toby Fox le vieil adage, « traduire c'est trahir » 🥲 En tant que créateur, il a le droit de faire ce qu'il veut de son œuvre, y compris ne pas la traduire dans des langues qu'il ne maîtrise pas lui-même, comme il l'a expliqué. cependant.gif
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Lucile Danilov @locdandloaded.net · 10/07/2026
Imagine being a designer, opening Photoshop, trying to add a layer or rasterize a picture, and getting hit with a warning: "You can't do that without the approval of your superior". This is what some CAT tool providers are doing. (Original screenshot by Andy Tang)
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Juju @jujuadams.com · 08/07/2026
Localisation is far more difficult than the public realises. It requires art, design, engineering, translation, and production logistics have to all align in the right way to ship something good. It is not something you can slap in at the end.
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Loc in Credits @locincredits.bsky.social · 07/07/2026
The 7th Guest Remake, developed and published by @vertigo-games.bsky.social and localized in 9 languages, does NOT feature any #TranslatorsInTheCredits. Only the localization provider, Localsoft, is credited.
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Bryant Francis @bryantfrancis.me · 01/07/2026
Industry friends--looking to do a Game Developer podcast episode about localization. Any cool folks in the community that I haven't met yet?
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headfallsoff @headfallsoff.com · 01/07/2026
Good Evening, “video games” was a 45 year sociological study conducted by hardware development industries. We are now complete with our study. Thank you for your time.
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Wile E. Coyote @legumann.bsky.social · 23/06/2026
Quand il faut traverser une rue sans ombre
Screen de super Mario bros 3 sur NES avec le niveau du désert ou le soleil énerve nous poursuit
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Lucile Danilov @locdandloaded.net · 23/06/2026
Anyone who has bought or moved into a new place in the last few years will soon feel like they took the last helicopter out of a war zone. Left unregulated, this blatant fraud will proliferate like there's no tomorrow. As if the real estate market wasn't already catastrophic...
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Jane Parker 🏳️‍⚧️ ★ @playingps2.xyz · 21/06/2026
My recent emojis tell the story of Hokuto no Ken
Pointing emoji
Flunched emoji
Mind blown emoji
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Mei Amaki☂️ @amaki.bsky.social · 21/06/2026
I've been wanting to write a TL thread for v1 of Battan's Secondhand Sisters for a bit now, so just gonna jump into it! #けむたい姉とずるい妹 1巻の英訳についてちょっとした裏話を英語で紹介したいと思います!ばったん先生のどの作品もこうですが、非常に質の高い文章で、その意図や口調を英語でも伝えるよう、いろいろ工夫してきました。
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Geoffroy Vincens @geoffroy.nova-box.com · 19/06/2026
Dear bsky friends, we're participating in the current Steam Next Fest with After the Wane, our upcoming dance as a magic ritual / coming of age narrative game at @nova-box.com and we're having a bit of a hard time rising above the miasma of IA slop. A kind act of wishlisting would help greatly.
store.steampowered.com
After the Wane on Steam
Retracing the footsteps of a mother she never knew, Lena's trying to make it as a dancer in the city. Caught in a quarrel between dance companies, dealing with love and heartbreak and the challenges o...
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Lucile Danilov @locdandloaded.net · 18/06/2026
If you ever worry over delivering a document with a typo, remember that PayPal's confirmation page still has one that hasn't been fixed for over a dozen years
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Marc E.G. ★ Loc Madman @mittovac.bsky.social · 17/06/2026
Altagram blackmailing their senior freelancers to lower their rates to preposterous levels for Blizzard projects: www.linkedin.com/feed/update/...
linkedin.com
I was a bit slow to move on this because I was hoping to put together more info, but a source reached out a couple months ago to inform me that Altagram Group - Game Localization have been pressuring…...
I was a bit slow to move on this because I was hoping to put together more info, but a source reached out a couple months ago to inform me that Altagram Group - Game Localization have been pressuring ...
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𝐅𝐫𝐨𝐦 𝐭𝐡𝐞 𝐕𝐨𝐢𝐝 💫 Game localizers @fromthevoid.net · 16/06/2026
Our Void leader @mittovac.bsky.social had the honor to be part of the jury for ATAA's French Game Localization Award. Here's a little essay on how to actually judge (i.e. appreciate) a game localization, and an insight as to why and how Kathy Rain 2's translation got the award 🏆🧵
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Loc in Credits @locincredits.bsky.social · 12/06/2026
ACE is known for never crediting any of their contributors, as seen on Hell Is Us, RoboCop: Rogue City, Ad Infinitum (@nacon.bsky.social ) or Tunic ( @finjico.bsky.social ). One thing's for sure, their acronym does not stand for Always Credit Everybody.
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Kaemelo @kmlo.art · 06/06/2026
Dungeon Tourists gameplay reveal in #WholesomeDirect2026 ! I'm a solo dev working very hard on this game. Please go wishlist it >:) meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow
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Jana Reinhardt🧹⚔️Mops & Mobs @ratqueen.bsky.social · 05/06/2026
Happy #PitchYaGame! What if you side with the monsters in a dungeon? 🧹 Become a dungeon janitor 🧌 Talk to monsters 🔨Clean up and decorate quarters 🕵️ Investigate a conspiracy 🃏 Battle with cards Wishlist and play demo! Demo: store.steampowered.com/app/2851050/... #Godotengine #indiegame #dungeon
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Lucile Danilov @locdandloaded.net · 01/06/2026
It's pretty rare for a non live-service/MMO title to go above 1.000 queries, but life sims are notoriously full of one or two-word segments that could mean a million different things based on context. But we did it anyway!
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Liz Bushouse @lizbushouse.bsky.social · 27/05/2026
The results are in: 0/4 of the recent Tales Remasters/Ports have credited the English localizers who worked on them. This has been an ongoing issue since 2014, when Tales games suddenly stopped crediting English localizers in both remasters and new entries. #TranslatorsintheCredits (1/8)
A screenshot of the in-game credits from Tales of Graces f Remastered, which lists only "KINSHA CO., LTD." under "English Translation Services Provided By" without listing any names of the people who actually provided the translation.

Link to the credits sequence, time-stamped to show Keywords managing to credit the FIGS translators and reviewers who worked on the Remaster, in addition to the FIGS testers: https://youtu.be/K2Pq4FEA87E&t=125A screenshot of the in-game credits from Tales of Xillia Remastered, which lists only "KINSHA CO., LTD." under "English Translation Services Provided By" without listing any names of the people who actually provided the translation.

Link to the credits sequence, time-stamped to show Keywords managing to credit the FIGS translators and reviewers who worked on the Remaster, in addition to the FIGS testers: https://youtu.be/rwGHjsf7yCU&t=97A screenshot of the in-game credits from Tales of Berseria Remastered, which lists only "KINSHA CO., LTD." under "English Translation Services Provided By" without listing any names of the people who actually provided the translation.

Link to the credits sequence, time-stamped to show Keywords managing to credit the FIGS translators and reviewers who worked on the Remaster, in addition to the FIGS testers: https://youtu.be/Yr70Akg1xiQ&t=347Screenshot of the special Switch 2 credits sequence for the Nintendo Switch 2 Tales of Arise Beyond the Dawn Edition; Text reads "English Translation Services and English Language Testing Provided By Keywords Studios" and then proceeds to credit only the LQA people and no translators.

Link to the credits sequence, time-stamped to show Keywords managing to credit the FIGS translators and reviewers who worked on the Switch 2 version, in addition to the FIGS testers: https://youtu.be/SULO1ceDd6w&t=507
(Shout outs to those who provided screenshots and video of these credits!)
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Liz Bushouse @lizbushouse.bsky.social · 25/05/2026
People who have access to the Switch 2 version of Tales of Arise: I've seen that there is a specific Switch 2 credits sequence available on the menu. I'm curious what kind of translation credits are included in that and would like screenshots, if possible.
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Visual Novel News @visualnovelnews.bsky.social · 22/05/2026
Nitro Plus is looking for new writers and translators Available positions include: • Scenario writer for Nitro Chiral's BL games • JP→EN localizer (QC, supervision, rewriting, etc.) • 2D artist (coloring, additional artwork, adjustments) • 3DCG creator
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Lucile Danilov @locdandloaded.net · 18/05/2026
Speedrunning the death of education any%
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Stein Makes Games @steinmakesgames.bsky.social · 15/05/2026
Anyone happen to know a freelancer that does human game localization of ENGLISH --> GERMAN?
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Antonio Santo @antoniosanto.bsky.social · 13/05/2026
Does somebody know of young/amateur/indie-budget-friendly voice actors in English they can point me to? Looking for some voiceover narrator work for a game, something that can be recorded in an afternoon or two tops.
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