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Layne Ngatai-Stokes || Technical-art

@laynestokes.bsky.social
678 followers 166 following 156 posts

Technical-Artist working for Unclear games, Creme Purlee studios, and O'Saurus Studios | He/Him | Cursed with Jester's Blood

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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 26/09/2026
LETS GO Brisbane Bears-Fitzroy Football Club Limited, trading as Brisbane Lions Australian Football Club
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 18/09/2026
Freak On tickets on sale from 12:00pm until 12:00pm
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Scott @scottydo16.bsky.social · 19/07/2026
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meredith 🙂‍↕️ @merryh.bsky.social · 03/07/2026
I had promised myself a breakfast celebration if we won so now I just have to go back to sleep like this.
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Freeplay @free-play.bsky.social · 14/05/2026
Submissions to the National Cultural Policy close next Sunday 24 May. We need as many studios, gamemakers and sector support organisations to put in submissions. Freeplay's helpful guide on making a submission can be found here: docs.google.com/document/d/1...
docs.google.com
2026 05 - National Cultural Policy submission drive
Games and play sector National Cultural Policy submission drive brought to you by your mates at Freeplay 💞 Instructions We need as many studios, gamemakers and sector support organisations to put in s...
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regular meghan 나영지 🇵🇸 @ruemcclammyhand.bsky.social · 08/05/2026
watched this on repeat losing my shit for two nights now
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Robbie Reid the Rigger @chowgood.bsky.social · 26/03/2026
Looks like NG Skin Tools has been officially integrated into Maya 2027. This single-handedly makes Maya the most robust program for authored weight painting, provided Autodesk hasn't messed with it and has kept it exactly the same as the original plugin...
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Will 🌱 @willmesilane.com · 22/03/2026
You don't need AI generated assets for placeholders or to explore the mood and tone of a scene. At all.
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Tristan Cooper @tristanacooper.bsky.social · 16/03/2026
Marge simpson with a normal expression on a couch. DLSS 5 OFFMarge Simpson looking like a clown after getting shot with Homer's Makeup gun. DLSS 5 ON
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Jack Kirby Crosby🌹👨‍🎨 @jkcrosbyfun.bsky.social · 10/03/2026
I had the immense pleasure of putting together an illustration for this new australian Magazine, very humbled that that @serrels.bsky.social and @jacksonwryan.com chose me to scribble on their first cover. Please consider backing local australian journalism. there are stories here worth telling.
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Chris Murphy @highlyspammable.bsky.social · 18/02/2026
If you're going for this with an Unreal Engine project and you want some last-minute technical tips for polish advice, feel free to hit me up!
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Lucy✨ @untitledlucegame.bsky.social · 09/02/2026
FRIENDS! I’m hoping to make 2026 the year I find a long term or permanent team! If you’re after 💌 An art lead with management and admin XP 🎨An artist who has done everything from UI to art direction to graphic design 🔥An Artist who is un-afraid to get her hands dirty in engine Plz reach out💖
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Satomi @satomi.fromreal.life · 04/02/2026
maintenance mode
Panel 1: Exec: "Ok guys ok ok we won't kill Adobe Animate." Crowd: "Phew" "thank fuck" "That's better" "I'm still switching to something else." "No yeah you really should"
Panel 2: Exec: "Unfortunately we will also stop adding new features to it." Crowd: "WOO!!!" "It's a dream come true!" "Yeah!" "Finally!" Exec: "... um. Why are they cheering"
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meredith 🙂‍↕️ @merryh.bsky.social · 23/01/2026
The results to this are public btw, so please do consider sharing with your dev friends so we get a better spread of anonymous opinions!!!
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Freeplay @free-play.bsky.social · 20/01/2026
An update: Unfortunately Freeplay didn’t secure multi-year funding and is potentially looking at its last year of operation. We’re exploring what comes next & want your input. Read our full statement here: www.freeplay.net.au/survey2026 Help us decide our next step here: forms.gle/W4ZSns1bGCX1...
freeplay.net.au
Freeplay | 2026 Survey
An Update from Freeplay
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David Smith @rhunwords.com · 20/01/2026
Very difficult to live laugh love under these conditions
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Rectus @rectus.bsky.social · 26/12/2025
The same insults as in the quoted post, but overlaid onto monkey island insult swordfighting.

Pirate: I was expecting a battle of wits, but you appear to be unarmed.
Guybrush: your mom suck me good and hard thu me jorts
Pirate: That's not fair, your're using the sword masters insults, I see.
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Katy @whatkatydid.bsky.social · 13/01/2026
Howdy game dev folks! If you need some marketing/comms support with socials, research or strategy I have some capacity coming up 🙌 Please feel free to reach out or amplify 💕 I promise to only make one Muppets themed post per quarter 🫡 katynethercote.carrd.co
katynethercote.carrd.co
Katy Nethercote
Games marketing portfolio and website
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Amy PJ 🌺 @ Melb Games Week @hellomisspotter.com · 11/01/2026
Hi AU-based marketing and biz dev friends! I'm still looking for $5k AUD to help make @frostygamesfest.com events happen again this year. We have some sponsorship locked, but need to make up a shortfall 🍦💰 If you'd like to chat pls email or DM me! amy at hellomisspotter dot com
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Gravity Well @gravitywell.games · 17/12/2025
We are looking for a VFX Artist & a Sound Designer to join the team! Apply here: job-boards.greenhouse.io/gravitywell Heads up - We're off for winter break starting Monday, Dec 22. We’ll be back and refreshed to review applications after the New Year. Wishing you all a wonderful holiday season! ❄️
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Voidra @voidrantsback.bsky.social · 02/01/2026
I am on the lookout for a contract games designer for paid work. Preferably with experience in Unreal and at least 1 shipped game (due to the responsibilities). Remote Australia, VIC preference but not required. Send them my way for a chat!
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Andreane ✨ @andreane.bsky.social · 29/11/2023
Finally got there! 🌟 Here's a tiny presentation, I'm Andreane, Senior Environment Artist at HatcheryGames. I love colorful, stylized and cute art! And I love doing some cross stitching in the evening 🧵
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Frosty Games 🍦 @frostygamesfest.com · 16/12/2025
Have you taken a moment to check out the official Frosty Mini Steam event? It's stacked with the coolest games made in ANZ 🍦🧡 store.steampowered.com/curator/4542...
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Frosty Games 🍦 @frostygamesfest.com · 08/12/2025
26 games, 30 minutes. Frosty Mini is TOMORROW! ☀️🍦 Catch the showcase live on our YouTube and Twitch channels. Expect surprise reveals, announcements, and updates! 🔴 YouTube: youtu.be/Ji17SMaOtvg 🟣 Twitch: twitch.tv/frostygamesf...
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Andrew Mendlik @andrewmendlik.bsky.social · 19/11/2025
Compression is probably gonna do a number on this video, but let’s see! Playing around with a little experiment, making an effect of a ghostly creature that’s only visible when it’s being rained on. Thanks @laynestokes.bsky.social for advice with improving this! #vfx #realtimevfx
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Frosty Games 🍦 @frostygamesfest.com · 11/11/2025
We're excited to announce that the Frosty Mini showcase will premiere on December 10 starting at 8am AEDT / 10am NZDT (that's December 9, 1pm PT for our USA friends)! Tune in for exciting news and surprise announcements from 20+ of the coolest games made in Australia and Aotearoa NZ.
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Robbie Reid the Rigger @chowgood.bsky.social · 10/11/2025
Superseed is looking for senior animators. Work with a great studio, great team, and fully remote! You might get to work with some of my rigs too 🤫
A screenshot of a job posting on LinkedIn for senior animators. Text reads: 

"We have a couple of projects that need extra support, and we’re looking for some contract animation help. The duration of these contracts would be six months.

Senior Cinematics Animator — Experience with game cinematics and/or feature films. The focus is on keyframe animation, though some mocap work is involved.

Senior/Principal Gameplay Animators — Experience with various gameplay systems and both keyframe and mocap pipelines.

If you’re interested, feel free to reach out at contact@superseedstudios.com. Thank you!"
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Unclear Games @uncleargames.bsky.social · 09/11/2025
The Florist is now in the top 2000 wishlisted games on @steamdb.info less than two weeks after announcement. Great to see so many new fans, next stop is Top 100! #survivalhorror #indiegames steamdb.info/app/3152440/...
steamdb.info
The Florist Steam Charts
A classic survival horror experience, set in a town overgrown with deadly yet beautiful flowers. Solve ingenious puzzles, defeat horrifying enemies, and uncover the mystery behind a plan to create new...
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 01/11/2025
I am late making this post but Call of the Golden Valley by @osaurusstudios.bsky.social has been released! I did some really cool work on this project. There is a great mystery to unravel and if you are a fan of puzzle or mystery games check it out store.steampowered.com/app/2131660/...
store.steampowered.com
Call of the Golden Valley on Steam
Your friend is missing in the Australian outback and you must find her. Search the Internet for clues, solve mysterious puzzles and uncover the conspiracy of the vanishing hikers of Golden Valley.
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 01/11/2025
Andrew is an immense talent and you would be lucky to have him on your project
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 30/10/2025
Sarah is incredibly talented, considerate, skilled, and a joy to work with. If any team is looking for someone to do wonders with any 2D or 3D #rigging work, do not hesitate to reach out to Sarah
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 30/10/2025
I have been working on The Florist, a Survival Horror game with flowers and beauty at the forefront. This is a super cool project made by a really excellent team who is putting everything into this game. It would mean a lot if you could wishlist it here: store.steampowered.com/app/3152440
store.steampowered.com
The Florist on Steam
A classic survival horror experience, set in a town overgrown with deadly yet beautiful flowers. Solve ingenious puzzles, defeat horrifying enemies, and uncover the mystery behind a plan to create new...
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Zander Hulme ~♪ @ MIGW @zander.supertonic.au · 05/10/2025
Michael Allen dropping his commandments of game composing 🙏
Thou shalt not resist feedback and changesThou shalt put tax asideThou shalt not undervalue thyselfThou shalt remember how lucky thou art
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ally @allyhennessy.bsky.social · 04/10/2025
We have an insane number of people on the waitlist for FREAKON, so if you have tickets and can't make it please cancel them so someone else can get in 😇💖 ALSO don't forget the venue is now STUDIO TAKE CARE, same as last year.
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Pete from Fuzzy Ghost @ MIGW @fuzzyg.host · 01/10/2025
Gamedev AMIRITE?! 🪦
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 25/09/2025
I'll be here for Games week Come say hi if you want to talk Technical-Art, Realtime-VFX, Shaders, Freelancing, Asset Pipelines, Optimization or anything else
An image showing where I will be at games week 2025 
High Score, The Launch, Parallels, and Megadev are ticked while Freakon has a question mark next to it as I am on the waitlist and trying to be hopeful
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Richard Meredith @rtm223.me · 19/09/2025
I've just released version 1.1.0 of my #UE5 SDF Plugin. Now featuring some extra material functions, some basic materials and this nifty interactive explainer / examples / tutorial window Windows binaries for 5.4, 5.5 and 5.6 up in github github.com/rtm223/RTMSDF #gamedev #UnrealEngine
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Chris Murphy @highlyspammable.bsky.social · 19/09/2025
This is perhaps the most under viewed Unreal Engine video. If you use UMG in Unreal you should really give it a view, Adrienne killed it with this! www.youtube.com/watch?v=0NHI...
youtube.com
20 Things You Should Be Using in Unreal Motion Graphics (UMG) | Unreal Fest Gold Coast 2024
YouTube video by Unreal Engine
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celestialmaze @cmzw.bsky.social · 17/09/2025
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Freeplay @free-play.bsky.social · 16/09/2025
General tickets for Parallels 2025 are now on sale 🎟️ Speaker and playable showcase line-up on our website 📺 www.freeplay.net.au/parallels25
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Stef Peacock ✨ 🔜 MIGW/PAX @stefpeacock.com · 16/09/2025
Okay! 1x Design resource thread coming up! 🫡 For context I've been a UX Designer for ~7yrs and working in games for 4. I'm constantly learning / finding stuff and no magically perfect unicorn ninja design guy but this is some stuff I've found useful! Feel free to add your own stuff in replies! ✨
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Amy PJ 🌺 @ Melb Games Week @hellomisspotter.com · 15/09/2025
Quick reshare for the Monday crowd Re: @frostygamesfest.com, looking to get an indication from devs with key news (game announcement, surprise release, or a first demo launch) that would be aligned to a DECEMBER timeframe. If you can pls DM me, that would be very helpful! TY!
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Harry 💬 @halisavakis.com · 10/09/2025
So here's a fun shader coding fact: much like C, HLSL supports having the declaration of a function in one file and its definition in another. That way you can have some common functions/passes in an hlsl include file, and vary the implementation in your different shaders with no duplicate code ✨
Function declarations in HLSL:

real3 get_normal(real3 normalWS, real2 uv, real3x3 TWMatrix);
real get_alpha(PKVaryings IN);
real get_cutoff();
void modify_vertex_position(inout real4 positionOS);Function definitions on a separate shader file:

        real3 get_normal(real3 normalWS, real2 uv, real3x3 TWMatrix)
        {
            real3 normalTS = UnpackNormalScale(SAMPLE_TEXTURE2D(_BumpMap, sampler_LinearRepeat, uv), _BumpScale);
            return TransformTangentToWorld(normalTS, TWMatrix, true);
        }

        real get_alpha(PKVaryings IN)
        {
            return SAMPLE_TEXTURE2D(_BaseMap, sampler_LinearRepeat, IN.uv).a;
        }

        real get_cutoff()
        {
            return _Cutoff;
        }

        void modify_vertex_position(inout real4 positionOS) { }
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Layne Ngatai-Stokes || Technical-art @laynestokes.bsky.social · 05/09/2025
I thought bugs in games was a bad thing, but this game has heaps of bugs 🪲🐞🐜 and is killing it
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Call of the Golden Valley | O'Saurus Studios @osaurusstudios.bsky.social · 26/08/2025
🔍Calling all Armchair Detectives! Call of the Golden Valley launches Oct 22 on PC & Mac. If you’ve got a favourite true-crime podcast, love a good mystery and are prone to the occasional bit of internet snooping, then this game is for you! Play the Demo: bit.ly/4mmlAwA
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Games Connect Asia Pacific (GCAP) @gcapconf.bsky.social · 20/08/2025
The Victorian Government, through Creative Victoria is providing 50 free GCAP Assist tickets to facilitate GCAP access for marginalised communities from across the Australian games industry, as well as to those who have been affected by industry layoffs. Apply here: gcap.com.au/2025-assist-...
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VFX Apprentice @vfxapprentice.bsky.social · 25/08/2025
💥 Dynamic burst shapes have a balance of a proper center point with compelling shapes that emanate outward. @srrafles.bsky.social notes show how the spikes all point back to a single spot, maximizing the intensity and cohesion of the overall burst! #vfx #shapes
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Simonschreibt @simonschreibt.bsky.social · 18/08/2025
New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=39 ✋Subscribe: simonschreibt.de/newsletter/ #gamedev #realtimevfx #vfx #techart
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Jonathan Cooper @jonathan.gameanim.com · 15/08/2025
Arc System Works have collated all their presentations (in Japanese) on achieving their unique character style including skinning, rigging and rendering on this central “Academy” page.
arcsystemworks.jp
ASWアカデミー | ARC SYSTEM WORKS OFFICIAL WEB SITE
アークシステムワークス株式会社オフィシャルサイト。BLAZBLUE(ブレイブルー)、GUILTY GEAR(ギルティギア)など人気ゲームの新着情報はこちらから!!
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Tore Lervik @hallatore.bsky.social · 01/08/2025
MeshBlend is finally here! 🥳 So proud to finally release what I've been working on for 16 months! MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality! Available on Fab for #UE5 now! #gamedev #unrealengine
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